Down: Difference between revisions

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(New page: {{attack}} '''Down''' is the "ultimate" status effect in ''Super Mario RPG: Legend of the Seven Stars''. When a party member's HP reaches zero, he or she falls in battle, then lay...)
 
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'''Down''' is the "ultimate" status effect in ''[[Super Mario RPG: Legend of the Seven Stars]]''.  When a party member's [[HP]] reaches zero, he or she falls in battle, then lays motionless on the ground.  A "downed" party member cannot attack or use any commands.  They are effectively out of the battle unless they are revived, either via a [[Pick Me Up]] or [[Princess Toadstool]]'s [[Come Back]] technique.  If all three party members are downed in battle, it's [[Game Over]] for [[Mario]].
'''Down''' is the "ultimate" status effect in ''[[Super Mario RPG: Legend of the Seven Stars]]''.  When a party member's [[HP]] reaches zero, he or she falls in battle, then lays motionless on the ground.  A "downed" party member cannot attack or use any commands.  They are effectively out of the battle unless they are revived, either via a [[Pick Me Up]] or [[Princess Toadstool]]'s [[Come Back]] technique.  If all three party members are downed in battle, it's [[Game Over]] for [[Mario]].


[[Category: Status effects]]
[[Category: Status effects]]

Revision as of 20:50, January 30, 2009

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Down is the "ultimate" status effect in Super Mario RPG: Legend of the Seven Stars. When a party member's HP reaches zero, he or she falls in battle, then lays motionless on the ground. A "downed" party member cannot attack or use any commands. They are effectively out of the battle unless they are revived, either via a Pick Me Up or Princess Toadstool's Come Back technique. If all three party members are downed in battle, it's Game Over for Mario.