King Bill: Difference between revisions

No edit summary
No edit summary
 
(132 intermediate revisions by 63 users not shown)
Line 1: Line 1:
{{articleabout|the recurring enemy from New Super Mario Bros. Wii|the Bull's-Eye Bill-like Banzai Bill of the same name|[[King Bill (New Super Mario Bros. Wii)|here]]}}
{{about|gigantic Bullet Bill variant|the red Banzai Bill that originally had the same name|[[Bull's-Eye Banzai]]}}
{{species-infobox
{{species infobox
|image=[[File:Kingbill.png|200px]]<br>A '''King Bill''' from ''New Super Mario Bros. Wii''.
|image=[[File:NSMBW King Bill Render.png|200px]]<br>A King Bill from ''New Super Mario Bros. Wii''
|first_appearance=''[[New Super Mario Bros. Wii]]'' ([[List of games by date#2009|2009]])
|first_appearance=''[[New Super Mario Bros. Wii]]'' ([[List of games by date#2009|2009]])
|parent_species=[[Bullet Bill]]
|variant_of=[[Bullet Bill]]
|related=[[Banzai Bill]]
|comparable=[[Mad Banzai Bill]]
|latest_appearance=''[[Puzzle & Dragons: Super Mario Bros. Edition]]'' ([[List of games by date#2015|2015]])
|latest_appearance=''[[New Super Mario Bros. U Deluxe]]'' ([[List of games by date#2019|2019]])
}}
}}
'''King Bills'''<ref>''New Super Mario Bros. Wii Prima Official Game Guide'', pg. 189.</ref><ref>''Puzzle & Dragons: Super Mario Bros. Edition''</ref> are a variant of [[Bullet Bill]] that first appeared in the final level of ''[[New Super Mario Bros. Wii]]'', [[World 9 (New Super Mario Bros. Wii)#World 9-8|World 9-8]]. They are grey in color, with a "goofy" grin as opposed to a menacing grin, and are the largest known Bullet Bills, dwarfing [[Banzai Bill]]s.
'''King Bills''' are giant variants of [[Bullet Bill]]s that first appear in ''[[New Super Mario Bros. Wii]]''. They take up nearly the entirety of the screen's vertical space even after it has been zoomed out to accommodate them. They are gray with a large jovial grin as opposed to the menacing grin of other Bullet Bills, and are relatively short lengthwise, similar to the original sprites of both Bullet Bills and Banzai Bills; their eyes typically follow the movements of the player's character(s). Unlike the other varieties of Bullet Bills, King Bills are always fired from offscreen areas.


==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
[[File:9-8-NSMBWii.png|thumb|200px|left|The first appearance of '''King Bill'''.]]
[[File:NSMBW World 9-8 Screenshot.png|thumb|200px|left|A screenshot of a King Bill in its first game appearance, ''New Super Mario Bros. Wii'']]
In the game, King Bills are invincible and unable to be beaten with any maneuver or item, and can only be avoided by bouncing above them with clouds or avoiding their paths. Even a [[Star]] cannot defeat a King Bill, though it will keep one from harming [[Mario]]. The only way a King Bill can be defeated is by jumping on the [[Goal Pole]].
There are a total of seven King Bills in ''[[New Super Mario Bros. Wii]]'', all of them appearing exclusively in [[World 9-8 (New Super Mario Bros. Wii)|World 9-8]]. Incoming King Bills are signaled in the form of [[coin]]s shaped like a bullet. King Bills are invincible and cannot be defeated, and touching a King Bill deals damage; they must be avoided by bouncing above them with clouds or avoiding their paths, though they can be removed from the screen by jumping on the [[Goal Pole|flagpole]]. King Bills destroy most other blocks in their path, such as [[Empty Block]]s, [[? Block]]s, and [[Brick Block]]s; one of the [[Star Coin]]s in the stage can only be obtained after some King Bills have run through the stone blocks surrounding them.


The players are warned about the incoming King Bills in the form of groups of [[Coin]]s shaped like a bullet, and many stone blocks that cannot be destroyed without the King Bill's assistance. King Bills will also destroy most other blocks in the area, such as the [[Used Block]]s, [[Question Block|? Blocks]], and [[Brick Block]]s.
Unused animation files found within ''New Super Mario Bros. Wii'' suggest King Bills were [[List of New Super Mario Bros. Wii pre-release and unused content#Enemies|originally]] going to be able to be defeated by another method, though it was later reused in ''[[New Super Mario Bros. U]]''.


Mario must also avoid going too high to avoid the King Bills. Since the whole level has clouds at the bottom that make Mario bounce very high, he occasionally must try to bounce under the stone blocks to avoid going too high and not hit them.  At the end of the level, a King Bill will chase Mario, and he must get under it and reach the end-level [[Goal Pole|flagpole]].  Like [[Banzai Bill]]s in ''[[Super Mario World]]'', '''King Bill Blasters''' are not seen on screen.
====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
 
King Bills reappear in ''[[New Super Mario Bros. U]]'', with five of them appearing solely in the level [[Flight of the Para-Beetles]]. They retain most of their behavior from ''New Super Mario Bros. Wii'', including the bullet-shaped groups of coins that signal them. However, King Bills are also enveloped in yellow flames similar to that of [[Mad Banzai Bill]]s; they also move at a slower speed, and can be defeated using the [[Boost Star]] in [[Boost Mode]]. In ''[[New Super Luigi U]]'', King Bills first appear at [[Larry's Trigger-Happy Castle]], chasing after the player(s) as they head to the boss door; they are also seen in [[Para-Beetle Parade]]. Compared to ''New Super Mario Bros. U'', the King Bills in ''New Super Luigi U'' move at a faster speed. In ''[[New Super Mario Bros. U Deluxe]]'', King Bills retain their role from both games.
They are very large in size, taking up nearly the entire screen, which makes it much larger than the previous biggest Bill, the Banzai Bill. It is the biggest non-boss enemy of the game. It is also most likely the second-biggest enemy of the game (including bosses), biggest being Giant [[Bowser]]. The King Bill's eyes  follow Mario's movements.
 
There is a total of seven King Bills in ''New Super Mario Bros. Wii'', all of them appearing exclusively in the aforementioned level, World 9-8.
 
====''New Super Mario Bros. U''====
[[File:KingBill-NSMBU.png|thumb|right|A '''King Bill''', as seen in ''[[New Super Mario Bros. U]]''.]]
King Bills reappear in ''[[New Super Mario Bros. U]]'', making their only appearance in the level, [[Flight of the Para-Beetles]]. Their flight paths are still marked by coins in the shape of Bullet Bills and their pupils still follow the closest player. This time, however, the King Bills are enveloped in yellow flames similar to that of [[Mad Banzai Bill]]s, and they move at a slower speed. Only five King Bills make an appearance in the aforementioned level. Oddly enough, King Bills can be defeated in Super Boost Mode.
 
====''New Super Luigi U''====
King Bills only appear at two levels in ''[[New Super Luigi U]]''. They first appear at [[Larry's Trigger-Happy Castle]], chasing after the players as they head to the boss door. Their second appearance is at [[Para-Beetle Parade]]. Compared to in ''New Super Mario Bros. U'', the King Bills in ''New Super Luigi U'' move at a faster speed.
{{br}}
{{br}}


===''Puzzle & Dragons: Super Mario Bros. Edition''===
===''Puzzle & Dragons: Super Mario Bros. Edition''===
King Bills make an appearance in the game, ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', serving as one of the various enemies that the player can come across. Its main attribute is Dark, while its sub-attribute is Fire.
[[File:PDSMBE-KingBill-TeamImage.png|thumb|A King Bill in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'']]
King Bills are one of the various enemies that the player can come across in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]''. Its main attribute is Dark, while its sub-attribute is Fire. When fought as an enemy, the King Bill always starts off by delivering a first strike attack. It then attacks every two turns. When the King Bill does make a move, it might increase its ATK before attacking the player. The King Bill's Active Skill can lower the defense of all enemies to 0 for one turn, while its Awoken Skill raises the ATK of the player's team members. King Bill's greatest stat is its ATK, while it has average HP, and an abysmal RCV.


The King Bill's skill can lower the defense of all enemies to 0 for one turn. Its Awoken Skill raises the ATK of the player's team members.
The player can transform a Banzai Bill into a King Bill by giving it 6 [[Fire Flower]]s.


When fought as an enemy, the King Bill always starts off by delivering a first strike attack. It then attacks every two turns. When the King Bill does make a move, it might increase its ATK before attacking the player.
==Profiles and statistics==
===''New Super Mario Bros. Wii''===
*'''Trading Card description:''' "''Here comes king-sized destruction. King Bills are gigantic bullets that come flying across the screen destroying everything in their paths. They are totally invincible to any weapons or maneuvers used against them. The best plan is to stay out of their path. Star power will help keep Mario protected in case of a run in but it won't hurt King Bill.''"<br>
'''Card Number: 39 (Normal), F21 (Silver)'''


The King Bill's greatest stat is its ATK, while it has average HP, and an abysmal RCV.
==Gallery==
 
<gallery>
The player can transform a Banzai Bill into a King Bill by giving it 6 [[Fire Flower]]s.
NSMBW King Bill Model.png|King Bill's model in ''New Super Mario Bros. Wii''
NSMBU Flight of the Para-Beetles Screenshot.jpg|A King Bill in ''[[New Super Mario Bros. U]]''
</gallery>


==Names in other languages==
==Names in other languages==
{{foreignname
{{foreign names
|Jap=キングキラー<ref>[https://www.youtube.com/watch?v=shBK2yt1pHA&t=4m53s ''Puzzle & Dragons: Super Mario Bros. Edition'' - All Playable Characters]</ref>
|Jap=キングキラー
|JapR=Kingu kirā
|JapR=Kingu Kirā
|JapM=King Killer}}
|JapM=King Bullet Bill
|Fre=Roi Bill Balle<ref>https://www.supersoluce.com/soluce/puzzle-dragons-super-mario-bros-edition/ndeg068-roi-bill-balle</ref>{{better source}}
|FreM=King Bullet Bill
|Ger=König Kugelwilli
|GerM=King Bullet Bill
|Ita=King Bill<ref>[[List of New Super Mario Bros. Wii trading cards|''New Super Mario Bros. Wii'' - Album ufficiale]], pag. 16</ref>
|Ita2=Re Pallottolo Bill
|Ita2M=King Bullet Bill
|Spa=Rey Bill Bala
|SpaM=King Bullet Bill
}}


==Trivia==
==Trivia==
*The [[Prima Games|Prima]] Player's Guide for ''New Super Mario Bros. Wii'' uses the term "King Bill" as a catch-all for any large Bullet Bill variations rather than a specific enemy, as it was also applied to [[Banzai Bill]]<ref>''New Super Mario Bros. Wii Prima Official Game Guide'', pgs. 16, 138 & 142.</ref> and its [[King Bill (New Super Mario Bros. Wii)|Mario-seeking variant]]<ref>''New Super Mario Bros. Wii Prima Official Game Guide'', pg. 179.</ref>.
*The [[Prima Games]] guide for ''New Super Mario Bros. Wii'' uses the term "King Bill" as a catch-all for any large Bullet Bill variations, as in addition to this specific enemy,<ref>{{cite|author=Bueno, Fernando|title=''New Super Mario Bros. Wii'' PRIMA Official Game Guide|date=2009|publisher=[[Prima Games]]|language=American English|isbn=978-0307465924|page=189}}</ref>  it was also applied to [[Banzai Bill]]<ref>{{cite|author=Bueno, Fernando|title=''New Super Mario Bros. Wii'' PRIMA Official Game Guide|date=2009|publisher=[[Prima Games]]|language=American English|isbn=978-0307465924|page=16, 138, 142}}</ref> and its [[Bull's-Eye Banzai|homing variant]].<ref>{{cite|author=Bueno, Fernando|title=''New Super Mario Bros. Wii'' PRIMA Official Game Guide|date=2009|publisher=[[Prima Games]]|language=American English|isbn=978-0307465924|page=179}}</ref> This is not the case in later appearances.
*Unused animation files found within ''New Super Mario Bros. Wii'' suggest King Bills were [[List of New Super Mario Bros. Wii pre-release and unused content#Enemies|originally]] going to be able to be defeated by another method but it was later reused in ''[[New Super Mario Bros.U]]''.
*A [[:File:SMW KingsizedBanzaiBill.png|larger version]] of the [[Banzai Bill]] was found in [[List of Super Mario World pre-release and unused content|leaked data]] for ''[[Super Mario World]]'' on July 24, 2020, and would have predated the King Bill had it been incorporated in the final game.


==References==
==References==
<references/>
<references/>
{{BoxTop}}
 
{{Bullet Bill}}
{{Bullet Bills}}
{{NSMBW}}
{{NSMBW}}
{{NSMBU}}
{{NSMBU}}
{{P&DSMBE}}
{{P&DSMBE}}
[[Category:Enemies]]
[[Category:Bullet Bills]]
[[Category:Bullet Bills]]
[[Category:Koopa Troop]]
[[Category:New Super Luigi U enemies]]
[[Category:New Super Mario Bros. U Enemies]]
[[Category:New Super Mario Bros. U enemies]]
[[Category:New Super Mario Bros. U Species]]
[[Category:New Super Mario Bros. Wii enemies]]
[[Category:New Super Mario Bros. Wii Enemies]]
[[Category:New Super Mario Bros. Wii trading cards]]
[[Category:New Super Mario Bros. Wii Species]]
[[de:König Willi]]
[[Category:New Super Mario Bros. Wii Trading Cards]]
[[it:Re Pallottolo Bill]]

Latest revision as of 09:10, April 1, 2024

This article is about gigantic Bullet Bill variant. For the red Banzai Bill that originally had the same name, see Bull's-Eye Banzai.
King Bill
King Bill
A King Bill from New Super Mario Bros. Wii
First appearance New Super Mario Bros. Wii (2009)
Latest appearance New Super Mario Bros. U Deluxe (2019)
Variant of Bullet Bill
Comparable

King Bills are giant variants of Bullet Bills that first appear in New Super Mario Bros. Wii. They take up nearly the entirety of the screen's vertical space even after it has been zoomed out to accommodate them. They are gray with a large jovial grin as opposed to the menacing grin of other Bullet Bills, and are relatively short lengthwise, similar to the original sprites of both Bullet Bills and Banzai Bills; their eyes typically follow the movements of the player's character(s). Unlike the other varieties of Bullet Bills, King Bills are always fired from offscreen areas.

HistoryEdit

Super Mario seriesEdit

New Super Mario Bros. WiiEdit

 
A screenshot of a King Bill in its first game appearance, New Super Mario Bros. Wii

There are a total of seven King Bills in New Super Mario Bros. Wii, all of them appearing exclusively in World 9-8. Incoming King Bills are signaled in the form of coins shaped like a bullet. King Bills are invincible and cannot be defeated, and touching a King Bill deals damage; they must be avoided by bouncing above them with clouds or avoiding their paths, though they can be removed from the screen by jumping on the flagpole. King Bills destroy most other blocks in their path, such as Empty Blocks, ? Blocks, and Brick Blocks; one of the Star Coins in the stage can only be obtained after some King Bills have run through the stone blocks surrounding them.

Unused animation files found within New Super Mario Bros. Wii suggest King Bills were originally going to be able to be defeated by another method, though it was later reused in New Super Mario Bros. U.

New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U DeluxeEdit

King Bills reappear in New Super Mario Bros. U, with five of them appearing solely in the level Flight of the Para-Beetles. They retain most of their behavior from New Super Mario Bros. Wii, including the bullet-shaped groups of coins that signal them. However, King Bills are also enveloped in yellow flames similar to that of Mad Banzai Bills; they also move at a slower speed, and can be defeated using the Boost Star in Boost Mode. In New Super Luigi U, King Bills first appear at Larry's Trigger-Happy Castle, chasing after the player(s) as they head to the boss door; they are also seen in Para-Beetle Parade. Compared to New Super Mario Bros. U, the King Bills in New Super Luigi U move at a faster speed. In New Super Mario Bros. U Deluxe, King Bills retain their role from both games.

Puzzle & Dragons: Super Mario Bros. EditionEdit

King Bills are one of the various enemies that the player can come across in Puzzle & Dragons: Super Mario Bros. Edition. Its main attribute is Dark, while its sub-attribute is Fire. When fought as an enemy, the King Bill always starts off by delivering a first strike attack. It then attacks every two turns. When the King Bill does make a move, it might increase its ATK before attacking the player. The King Bill's Active Skill can lower the defense of all enemies to 0 for one turn, while its Awoken Skill raises the ATK of the player's team members. King Bill's greatest stat is its ATK, while it has average HP, and an abysmal RCV.

The player can transform a Banzai Bill into a King Bill by giving it 6 Fire Flowers.

Profiles and statisticsEdit

New Super Mario Bros. WiiEdit

  • Trading Card description: "Here comes king-sized destruction. King Bills are gigantic bullets that come flying across the screen destroying everything in their paths. They are totally invincible to any weapons or maneuvers used against them. The best plan is to stay out of their path. Star power will help keep Mario protected in case of a run in but it won't hurt King Bill."

Card Number: 39 (Normal), F21 (Silver)

GalleryEdit

Names in other languagesEdit

Language Name Meaning
Japanese キングキラー
Kingu Kirā
King Bullet Bill

French Roi Bill Balle[1][better source needed]
King Bullet Bill
German König Kugelwilli
King Bullet Bill
Italian King Bill[2]
Re Pallottolo Bill
-
King Bullet Bill
Spanish Rey Bill Bala
King Bullet Bill

TriviaEdit

ReferencesEdit

  1. ^ https://www.supersoluce.com/soluce/puzzle-dragons-super-mario-bros-edition/ndeg068-roi-bill-balle
  2. ^ New Super Mario Bros. Wii - Album ufficiale, pag. 16
  3. ^ Bueno, Fernando (2009). New Super Mario Bros. Wii PRIMA Official Game Guide. Prima Games (American English). ISBN 978-0307465924. Page 189.
  4. ^ Bueno, Fernando (2009). New Super Mario Bros. Wii PRIMA Official Game Guide. Prima Games (American English). ISBN 978-0307465924. Page 16, 138, 142.
  5. ^ Bueno, Fernando (2009). New Super Mario Bros. Wii PRIMA Official Game Guide. Prima Games (American English). ISBN 978-0307465924. Page 179.