Treasure chest: Difference between revisions

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Treasure Chests first appeared in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', where they were used to throw at enemies. After hitting an enemy, they would break apart and leave an item, such as a [[Banana Bunch]]. Treasure chests also appeared in [[Jolly Roger Bay]] and [[Dire, Dire Docks]] in ''[[Super Mario 64]]'' and its remake, ''[[Super Mario 64 DS]]''. If a character touched one of these Treasure Chests in the wrong order, he would be shocked and stunned, but if he touched them in the correct order, he may have gained either [[Bubble]]s, a [[Power Star]], or have caused water to drain.
Treasure Chests first appeared in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', where they were used to throw at enemies. After hitting an enemy, they would break apart and leave an item, such as a [[Banana Bunch]]. Treasure chests also appeared in [[Jolly Roger Bay]] and [[Dire, Dire Docks]] in ''[[Super Mario 64]]'' and its remake, ''[[Super Mario 64 DS]]''. If a character touched one of these Treasure Chests in the wrong order, he would be shocked and stunned, but if he touched them in the correct order, he may have gained either [[Bubble]]s, a [[Power Star]], or have caused water to drain.


In ''[[Wario World]]'', each Treasure Chest contains one of [[Wario|Wario's]] sixty-four treasures. However, each Treasure Chest is linked to a [[Treasure Button]], which must be activated before the treasure can be collected. In ''[[Super Mario Galaxy]]'', treasure chests appear as an optional item or something needed to progress through the level, such as a [[Launch Star]].
In ''[[Wario World]]'', each Treasure Chest contains one of [[Wario|Wario's]] sixty-four treasures. However, each Treasure Chest is linked to a [[Treasure Button]], which must be activated before the treasure can be collected.


[[Image:Smrpg_tchest.gif|100px|left|thumb|A Treasure Chest in ''[[Super Mario RPG: Legend of the Seven Stars]]''.]]
[[Image:Smrpg_tchest.gif|100px|left|thumb|A '''Treasure Chest''' in ''[[Super Mario RPG: Legend of the Seven Stars]]''.]]
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', Treasure Chests hover in the air (just like [[? Blocks]]), and must be hit from below. They can contain [[coin]]s, [[items]], [[mushroom]]s, weapons, and even monsters. These monsters are [[Pandorite]], [[Hidon]], [[Box Boy]] and [[Chester]]. A golden Treasure Chest is in the last area of [[Bowser's Castle]], which contains an infinite amount of Gold Coins. [[Surprise Box]]es, special invisible Treasure Boxes, also appear in the game.
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', Treasure Chests hover in the air (just like [[? Blocks]]), and must be hit from below. They can contain [[coin]]s, [[items]], [[mushroom]]s, weapons, and even monsters. These monsters are [[Pandorite]], [[Hidon]], [[Box Boy]] and [[Chester]]. A golden Treasure Chest is in the last area of [[Bowser's Castle]], which contains an infinite amount of Gold Coins. [[Surprise Box]]es, special invisible Treasure Boxes, also appear in the game.


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''[[Luigi's Mansion]]'' featured small Treasure Chests. They contain either [[Stone]]s, [[Key]]s, or even [[Speedy Spirit]]s. Some are duds and don't contain anything, usually found in the [[Hidden Room]]. Treasure Chests can sometimes be opened by using the [[Poltergust 3000]]. There are also big Treasure Chests that usually contain Area Keys.
''[[Luigi's Mansion]]'' featured small Treasure Chests. They contain either [[Stone]]s, [[Key]]s, or even [[Speedy Spirit]]s. Some are duds and don't contain anything, usually found in the [[Hidden Room]]. Treasure Chests can sometimes be opened by using the [[Poltergust 3000]]. There are also big Treasure Chests that usually contain Area Keys.


''[[Super Mario Galaxy]]'' contained shiny Treasure Chests. Some contained [[Coins]], [[Star Bits]], a [[Star Launcher]], a [[1-Up]], or just a bubble. One chest in the [[Bigmouth Galaxy]] is a [[Golden Treasure Chest]] that can only be opened by a [[Golden Shell]]. Many chests can be found underwater.
In ''[[Super Mario Galaxy]]'', treasure chests appear as either optional items or something needed to progress through the level, such as a [[Launch Star]].  They can be opened by throwing [[shell]]s at them.  Shiny Treasure Chests also appeared in that game. Some contained [[Coins]], [[Star Bits]], a [[Star Launcher]], a [[1-Up]], or just a bubble. One chest in the [[Bigmouth Galaxy]] is a [[Golden Treasure Chest]] that can only be opened by a [[Golden Shell]]. Many chests can be found underwater.


[[Image:Get_It!_A_Treasure!.png|thumb|150px|right|A '''Treasure Chest''', from ''Wario Land: Shake It!'']]
Treasure Chests also appeared in ''[[Wario Land: Shake It!]]''.  Wario could open them by performing a dash attack.  In the level [[Boogie Mansion]], however, the chests were living creatures, which would eat Wario if he got too close to them.  Wario had to use an explosive to get the treasure inside those living chests.
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Revision as of 12:22, May 8, 2009

File:Chest.PNG
A Treasure Chest.

Treasure Chests (often referred to as Treasure Boxes) are scattered throughout Mushroom World in many different games. Some hold the most mundane of items while others hold unique items needed to complete a quest.

Treasure Chests first appeared in Donkey Kong Country 2: Diddy's Kong Quest, where they were used to throw at enemies. After hitting an enemy, they would break apart and leave an item, such as a Banana Bunch. Treasure chests also appeared in Jolly Roger Bay and Dire, Dire Docks in Super Mario 64 and its remake, Super Mario 64 DS. If a character touched one of these Treasure Chests in the wrong order, he would be shocked and stunned, but if he touched them in the correct order, he may have gained either Bubbles, a Power Star, or have caused water to drain.

In Wario World, each Treasure Chest contains one of Wario's sixty-four treasures. However, each Treasure Chest is linked to a Treasure Button, which must be activated before the treasure can be collected.

In Super Mario RPG: Legend of the Seven Stars, Treasure Chests hover in the air (just like ? Blocks), and must be hit from below. They can contain coins, items, mushrooms, weapons, and even monsters. These monsters are Pandorite, Hidon, Box Boy and Chester. A golden Treasure Chest is in the last area of Bowser's Castle, which contains an infinite amount of Gold Coins. Surprise Boxes, special invisible Treasure Boxes, also appear in the game.

In the Paper Mario series, Mario could find many Treasure chests on his adventures. They contain either Badges or Keys. In very big Treasure Chests, there are weapon upgrades such as Super Boots or Ultra Hammer. There is another type of Treasure Chest called the Black Chest. These chests contain demons which "curse" Mario with various abilities. Several Boos also appear in Treasure Chests in Boo's Mansion and Creepy Steeple.

Luigi's Mansion featured small Treasure Chests. They contain either Stones, Keys, or even Speedy Spirits. Some are duds and don't contain anything, usually found in the Hidden Room. Treasure Chests can sometimes be opened by using the Poltergust 3000. There are also big Treasure Chests that usually contain Area Keys.

In Super Mario Galaxy, treasure chests appear as either optional items or something needed to progress through the level, such as a Launch Star. They can be opened by throwing shells at them. Shiny Treasure Chests also appeared in that game. Some contained Coins, Star Bits, a Star Launcher, a 1-Up, or just a bubble. One chest in the Bigmouth Galaxy is a Golden Treasure Chest that can only be opened by a Golden Shell. Many chests can be found underwater.

File:Get It! A Treasure!.png
A Treasure Chest, from Wario Land: Shake It!

Treasure Chests also appeared in Wario Land: Shake It!. Wario could open them by performing a dash attack. In the level Boogie Mansion, however, the chests were living creatures, which would eat Wario if he got too close to them. Wario had to use an explosive to get the treasure inside those living chests.