Tippy Shippy: Difference between revisions

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=== Puzzle Pieces ===
=== Puzzle Pieces ===


# In the start, DK or [[Diddy Kong|Diddy]] must to climb the second grass turf and jump to right. There, have a door that leads to a [[Bonus Area|Bonus Room]].
# In the start, DK or [[Diddy Kong|Diddy]] must climb the second grass turf and jump to the right. There is a door that leads them to a [[Bonus Area|Bonus Room]].
# After be launched by the first Barrel Cannon, the monkey should break a stone in the ship's ground, there is the Puzzle Piece
# After be launched by the first Barrel Cannon, the monkey should break a stone in the ship's ground, there is the Puzzle Piece
# When the apes are thrown by the second Barrel Cannon and pass the tilt platforms have a ship, where is a grassy platform. DK must tilt it to right, up in a big crate and jump to the platform, there is the Puzzle Piece.
# When the apes are thrown by the second Barrel Cannon and pass the tilt platforms have a ship, where is a grassy platform. DK must tilt it to right, up in a big crate and jump to the platform, there is the Puzzle Piece.
# In the same ship, they need fall between two Squidly blasters (a banana is in the place). There have another Bonus Room.
# In the same ship, they need fall between two Squidly blasters (a banana is in the place). There is another Bonus Room.
# Near the G letter, Donkey Kong should go left untin find a Puzzle Piece.
# Near the G letter, Donkey Kong should go left untin find a Puzzle Piece.

Revision as of 11:34, December 17, 2010

Template:Level

Tippy Shippy is the forty eighth level in Donkey Kong Country Returns and the seventh in the Cliff. Is full of destroyed ships.

Overview

The level begins in a stone path that goes to some tilt platforms and grass, after vines that lead the monkeys to the first ship, swinging over a peak. Another ship is seen, but with platforms that appear where DK jumps, the next ship after being launched by a Barrel Cannon. Therefore, it is sent to platforms that tilt. After many other ships are found. A Barrel Cannon throws it into the background with another vessel. The last ship is destroyed with cannon balls.

Secrets

K-O-N-G Letters

  • K: Donkey Kong should to jump of the above platform in the first ship to the right. He will land in a grassy plaform with the K letter above.
  • O: Near the second Barrel Cannon, in a platform.
  • N: Just before the third Barrel Cannon.
  • G: At the final ship, the ape must walk to right to take the G.

Puzzle Pieces

  1. In the start, DK or Diddy must climb the second grass turf and jump to the right. There is a door that leads them to a Bonus Room.
  2. After be launched by the first Barrel Cannon, the monkey should break a stone in the ship's ground, there is the Puzzle Piece
  3. When the apes are thrown by the second Barrel Cannon and pass the tilt platforms have a ship, where is a grassy platform. DK must tilt it to right, up in a big crate and jump to the platform, there is the Puzzle Piece.
  4. In the same ship, they need fall between two Squidly blasters (a banana is in the place). There is another Bonus Room.
  5. Near the G letter, Donkey Kong should go left untin find a Puzzle Piece.