Super Mario 64: Difference between revisions

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''[[Super Mario 64 DS]]'' is the remake of the game for the [[Nintendo DS]], bearing some new features on its storyline, gameplay and graphics. Unlike Super Mario 64, Mario is not the only playable character (nor is he even available at the start, the only character available at the start of the game is Yoshi); [[Yoshi]], [[Luigi]], and [[Wario]] also join the adventure in order to rescue Princess Toadstool from the hands of Bowser. Other new features within the game include a multi-player mode, in which up to four players can play simultaneously on each Nintendo DS connected together locally; [[minigame]]s to play with each character, and new additions to the story mode such as new missions and levels.
''[[Super Mario 64 DS]]'' is the remake of the game for the [[Nintendo DS]], bearing some new features on its storyline, gameplay and graphics. Unlike Super Mario 64, Mario is not the only playable character (nor is he even available at the start, the only character available at the start of the game is Yoshi); [[Yoshi]], [[Luigi]], and [[Wario]] also join the adventure in order to rescue Princess Toadstool from the hands of Bowser. Other new features within the game include a multi-player mode, in which up to four players can play simultaneously on each Nintendo DS connected together locally; [[minigame]]s to play with each character, and new additions to the story mode such as new missions and levels.


A version of the original game was released in Japan on July 18, 1997, that included [[Rumble Pak]] support. This game is the same as the International release of the game, as it retains all of the glitch fixes as well as graphical and sound changes (except Mario calling Bowser by his name in the "So long-eh Bowser" voice clip, which was "buh-bye" in all Japanese versions as he tosses him by the tail - this is because he is not known as Bowser in Japan; instead he is known as Koopa). The only differences other than one voice clip are the language being changed back to Japanese and the Rumble Pak support.
A version of the original game was released in Japan on July 18, 1997, that included [[Rumble Pak]] support. This game is the same as the International release of the game, as it retains all of the glitch fixes as well as graphical and sound changes (except Mario calling Bowser by his name in the "So long-a Bowser" voice clip, which was "buh-bye" in all Japanese versions as he tosses him by the tail - this is because he is not known as Bowser in Japan; instead he is known as Koopa). The only differences other than one voice clip are the language being changed back to Japanese and the Rumble Pak support.


==Official soundtrack==
==Official soundtrack==
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