List of Captain Toad: Treasure Tracker pre-release and unused content: Difference between revisions

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==Early builds==
==Early builds==
===E3 2014<ref>[https://www.youtube.com/watch?v=UGjb1ec1f34&list=PL2JiZAV5BmDWcPKIfaeijxnxFU7iT-dX4&index=23 Nintendo Treehouse: Live @ E3 -- Day 1: Captain Toad: Treasure Tracker]. Posted to YouTube by Nintendo of America (June 20, 2014). Retrieved January 2, 2015.</ref><ref>[https://www.youtube.com/watch?v=m91qkP5ZaN8 Wii U - Captain Toad: Treasure Tracker E3 2014 Announcement Trailer]. Posted to YouTube by Nintendo of America (June 10, 2014). Retrieved January 2, 2015</ref>===
===E3 2014===
The six stages shown off in the E3 2014 demo had different names than given in the final game:
The six stages shown off in the E3 2014 demo<ref>[https://www.youtube.com/watch?v=UGjb1ec1f34&list=PL2JiZAV5BmDWcPKIfaeijxnxFU7iT-dX4&index=23 Nintendo Treehouse: Live @ E3 -- Day 1: Captain Toad: Treasure Tracker]. Posted to YouTube by Nintendo of America (June 20, 2014). Retrieved January 2, 2015.</ref><ref>[https://www.youtube.com/watch?v=m91qkP5ZaN8 Wii U - Captain Toad: Treasure Tracker E3 2014 Announcement Trailer]. Posted to YouTube by Nintendo of America (June 10, 2014). Retrieved January 2, 2015</ref> had different names than given in the final game:


*'''Walleye Temple: Steal the Star!''' - [[Walleye Tumble Temple]]
*'''Walleye Temple: Steal the Star!''' - [[Walleye Tumble Temple]]
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*'''Mushy Monument Mayday!''' - [[Mushroom Mesa]]
*'''Mushy Monument Mayday!''' - [[Mushroom Mesa]]


In the E3 Trailer there is a stage with an underground mine setting featuring the [[Super Pickax]] and a stage featuring a [[Clear Pipe]] cannon shooting Captain Toad to the Power Star set on two star-shaped platforms that are nowhere to be seen in the final game.
In the E3 trailer, there is a stage with an underground mine setting featuring the [[Super Pickax]] and a stage featuring a [[Clear Pipe]] cannon shooting [[Captain Toad]] to the [[Power Star]] set on two star-shaped platforms that are nowhere to be seen in the final game.


Walleye Tumple Temple was set in a daytime background in the E3 demo and trailer; this was changed by the second trailer to an evening sky, as seen in the final game.
Walleye Tumple Temple was set in a daytime background in the E3 demo and trailer; this was changed by the second trailer to an evening sky, as seen in the final game.


Mushroom Mesa originally featured four Shy Guys instead of two, and the [[Flaptor]]s were not present on the course at all. In addition, Blizzard on the Star Express originally featured [[Cat Goomba]]s in the place of the Flaptors. Three Pluck Patches are also in the place of three coins, and there is an extra Pluck Patch on the top of the rock near the end of the level. Another Pluck Patch is also added in the final in the hidden underground area near the first Super Gem alongside two [[Coin Stack]]s.
Mushroom Mesa originally featured four [[Shy Guy]]s instead of two, and the [[Flaptor]]s were not present on the course at all. In addition, Blizzard on the Star Express originally featured [[Cat Goomba]]s in the place of the Flaptors. Three Pluck Patches are also in the place of three coins, and there is an extra Pluck Patch on the top of the rock near the end of the level. Another Pluck Patch is also added in the final in the hidden underground area near the first Super Gem alongside two [[Coin Stack]]s.


Mine Cart Sunset Rundown features Toad in the trailer and demo; in the final game this is a stage in Episode 2, which the player plays through entirely as [[Toadette]].
Mine Cart Sunset Rundown features Toad in the trailer and demo; in the final game this is a stage in Episode 2, which the player plays through entirely as [[Toadette]].
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[[No Sleep at Magikoopa Keep]] originally featured standard Clear Pipes rather than the [[Warp Pipe]]-colored ones.
[[No Sleep at Magikoopa Keep]] originally featured standard Clear Pipes rather than the [[Warp Pipe]]-colored ones.


The Super Gems do not have eyes in the demo and trailer, which is also reflected in the HUD icons. In addition, Toad's dance at the end of a stage is also different from the final, the music and animation being reused from ''[[Super Mario 3D World]]''. Collecting the Power Star in the demo also automatically defeats any remaining enemies in the level; this does not happen in the final. The level select screen in the demo also features a large box next to the Super Gem icons which is not present in the final game.
The [[Super Gem]]s do not have eyes in the demo and trailer, which is also reflected in the HUD icons. In addition, Toad's dance at the end of a stage is also different from the final, the music and animation being reused from ''[[Super Mario 3D World]]''. Collecting the Power Star in the demo also automatically defeats any remaining enemies in the level; this does not happen in the final game. The level select screen in the demo also features a large box next to the Super Gem icons which is not present in the final game.


==Miscellaneous==
==Miscellaneous==
[[File:CaptainToadTreasureTracker Boxart.png|150px|thumb|The original boxart.]]
[[File:CaptainToadTreasureTracker Boxart.png|150px|thumb|The original boxart.]]
The original boxart and key artwork for the game features a [[Cat Bullet Bill]], an enemy which is not in the final game. The artwork is also set in a standard sky when it has a gold background in the final. Captain Toad is also running away from Draggadon in the original when he is facing toward him in the final, and the original features a Power Star where Wingo is on the final. Toadette is also nowhere to be seen on the original.
The original boxart and key artwork for the game features a [[Cat Bullet Bill]], an enemy which is not in the final game. The artwork is also set in a standard sky when it has a gold background in the final. Captain Toad is also running away from [[Draggadon]] in the original when he is facing toward him in the final, and the original features a Power Star where [[Wingo]] is on the final. Toadette is also nowhere to be seen on the original.
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==References==
==References==
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Revision as of 14:48, January 2, 2015

This is a list of beta elements for the game Captain Toad: Treasure Tracker.

Early builds

E3 2014

The six stages shown off in the E3 2014 demo[1][2] had different names than given in the final game:

In the E3 trailer, there is a stage with an underground mine setting featuring the Super Pickax and a stage featuring a Clear Pipe cannon shooting Captain Toad to the Power Star set on two star-shaped platforms that are nowhere to be seen in the final game.

Walleye Tumple Temple was set in a daytime background in the E3 demo and trailer; this was changed by the second trailer to an evening sky, as seen in the final game.

Mushroom Mesa originally featured four Shy Guys instead of two, and the Flaptors were not present on the course at all. In addition, Blizzard on the Star Express originally featured Cat Goombas in the place of the Flaptors. Three Pluck Patches are also in the place of three coins, and there is an extra Pluck Patch on the top of the rock near the end of the level. Another Pluck Patch is also added in the final in the hidden underground area near the first Super Gem alongside two Coin Stacks.

Mine Cart Sunset Rundown features Toad in the trailer and demo; in the final game this is a stage in Episode 2, which the player plays through entirely as Toadette.

The ladders seen in The King of Pyropuff Peak in the demo (with the exception of the one leading to the Power Star) are the standard yellow when they are green in the final. The area with the moving metal barrier with three Coin Stacks on an upper ledge also features a Pluck Patch with a Super Mushroom.

No Sleep at Magikoopa Keep originally featured standard Clear Pipes rather than the Warp Pipe-colored ones.

The Super Gems do not have eyes in the demo and trailer, which is also reflected in the HUD icons. In addition, Toad's dance at the end of a stage is also different from the final, the music and animation being reused from Super Mario 3D World. Collecting the Power Star in the demo also automatically defeats any remaining enemies in the level; this does not happen in the final game. The level select screen in the demo also features a large box next to the Super Gem icons which is not present in the final game.

Miscellaneous

Boxart for Captain Toad: Treasure Tracker
The original boxart.

The original boxart and key artwork for the game features a Cat Bullet Bill, an enemy which is not in the final game. The artwork is also set in a standard sky when it has a gold background in the final. Captain Toad is also running away from Draggadon in the original when he is facing toward him in the final, and the original features a Power Star where Wingo is on the final. Toadette is also nowhere to be seen on the original.

References

  1. ^ Nintendo Treehouse: Live @ E3 -- Day 1: Captain Toad: Treasure Tracker. Posted to YouTube by Nintendo of America (June 20, 2014). Retrieved January 2, 2015.
  2. ^ Wii U - Captain Toad: Treasure Tracker E3 2014 Announcement Trailer. Posted to YouTube by Nintendo of America (June 10, 2014). Retrieved January 2, 2015