Capnap: Difference between revisions

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They also are able to run at both [[Mario]] and [[Luigi]] by running into the foreground or background and dashing towards them, where they must jump as the Capnap nears them to avoid it. They may also simply try to dash into a bro after approaching him, which can be dodged by jumping before the Capnap hits him.
They also are able to run at both [[Mario]] and [[Luigi]] by running into the foreground or background and dashing towards them, where they must jump as the Capnap nears them to avoid it. They may also simply try to dash into a bro after approaching him, which can be dodged by jumping before the Capnap hits him.
==Names in Other Languages==
{{foreignname
|SpaA=Reposeta
|SpaAM=From ''reposar'' (to rest) and ''seta'' (mushroom).
}}


{{BoxTop}}
{{BoxTop}}
{{ML:DT}}
{{ML:DT}}
[[Category:Mario & Luigi: Dream Team Enemies]]
[[Category:Mario & Luigi: Dream Team Enemies]]

Revision as of 16:06, August 20, 2013

Template:Dtenemy

Capnaps are sleepy creatures dressed in yellow feathers with several strands of grass on their heads that appear in Mario & Luigi: Dream Team. In battle, Capnaps teeter drowsily back and forth near a bro, who must either smack the ground near it to wake it up, or smash the Capnap itself before it inevitably crashes into him.

They also are able to run at both Mario and Luigi by running into the foreground or background and dashing towards them, where they must jump as the Capnap nears them to avoid it. They may also simply try to dash into a bro after approaching him, which can be dodged by jumping before the Capnap hits him.

Names in Other Languages

Template:Foreignname

Template:BoxTop Template:ML:DT