Ricco Harbor: Difference between revisions

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Under the city, [[Mario]] will find Big Daddy again, along with a giant Blooper race course. The player has to race along the track, watching out for obstacles like floating orange blocks, red spikes pointing out of the water, or yellow colored boards which rotate and block Mario's way. If Mario leaves the water, his Blooper will significantly slow down, and any contact with a wall or an obstacle causes him to use an [[Extra Life]].
Under the city, [[Mario]] will find Big Daddy again, along with a giant Blooper race course. The player has to race along the track, watching out for obstacles like floating orange blocks, red spikes pointing out of the water, or yellow colored boards which rotate and block Mario's way. If Mario leaves the water, his Blooper will significantly slow down, and any contact with a wall or an obstacle causes him to use an [[Extra Life]].


Mario can actually receive two Shine Sprites in this episode; the first is earned by doing one lap in under 45 seconds, while the other is earned by doing one lap in under 40 seconds. If Mario fails to accomplish those tasks, he'll find himself back at [[Delfino Plaza]]. Strangely, he doesn't lose a life when that happens.
Mario can actually receive two Shine Sprites in this episode; the first is earned by doing one lap in under 45 seconds, while the other is earned by doing one lap in under 40 seconds. If Mario fails to accomplish those tasks, he'll find himself back at [[Delfino Plaza]]. He does not lose a life when this happens.


;Names in Other Languages
;Names in Other Languages