Get a Rope: Difference between revisions

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This mini-game takes place in a common place for simple Duel mini-games, which is a western setting. The characters are on an wooden arena, surrounded by cacti and several buildings. In the far-off distance, there is a simple, wooden windmill and a few hills and mountains.
This mini-game takes place in a common place for simple Duel mini-games, which is a western setting. The characters are on an wooden arena, surrounded by cacti and several buildings. In the far-off distance, there is a simple, wooden windmill and a few hills and mountains.
==In-Game Instructions==
''Select one of the three ropes to pull. The results are completely random.''
===Advice===
''The player with the best result wins.''
==Controls==
'''Select Rope:''' {{button|gcn|Stick}}<br>
'''Confirm (Rope):''' {{button|gcn|A}}
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{{Mario Party 5}}
{{Mario Party 5}}

Revision as of 13:15, September 20, 2011

Template:Minigame-infobox Get a Rope is a Duel mini-game found in Mario Party 5. The name is a pun on the saying "Get a grip".

This game is extremely simple. All the player has to do is select a rope from three and pull it. The object is to pull the rope they think contains the best result, making the mini-game luck-based. Ropes can contain three "results": an enormous weight can crush the player (worst result), little or no confetti can fall (average result) or a lot of confetti can fall (best result). The winner is the player who gets the best result of the three.

This mini-game takes place in a common place for simple Duel mini-games, which is a western setting. The characters are on an wooden arena, surrounded by cacti and several buildings. In the far-off distance, there is a simple, wooden windmill and a few hills and mountains.
Template:Mario Party 5