Viro Plasm: Difference between revisions

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{{SMRPG Moves|[[Ameboid]]|Magic|N/A|Poison|None|One enemy|N/A|[[Image:RPG_Viro_Plasm.png]]}}
{{SMRPG Moves|[[Ameboid]]|Magic|N/A|Poison|None|One enemy|No|[[Image:RPG_Viro_Plasm.png]]}}


'''Viro Plasm''' is an [[attack]] used by some [[enemies]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It causes [[Poison (status effect)|poison]] but does not deal direct damage.
'''Viro Plasm''' is an attack used in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It is an unblockable attack which causes one target to become [[poison (status effect)|poisoned]]. While having the poison status, a character will gradually take damage until cured or [[down]]ed. The effects of Viro Plasm can be negated with [[accessories]] that protect against poison. The name of the attack suggests that it can be performed using a poisonous substance. Viro Plasm can only be used by [[Ameboid]].
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[[Category:Special Moves]]
[[Category:Special Moves]]
[[Category:Super Mario RPG Moves]]
[[Category:Super Mario RPG Moves]]

Revision as of 01:43, December 28, 2009

Template:SMRPG Moves

Viro Plasm is an attack used in Super Mario RPG: Legend of the Seven Stars. It is an unblockable attack which causes one target to become poisoned. While having the poison status, a character will gradually take damage until cured or downed. The effects of Viro Plasm can be negated with accessories that protect against poison. The name of the attack suggests that it can be performed using a poisonous substance. Viro Plasm can only be used by Ameboid.