Superswift Save: Difference between revisions

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{{powershot
{{powershot
|image=[[File:SuperswiftSave.jpg|230px]]
|image=[[File:SuperswiftSave.jpg|230px]]
|used=[[Clay]], [[Ace]]
|used=[[Chas]], [[Dweezil]], [[Clay]], [[Ace]]
|type=[[Defensive Power Shot]]
|type=[[Defensive Power Shot]]
|appearance=''[[Mario Tennis: Power Tour]]''
|appearance=''[[Mario Tennis: Power Tour]]''
|pspoints=3 Speed
|pspoints=3 Speed
}}
}}
The '''Superswift Save''' is a Defensive [[Power Shot]] that appears in the game ''[[Mario Tennis: Power Tour]]''. In order to obtain it, [[Clay]] or [[Ace]] must reach Level 3 in Speed. Speed can be upgraded by playing the [[Treadmill]] and [[Duck Walk]] mini games. Clay or Ace can quip this shot as their Defensive Power Shot. In order to perform this shot the player must hold {{button|gba|R}} and {{button|gba|A}} simultaneously if the ball is out of the player's reach. Then Clay of Ace will create a cloud of fire and lunge for the ball, giving it more power.
The '''Superswift Save''' is a [[Defensive Power Shot]] that appears in the game ''[[Mario Tennis: Power Tour]]''. This [[Power Shot]] is used by [[Chas]] and [[Dweezil]] and can also be used by [[Clay]] or [[Ace]]. In order to obtain it, Clay or Ace must reach 3 PS Speed points, which are obtained by playing the [[Treadmill]] and [[Duck Walk]] mini games. Upon activation, the user while lunge for the ball, in a similar fashion to a normal lunge or the [[Running Save]]. This shot can be considered an enhanced version of the Running Save, as evidenced by it's description and similar effects.
 
==In-game description==
''"An enhanced Running Save that can reach distant balls.''"


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[[Category: Mario Tennis: Power Tour Power Shots]]
[[Category: Mario Tennis: Power Tour Power Shots]]

Revision as of 09:05, August 2, 2016

Template:Powershot The Superswift Save is a Defensive Power Shot that appears in the game Mario Tennis: Power Tour. This Power Shot is used by Chas and Dweezil and can also be used by Clay or Ace. In order to obtain it, Clay or Ace must reach 3 PS Speed points, which are obtained by playing the Treadmill and Duck Walk mini games. Upon activation, the user while lunge for the ball, in a similar fashion to a normal lunge or the Running Save. This shot can be considered an enhanced version of the Running Save, as evidenced by it's description and similar effects.

In-game description

"An enhanced Running Save that can reach distant balls."

Template:BoxTop