Sandshifter Ruins: Difference between revisions

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{{Levelbox
{{Levelbox
|title=Sandshifter Ruins
|title=Sandshifter Ruins
|image=
|image=[[File:Sandshifterruins.png|250px]]
|code=W2-3
|code=W2-3
|world=[[World 2 (Paper Mario: Sticker Star)|World 2]]
|world=[[World 2 (Paper Mario: Sticker Star)|World 2]]
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|secret=
|secret=
}}
}}
'''Sandshifter Ruins''' is the third level of [[World 2 (Paper Mario: Sticker Star)|World 2]]  in ''[[Paper Mario: Sticker Star]]''.
'''Sandshifter Ruins''' is the third level of [[World 2 (Paper Mario: Sticker Star)|World 2]]  in ''[[Paper Mario: Sticker Star]]''. It is an underground ruins filled with [[Spike (enemy)|Spikes]] and [[Dry Bones]]. This level also has a secret exit that leads to [[Damp Oasis]].


==Layout==
==Layout==
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==Enemies==
==Enemies==
*[[Koopa Paratroopa]]  
*[[Koopa Paratroopa]]  
*[[Dry Bones]]
*Dry Bones
*[[Pokey]]  
*[[Pokey]]  
*[[Paragoomba]]   
*[[Paragoomba]]   
*[[Hammer Bro.]]  
*[[Hammer Bro.]]  
*[[Sombrero Guy]]
*[[Sombrero Guy]]
*Spike


==Secret Door==
==Secret Door==
To reach the secret door, the player must take the following route:
To reach the secret door, the player must take the following route:
Right sand fall then up the stairs. Down again then enter the door. The secret door is here. It contains the Lighter.
Go to the right sandfall, then up the stairs. Go down again, then enter the door. The secret door is here. It contains the Lighter.
    
    
==Things==
==Things==

Revision as of 18:28, February 4, 2013

Template:Levelbox Sandshifter Ruins is the third level of World 2 in Paper Mario: Sticker Star. It is an underground ruins filled with Spikes and Dry Bones. This level also has a secret exit that leads to Damp Oasis.

Layout

The level starts with an above ground area with Pokeys, two Spikes and a Sombrero Guy. After this, Mario enters an underground maze. There are several routes for the player to take, but only one leads to the final area. If the player takes the wrong route, they will eventually be taken back to the original area by a Sand Spout.

If the player does find the correct route they are taken to the room with the Comet Piece, but they can't reach it because the sand is too low. Mario must push the cover off the coffin on the left and use the passages that behind the room to trigger a switch which raises the sand. The player can now reach the Comet Piece.

Enemies

Secret Door

To reach the secret door, the player must take the following route: Go to the right sandfall, then up the stairs. Go down again, then enter the door. The secret door is here. It contains the Lighter.

Things

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