Super Mario Bros. 3: Difference between revisions

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| designer = [[Shigeru Miyamoto]]
| designer = [[Shigeru Miyamoto]]
| engine =
| engine =
| released = 1988-Japan, 1990-U.S., 1991-Europe 1992-Australia
| released = February 1990 in America
| genre = Platformer
| genre = Platformer
| modes = Single player, multiplayer
| modes = Single player, multiplayer

Revision as of 13:04, December 25, 2006

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This game was the sequel to Super Mario Bros. 2, which went in a different direction with it's gameplay than Super Mario Bros. Nintendo decided to return to a more traditional platforming style for this game.

Bowser had kidnapped Princess Toadstool and transformed the kings of each world into an animal. Mario and Luigi (if you play with a second player) fight their way through eight worlds. At the end of each, they fight one of the Koopalings until you finally get to Bowser. Each world had a different theme and different enemies to go with it.

Although Nintendo decided to go with a more traditional gameplay, they did add new powers for Mario. Among the most memorable were Raccoon Mario, the Frog Suit, the Tanooki Suit, and the Hammer Bros. Suit.

In the record Guinness book this game won the award of the best selling game of all time, sold just in one cartridge, compared with Super Mario Bros, it was sold with another games like Duck Hunt.

Worlds

External links