Super Mario (series): Difference between revisions

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|latest=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]])
|latest=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]])
|number=50 (22 main, 6 related, 14 ports, 9 remakes, 2 compilations)
|number=50 (22 main, 6 related, 14 ports, 9 remakes, 2 compilations)
|subseries=''[[Super Mario Advance (series)|Super Mario Advance]]''
|franchise=''[[Super Mario (franchise)|Super Mario]]''
|franchise=''[[Super Mario (franchise)|Super Mario]]''
|staff=[[Shigeru Miyamoto]], [[Takashi Tezuka]], [[Koji Kondo]], [[Yoichi Kotabe]], [[Yoshiaki Koizumi]], [[Koichi Hayashida]], [[Shigehisa Nakaue]]
|staff=[[Shigeru Miyamoto]], [[Takashi Tezuka]], [[Koji Kondo]], [[Yoichi Kotabe]], [[Yoshiaki Koizumi]], [[Koichi Hayashida]], [[Shigehisa Nakaue]]
}}
}}
The '''''Super Mario''''' series, informally called the '''main series'''{{ref needed}} or '''main games'''{{ref needed}}, is the biggest and most prominent series of the [[Super Mario (franchise)|''Super Mario'' franchise]]. It started in 1985 with the creation of ''[[Super Mario Bros.]]'' on the [[Family Computer]] and subsequently the [[Nintendo Entertainment System]]. It has been followed by many sequels released in almost every Nintendo video game console to date, except the [[Game Boy Color]] and the [[Game Boy Advance]], where only remakes, ports, or other spin-offs games were released and development was handled by other divisions and companies. The '''''Super Mario Bros.''''' series, a subset of the greater ''Super Mario'' series, comprises 2D side-scrolling games such as the aforementioned ''Super Mario Bros.'', ''[[New Super Mario Bros. U]]'', and ''[[Super Mario Bros. Wonder]]''.<ref>December 20, 2023. "[[Wonder Flower]]s are Appearing!" ''[[Super Mario Run]]'' in-game notification. ({{media link|SMR Notifications 2023-12-20 excerpt.jpg|Screenshot}}.)<br>"''The Super Mario Bros. Wonder Game''<br>"''This entry in the Super Mario Bros. series of side-scrolling action games debuts just about 11 years after the last side-scrolling entry.''"</ref> Alongside the 2D installments, the ''Super Mario'' series also features 3D platform games, the first of which has been ''[[Super Mario 64]]''.
The '''''Super Mario''''' series is the biggest and most prominent series of the [[Super Mario (franchise)|''Super Mario'' franchise]]. It started in 1985 with the creation of ''[[Super Mario Bros.]]'' on the [[Family Computer]] and subsequently the [[Nintendo Entertainment System]]. It has been followed by many sequels released in almost every Nintendo video game console to date, except the [[Game Boy Color]] and the [[Game Boy Advance]], where only remakes, ports, or other spin-offs games were released and development was handled by other divisions and companies. The '''''Super Mario Bros.''''' series, a subset of the greater ''Super Mario'' series, comprises 2D side-scrolling games such as the aforementioned ''Super Mario Bros.'', ''[[New Super Mario Bros. U]]'', and ''[[Super Mario Bros. Wonder]]''.<ref>{{cite|date=December 20, 2023|title="[[Wonder Flower]]s are Appearing!" {{media link|SMR Notifications 2023-12-20 excerpt.jpg|Screenshot}}|publisher=''[[Super Mario Run]]'' in-game notification|quote=''The Super Mario Bros. Wonder Game''<br>"''This entry in the Super Mario Bros. series of side-scrolling action games debuts just about 11 years after the last side-scrolling entry.''}}</ref> Alongside the 2D installments, the ''Super Mario'' series also features 3D platform games, the first of which has been ''[[Super Mario 64]]''.
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In 2010, the series celebrated the [[Super Mario Bros. 25th Anniversary|''Super Mario Bros.'' 25th Anniversary]]. The celebration involved a series of videos showing various tricks throughout the series' games on the Wii's Nintendo Channel, as well as releasing a Wii port of ''Super Mario All-Stars'', which included a history booklet of the ''Super Mario'' series and a CD containing several songs from games in the series. In 2015, the series celebrated the [[Super Mario Bros. 30th Anniversary|''Super Mario Bros.'' 30th Anniversary]] with the commemorative game being ''[[Super Mario Maker]]''. Special [[amiibo]] based on Mario's sprite from ''Super Mario Bros.'' with both classic and modern color schemes were released as well. 2020 marked the [[Super Mario Bros. 35th Anniversary|''Super Mario Bros.'' 35th Anniversary]] with several games released, including ''[[Super Mario 3D All-Stars]]''.
In 2010, the series celebrated the [[Super Mario Bros. 25th Anniversary|''Super Mario Bros.'' 25th Anniversary]]. The celebration involved a series of videos showing various tricks throughout the series' games on the Wii's Nintendo Channel, as well as releasing a Wii port of ''Super Mario All-Stars'', which included a history booklet of the ''Super Mario'' series and a CD containing several songs from games in the series. In 2015, the series celebrated the [[Super Mario Bros. 30th Anniversary|''Super Mario Bros.'' 30th Anniversary]] with the commemorative game being ''[[Super Mario Maker]]''. Special [[amiibo]] based on Mario's sprite from ''Super Mario Bros.'' with both classic and modern color schemes were released as well. 2020 marked the [[Super Mario Bros. 35th Anniversary|''Super Mario Bros.'' 35th Anniversary]] with several games released, including ''[[Super Mario 3D All-Stars]]''.
==List of games==
==List of games==
===Main games===
===Main games===
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|align="center"|[[File:SMB USA box art.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|September 13, 1985}} [[Nintendo Entertainment System|NES]]</span>
|align="center"|[[File:SMB USA box art.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|September 13, 1985}} [[Nintendo Entertainment System|NES]]</span>
|''Super Mario Bros.'' is the first entry of this series. Mario and his brother, Luigi, have to set out on a massive adventure across the [[Mushroom Kingdom]] to rescue [[Princess Peach|Princess Toadstool]] and the [[Toad (species)|mushroom retainer]]s from the evil [[Bowser|King Bowser]]. After traversing through eight enemy-filled [[world]]s, the brothers eventually reach [[Bowser's Castle]], finally rescuing Toadstool. ''Super Mario Bros.'' was the best-selling video game for the NES in 1999<ref>[http://web.archive.org/web/20060317005503/http://www.guinnessworldrecords.com/content_pages/record.asp?recordid=52404 Best-selling NES game]</ref> and, until being surpassed by ''Wii Sports'' in 2009, the best-selling video game of all time. ''Super Mario Bros.'' also had a major part in both the takeoff of the NES and the revival of the American video game industry after the crash in 1983. The game earned Mario a permanent position as Nintendo's mascot, and it triggered a massive boom in the video game industry that still continues today.
|''Super Mario Bros.'' is the first entry of this series. Mario and his brother, Luigi, have to set out on a massive adventure across the [[Mushroom Kingdom]] to rescue [[Princess Peach|Princess Toadstool]] and the [[Toad (species)|mushroom retainer]]s from the evil [[Bowser|King Bowser]]. After traversing through eight enemy-filled [[world]]s, the brothers eventually reach [[Bowser's Castle]], finally rescuing Toadstool. ''Super Mario Bros.'' was the best-selling video game for the NES in 1999<ref>{{cite|archive=web.archive.org/web/20060317005503/http://www.guinnessworldrecords.com/content_pages/record.asp?recordid=52404|title=Best-selling Video Games|publisher=Guinness World Records}}</ref> and, until being surpassed by ''[[miiwiki:Wii Sports|Wii Sports]]'' in 2009, the best-selling video game of all time. ''Super Mario Bros.'' also had a major part in both the takeoff of the NES and the revival of the American video game industry after the crash in 1983. The game earned Mario a permanent position as Nintendo's mascot, and it triggered a massive boom in the video game industry that still continues today.
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!colspan="2"style="font-size:125%;text-align:left"|''[[Super Mario Bros.: The Lost Levels]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[Super Mario Bros.: The Lost Levels]]''
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|After the success of ''Super Mario Bros.'', a sequel was released one year later in [[Japan]] for the [[Family Computer Disk System]]. It uses a slightly altered version of ''Super Mario Bros.''{{'}} engine, with different levels and new features including altered graphics and new enemy behavior, such as [[Blooper]]s flying in midair, wind to help the player jump across [[pit]]s, and other minor changes.
|After the success of ''Super Mario Bros.'', a sequel was released one year later in [[Japan]] for the [[Family Computer Disk System]]. It uses a slightly altered version of ''Super Mario Bros.''{{'}} engine, with different levels and new features including altered graphics and new enemy behavior, such as [[Blooper]]s flying in midair, wind to help the player jump across [[pit]]s, and other minor changes.


While the game was called ''Super Mario Bros. 2'' in Japanese, Nintendo of America originally deemed this game too challenging and too much like the original to sell well in Western countries.<ref>[https://web.archive.org/web/20090125010751/http://wii.ign.com/articles/824/824330p1.html]</ref> Instead, another game was ported as ''Super Mario Bros. 2'', and the Japanese ''Super Mario Bros. 2'' became known as ''Super Mario Bros.: The Lost Levels'' when included in the ''[[Super Mario All-Stars]]'' remake years later. It saw release in its original form in the West only when released on the Virtual Console in 2007.
While the game was called ''Super Mario Bros. 2'' in Japanese, Nintendo of America originally deemed this game too challenging and too much like the original to sell well in Western countries.<ref>{{cite|archive=web.archive.org/web/20090125010751/http://wii.ign.com/articles/824/824330p1.html|author=Thomas, Lucas M.|date=October 3, 2007|title=Super Mario Bros.: The Lost Levels Review|publisher=IGN|accessdate=May 6, 2024}}</ref> Instead, another game was ported as ''Super Mario Bros. 2'', and the Japanese ''Super Mario Bros. 2'' became known as ''Super Mario Bros.: The Lost Levels'' when included in the ''[[Super Mario All-Stars]]'' remake years later. It saw release in its original form in the {{wp|Western world|West}} only when released on the Virtual Console in 2007.
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!colspan="2"style="font-size:125%;text-align:left"|''[[Super Mario Bros. 2]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[Super Mario Bros. 2]]''
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|''Super Mario Land'' is the first ''Super Mario'' game not developed by Nintendo EAD but rather its partner division: Nintendo R&D1. The game features a similar aesthetic and gameplay to ''Super Mario Bros.'', adapting it to the limited technology of the Game Boy at the time. The game is set in the land of [[Sarasaland]] and has Mario venture through its four kingdoms to rescue its ruler, [[Princess Daisy]], from the clutches of the evil alien [[Tatanga]]. This game is unique in that it features auto-scrolling shooting sections where Mario rides [[Marine Pop|a submarine]] or [[Sky Pop|a plane]].
|''Super Mario Land'' is the first ''Super Mario'' game not developed by Nintendo EAD but rather its partner division: Nintendo R&D1. The game features a similar aesthetic and gameplay to ''Super Mario Bros.'', adapting it to the limited technology of the Game Boy at the time. The game is set in the land of [[Sarasaland]] and has Mario venture through its four kingdoms to rescue its ruler, [[Princess Daisy]], from the clutches of the evil alien [[Tatanga]]. This game is unique in that it features auto-scrolling shooting sections where Mario rides [[Marine Pop|a submarine]] or [[Sky Pop|a plane]].


Although ''Super Mario Land'' and its sequel, ''Super Mario Land 2: 6 Golden Coins'', were originally excluded from the main ''Super Mario'' series, they were included alongside the more traditional games for the 30th anniversary of ''Super Mario Bros.'',<ref>{{media link|Super Mario Bros 30th Anniversary - JP Artwork.jpg|Official Japanese artwork for the 30th Anniversary of Super Mario Bros. illustrating the games part of the Super Mario series.}}</ref> and the history page from the Mario Portal and "The official home for Mario" websites.<ref>[https://web.archive.org/web/20190209092340/https://www.nintendo.co.jp/character/mario/collection/search.html#?g=series&v=mariobros ''Super Mario'' game collection, Mario Portal website (Japanese)]</ref><ref name=History>[http://mario.nintendo.com/history/ The official home for Mario - Super Mario games]</ref>
Although ''Super Mario Land'' and its sequel, ''Super Mario Land 2: 6 Golden Coins'', were originally excluded from the main ''Super Mario'' series, they were included alongside the more traditional games for the 30th anniversary of ''Super Mario Bros.'',<ref>{{media link|Super Mario Bros 30th Anniversary - JP Artwork.jpg|Official Japanese artwork for the 30th Anniversary of Super Mario Bros. illustrating the games part of the Super Mario series.}}</ref> and the history page from the Mario Portal and "The official home for Mario" websites.<ref>{{cite|archive=web.archive.org/web/20190209092340/https://www.nintendo.co.jp/character/mario/collection/search.html#?g=series&v=mariobros|title=ソフトコレクション {{!}} マリオポータル {{!}} Nintendo|publisher=Mario Portal|language=Japanese}}</ref><ref name=History>{{cite|url=mario.nintendo.com/history|title=The official home for Mario - Super Mario games|publisher=Nintendo.com|language=American English}}</ref>
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!colspan="2"style="font-size:125%;text-align:left"|''[[Super Mario World]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[Super Mario World]]''
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|align="center"|[[File:Super Mario 64 Boxart.png|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|June 23, 1996}} [[Nintendo 64]]</span>
|align="center"|[[File:Super Mario 64 Boxart.png|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|June 23, 1996}} [[Nintendo 64]]</span>
|''Super Mario 64'' was released simultaneously with its system, the [[Nintendo 64]]. The game was a great success. It was the first fully three-dimensional ''Super Mario'' game to ever be made, thus revolutionizing the appearance of ''Super Mario'' games to date. The game sold over eleven million copies by 2007.<ref>[http://www.gamecubicle.com/features-mario-units_sold_sales.htm Super Mario 64 sales results]</ref> This was also the second game to call Princess Peach by her current name (with ''[[Yoshi's Safari]]'' being the first). In the game, Mario is invited to the [[Peach's Castle|Mushroom Castle]] to eat a cake she has baked. However, when Mario arrives at her castle, he discovers that Bowser has taken it over and has stolen almost all of the castle's [[Power Star]]s—there are some that he did not know existed. As Mario traverses through fifteen different painting worlds, he eventually recovers enough Power Stars to battle Bowser and take back the castle, freeing Peach from her stained-glass prison.
|''Super Mario 64'' was released simultaneously with its system, the [[Nintendo 64]]. The game was a great success. It was the first fully three-dimensional ''Super Mario'' game to ever be made, thus revolutionizing the appearance of ''Super Mario'' games to date. The game sold over eleven million copies by 2007.<ref>{{cite|author=Rick|url=www.gamecubicle.com/features-mario-units_sold_sales.htm|title=Super Mario 64 sales results|publisher=Gamecubicle}}</ref>{{better source}} This was also the second game to call Princess Peach by her current name (with ''[[Yoshi's Safari]]'' being the first). In the game, Mario is invited to the [[Peach's Castle|Mushroom Castle]] to eat a cake she has baked. However, when Mario arrives at her castle, he discovers that Bowser has taken it over and has stolen almost all of the castle's [[Power Star]]s—there are some that he did not know existed. As Mario traverses through fifteen different painting worlds, he eventually recovers enough Power Stars to battle Bowser and take back the castle, freeing Peach from her stained-glass prison.
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!colspan="2"style="font-size:125%;text-align:left"|''[[Super Mario Sunshine]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[Super Mario Sunshine]]''
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|align="center"|[[File:NSMB2 NA box cover.png|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|July 28, 2012}} [[Nintendo 3DS]]</span>
|align="center"|[[File:NSMB2 NA box cover.png|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|July 28, 2012}} [[Nintendo 3DS]]</span>
|''New Super Mario Bros. 2'' is another side-scroller in the series released in 2012 for the Nintendo 3DS. It is the third game in the ''New Super Mario Bros.'' line and a direct sequel to ''New Super Mario Bros.''. The game features an extremely large number of coins, which are the game's main focus, with the primary goal being to collect one million. The game also notably is very similar to ''New Super Mario Bros. Wii'', reusing various things from it, while also featuring several elements from ''Super Mario Bros. 3'', such as [[Raccoon Mario]]. A new power-up called the [[Gold Flower]] appears and turns Mario into [[Gold Mario]].
|''New Super Mario Bros. 2'' is another side-scroller in the series released in 2012 for the Nintendo 3DS. It is the third game in the ''New Super Mario Bros.'' line and a direct sequel to ''New Super Mario Bros.'' The game features an extremely large number of coins, which are the game's main focus, with the primary goal being to collect one million. The game also notably is very similar to ''New Super Mario Bros. Wii'', reusing various things from it, while also featuring several elements from ''Super Mario Bros. 3'', such as [[Raccoon Mario]]. A new power-up called the [[Gold Flower]] appears and turns Mario into [[Gold Mario]].
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!colspan="2"style="font-size:125%;text-align:left"|''[[New Super Mario Bros. U]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[New Super Mario Bros. U]]''
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!colspan="2"style="font-size:125%;text-align:left"|''[[Super Mario Run]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[Super Mario Run]]''
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|align="center"|[[File:SMR Logo Final.png|145x145px]]<span style="font-size:8pt"><br>{{release|2=December 15, 2016}} {{wp|iOS}}</span>
|align="center"|[[File:SMR Logo Final.png|145x145px]]<span style="font-size:8pt"><br>December 15, 2016<br>{{wp|iOS}}</span>
|''Super Mario Run'' is an auto-runner platform game and the first dedicated ''Super Mario'' title for mobile devices. It was released first on iOS in December 2016, and it was released for Android in March 2017. The game is free-to-start, with optional in-app content to purchase at a one-time fee. Its gameplay is similar to that of the ''New Super Mario Bros.'' sub-series but with a different control style. Like ''[[Super Mario 3D World]]'', it features the cast of ''Super Mario Bros. 2'' as playable characters, alongside [[Yoshi]], [[Toadette]], and [[Princess Daisy]], who all make their first fully playable appearances in a 2D ''Super Mario'' game.  
|''Super Mario Run'' is an auto-runner platform game and the first dedicated ''Super Mario'' title for mobile devices. It was released first on iOS in December 2016, and it was released for Android in March 2017. The game is free-to-start, with optional in-app content to purchase at a one-time fee. Its gameplay is similar to that of the ''New Super Mario Bros.'' sub-series but with a different control style. Like ''[[Super Mario 3D World]]'', it features the cast of ''Super Mario Bros. 2'' as playable characters, alongside [[Yoshi]], [[Toadette]], and [[Princess Daisy]], who all make their first fully playable appearances in a 2D ''Super Mario'' game.  
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!colspan="2"style="font-size:125%;text-align:left"|''[[Super Mario Odyssey]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[Super Mario Odyssey]]''
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|align="center"|[[File:SuperMarioOdyssey - NA boxart.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|2=October 27, 2017}} [[Nintendo Switch]]</span>
|align="center"|[[File:SuperMarioOdyssey - NA boxart.jpg|145x145px]]<span style="font-size:8pt"><br>October 27, 2017<br>[[Nintendo Switch]]</span>
|''Super Mario Odyssey'' released for the [[Nintendo Switch]] in late 2017. As a new entry in the 3D games and a new sandbox-style 3D ''Super Mario'' game after ''Super Mario 64'' and ''Super Mario Sunshine'', it focuses on Mario and a new character named [[Cappy]] (who takes the form of the [[Mario Cap]]) visiting kingdoms far from the Mushroom Kingdom and collecting [[Power Moon]]s, ultimately in an attempt to prevent Bowser force-marrying Princess Peach and to rescue Cappy's sister [[Tiara]]. Cappy has multiple uses, such as being thrown like a boomerang (which can be used to [[Capture|control life forms and inanimate objects]]) and jumping off him in midair like a platform. In addition, this is the first main ''Super Mario'' game to be compatible with [[amiibo]], and it was launched alongside a trio of amiibo based on the game.
|''Super Mario Odyssey'' released for the [[Nintendo Switch]] in late 2017. As a new entry in the 3D games and a new sandbox-style 3D ''Super Mario'' game after ''Super Mario 64'' and ''Super Mario Sunshine'', it focuses on Mario and a new character named [[Cappy]] (who takes the form of the [[Mario Cap]]) visiting kingdoms far from the Mushroom Kingdom and collecting [[Power Moon]]s, ultimately in an attempt to prevent Bowser force-marrying Princess Peach and to rescue Cappy's sister [[Tiara]]. Cappy has multiple uses, such as being thrown like a boomerang (which can be used to [[Capture|control life forms and inanimate objects]]) and jumping off him in midair like a platform. In addition, this is the first main ''Super Mario'' game to be compatible with [[amiibo]], and it was launched alongside a trio of amiibo based on the game.
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!colspan="2"style="font-size:125%;text-align:left"|''[[Super Mario Maker 2]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[Super Mario Maker 2]]''
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|align="center"|[[File:SMM2 Box Art.png|145x145px]]<span style="font-size:8pt"><br>{{release|2=June 28, 2019}} Nintendo Switch</span>
|align="center"|[[File:SMM2 Box Art.png|145x145px]]<span style="font-size:8pt"><br>June 28, 2019<br>Nintendo Switch</span>
|''[[Super Mario Maker 2]]'' is the sequel to the Wii U title ''Super Mario Maker''. This sequel introduces many new additions and improvements, such as slopes, more level themes, and a ''Super Mario 3D World'' style.
|''[[Super Mario Maker 2]]'' is the sequel to the Wii U title ''Super Mario Maker''. This sequel introduces many new additions and improvements, such as slopes, more level themes, and a ''Super Mario 3D World'' style.
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!colspan="2"style="font-size:125%;text-align:left"|''[[Super Mario Bros. Wonder]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[Super Mario Bros. Wonder]]''
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|align="center"|[[File:SMBW box NA.png|145x145px]]<span style="font-size:8pt"><br>{{release|2=October 20, 2023}} Nintendo Switch</span>
|align="center"|[[File:SMBW box NA.png|145x145px]]<span style="font-size:8pt"><br>October 20, 2023<br>Nintendo Switch</span>
|''Super Mario Bros. Wonder'' is a side-scroller for the Nintendo Switch. Its plot involves Mario and his allies setting out to save the [[Flower Kingdom]] from Bowser. The game plays similarly to the ''New Super Mario Bros.'' sub-series with its four-player mode. The game's central mechanic is [[Wonder Effect]]s, which are triggered by collecting [[Wonder Flower]]s. Collecting them in different levels causes various different effects. It also introduces three new power-ups: the [[Elephant Fruit]], [[Bubble Flower]], and [[Drill Mushroom]], which transform characters into their [[Elephant Mario|Elephant forms]], [[Bubble Mario|Bubble forms]], and [[Drill Mario|Drill forms]], respectively. This is also the first game to feature [[Kevin Afghani]] succeeding [[Charles Martinet]] in voicing Mario and Luigi.
|''Super Mario Bros. Wonder'' is a side-scroller for the Nintendo Switch. Its plot involves Mario and his allies setting out to save the [[Flower Kingdom]] from Bowser. The game plays similarly to the ''New Super Mario Bros.'' sub-series with its four-player mode. The game's central mechanic is [[Wonder Effect]]s, which are triggered by collecting [[Wonder Flower]]s. Collecting them in different levels causes various different effects. It also introduces three new power-ups: the [[Elephant Fruit]], [[Bubble Flower]], and [[Drill Mushroom]], which transform characters into their [[Elephant Mario|Elephant forms]], [[Bubble Mario|Bubble forms]], and [[Drill Mario|Drill forms]], respectively. This is also the first game to feature [[Kevin Afghani]] succeeding [[Charles Martinet]] in voicing Mario and Luigi.
|}
|}


===Related games===
===Related games===
These original games are related to the ''Super Mario'' series while not officially being considered part of it. Many of them feature the adventures of characters other than Mario, sometimes leading into their own series. Notably, [[Shigeru Miyamoto]] stated that he considered ''[[Super Mario World 2: Yoshi's Island]]'' to be part of the core ''Super Mario'' franchise in an interview published in 2012.<ref>[http://www.gameinformer.com/b/features/archive/2012/09/24/miyamoto-tezuka-interview.aspx Interview with Shigeru Miyamoto, taken from Game Informer, issue 234]. (Retrieved September 5, 2016)</ref>  
These original games are related to the ''Super Mario'' series while not being considered part of it by official Nintendo websites. Many of them feature the adventures of characters other than Mario, sometimes leading into their own series. Notably, [[Shigeru Miyamoto]] stated that he considered ''[[Super Mario World 2: Yoshi's Island]]'' to be part of the core ''Super Mario'' franchise in an interview published in 2012.<ref>{{cite|url=www.gameinformer.com/b/features/archive/2012/09/24/miyamoto-tezuka-interview.aspx|title="Interview with Shigeru Miyamoto" - Game Informer issue 234|accessdate=September 5, 2016}}</ref>
{|align=center width=100% class="wikitable"
{|align=center width=100% class="wikitable"
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!colspan="2"style="font-size:125%;text-align:left"|''Super Mario Bros. 35''
!colspan="2"style="font-size:125%;text-align:left"|''Super Mario Bros. 35''
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|align="center"|[[File:Logo-Super Mario Bros 35.png|145x145px]]<span style="font-size:8pt"><br>{{release|2=October 1, 2020}} [[Nintendo Switch]]</span>
|align="center"|[[File:Logo-Super Mario Bros 35.png|145x145px]]<span style="font-size:8pt"><br>October 1, 2020<br>[[Nintendo Switch]]</span>
|''[[Super Mario Bros. 35]]'' was a side-scrolling, battle royale platform game where 35 players competed against each other until one player remained standing.
|''[[Super Mario Bros. 35]]'' was a side-scrolling, battle royale platform game where 35 players competed against each other until one player remained standing.
|}
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|align="center"|[[File:All Night Nippon Super Mario Bros cover.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|December 1986}} [[Family Computer Disk System|Disk System]]</span>
|align="center"|[[File:All Night Nippon Super Mario Bros cover.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|December 1986}} [[Family Computer Disk System|Disk System]]</span>
|''[[All Night Nippon: Super Mario Bros.]]'' is an officially licensed hack of ''[[Super Mario Bros.: The Lost Levels]]''. Gameplay is the same, but many characters such as the [[Toad (species)|mushroom retainer]]s are replaced with Japanese celebrities from the radio show ''[[wikipedia:All Night Nippon|All Night Nippon]]''. Other changes are also made for this game, such as World 1 being set during nighttime and [[Princess Peach]]'s outfit was changed. The game was only released in Japan.
|''[[All Night Nippon: Super Mario Bros.]]'' is an officially licensed hack of ''[[Super Mario Bros.: The Lost Levels]]''. Gameplay is the same, but many characters such as the [[Toad (species)|mushroom retainer]]s are replaced with Japanese celebrities from the radio show ''{{wp|All Night Nippon}}''. Other changes are also made for this game, such as World 1 being set during nighttime and [[Princess Peach]]'s outfit was changed. The game was only released in Japan.
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!colspan="2"style="font-size:125%;text-align:left"|''Super Mario Bros.'' (Nelsonic Game Watch)
!colspan="2"style="font-size:125%;text-align:left"|''Super Mario Bros.'' (Nelsonic Game Watch)
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!colspan="2"style="font-size:125%;text-align:left"|''New Super Mario Bros. U Deluxe''
!colspan="2"style="font-size:125%;text-align:left"|''New Super Mario Bros. U Deluxe''
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|align="center"|[[File:NSMBU Deluxe Boxart.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|2=January 11, 2019}} [[Nintendo Switch]]</span>
|align="center"|[[File:NSMBU Deluxe Boxart.jpg|145x145px]]<span style="font-size:8pt"><br>January 11, 2019<br>[[Nintendo Switch]]</span>
|''[[New Super Mario Bros. U Deluxe]]'' is a combined port of the Wii U games ''[[New Super Mario Bros. U]]'' and ''[[New Super Luigi U]]'', enhanced with exclusive features. Notably, this port is described as part of the main series for the [[Super Mario Bros. 35th Anniversary|''Super Mario Bros.'' 35th Anniversary]] and in the Mario history section of Nintendo's website.<ref name=History/>
|''[[New Super Mario Bros. U Deluxe]]'' is a combined port of the Wii U games ''[[New Super Mario Bros. U]]'' and ''[[New Super Luigi U]]'', enhanced with exclusive features. Notably, this port is described as part of the main series for the [[Super Mario Bros. 35th Anniversary|''Super Mario Bros.'' 35th Anniversary]] and in the Mario history section of Nintendo's website.<ref name=History/>
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!colspan="2"style="font-size:125%;text-align:left"|''Super Mario 3D All-Stars''
!colspan="2"style="font-size:125%;text-align:left"|''Super Mario 3D All-Stars''
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|align="center"|[[File:Box NA-Super Mario 3D All-Stars.png|145x145px]]<span style="font-size:8pt"><br>{{release|2=September 18, 2020}} [[Nintendo Switch]]</span>
|align="center"|[[File:Box NA-Super Mario 3D All-Stars.png|145x145px]]<span style="font-size:8pt"><br>September 18, 2020<br>[[Nintendo Switch]]</span>
|''[[Super Mario 3D All-Stars]]'' is a rerelease of ''[[Super Mario 64]]'', ''[[Super Mario Sunshine]]'', and ''[[Super Mario Galaxy]]'' with revamped controls, HD resolution, and a music player that released as part of the [[Super Mario Bros. 35th Anniversary|35th anniversary]] of ''[[Super Mario Bros.]]''.
|''[[Super Mario 3D All-Stars]]'' is a rerelease of ''[[Super Mario 64]]'', ''[[Super Mario Sunshine]]'', and ''[[Super Mario Galaxy]]'' with revamped controls, HD resolution, and a music player that released as part of the [[Super Mario Bros. 35th Anniversary|35th anniversary]] of ''[[Super Mario Bros.]]''
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!colspan="2"style="font-size:125%;text-align:left"|''Game & Watch: Super Mario Bros.''
!colspan="2"style="font-size:125%;text-align:left"|''Game & Watch: Super Mario Bros.''
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|align="center"|[[File:Box NA-GWSMB.png|145x145px]]<span style="font-size:8pt"><br>{{release|2=November 13, 2020}}</span>
|align="center"|[[File:Box NA-GWSMB.png|145x145px]]<span style="font-size:8pt"><br>November 13, 2020</span>
|Unlike the ''[[Super Mario Bros. (Game & Watch)|Super Mario Bros.]]'' [[Game & Watch]] game released in 1987, ''[[Game & Watch: Super Mario Bros.]]'' is a direct port of ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros.: The Lost Levels]]'' fit into a Game & Watch system with full-color screen display. The system also features a ''Super Mario''-themed version of ''[[Ball]]''.
|Unlike the ''[[Super Mario Bros. (Game & Watch)|Super Mario Bros.]]'' [[Game & Watch]] game released in 1987, ''[[Game & Watch: Super Mario Bros.]]'' is a direct port of ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros.: The Lost Levels]]'' fit into a Game & Watch system with full-color screen display. The system also features a ''Super Mario''-themed version of ''[[Ball]]''.
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!colspan="2"style="font-size:125%;text-align:left"|''Super Mario 3D World + Bowser's Fury''
!colspan="2"style="font-size:125%;text-align:left"|''Super Mario 3D World + Bowser's Fury''
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|align="center"|[[File:SM3DWBF Box NA Final.png|145x145px]]<span style="font-size:8pt"><br>{{release|2=February 12, 2021}} [[Nintendo Switch]]</span>
|align="center"|[[File:SM3DWBF Box NA Final.png|145x145px]]<span style="font-size:8pt"><br>February 12, 2021<br>[[Nintendo Switch]]</span>
|''[[Super Mario 3D World + Bowser's Fury]]'' is a port of the Wii U game ''[[Super Mario 3D World]]'' that released for Nintendo Switch in 2021. It contains new features, such as quicker movement speed, higher resolution, and [[amiibo]] compatibility. The game also has a new ''Bowser's Fury'' mode, in which Mario and Bowser Jr. aim to save [[Lake Lapcat]] from [[Fury Bowser]]. Like ''New Super Mario Bros. U Deluxe'', the port is described as part of the main series in the Mario history section of Nintendo's website.<ref name=History/>
|''[[Super Mario 3D World + Bowser's Fury]]'' is a port of the Wii U game ''[[Super Mario 3D World]]'' that released for Nintendo Switch in 2021. It contains new features, such as quicker movement speed, higher resolution, and [[amiibo]] compatibility. The game also has a new ''[[Bowser's Fury]]'' mode, in which Mario and Bowser Jr. aim to save [[Lake Lapcat]] from [[Fury Bowser]]. Like ''New Super Mario Bros. U Deluxe'', the port is described as part of the main series in the Mario history section of Nintendo's website.<ref name=History/>
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|align="center"|[[File:SuperMarioWackyWorldsTitle.png|145x145px]]<span style="font-size:8pt"><br>[[Philips CD-i]]</span>
|align="center"|[[File:SuperMarioWackyWorldsTitle.png|145x145px]]<span style="font-size:8pt"><br>[[Philips CD-i]]</span>
|''[[Super Mario's Wacky Worlds]]'' is a canceled [[Philips CD-i]] game developed by [[NovaLogic]]. It was intended to follow-up on ''[[Super Mario World]]'' after a [[Nintendo]] sales executive suggested that the CD-i could play simple Nintendo games,<ref name=SMWW>[http://www.blackmoonproject.co.uk/statements/silas_warner.php Statement by Silas Warner - Programmer on Super Mario's Wacky Worlds]</ref> which is a result of [[Royal Philips Electronics|Philips]] acquiring the rights to several Nintendo characters for use on their platform. The game was to feature a game world mostly based on real-life [[Earth]] locations, with themed old and new enemies in the ''Super Mario World'' sprite style. Despite NovaLogic impressing Nintendo with their work-in-progress, it was canceled due to poor sales of the CD-i.<ref name=SMWW/>
|''[[Super Mario's Wacky Worlds]]'' is a canceled [[Philips CD-i]] game developed by [[NovaLogic]]. It was intended to follow-up on ''[[Super Mario World]]'' after a [[Nintendo]] sales executive suggested that the CD-i could play simple Nintendo games,<ref name=SMWW>{{cite|author=Warner, Silas|url=www.blackmoonproject.co.uk/statements/silas_warner.php|title=Statement by Silas Warner - Programmer on Super Mario's Wacky Worlds|publisher=The Black Moon Project|accessdate=May 6, 2024}}</ref> which is a result of [[Royal Philips Electronics|Philips]] acquiring the rights to several Nintendo characters for use on their platform. The game was to feature a game world mostly based on real-life [[Earth]] locations, with themed old and new enemies in the ''Super Mario World'' sprite style. Despite NovaLogic impressing Nintendo with their work-in-progress, it was canceled due to poor sales of the CD-i.<ref name=SMWW/>
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!colspan="2"style="font-size:125%;text-align:left"|''VB Mario Land''
!colspan="2"style="font-size:125%;text-align:left"|''VB Mario Land''
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|align="center"|[[File:VBMario.png|145x145px]]<span style="font-size:8pt"><br>[[Virtual Boy]]</span>
|align="center"|[[File:VBMario.png|145x145px]]<span style="font-size:8pt"><br>[[Virtual Boy]]</span>
|''[[VB Mario Land]]'', also known as ''Mario Adventure''<ref>[[Media:Big N Magazine (Germany) VB.jpg|Big N magazine (Germany), July-August 2000, pg. 19]]</ref>, is a canceled [[Virtual Boy]] game which was revealed at the Winter Consumer Electronics Show in early 1995.<ref>[[Media:Nintendo Power - March 95.jpg|Nintendo Power issue #70, March 1995, pg. 29]]</ref> A [[Wario]]-like object can be seen in one of the released screenshots, so it is thought to be an unproduced follow-up to ''[[Super Mario Land 2: 6 Golden Coins]]''. The game was to use two-dimensional side-scrolling elements, as well as the use of three-dimensional movement between the background and foreground of the stage. Its three-dimensional ''[[Mario Bros. (game)|Mario Bros.]]''-style mini-game was repurposed as ''[[Mario Clash]]''.<ref>[[Media:Official Nintendo Magazine - VB Mario Land.jpg|Official Nintendo Magazine (Great Britain) January 2010, pg. 62]]</ref>
|''[[VB Mario Land]]'', also known as ''Mario Adventure''<ref>{{cite|title=Big N magazine|language=German|page=[[Media:Big N Magazine (Germany) VB.jpg|19]]|date=July-August 2000}}</ref>, is a canceled [[Virtual Boy]] game which was revealed at the Winter Consumer Electronics Show in early 1995.<ref>{{cite|title=''Nintendo Power'' Volume 70|date=March 1995|publisher=Nintendo of America|language=American English|page=[[Media:Nintendo Power - March 95.jpg|29]]}}</ref> A [[Wario]]-like object can be seen in one of the released screenshots, so it is thought to be an unproduced follow-up to ''[[Super Mario Land 2: 6 Golden Coins]]''. The game was to use two-dimensional side-scrolling elements, as well as the use of three-dimensional movement between the background and foreground of the stage. Its three-dimensional ''[[Mario Bros. (game)|Mario Bros.]]''-style mini-game was repurposed as ''[[Mario Clash]]''.<ref>{{cite|page=[[Media:Official Nintendo Magazine - VB Mario Land.jpg|62]]|title=''Official Nintendo Magazine'' (UK) Issue #51|language=British English|date=January 2010}}</ref>
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!colspan="2"style="font-size:125%;text-align:left"|''Super Mario 64 2''
!colspan="2"style="font-size:125%;text-align:left"|''Super Mario 64 2''
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|align="center"|[[File:Nocoverart.png|145x145px]]<span style="font-size:8pt"><br>[[Nintendo 64DD]]</span>
|align="center"|[[File:Nocoverart.png|145x145px]]<span style="font-size:8pt"><br>[[Nintendo 64DD]]</span>
|''[[Super Mario 64 2]]'', the direct sequel to ''[[Super Mario 64]]'', is a canceled [[Nintendo 64DD]] game. [[Luigi]]<ref>[http://ign64.ign.com/objects/001/001960.html Info on Luigi's appearance]</ref> and a rideable [[Yoshi]]<ref>Owsen, Dan (January 1998). [[Nintendo Power]] volume 104, "Insider Collector's Edition". [[Media:Nintendo Power NSider Collector's Edition Volume 104 Page 16.png|Page 16]]</ref> were set to appear, which were ideas unused during the creation of the original game.<ref name>"[http://shmuplations.com/mario64/ Super Mario 64 – 1996 Developer Interviews originally featured in the official strategy guides]" ''shmuplations.com''. Retrieved September 10, 2018.</ref> [[Shigeru Miyamoto]] has stated in 1999 that the game's actual development only got as far as a two player demo level featuring [[Mario]] and Luigi.<ref>[http://everything2.com/index.pl?node_id=1326369 Multiplayer information]</ref> An unreleased port of ''Super Mario 64'' to the 64DD demoed at Space World 1996, known as ''Super Mario 64 Disk Version'', may be related.<ref>https://gamingafterhours.com/2014/06/24/super-mario-64dd-version-discovered-in-japan/</ref>
|''[[Super Mario 64 2]]'', the direct sequel to ''[[Super Mario 64]]'', is a canceled [[Nintendo 64DD]] game. [[Luigi]]<ref>{{cite|archive=web.archive.org/web/20020803152635/http://ign64.ign.com/objects/001/001960.html|title=''Super Mario 64 II video game''|publisher=IGN|language=American English}}</ref> and a rideable [[Yoshi]]<ref>{{cite|author=Owsen, Dan|date=January 1998|title=''[[Nintendo Power]]'' volume 104, "Insider Collector's Edition"|page=[[Media:Nintendo Power NSider Collector's Edition Volume 104 Page 16.png|16]]|language=American English|publisher=Nintendo of America}}</ref> were set to appear, which were ideas unused during the creation of the original game.<ref name>{{cite|url=shmuplations.com/mario64|title=Super Mario 64 – 1996 Developer Interviews originally featured in the official strategy guides|publisher=shmuplations.com|accessdate=September 10, 2018}}</ref> [[Shigeru Miyamoto]] has stated in 1999 that the game's actual development only got as far as a two player demo level featuring [[Mario]] and Luigi.<ref>{{cite|author=Servo5678|date=July 3, 2002|language=English|url=everything2.com/index.pl?node_id=1326369|title=Super Mario 64 2|publisher=Everything2}}</ref>{{better source}} An unreleased port of ''Super Mario 64'' to the 64DD demoed at Space World 1996, known as ''Super Mario 64 Disk Version'', may be related.<ref>{{cite|url=gamingafterhours.com/2014/06/24/super-mario-64dd-version-discovered-in-japan|title=Super Mario 64DD Version Discovered in Japan|publisher=Gaming After Hours|date=June 24, 2014|author=Kim, Byungsuk}}</ref>
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!colspan="4"style="font-size:125%;text-align:left"|Mario
!colspan="4"style="font-size:125%;text-align:left"|Mario
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|align="center"|[[File:SMBW Mario Jump.png|145x145px]]<span style="font-size:8pt"><br>
|align="center"|[[File:MvDK NS Mario.png|145x145px]]<span style="font-size:8pt"><br>
|[[Mario]] is the main protagonist in his titular series of games. Mario is the star of the largest game franchise Nintendo has published. Many characters have fought alongside Mario in his adventures in platformers and RPGs, but many have also fought against him during those times. Mario has gone through many physical changes, from his original 8-bit appearance, to his current 128-bit appearance. Mario commonly rescues Princess Peach, as well as several others, such as [[Toad (species)|Toad]]s, as his adventures continue. Mario has even been accepting enough to team up at times with his greatest foe, Bowser.
|[[Mario]] is the main protagonist in his titular series of games. Mario is the star of the largest game franchise Nintendo has published. Many characters have fought alongside Mario in his adventures in platformers and RPGs, but many have also fought against him during those times. Mario has gone through many physical changes, from his original 8-bit appearance, to his current 128-bit appearance. Mario commonly rescues Princess Peach, as well as several others, such as [[Toad (species)|Toad]]s, as his adventures continue. Mario has even been accepting enough to team up at times with his greatest foe, Bowser.
|<center>''[[Donkey Kong (game)|Donkey Kong]]''</center>
|<center>''[[Donkey Kong (game)|Donkey Kong]]''</center>
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|The [[kings]] are the rulers of seven kingdoms in ''[[Super Mario Bros. 3]]'', were each was turned into a different creature by the [[Koopalings]].
|The [[kings]] are the rulers of seven kingdoms in ''[[Super Mario Bros. 3]]'', were each was turned into a different creature by the [[Koopalings]].
|<center>''[[Super Mario Bros. 3]]''</center>
|<center>''[[Super Mario Bros. 3]]''</center>
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!colspan="3"style="font-size:125%;text-align:left"|Lakitu Bros.
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|align="center"|[[File:LakituSM64.png|145x145px]]<span style="font-size:8pt"><br>
|The [[Lakitu Bros.]] are a pair of cameraman [[Lakitu]]s that monitor Mario's progress throughout ''[[Super Mario 64]]''. One of them acts as the camera throughout the game and is thus never directly seen aside from areas in mirrors, and the other appears in the opening and gives information at the start of certain courses.
|<center>''[[Super Mario 64]]''</center>
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!colspan="3"style="font-size:125%;text-align:left"|Hoot
!colspan="3"style="font-size:125%;text-align:left"|Hoot
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|align="center"|[[File:HoottheOwlSM64.png|145x145px]]<span style="font-size:8pt"><br>
|align="center"|[[File:SM64 Asset Model Hoot.png|145x145px]]<span style="font-size:8pt"><br>
|[[Hoot]] is a friendly owl from [[Whomp's Fortress]] in the game ''[[Super Mario 64]]''. If Mario wakes him up, he will allow Mario to grab his feet to get a lift. In [[Super Mario 64 DS|the remake]], he also appears in all missions of [[Cool, Cool Mountain]], and later missions of [[Snowman's Land]], [[Tiny-Huge Island]], and [[Tall, Tall Mountain]].
|[[Hoot]] is a friendly owl from [[Whomp's Fortress]] in the game ''[[Super Mario 64]]''. If Mario wakes him up, he will allow Mario to grab his feet to get a lift. In [[Super Mario 64 DS|the remake]], he also appears in all missions of [[Cool, Cool Mountain]], and later missions of [[Snowman's Land]], [[Tiny-Huge Island]], and [[Tall, Tall Mountain]].
|<center>''[[Super Mario 64]]''</center>
|<center>''[[Super Mario 64]]''</center>
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!colspan="3"style="font-size:125%;text-align:left"|Dorrie
!colspan="3"style="font-size:125%;text-align:left"|Dorrie
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|align="center"|[[File:NSMBDorrie.PNG|145x145px]]<span style="font-size:8pt"><br>
|align="center"|[[File:SMODorrieModel.png|145x145px]]<span style="font-size:8pt"><br>
|[[Dorrie]] is a large blue plesiosaur-like creature found in [[Hazy Maze Cave]] in ''[[Super Mario 64]]''. He later appears in [[World 4 (New Super Mario Bros.)|World 4]] of ''[[New Super Mario Bros.]]'' In both games, ground pounding of his back will cause him to lower his head for Mario to climb upon; in the latter, he also briefly gains speed.
|[[Dorrie]] is a large blue plesiosaur-like creature found in [[Hazy Maze Cave]] in ''[[Super Mario 64]]''. He later appears in [[World 4 (New Super Mario Bros.)|World 4]] of ''[[New Super Mario Bros.]]'' In both games, ground pounding of his back will cause him to lower his head for Mario to climb upon; in the latter, he also briefly gains speed.
|<center>''[[Super Mario 64]]''</center>
|<center>''[[Super Mario 64]]''</center>
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!colspan="3"style="font-size:125%;text-align:left"|Baby Luma
!colspan="3"style="font-size:125%;text-align:left"|Baby Luma
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|align="center"|[[File:SMG Luma.jpg|145x145px]]<span style="font-size:8pt"><br>
|align="center"|[[File:SMG2 Artwork Baby Luma.png|145x145px]]<span style="font-size:8pt"><br>
|[[Baby Luma]] is Mario's main companion during the events of ''[[Super Mario Galaxy]]'' and its sequel ''[[Super Mario Galaxy 2]]''. It differentiates from [[Luma|its brethren]] due to its unique beige coloration.
|[[Baby Luma]] is Mario's main companion during the events of ''[[Super Mario Galaxy]]'' and its sequel ''[[Super Mario Galaxy 2]]''. It differentiates from [[Luma|its brethren]] due to its unique beige coloration.
|<center>''[[Super Mario Galaxy]]''</center>
|<center>''[[Super Mario Galaxy]]''</center>
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!colspan="3"style="font-size:125%;text-align:left"|Lubba
!colspan="3"style="font-size:125%;text-align:left"|Lubba
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|align="center"|[[File:SSBU Lubba Spirit.png|145x145px]]<span style="font-size:8pt"><br>
|align="center"|[[File:SMG2 Artwork Lubba.png|145x145px]]<span style="font-size:8pt"><br>
|[[Lubba]] is a pudgy purple Luma and the head honcho of the Lumas in ''[[Super Mario Galaxy 2]]''.
|[[Lubba]] is a pudgy purple Luma and the head honcho of the Lumas in ''[[Super Mario Galaxy 2]]''.
|<center>''[[Super Mario Galaxy 2]]''</center>
|<center>''[[Super Mario Galaxy 2]]''</center>
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!colspan="3"style="font-size:125%;text-align:left"|Co-Star Luma
!colspan="3"style="font-size:125%;text-align:left"|Co-Star Luma
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|align="center"|[[File:SMG2 Co Star Luma Artwork.png|145x145px]]<span style="font-size:8pt"><br>
|align="center"|[[File:SMG2 Artwork Co-Star Luma.png|145x145px]]<span style="font-size:8pt"><br>
|The [[Co-Star Luma]] is an orange [[Luma]] that can be controlled by a second player in ''[[Super Mario Galaxy 2]]'' when in Co-Star Mode. However, its movement is normally limited to following Mario, although it is capable of immobilizing enemies and picking up items from afar.
|The [[Co-Star Luma]] is an orange [[Luma]] that can be controlled by a second player in ''[[Super Mario Galaxy 2]]'' when in Co-Star Mode. However, its movement is normally limited to following Mario, although it is capable of immobilizing enemies and picking up items from afar.
|<center>''[[Super Mario Galaxy 2]]''</center>
|<center>''[[Super Mario Galaxy 2]]''</center>
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!colspan="3"style="font-size:125%;text-align:left"|Jaxi
!colspan="3"style="font-size:125%;text-align:left"|Jaxi
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|align="center"|[[File:SMO Mario Riding Jaxi Screenshot.jpg|145x145px]]<span style="font-size:8pt"><br>
|align="center"|[[File:SMO Artwork Jaxi.png|145x145px]]<span style="font-size:8pt"><br>
|[[Jaxi]] is a living statue resembling both a lion and a jaguar that Mario can ride in ''[[Super Mario Odyssey]]''. It destroys any breakable objects it touches, and defeats small enemies in the same way.
|[[Jaxi]] is a living statue resembling both a lion and a jaguar that Mario can ride in ''[[Super Mario Odyssey]]''. It destroys any breakable objects it touches, and defeats small enemies in the same way.
|<center>''[[Super Mario Odyssey]]''</center>
|<center>''[[Super Mario Odyssey]]''</center>
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|align="center"|[[File:SMBW Bowser Artwork.png|160px]]<span style="font-size:8pt"><br>
|align="center"|[[File:SMBW Bowser Artwork.png|160px]]<span style="font-size:8pt"><br>
|[[Bowser]] is the main antagonist throughout the ''Super Mario'' series, first appearing in ''[[Super Mario Bros.]]''. He is the King of all Koopas, and is found to be the final boss in almost all platformers. Commanding the [[Koopa Troop]], Bowser sets to conquer the [[Mushroom Kingdom]] by kidnapping its rightful ruler, [[Princess Peach]] and holding her captive on his heavily guarded [[Bowser's Castle|castle]]. He deploys a countless amount of minions to stop anyone that oppose him. Mario and Luigi have to traverse his castle in order to reach the final confrontation against Bowser.
|[[Bowser]] is the main antagonist throughout the ''Super Mario'' series, first appearing in ''[[Super Mario Bros.]]'' He is the King of all Koopas, and is found to be the final boss in almost all platformers. Commanding the [[Koopa Troop]], Bowser sets to conquer the [[Mushroom Kingdom]] by kidnapping its rightful ruler, [[Princess Peach]] and holding her captive on his heavily guarded [[Bowser's Castle|castle]]. He deploys a countless amount of minions to stop anyone that oppose him. Mario and Luigi have to traverse his castle in order to reach the final confrontation against Bowser.
|<center>''[[Super Mario Bros.]]''</center>
|<center>''[[Super Mario Bros.]]''</center>
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|align="center"|[[File:Tatanga in Pagosu.png|145x145px]]<span style="font-size:8pt"><br>
|align="center"|[[File:Tatanga in Pagosu.png|145x145px]]<span style="font-size:8pt"><br>
|[[Tatanga]] is the main antagonist in ''[[Super Mario Land]]''. Tatanga invaded the kingdom of Sarasaland with the intention of conquering it, he brainwashed its inhabitants to do his bidding and captured Princess Daisy to marry her. Using the Sky Pop, Mario eventually takes down Tatanga on the skies of the [[Chai Kingdom]] and finally rescues Princess Daisy. Tatanga comes back in ''Super Mario Land 2: 6 Golden Coins'' to serve as the boss of the [[Space Zone]], where he has been entrusted by Wario with one of the 6 Golden Coins, so Mario has to battle him once more to retrieve it.
|[[Tatanga]] is the main antagonist and final boss in ''[[Super Mario Land]]''. Tatanga invaded the kingdom of Sarasaland with the intention of conquering it, he brainwashed its inhabitants to do his bidding and captured Princess Daisy to marry her. Using the Sky Pop, Mario eventually takes down Tatanga on the skies of the [[Chai Kingdom]] and finally rescues Princess Daisy. Tatanga comes back in ''Super Mario Land 2: 6 Golden Coins'' to serve as the boss of the [[Space Zone]], where he has been entrusted by Wario with one of the 6 Golden Coins, so Mario has to battle him once more to retrieve it.
|<center>''[[Super Mario Land]]''</center>
|<center>''[[Super Mario Land]]''</center>
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|align="center"|[[File:Wario SML2 artwork.jpg|145x145px]]<span style="font-size:8pt"><br>
|align="center"|[[File:Wario SML2 artwork.jpg|145x145px]]<span style="font-size:8pt"><br>
|[[Wario]] made his debut on ''Super Mario Land 2: 6 Golden Coins'' as the main antagonist. It is explained by Mario that [[Wario#Relationships|Wario has always been jealous of his popularity since they were kids]] and has tried to steal his [[Mario's Castle|castle]] several times. Wario was able to succeed when Mario was away to free Sarasaland from Tatanga's invasion. To prevent Mario from entering the castle, Wario scattered the 6 Golden Coins all over [[Mario Land (Super Mario Land 2: 6 Golden Coins)|Mario Land]] and now are guarded by his underlings. Mario eventually recovers all the Golden Coins, enters his castle and confronts Wario in the throne room. Wario engages Mario in battle using several power-ups but despite his best efforts, he is ultimately defeated and flees. Wario would set to appear in other titles in the series, including many ''Super Mario'' spin-offs and even star his own [[Wario (franchise)|series]].
|[[Wario]] made his debut on ''Super Mario Land 2: 6 Golden Coins'' as the main antagonist and final boss. It is explained by Mario that [[Wario#Relationships|Wario has always been jealous of his popularity since they were kids]] and has tried to steal his [[Mario's Castle|castle]] several times. Wario was able to succeed when Mario was away to free Sarasaland from Tatanga's invasion. To prevent Mario from entering the castle, Wario scattered the 6 Golden Coins all over [[Mario Land (Super Mario Land 2: 6 Golden Coins)|Mario Land]] and now are guarded by his underlings. Mario eventually recovers all the Golden Coins, enters his castle and confronts Wario in the throne room. Wario engages Mario in battle using several power-ups but despite his best efforts, he is ultimately defeated and flees. Wario would set to appear in other titles in the series, including many ''Super Mario'' spin-offs and even star his own [[Wario (franchise)|series]].
|<center>''[[Super Mario Land 2: 6 Golden Coins]]''</center>
|<center>''[[Super Mario Land 2: 6 Golden Coins]]''</center>
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|align="center"|[[File:Dry Bowser Artwork.png|145x145px]]<span style="font-size:8pt"><br>
|align="center"|[[File:Dry Bowser Artwork.png|145x145px]]<span style="font-size:8pt"><br>
|[[Dry Bowser]] is the undead and skeletal version of [[Bowser]]. He made his debut in ''[[New Super Mario Bros.]]'', where he came about as the result of Mario defeating Bowser by dropping him into lava at the end of ''[[New Super Mario Bros.]]''{{'}}s first [[Castle|castle]]. However, both in ''[[New Super Mario Bros. 2]]'' and ''[[Super Mario 3D Land]]'', Dry Bowser appears even though Bowser isn't turned into a skeleton when he falls into the lava at the end of the final boss battles.<ref>GameXplain (August 17, 2012). [https://www.youtube.com/watch?v=lNizPGKg3yI New Super Mario Bros 2: Ending & Credits (Spoilers!)]. ''Youtube''. Retrieved April 22, 2016).</ref><ref>❤Sunny❤ (February 17, 2016). [https://www.youtube.com/watch?v=TDQy2kAT6RE Super Mario 3D Land - Final Boss Battle & Ending]. ''Youtube''. Retrieved April22, 2016.</ref>
|[[Dry Bowser]] is the undead and skeletal version of [[Bowser]]. He made his debut in ''[[New Super Mario Bros.]]'', where he came about as the result of Mario defeating Bowser by dropping him into lava at the end of ''[[New Super Mario Bros.]]''{{'}}s first [[castle]]. However, both in ''[[New Super Mario Bros. 2]]'' and ''[[Super Mario 3D Land]]'', Dry Bowser appears even though Bowser isn't turned into a skeleton when he falls into the lava at the end of the final boss battles.<ref>{{cite|author=GameXplain|date=August 17, 2012|url=www.youtube.com/watch?v=lNizPGKg3yI|title=New Super Mario Bros 2: Ending & Credits (Spoilers!)|publisher=YouTube|accessdate=April 22, 2016}}</ref><ref>{{cite|author=❤Sunny❤|date=February 17, 2016|url=www.youtube.com/watch?v=TDQy2kAT6RE|title=Super Mario 3D Land - Final Boss Battle & Ending|publisher=YouTube|accessdate=April 22, 2016}}</ref>
|<center>''[[New Super Mario Bros.]]''</center>
|<center>''[[New Super Mario Bros.]]''</center>
|}
|}
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|align="center"|[[File:MPSR King Bob-omb.png|145x145px]]<span style="font-size:8pt"><br>
|align="center"|[[File:MPSR King Bob-omb.png|145x145px]]<span style="font-size:8pt"><br>
|[[King Bob-omb]], formerly Big Bob-omb, is a large [[Bob-omb]] with a crown, mustache, and no key. He first appeared in ''[[Super Mario 64]]'', where he is the first boss. He is fought twice in [[Super Mario 64 DS|the remake]], and has appeared semi-frequently in spinoffs.
|[[King Bob-omb]], formerly Big Bob-omb, is a large [[Bob-omb]] with a crown, mustache, and no key. He first appeared in ''[[Super Mario 64]]'', where he is the first boss. He is fought twice in [[Super Mario 64 DS|the remake]], and has appeared semi-frequently in spinoffs.
|<center>''[[Super Mario 64]]''</center>
|-
!colspan="3"style="font-size:125%;text-align:left"|Whomp King
|-
|align="center"|[[File:King Whomp.png|145x145px]]<span style="font-size:8pt"><br>
|The Whomp King is a large crowned [[Whomp]] who debuted in ''[[Super Mario 64]]'', where he is the boss of [[Whomp's Fortress]]. He reprises his role in the [[Super Mario 64 DS|remake]] and returns in ''[[Super Mario Galaxy 2]]'' as the boss of [[Throwback Galaxy]].
|<center>''[[Super Mario 64]]''</center>
|<center>''[[Super Mario 64]]''</center>
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|-
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|[[Petey Piranha]] is mutant [[Piranha Plant]] from ''[[Super Mario Sunshine]]''. He appeared twice in that game, once in ''[[New Super Mario Bros.]]'', and appears semi-regularly in spinoffs. He can fly and spit muddy [[goop]], among other things. His head is similar to that of [[Dino Piranha]], [[Dino Piranha|Fiery Dino Piranha]], and [[Peewee Piranha]] from later games.
|[[Petey Piranha]] is mutant [[Piranha Plant]] from ''[[Super Mario Sunshine]]''. He appeared twice in that game, once in ''[[New Super Mario Bros.]]'', and appears semi-regularly in spinoffs. He can fly and spit muddy [[goop]], among other things. His head is similar to that of [[Dino Piranha]], [[Dino Piranha|Fiery Dino Piranha]], and [[Peewee Piranha]] from later games.
|<center>''[[Super Mario Sunshine]]''</center>
|<center>''[[Super Mario Sunshine]]''</center>
|-
!colspan="3"style="font-size:125%;text-align:left"|King Boo
|-
|align="center"|[[File:Mario Party Star Rush King Boo.png|145x145px]]<span style="font-size:8pt"><br>
|[[King Boo]] is a large, crowned [[Boo]] who debuted in ''[[Luigi's Mansion]]'' as the main antagonist and Luigi's arch-nemesis. Since then, he would make frequent appearances in spinoffs and eventually make his ''Super Mario'' series debut in ''[[Super Mario 64 DS]]'' (under the name Big Boo), where he appears as the boss Mario must defeat in order to free Luigi. He would not make his second mainstream appearance until ''[[Super Mario Bros. Wonder]]'', where he appears during certain [[Wonder Effect]]s.
|<center>''[[Luigi's Mansion]]''</center>
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|Cosmic Mario and Cosmic Clones
!colspan="3"style="font-size:125%;text-align:left"|Cosmic Mario and Cosmic Clones
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|align="center"|[[File:SMBWPoplin.png|145x145px]]<span style="font-size:8pt"><br>
|align="center"|[[File:SMBWPoplin.png|145x145px]]<span style="font-size:8pt"><br>
|[[Poplin]]s are inhabitants of the [[Flower Kingdom]] in ''[[Super Mario Bros. Wonder]]''. Several of them gift [[Wonder Seed]]s to the heroes, while others operate [[Poplin Shop|shops]].
|[[Poplin]]s are inhabitants of the [[Flower Kingdom]] in ''[[Super Mario Bros. Wonder]]''. Several of them gift [[Wonder Seed]]s to the heroes, while others operate [[Poplin Shop|shops]].
|<center>''[[Super Mario Bros. Wonder]]''</center>
|-
!colspan="3"style="font-size:125%;text-align:left"|Talking Flowers
|-
|align="center"|[[file:ArtworkTalkingflowerSMBW.png|145x145px]]<span style="font-size:8pt"><br>
|[[Talking Flower]]s are inhabitants of the [[Flower Kingdom]] in ''[[Super Mario Bros. Wonder]]''. They are small flowers that talk to the player when approached. The messages they say are small reactions to what is currently ongoing in the level, which may serve as hints.
|<center>''[[Super Mario Bros. Wonder]]''</center>
|<center>''[[Super Mario Bros. Wonder]]''</center>
|}
|}
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*[[Bill Blaster Turret]]
*[[Bill Blaster Turret]]
*[[Bull's-Eye Blaster]]
*[[Bull's-Eye Blaster]]
*[[Torpedo Base]]
*[[Torpedo Base (Targeting Ted)|Torpedo Base]]
*[[Torpedo Base (Targeting Ted)]]
*[[Torpedo tube]]
|-
|-
!colspan="4"style="font-size:125%;text-align:left"|Lava Bubble
!colspan="4"style="font-size:125%;text-align:left"|Lava Bubble
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|<center>''[[Super Mario Bros. 2]]''</center>
|<center>''[[Super Mario Bros. 2]]''</center>
|
|
*[[Chuck-Ya]]
*[[Chuckya]]
*[[Kab-omb]]
*[[Kab-omb]]
*[[Mega Bob-omb]]
*[[Mega Bob-omb]]
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*[[Gold Chomp]]
*[[Gold Chomp]]
*[[Homing Chomp]]
*[[Homing Chomp]]
*[[Mini Chomp]]
*[[Small Chomp]]
*[[Splorch]]
*[[Splorch]]
|-
|-
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*[[Rocto]]
*[[Rocto]]
|-
|-
!colspan="4"style="font-size:125%;text-align:left"|Ring Beamer
!colspan="4"style="font-size:125%;text-align:left"|Pulse Beam
|-
|-
|align="center"|[[File:SpikedStunnerRobot.png|145x145px]]<span style="font-size:8pt"><br>
|align="center"|[[File:SpikedStunnerRobot.png|145x145px]]<span style="font-size:8pt"><br>
|[[Ring Beamer]]s are round laser-using robots, which come in numerous varieties.
|[[Pulse Beam]]s are round laser-using robots, which come in numerous varieties.
|<center>''[[Super Mario Galaxy]]''</center>
|<center>''[[Super Mario Galaxy]]''</center>
|
|
*[[Ball Beamer]]
*[[Ball Beamer]]
*[[Eye Beamer]]
*[[Eye Beamer]]
*[[Pulse Beam]]
*[[Ring Burner]]
*[[Ring Burner]]
*[[Sentry Beam]]
*[[Sentry Beam]]
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