User talk:SWFlash: Difference between revisions

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#I allow swearing, offensive, trolling and begging me on making/fixing whatever article.
#I allow swearing, offensive, trolling and begging me on making/fixing whatever article.
#Don't talk in language, other than english!
#Don't talk in language, other than english!
#Don't add time of your reply! Seriously, I don't need this. Avoid using 4th tilde.
</div><br clear=left>
</div><br clear=left>
== Friends ==
==Friends==
 
Hi can we be friends now because I am friends with Kaptain K. Rool?--[[File:Yoshi4.jpeg|35px]][[User:Yoshidude99|Yoshidude99]]
Hi can we be friends now because I am friends with Kaptain K. Rool?--[[File:Yoshi4.jpeg|35px]][[User:Yoshidude99|Yoshidude99]] 13:11, 17 March 2011 (EDT)
:Okay but one question. How do I keep track of how many images I have uploaded?--[[File:Yoshi4.jpeg|35px]][[User:Yoshidude99|Yoshidude99]]
:Okay but one question. How do I keep track of how many images I have uploaded?--[[File:Yoshi4.jpeg|35px]][[User:Yoshidude99|Yoshidude99]] 15:56, 17 March 2011 (EDT)
::Do I have to keep updating it? Because I just uploaded an image and didn't change so I updated it myself.--[[File:Yoshi4.jpeg|35px]][[User:Yoshidude99|Yoshidude99]]
::Do I have to keep updating it? Because I just uploaded an image and didn't change so I updated it myself.--[[File:Yoshi4.jpeg|35px]][[User:Yoshidude99|Yoshidude99]] 16:54, 17 March 2011 (EDT)
:::Okay thanks for letting me know.--[[File:Yoshi4.jpeg|35px]][[User:Yoshidude99|Yoshidude99]]
:::Okay thanks for letting me know.--[[File:Yoshi4.jpeg|35px]][[User:Yoshidude99|Yoshidude99]] 17:18, 21 March 2011 (EDT)
::::How do you animate your GIF images?--[[File:Yoshi4.jpeg|35px]][[User:Yoshidude99|Yoshidude99]]  14:28, 22 March 2011 (EDT)
:::::Please can you animate my sprite of Baby Bowser holding a hammer? Thanks!--[[File:Yoshi4.jpeg|35px]][[User:Yoshidude99|Yoshidude99]]  14:50, 22 March 2011 (EDT)
::::::Sorry here it is File:Babybowserhammersprite.PNG  --[[File:Yoshi4.jpeg|35px]][[User:Yoshidude99|Yoshidude99]]  14:55, 22 March 2011 (EDT)
:::::::I would really like it to be hitting with the Hammer. Thanks!--[[File:Yoshi4.jpeg|35px]][[User:Yoshidude99|Yoshidude99]]  14:59, 22 March 2011 (EDT)
::::::::I didn't get it from a sprites list I got it from a screenshot but I don't really mind how you animate it.--[[File:Yoshi4.jpeg|35px]][[User:Yoshidude99|Yoshidude99]]  15:06, 22 March 2011 (EDT)
:::::::::Ok sorry for bothering you. Any tips about how to animate my own?--[[File:Yoshi4.jpeg|35px]][[User:Yoshidude99|Yoshidude99]]  15:10, 22 March 2011 (EDT)
::::::::::I forgot I have these too File:Babybowserhammersprites2.PNG Can you animate with them?--[[File:Yoshi4.jpeg|35px]][[User:Yoshidude99|Yoshidude99]]  15:21, 22 March 2011 (EDT)
 
Thanks!--[[File:Yoshi4.jpeg|35px]][[User:Yoshidude99|Yoshidude99]]  16:18, 22 March 2011 (EDT)
 
==Questions galore...==
==Questions galore...==
 
You know the Portals that lead from one [[World#Super Mario Galaxy 2|World]] to another in ''[[Super Mario Galaxy 2]]''? Do we have an article about those, or do we not need one...? {{User:Phoenix/sig}}
You know the Portals that lead from one [[World#Super Mario Galaxy 2|World]] to another in ''[[Super Mario Galaxy 2]]''? Do we have an article about those, or do we not need one...?
:Okay, thank you! :) {{User:Phoenix/sig}}
 
{{User:Phoenix/sig}} 04:57, 19 March 2011 (EDT)
 
Okay, thank you! :)
 
{{User:Phoenix/sig}} 05:05, 19 March 2011 (EDT)
 
== M&SG ==
== M&SG ==
===Mario Sports Mix Images===
===Mario Sports Mix Images===
*I don't mean to bother you, but did you get the following image with the Dolphin Emulator?<br>[[File:MSM_Winmenu.png|200px]]<br>I'm asking, because I can never get the results screen to look correct whenever I use the Dolphin Emulator; the character images always appear glitchy. I'm still using r7321, which is also what I used when I uploaded the Subspace Emissary images for Brawl. {{User:M&amp;SG/sig}} 12:47, 19 March 2011 (EDT)
:I don't mean to bother you, but did you get the following image with the Dolphin Emulator?<br>[[File:MSM_Winmenu.png|200px|thumb|none]]<br>I'm asking, because I can never get the results screen to look correct whenever I use the Dolphin Emulator; the character images always appear glitchy. I'm still using r7321, which is also what I used when I uploaded the Subspace Emissary images for Brawl. {{User:M&amp;SG/sig}}
*So you're saying that if I update to r7379, I should get that issue fixed? Okay, I'll see how that goes; I was hoping to improve the Behemoth related images anyway. {{User:M&amp;SG/sig}} 12:52, 19 March 2011 (EDT)
::So you're saying that if I update to r7379, I should get that issue fixed? Okay, I'll see how that goes; I was hoping to improve the Behemoth related images anyway. {{User:M&amp;SG/sig}}
*Graphics are still glitchy. Refer to the following image for proof.<br>http://img62.imageshack.us/img62/3899/dolphinglitch.png<br>I still hope that I can get to Behemoth all right with the emulator though. {{User:M&amp;SG/sig}} 13:06, 19 March 2011 (EDT)
:::Graphics are still glitchy. Refer to the following image for proof.<br>{{multiframe|http://img62.imageshack.us/img62/3899/dolphinglitch.png|size=640|align=none}}<br>I still hope that I can get to Behemoth all right with the emulator though. {{User:M&amp;SG/sig}}
**It seems that that glitch doesn't happen when the match ends...<br>{{multiframe|http://img824.imageshack.us/img824/1192/dolphinglitchfix.png|align=none}}<br>{{User:M&amp;SG/sig}} 13:20, 19 March 2011 (EDT)
::::It seems that that glitch doesn't happen when the match ends...<br>{{multiframe|http://img824.imageshack.us/img824/1192/dolphinglitchfix.png|align=none}}<br>{{User:M&amp;SG/sig}}
*Guess I still need to examine my emulator settings. The computer itself may also be involved. {{User:M&amp;SG/sig}} 13:45, 19 March 2011 (EDT)
:::::Guess I still need to examine my emulator settings. The computer itself may also be involved. {{User:M&amp;SG/sig}}
**About the "Open MP texture decoder" option, do I enable it or something? It's a checkbox for r7379. {{User:M&amp;SG/sig}} 15:19, 19 March 2011 (EDT)
::::::About the "Open MP texture decoder" option, do I enable it or something? It's a checkbox for r7379. {{User:M&amp;SG/sig}}
***Thanks. Fortunately, I was able to get the images that I wanted before the emulator crashed; it crashed after the congratulations screen. {{User:M&amp;SG/sig}} 15:25, 19 March 2011 (EDT)
:::::::Thanks. Fortunately, I was able to get the images that I wanted before the emulator crashed; it crashed after the congratulations screen. {{User:M&amp;SG/sig}}
*I guess part of the reason is the computer that I'm using. Remember, my computer is Windows 7 Home Premium. {{User:M&amp;SG/sig}} 17:54, 19 March 2011 (EDT)
::::::::I guess part of the reason is the computer that I'm using. Remember, my computer is Windows 7 Home Premium. {{User:M&amp;SG/sig}}
**Refer to the image below for my current settings. Remember that this is for r7379.<br>{{multiframe|http://img690.imageshack.us/img690/7053/dolphinsettings.png|align=none}}<br> {{User:M&amp;SG/sig}} 18:02, 19 March 2011 (EDT)
:::::::::Refer to the image below for my current settings. Remember that this is for r7379.<br>{{multiframe|http://img690.imageshack.us/img690/7053/dolphinsettings.png|align=none|size=678}}<br> {{User:M&amp;SG/sig}}
**After checking some of your images, it looks like you're playing the PAL version of Mario Sports Mix; The All-Around type is called All-Rounder in PAL. My uploaded images are from the NTSC-U version. Would different regions make a difference? {{User:M&amp;SG/sig}} 09:34, 20 March 2011 (EDT)
::::::::::After checking some of your images, it looks like you're playing the PAL version of Mario Sports Mix; The All-Around type is called All-Rounder in PAL. My uploaded images are from the NTSC-U version. Would different regions make a difference? {{User:M&amp;SG/sig}}
*By the way, while I was able to update the Behemoth images, I don't think that I can pull that off for Behemoth King, since that would mean that I'll have to redo the Star Cup in Sports Mix mode. Trust me when I say that that game mode can be quite hard. {{User:M&amp;SG/sig}} 09:41, 20 March 2011 (EDT)
:::::::::::By the way, while I was able to update the Behemoth images, I don't think that I can pull that off for Behemoth King, since that would mean that I'll have to redo the Star Cup in Sports Mix mode. Trust me when I say that that game mode can be quite hard. {{User:M&amp;SG/sig}}
 
===Model Exports===
===Model Exports===
*Sorry about not answering your previous question. I do hack games, but extracting models isn't my specialty. {{User:M&amp;SG/sig}} 13:22, 19 March 2011 (EDT)
Sorry about not answering your previous question. I do hack games, but extracting models isn't my specialty. {{User:M&amp;SG/sig}}
*A person by the name of RandomTBush got that Behemoth model dump. I didn't do anything. {{User:M&amp;SG/sig}} 13:45, 19 March 2011 (EDT)
:A person by the name of RandomTBush got that Behemoth model dump. I didn't do anything. {{User:M&amp;SG/sig}}
*I refer to Behemoth as "it", since its gender is unknown; this also applies to Behemoth King. Anyway, I do have a full list of Mario Sports Mix character files that you can refer to.<br>[http://www.mario-mods.com/2011/02/mario-sports-mix-continuing-coverage.html http://www.mario-mods.com/2011/02/mario-sports-mix-continuing-coverage.html] {{User:M&amp;SG/sig}} 14:25, 19 March 2011 (EDT)
::I refer to Behemoth as "it", since its gender is unknown; this also applies to Behemoth King. Anyway, I do have a full list of Mario Sports Mix character files that you can refer to.<br>[http://www.mario-mods.com/2011/02/mario-sports-mix-continuing-coverage.html http://www.mario-mods.com/2011/02/mario-sports-mix-continuing-coverage.html] {{User:M&amp;SG/sig}}
 
==Re:==
==Re:==
:I'll fix it... {{User:Kaptain K. Rool/sig}}
I'll fix it... {{User:Kaptain K. Rool/sig}}
 
==Hi==
==Hi==
:Can I try out your monobook skin on my specific monobook.js page? {{User:Kaptain K. Rool/sig}}
Can I try out your monobook skin on my specific monobook.js page? {{User:Kaptain K. Rool/sig}}
 
:Sure :D. Can you help with that? Thanks... {{User:Kaptain K. Rool/sig}}
::Sure :D. Can you help with that? Thanks... {{User:Kaptain K. Rool/sig}}
 
==Reply==
==Reply==
:Thanks SWFlash, I will tell a bureaucrat that someone deserves promotion (you). I did all of it. Thanks bud. {{User:Kaptain K. Rool/sig}}
Thanks SWFlash, I will tell a bureaucrat that someone deserves promotion (you). I did all of it. Thanks bud. {{User:Kaptain K. Rool/sig}}
::What did I do wrong. Can you tell me how to fix my .js stuff? Thanks... {{User:Kaptain K. Rool/sig}}
:What did I do wrong. Can you tell me how to fix my .js stuff? Thanks... {{User:Kaptain K. Rool/sig}}
 
== Warning about the Wii's graphics ==
== Warning about the Wii's graphics ==
The Wii is not 32 bit graphics. That was for the Nintendo 64's competitors. Every console doubles the graphics. When I first looked onto the Wii's article it said 256 bit. I do not want it to say 32 bit again. Understand? If The Wii's article says 32 bit again you will be outta here (I mean blocked). --[[User talk:Plumber690|Plumber690]] 20:25, March 22, 2011 (UTC)
The Wii is not 32 bit graphics. That was for the Nintendo 64's competitors. Every console doubles the graphics. When I first looked onto the Wii's article it said 256 bit. I do not want it to say 32 bit again. Understand? If The Wii's article says 32 bit again you will be outta here (I mean blocked). --[[User talk:Plumber690|Plumber690]]
 
:Next time you change 256 bit to 32 bit, you will be blocked from editing this site. <s>--[[User talk:MeritC|MeritC]] 20:43, March 22, 2011 (UTC)</s> {{user|Plumber690}}
Next time you change 256 bit to 32 bit, you will be blocked from editing this site. <s>--[[User talk:MeritC|MeritC]] 20:43, March 22, 2011 (UTC)</s> {{unsigned|Plumber690}}
==How do you make GIFs?==
How do you animate your GIF images?--[[File:Yoshi4.jpeg|35px]][[User:Yoshidude99|Yoshidude99]]
:Please can you animate my sprite of Baby Bowser holding a hammer? Thanks!--[[File:Yoshi4.jpeg|35px]][[User:Yoshidude99|Yoshidude99]]
::Sorry here it is File:Babybowserhammersprite.PNG --[[File:Yoshi4.jpeg|35px]][[User:Yoshidude99|Yoshidude99]]
:::I would really like it to be hitting with the Hammer. Thanks!--[[File:Yoshi4.jpeg|35px]][[User:Yoshidude99|Yoshidude99]]
::::I didn't get it from a sprites list I got it from a screenshot but I don't really mind how you animate it.--[[File:Yoshi4.jpeg|35px]][[User:Yoshidude99|Yoshidude99]]
:::::Ok sorry for bothering you. Any tips about how to animate my own?--[[File:Yoshi4.jpeg|35px]][[User:Yoshidude99|Yoshidude99]]
::::::I forgot I have these too File:Babybowserhammersprites2.PNG Can you animate with them?--[[File:Yoshi4.jpeg|35px]][[User:Yoshidude99|Yoshidude99]]
Thanks!--[[File:Yoshi4.jpeg|35px]][[User:Yoshidude99|Yoshidude99]]

Revision as of 16:31, March 22, 2011

My archives

<dpl> namespace=User_talk titleregexp=SWFlash/Archive_[0-9]* format={|style=background:none align=center,\n|-\n|Template:Color-link-piped,,\n|} </dpl>

Rules:

  1. If it's your first post here, make new section.
  2. Always use : in answers.
  3. Your sig's height must fit in {{Sigbox}} (±10px), or else it will be changed to {{User|Yourname}}.
  4. Every 15 sections I'll make new archive.
  5. Don't bother me with stuff I don't want to hear about.
  6. I allow swearing, offensive, trolling and begging me on making/fixing whatever article.
  7. Don't talk in language, other than english!
  8. Don't add time of your reply! Seriously, I don't need this. Avoid using 4th tilde.


Friends

Hi can we be friends now because I am friends with Kaptain K. Rool?--File:Yoshi4.jpegYoshidude99

Okay but one question. How do I keep track of how many images I have uploaded?--File:Yoshi4.jpegYoshidude99
Do I have to keep updating it? Because I just uploaded an image and didn't change so I updated it myself.--File:Yoshi4.jpegYoshidude99
Okay thanks for letting me know.--File:Yoshi4.jpegYoshidude99

Questions galore...

You know the Portals that lead from one World to another in Super Mario Galaxy 2? Do we have an article about those, or do we not need one...? ¡Ganaste una Maxiestrella! PHOENIX (talkedits)

Okay, thank you! :) ¡Ganaste una Maxiestrella! PHOENIX (talkedits)

M&SG

Mario Sports Mix Images

I don't mean to bother you, but did you get the following image with the Dolphin Emulator?
MSM Winmenu.png

I'm asking, because I can never get the results screen to look correct whenever I use the Dolphin Emulator; the character images always appear glitchy. I'm still using r7321, which is also what I used when I uploaded the Subspace Emissary images for Brawl. RedYoshiMK7Signature.png M&SG (talk)
So you're saying that if I update to r7379, I should get that issue fixed? Okay, I'll see how that goes; I was hoping to improve the Behemoth related images anyway. RedYoshiMK7Signature.png M&SG (talk)
Graphics are still glitchy. Refer to the following image for proof.
dolphinglitch.png

I still hope that I can get to Behemoth all right with the emulator though. RedYoshiMK7Signature.png M&SG (talk)
It seems that that glitch doesn't happen when the match ends...
dolphinglitchfix.png

RedYoshiMK7Signature.png M&SG (talk)
Guess I still need to examine my emulator settings. The computer itself may also be involved. RedYoshiMK7Signature.png M&SG (talk)
About the "Open MP texture decoder" option, do I enable it or something? It's a checkbox for r7379. RedYoshiMK7Signature.png M&SG (talk)
Thanks. Fortunately, I was able to get the images that I wanted before the emulator crashed; it crashed after the congratulations screen. RedYoshiMK7Signature.png M&SG (talk)
I guess part of the reason is the computer that I'm using. Remember, my computer is Windows 7 Home Premium. RedYoshiMK7Signature.png M&SG (talk)
Refer to the image below for my current settings. Remember that this is for r7379.
dolphinsettings.png

RedYoshiMK7Signature.png M&SG (talk)
After checking some of your images, it looks like you're playing the PAL version of Mario Sports Mix; The All-Around type is called All-Rounder in PAL. My uploaded images are from the NTSC-U version. Would different regions make a difference? RedYoshiMK7Signature.png M&SG (talk)
By the way, while I was able to update the Behemoth images, I don't think that I can pull that off for Behemoth King, since that would mean that I'll have to redo the Star Cup in Sports Mix mode. Trust me when I say that that game mode can be quite hard. RedYoshiMK7Signature.png M&SG (talk)

Model Exports

Sorry about not answering your previous question. I do hack games, but extracting models isn't my specialty. RedYoshiMK7Signature.png M&SG (talk)

A person by the name of RandomTBush got that Behemoth model dump. I didn't do anything. RedYoshiMK7Signature.png M&SG (talk)
I refer to Behemoth as "it", since its gender is unknown; this also applies to Behemoth King. Anyway, I do have a full list of Mario Sports Mix character files that you can refer to.
http://www.mario-mods.com/2011/02/mario-sports-mix-continuing-coverage.html RedYoshiMK7Signature.png M&SG (talk)

Re:

I'll fix it... Kaptain K. RoolKaptain K. Rool Sprite of Kaptain K. Rool in Donkey Kong Country 2: Diddy's Kong Quest.

Hi

Can I try out your monobook skin on my specific monobook.js page? Kaptain K. RoolKaptain K. Rool Sprite of Kaptain K. Rool in Donkey Kong Country 2: Diddy's Kong Quest.

Sure :D. Can you help with that? Thanks... Kaptain K. RoolKaptain K. Rool Sprite of Kaptain K. Rool in Donkey Kong Country 2: Diddy's Kong Quest.

Reply

Thanks SWFlash, I will tell a bureaucrat that someone deserves promotion (you). I did all of it. Thanks bud. Kaptain K. RoolKaptain K. Rool Sprite of Kaptain K. Rool in Donkey Kong Country 2: Diddy's Kong Quest.

What did I do wrong. Can you tell me how to fix my .js stuff? Thanks... Kaptain K. RoolKaptain K. Rool Sprite of Kaptain K. Rool in Donkey Kong Country 2: Diddy's Kong Quest.

Warning about the Wii's graphics

The Wii is not 32 bit graphics. That was for the Nintendo 64's competitors. Every console doubles the graphics. When I first looked onto the Wii's article it said 256 bit. I do not want it to say 32 bit again. Understand? If The Wii's article says 32 bit again you will be outta here (I mean blocked). --Plumber690

Next time you change 256 bit to 32 bit, you will be blocked from editing this site. --MeritC 20:43, March 22, 2011 (UTC) Plumber690 (talk)

How do you make GIFs?

How do you animate your GIF images?--File:Yoshi4.jpegYoshidude99

Please can you animate my sprite of Baby Bowser holding a hammer? Thanks!--File:Yoshi4.jpegYoshidude99
Sorry here it is File:Babybowserhammersprite.PNG --File:Yoshi4.jpegYoshidude99
I would really like it to be hitting with the Hammer. Thanks!--File:Yoshi4.jpegYoshidude99
I didn't get it from a sprites list I got it from a screenshot but I don't really mind how you animate it.--File:Yoshi4.jpegYoshidude99
Ok sorry for bothering you. Any tips about how to animate my own?--File:Yoshi4.jpegYoshidude99
I forgot I have these too File:Babybowserhammersprites2.PNG Can you animate with them?--File:Yoshi4.jpegYoshidude99

Thanks!--File:Yoshi4.jpegYoshidude99