Mini Mario: Difference between revisions

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{{form-infobox
{{form-infobox
|image=[[File:NSMBUMiniMario.png|150px]]
|image=[[File:NSMBUMiniMario.png|150px]]
|powers=[[Jump]] higher, walk on water, fit through small spaces, jump over enemies.
|powers=[[Jump]] higher, walk on water, enter tiny warp pipes, fit through small spaces, jump over enemies.
|first_appearance=''[[Mario Party 4]]'' ([[2002]])
|first_appearance=''[[Mario Party 4]]'' ([[2002]])
|latest_appearance=''[[New Super Mario Bros. U]]'' ([[2012]])
|latest_appearance=''[[New Super Mario Bros. U]]'' ([[2012]])

Revision as of 06:40, February 28, 2013

Template:Diff Template:Articleabout Template:Form-infobox Mini Mario is a form that Mario takes upon eating a Mini Mushroom. Occasionally, this transformation may also be brought about by using a Poison Mushroom, or other various items. In New Super Mario Bros. Wii, the two Toads (Blue Toad and Yellow Toad) are capable of becoming mini versions of themselves as well. This transformation is similar to Wario's Tiny Form.

History

Mario Party series

Several minigames throughout the Mario Party series feature Mario and company shrunk to a small size.

Mario Party 4

Mario Party 4 debuts the Mini Mushroom, and is thus the introduction of Mini Mario as a power-up form. While in his or her mini form, the player can only roll a 1-5. There is also another item that can transform the player into their mini form: the Super Mini Mushroom, which allows the player to roll two 1-5 dice blocks. Players who miniaturize themselves can also go through Gates and play Mini Mini-Games.


Mario & Luigi series

Mini-Mario at Woohoo Hooniversity.
Mini-Mario in Woohoo Hooniversity.

In Mario & Luigi: Superstar Saga, Mini-Mario is a Bros. Action taught to Luigi in Chateau de Chucklehuck. It involves Luigi standing behind Mario and hitting him with a hammer. Mario then shrinks to about half of his normal size, allowing him to fit through gaps normally inaccessible. In addition, when Mario is in Beanbean Castle Town, a small exclamation mark will appear over his head whenever he draws near an area of ground where a Beanstone is located. If the game is being played on the Game Boy Player, the controller will react. A larger exclamation mark appears if Mario is directly above a Beanstone. In order for him to be restored to his normal size, Mario must either be hit by Luigi's hammer or enter battle. If Luigi attempts to High Jump onto Mini-Mario, and if Mario jumps when Luigi is directly above him, he earns a coin every time Luigi is hit. However, every time Luigi is hit, he loses 1 HP; if his HP is at 1 when Mario jumps on him, nothing happens.

In Mario & Luigi Partners in Time, Baby Mario and Baby Luigi are small enough to go through holes the Mario brothers cannot fit in, which are about the same size as the ones Mini-Mario can go through. Also, the Bros. Ball move makes Mario and Luigi small enough to head through passages the babies can't fit into normally.

In Mario & Luigi: Bowser's Inside Story, once Mario and Luigi obtain the hammers, Luigi can hammer Mario to shrink him down to a small size just like in Superstar Saga. This ability is used for the same reasons as in the previous game.

Mario Pinball Land

In Mario Pinball Land, Mario can buy a Mini Mushroom for ten coins. While mini, Mario can get into entrances like beehives and igloos that are normally too small for him to earn more Power Stars.

Super Mario series

New Super Mario Bros.

In New Super Mario Bros., Mario once again becomes Mini Mario by eating a Mini Mushroom. While in this form, the player can jump higher, run on water, jump on enemies without stomping them, and also fit through tiny Warp Pipes. Additionally, enemies that Mario can defeat with a stomp at regular height take a Ground Pound to defeat while he is Mini Mario. If damage is taken when in this form, rather than reverting back to regular-sized Mario, Mario loses a life. In this game, Mini Mario cannot duck, which may be a reference to Super Mario Bros. and Super Mario Bros. 3, where Small Mario could not duck. Mini Mario also cannot grab and hold anything in this game.

New Super Mario Bros. Wii

The mini form also appears in New Super Mario Bros. Wii, retaining the effects from the previous game, except for the inability to pick up objects. In this game, Mario gets a higher-pitched voice while being Mini Mario. He also gains the ability to duck.

New Super Mario Bros. 2

The mini form also appears in New Super Mario Bros. 2, along with the Mini Mushroom, having the same effects from the previous games.

New Super Mario Bros. U

Mini Mario
Mini Mario in New Super Mario Bros. U. Note Mini Mario's new ability to run up walls.

The mini form also appear in New Super Mario Bros. U. It has the same effects from the previous games. However, the form now has the ability to run up and down walls in the same way a Triangular Block worked in Super Mario World, as well as being able to carry items.

Mario & Sonic at the Olympic Winter Games

In the DS version of Mario & Sonic at the Olympic Winter Games, Mini Mushrooms appear in Polastraits, Icepeak, and Blizland. As Mini Mario, Mario is able to cross thin ice, as well as narrow spaces. While Mario can become Mini Mario, Sonic cannot.

Mario Sports Mix

In Mario Sports Mix, Mini Mushrooms reappear as items. While mini, the player cannot carry a basketball, hockey puck, or dodgeball. They also have the inability to spike in volleyball, or perform a defensive maneuver in dodgeball.

Names in Other Languages

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References

Template:BoxTop Template:Mario's Transformations