Guard Hall: Difference between revisions

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The '''Guard Hall''' ('''Guarded Corridor''' in PAL regions) is a room in the [[Gloomy Manor]] in ''[[Luigi's Mansion: Dark Moon]]''. This room can be accessed by going into the north door of the [[Entrance]]. In this hall, there are multiple suits of armor that wield their sword in front of [[Luigi]] if he tries to walk past. If Luigi is hit by these swords, he will take 20 HP of damage. Luigi must instead run past the knights to avoid them. In later missions, [[mouse|mice]] will crawl around the room, getting in the way of Luigi's progress. This hall leads to the [[Foyer (Luigi's Mansion: Dark Moon)|Foyer]].
The '''Guard Hall''' ('''Guarded Corridor''' in '''PAL''' regions) is a room in the [[Gloomy Manor]] in ''[[Luigi's Mansion: Dark Moon]]''. This room can be accessed by going into the north door of the [[Entrance]]. In this hall, there are multiple suits of armor that wield their sword in front of [[Luigi]] if he tries to walk past. If Luigi is hit by these swords, he will take 20 HP of damage. Luigi must instead run past the knights to avoid them. In later missions, [[mouse|mice]] will crawl around the room, getting in the way of Luigi's progress. This hall leads to the [[Foyer (Luigi's Mansion: Dark Moon)|Foyer]].


In mission A-3 [[Quiet Please]], all the suits of armor disappear by means of [[Spirit Ball]]s. Coming back to this mission and using the [[Dark Light]] to reveal the statues makes 47 [[Bill]]s come out, making a total of 235 G.
In mission A-3 [[Quiet Please]], all the suits of armor disappear by means of [[Spirit Ball]]s. Coming back to this mission and using the [[Dark Light]] to reveal the statues makes 47 [[Bill]]s come out, making a total of 235 G.