Donkey Kong Barrel Blast: Difference between revisions

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There is also the [[Training Course]], which isn't used in any of the cups, but it is used in Cranky's Flight School, some of Candy's Challenges and during the credits.
There is also the [[Training Course]], which isn't used in any of the cups, but it is used in Cranky's Flight School, some of Candy's Challenges and during the credits upon winning the Platinum Cup.


==Other modes==
==Other modes==
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Each character have three stats, all of which are shown when highlighting them on the character select screen.  
Each character have three stats, all of which are shown when highlighting them on the character select screen.  
* '''Boost:''' How fast a character can reach their top speed from a standstill start.
* '''Boost:''' How fast a character can reach their top speed when accelerating.
* '''Speed:''' How high a character's top speed will be when they are going at full speed.
* '''Speed:''' How high a character's top speed will be when they are going at full speed.
* '''Agility:''' How tight a character can turn.   
* '''Agility:''' How tight a character can turn.   
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! rowspan=3 |[[Ultra Barrel DK]]  
! rowspan=3 |[[Ultra Barrel DK]]  
| rowspan=3 |''All stats are maxed out''.
| rowspan=3 |''All stats are maxed out''.
| rowspan=3 | Complete all 32 [[Candy's Challenges]].
| rowspan=3 | Complete all 32 of [[Candy's Challenges]].
| rowspan=3 |None
| rowspan=3 |None
| Boost || 5/5
| Boost || 5/5
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|[[File:DKBBSquawks.png]]
|[[File:DKBBSquawks.png]]
|align="center" |[[Squawks the Parrot|Squawks]]
|align="center" |[[Squawks the Parrot|Squawks]]
|The green parrot from the ''Donkey Kong'' series. He flies to the opponent in front of the user and hovers around them, preventing them from doing Wild Moves. If the player tries to perform a Wild Move, Squawks will attack. This causes the player to lose ten bananas. If used by a Kong, he will circle around the target longer.  
|The green parrot from the ''Donkey Kong'' series. He flies to the opponent in front of the user and hovers around them, preventing them from doing Wild Moves. If the player tries to perform a Wild Move, Squawks will attack. This causes the player to lose ten bananas. If used by a Kong, he will circle around the target longer. Squawks can be eliminated by using a Wild Move while invincible.  
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|[[File:DKBBQuawks.png]]
|[[File:DKBBQuawks.png]]
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|[[File:DKBBCrystalCoconut.png]]
|[[File:DKBBCrystalCoconut.png]]
|align="center" |[[Crystal Coconut]]
|align="center" |[[Crystal Coconut]]
|The best Kong power-up, using it makes players invincible and have unlimited Wild Moves. Touching another player while under the effects of this item causes them to lose ten bananas.
|The best Kong power-up, using it makes players invincible and have unlimited Wild Moves. Touching another player while under the effects of this item causes them to lose ten bananas. The effect of the item remains the same regardless if a Kong or Kremling used it.
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||[[File:DKBBMiniZinger.png]]
||[[File:DKBBMiniZinger.png]]
|align="center" |[[Mini-Zinger]]
|align="center" |[[Mini-Zinger]]
|A swarm of small Zingers that, when used, stays on a part of the track. Players that run into the swarm will be attacked, with their speed slowed down. The victim must accelerate to get rid of them. If used by a Kremling, the Zingers will be harder to get rid of.
|A swarm of small Zingers that, when used, stays on a part of the track. Players that run into the swarm will be attacked, with their speed slowed down. The victim must accelerate to get rid of them. If used by a Kremling, the Zingers will be harder to get rid of. The swarm can be removed instantly if the player runs into it while invincible.
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|[[File:DKBBPineappleLauncher.png]]
|[[File:DKBBPineappleLauncher.png]]
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||[[File:DKBBMegaTNT.png]]
||[[File:DKBBMegaTNT.png]]
|align="center" |[[Mega TNT Barrel]]
|align="center" |[[Mega TNT Barrel]]
|The best Kremling weapon, using it will drop TNT Barrels on all opponents, making them lose all Wild Moves, get their controls reversed, and not be able to use their items.
|The best Kremling weapon, using it will drop TNT Barrels on all opponents, making them lose all Wild Moves, get their controls reversed, and not be able to use their items. This item's effect is not affected if the user is a Kong or a Kremling.
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|[[File:IronBarrel DKBB.png|120px]]
|[[File:IronBarrel DKBB.png|120px]]
|align="center"|[[Steel Keg|Iron Barrel]]
|align="center"|[[Steel Keg|Iron Barrel]]
|The second-most common obstacle in the game. Players that run into one will lose speed so they must accelerate quickly to recover. They can only be destroyed if the player is invincible, or is using an [[Animal Friend]]. Destroyed Iron Barrels will regenerate after a while. They will give five bananas when destroyed.
|The second-most common obstacle in the game. Players that run into one will lose a significant amount of speed so they must accelerate quickly to recover. They can only be destroyed if the player is invincible, or is using an [[Animal Friend]]. Destroyed Iron Barrels will regenerate after a while. They will give five bananas when destroyed.
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|[[File:TNTCannon DKBB.png|120px]]
|[[File:TNTCannon DKBB.png|120px]]
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|[[File:StyleBarrel DKBB.png|120px]]
|[[File:StyleBarrel DKBB.png|120px]]
|align="center"|[[Style Barrel]]
|align="center"|[[Style Barrel]]
|A special red Launcher Barrel. Players that are shot out from one of these start a small game, where they must point the Wii remote a certain direction to have their racer perform stylish moves. The first three correct moves will earn them ten bananas, but getting all four commands right will earn them an additional fifty for a grand total of 80 bananas! This type of barrel is rarely seen, and is found on few tracks.
|A special red Launcher Barrel. Players that are shot out from one of these start a small game, where they must point the Wii remote a certain direction to have their racer perform stylish moves. The first three correct moves will earn them ten bananas, but getting all four commands right will earn them an additional fifty for a total of 80 bananas. This type of barrel is rarely seen, and is found on few tracks.
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|[[File:Yellowlauncherbarrel.png|120px]]
|[[File:Yellowlauncherbarrel.png|120px]]
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==Staff==
==Staff==
{{main|List of Donkey Kong Barrel Blast staff}}
{{main|List of Donkey Kong Barrel Blast staff}}
Kenichi Imaeda directed the game, while [[Shigeru Miyamoto]] and [[Takashi Tezuka]] worked as supervisors. Paon's president Rikiya Nakagawa was one of the three producers of the game, Eiji Akahori worked as the lead programmer and the game's soundtrack was composed by Takashi Kouga.
The game director is Kenichi Imaeda, and supervising is done by [[Shigeru Miyamoto]] and [[Takashi Tezuka]]. Paon's president Rikiya Nakagawa is one of the three producers of the game, Eiji Akahori is the lead programmer and Takashi Kouga composed the game's music.


==Media==
==Media==