User:Dorsal Axe/Sandbox: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
No edit summary
(One intermediate revision by the same user not shown)
Line 1: Line 1:
<!--[[File:Nocoverart.png|50px|center|class=notpageimage]]-->
<pre>
{| class="infobox-wide" style="background:#cfeeff; border-color:aliceblue; width: 400px; table-layout: fixed; text-align: center"
{{User:Dorsal Axe/Sandbox/Mushroom
| colspan=6 style="text-align: center; background:#0000CC; color:white" | '''''{{color-link|Paper Mario: The Thousand-Year Door|white}}'' enemy'''
| name    =
|-
| altname  =  
| colspan=2 style="width:133px; background:#74a5ed;" |  
| image    =  
{| style="margin: 2px auto; width: 95%; background:aliceblue;"|  
| role    =  
|-
| location =  
|{{{image|[[File:Beldam sprite PMTTYD.png|45px|center]]}}}
| hp = | attack = | defense =
|}
| level =  | exp =  | run =
| colspan=3 style="width:133px; background:#74a5ed; font-size:150%; color:white; <!--background:#0000CC-->"|'''{{color-link|{{{name|Beldam}}}|white|{{{altname|{{{name|Beldam (1)}}}}}}}}'''
| coins = | bonuscoins = | bonuschance =
| colspan=1 style="width:133px; background:#74a5ed; color: white;" | {{{role|Boss}}}
| sleep = | dizzy =  | confuse =  | tiny =  | immobilized =  | soft =  | burn =  | freeze =
|-
| fright =  | gale =  | ko = | cap =  
! colspan=6 style="text-align: center; background:#AADDFF;"|'''Location(s)'''
| move    =  | desc    =
|-
| move2    =  | desc2    =
| colspan=6 style="text-align: center; background:aliceblue;" | {{{location|[[Boggly Woods]]}}}
| move3    =  | desc3    =
|-
| move4    =  | desc4    =
! colspan=6 style="text-align: center; background:#AADDFF;"|'''Stats'''
| items    =  
|-
| badges  =
| style="text-align: left; background:aliceblue; border-bottom:3px solid #74A5ED;" | '''Level'''
| # = | log =
| style="background:aliceblue; border-bottom:3px solid #74A5ED;" | {{{lvl|26}}}
| tattle  =
| style="text-align: left; background:aliceblue; border-bottom:3px solid #74A5ED;" | '''{{nowrap|Star Points}}'''
}}
| style="background:aliceblue; border-bottom:3px solid #74A5ED;" | {{{exp|0}}}
</pre>
| style="text-align: left; background:aliceblue; border-bottom:3px solid #74A5ED;" | '''Coins'''
<div style="width: 100%; margin: 10px auto; display: flex; flex-wrap: wrap; flex-direction: columns; flex: 0 0 110px; justify-content: left; grid-gap: 4px; position: relative>
| style="background:aliceblue; border-bottom:3px solid #74A5ED;" | {{{coins|N/A}}}
{{User:Dorsal Axe/Sandbox/Mushroom
|-
| name    = Goomba
| style="text-align: left; background:aliceblue;" | '''{{nowrap|Max HP}}'''
| altname  = Goomba
| style="background:aliceblue;" | {{{hp|9}}}
| image    = [[File:Goomba sprite PMTTYD.png|45px|center]]
| style="text-align: left; background:aliceblue;" | '''Attack'''
| role    = Common
| style="background:aliceblue;" | {{{atk|1}}}
| location = [[Rogueport Sewers]], [[Petal Meadows]], [[Glitz Pit]], [[Riverside Station]]
| style="text-align: left; background:aliceblue;" | '''Defense'''
| hp = 10 | attack  = 1
| style="background:aliceblue;" | {{{def|0}}}
| level = 7 | run = 70
|-
| mincoins = 0 | maxcoins = 1 | bonus = 60
! colspan=6 style="background:#AADDFF;"|'''Effect susceptibility'''
| sleepy  = 100 | dizzy = 100 | confuse = 100 | tiny = 100 | immobilized = 110 | soft = 100 | burn = 100 | freeze = 100
|-
| fright = 110 | gale = 100 | ko = 150
| style="text-align: left; background:aliceblue; border-bottom:3px solid #74A5ED;" | '''Sleep'''
| move    = Headbonk | desc    = 1 damage
| style="background:aliceblue; border-bottom:3px solid #74A5ED;" | {{{sleep|70%}}}
| items  = <!--[[Dried Shroom]], [[Tasty Tonic]] (drop only), [[Fire Flower]],<br>[[Sleepy Sheep]], [[Mini Mr. Mini]] (drop only)-->[[File:Dried Shroom TTYD.png|25px|link=Dried Shroom]] [[File:Tasty Tonic TTYD.png|25px|link=Tasty Tonic]] [[File:Fire Flower TTYD.png|25px|link=Fire Flower]] [[File:Sleepy Sheep TTYD.png|25px|link=Sleepy Sheep]] [[File:Mini Mr Mini TTYD.png|25px|link=Mini Mr. Mini]]
| style="text-align: left; background:aliceblue; border-bottom:3px solid #74A5ED;" | '''Dizzy'''
| badges = <!--[[Close Call]], [[Close Call P]], [[Power Jump]] (drop only)--> [[File:Close Call TTYD.png|25px|link=Close Call (badge)]] [[File:Close Call P.png|25px|link=Close Call P]] [[File:Power Jump.png|25px|link=Power Jump]]
| style="background:aliceblue; border-bottom:3px solid #74A5ED;" | {{{dizzy|70%}}}
| # = 1 | log = The underling of underlings. No other distinguishing characteristics.
| style="text-align: left; background:aliceblue; border-bottom:3px solid #74A5ED;" | '''Confuse'''
| tattle  = That's a Goomba. Umm… Yeah, I'm one of those, in case you hadn't noticed. Ahem... It says here: "Goombas are underlings of underlings." …That is totally rude! Their maximum HP is 2. They have an Attack power of 1 and a Defense of 0.
| style="background:aliceblue; border-bottom:3px solid #74A5ED;" | {{{confuse|70%}}}
}}
|-
{{User:Dorsal Axe/Sandbox/Mushroom
| style="text-align: left; background:aliceblue; border-bottom:3px solid #74A5ED;" | '''Tiny'''
| name    = Dark Koopa
| style="background:aliceblue; border-bottom:3px solid #74A5ED;" | {{{tiny|80%}}}
| altname  = Dark Koopa
| style="text-align: left; background:aliceblue; border-bottom:3px solid #74A5ED;" | '''Stop'''
| image    = [[File:Purple Koopa troopa.png|45px]]
| style="background:aliceblue; border-bottom:3px solid #74A5ED;" | {{{stop|80%}}}
| role    = Common
| style="text-align: left; background:aliceblue; border-bottom:3px solid #74A5ED;" | '''Soft'''
| location = [[Pit of 100 Trials]]
| style="background:aliceblue; border-bottom:3px solid #74A5ED;" | {{{soft|95%}}}
| hp = 8 | attack = 4 | defense = 2
|-
| level = 16 | exp = 0 | run = 50
| style="text-align: left; background:aliceblue; border-bottom:3px solid #74A5ED;" | '''Burn'''
| coins = 1 | bonuscoins = 1 | bonuschance = 70 
| style="background:aliceblue; border-bottom:3px solid #74A5ED;" | {{{burn|100%}}}
| sleep = 75 | dizzy = 70 | confuse = 70 | tiny = 85 | immobilized = 80 | soft = 85 | burn = 100 | freeze = 70
| style="text-align: left; background:aliceblue; border-bottom:3px solid #74A5ED;" | '''Freeze'''
| fright = 75 | gale = 70 | ko = 70
| style="background:aliceblue; border-bottom:3px solid #74A5ED;" | {{{freeze|50%}}}
| move    = Shell Toss | desc    = 4 damage
| style="text-align: left; background:aliceblue; border-bottom:3px solid #74A5ED;" | '''Fright'''
| move2    = Flail      | desc2    = Has no effect
| style="background:aliceblue; border-bottom:3px solid #74A5ED;" | {{{fright|0%}}}
| move3    = Get Up    | desc3    = Recovers from being [[flipped]]
|-
| items    = <!--[[Super Shroom]], [[Maple Syrup]] (drop only), [[Ice Storm]], [[Courage Shell]], [[Mr. Softener]]--> [[File:Super Shroom TTYD.png|25px|link=Super Shroom]] [[File:Maple Syrup TTYD.png|25px|link=Maple Syrup]] [[File:Ice Storm TTYD.png|25px|link=Ice Storm]] [[File:Courage Shell TTYD.png|25px|link=Courage Shell]] [[File:Mr Softener TTYD.png|25px|link=Mr. Softener]]
| style="text-align: left; background:aliceblue;" | '''{{nowrap|Gale Force}}'''
| badges  = <!--[[Happy Heart]], [[Mega Rush P]], [[Heart Finder]] (drop only)--> [[File:Happy Heart.png|25px|link=Happy Heart]] [[File:Mega Rush P.png|25px|link=Mega Rush P]] [[File:Heart Finder.png|25px|link=Heart Finder]]
| style="background:aliceblue;" | {{{gale|0%}}}
| # = 16 | log = A Koopa Troopa that prefers dark places. It has a very hard shell but you can flip it by jumping on it.
| style="text-align: left; background:aliceblue;" | '''KO'''
| tattle  = That's a Dark Koopa. It lives in dark places that the light never reaches. Max HP is 8, Attack is 4, and Defense is 2. It's a bit tougher than a regular Koopa, so you won't be able to beat it easily. But, it DOES have the same weakness as a regular Koopa. Flip it over and it's helpless. Why do you think it needs sunglasses down here, anyway? What's the point?
| style="background:aliceblue;" | {{{ko|0%}}}
}}
| style="background:aliceblue;" |  
{{User:Dorsal Axe/Sandbox/Mushroom
| style="background:aliceblue;" |
| name    = Beldum
|-
| altname  = Beldum (1)
! colspan=6 style="background:#AADDFF;"|'''Moves'''
| image    = [[File:Beldam sprite PMTTYD.png|45px|center]]
|-
| role    = Boss
| colspan=2 style="background:aliceblue; border-bottom:3px solid #74A5ED;" | '''{{{move|Ice Punch}}}'''
| location = [[Boggly Woods]]
| colspan=4 style="text-align: left; background:aliceblue; border-bottom:3px solid #74A5ED;" | {{{desc|1 damage}}}
| hp = 9 | attack = 1
|-
| level = 26
| colspan=2 style="background:aliceblue; border-bottom:3px solid #74A5ED;" | '''{{{move2|Blizzard}}}'''
| sleep = 70 | dizzy = 70 | confuse = 70 | tiny = 80 | immobilized = 80 | soft = 95 | burn = 100 | freeze = 50
| colspan=4 style="text-align: left; background:aliceblue; border-bottom:3px solid #74A5ED;" | {{{desc2|2 damage to Mario and Partner, [[Piercing attack|Piercing]]}}}
| cap = 9
|-
| move  = Ice Punch | desc = 1 damage
| colspan=2 style="background:aliceblue; border-bottom:3px solid #74A5ED;" | '''{{{move3|Grow}}}'''
| move2 = Blizzard  | desc2 = 2 damage ([[Piercing attack|piercing]])
| colspan=4 style="text-align: left; background:aliceblue; border-bottom:3px solid #74A5ED;" | {{{desc3|Gives ally [[Huge]] status}}}
| move3 = Grow      | desc3 = Gives ally [[Huge]] status  
|-
| move4 = Shrink    | desc4 = Gives opponent [[Tiny]] status
| colspan=2 style="background:aliceblue;" | '''{{{move4|Shrink}}}'''
| items = <!--[[Necklace]]--> [[File:Necklace TTYD.png|25px|link=Necklace]]
| colspan=4 style="text-align: left; background:aliceblue" | {{{desc4|Gives Mario or Partner [[Tiny]] status}}}
| # = 121 | log = The eldest sister and leader of the Shadow Sirens, she uses magic to attack. Her personality stinks.
|-
| tattle = That's Beldam. She's the oldest sister, the leader of the Shadow Sirens. Max HP is 9, Attack is 1, and Defense is 0. But her blizzard attack has an Attack of 2. She can make her partners big and make us tiny, and attacks with weird magic. The worst thing about her is that sinister snicker. She sounds so totally evil! I mean, she's just the sort of person you want to avoid like the plague, y'know?
! colspan=6 style="background:#AADDFF;"|'''Item(s)'''
}}
|-
{{User:Dorsal Axe/Sandbox/Mushroom
| colspan=6 style="background:aliceblue;" | {{{items|[[Necklace (Paper Mario: The Thousand-Year Door)|Necklace]]}}}
| name    = Marilyn
|-
| altname  = Marilyn (1)
! colspan=6 style="background:#AADDFF;"|[[File:PMTTYD TattleLog.png|18px|link=]] '''[[Tattle Log]]''' {{{#|#121}}}
| image    = [[File:Marilyn.png|45px|center]]
|-
| role    = Boss
| colspan=6 style="text-align: left; background:aliceblue;" | {{{log|The eldest sister and leader of the Shadow Sirens, she uses magic to attack. Her personality stinks.}}}
| location = [[Boggly Woods]]
|-
| level = 26
! colspan=6 style="background:#AADDFF;"|[[File:PMTTYD Goombella Reading Artwork.png|18px|link=]] '''[[Goombella]]'s [[Tattle]]'''
| hp = 12 | attack = 2
|-
| sleep = 80 | dizzy = 80 | confuse = 80 | tiny = 80 | immobilized = 80 | soft = 95 | burn = 100 | freeze = 60
| colspan=6 style="text-align: left; background:aliceblue" | {{{tattle|That's Beldam. She's the oldest sister, the leader of the Shadow Sirens. Max HP is 9, Attack is 1, and Defense is 0. But her blizzard attack has an Attack of 2. She can make her partners big and make us tiny, and attacks with weird magic. The worst thing about her is that sinister snicker. She sounds so totally evil! I mean, she's just the sort of person you want to avoid like the plague, y'know?}}}
| cap = 9
|}
| move    = Clap Attack | desc    = 2 damage
 
| move2  = Charge      | desc2  = Raises Attack by 2
 
| move3  = Thunder    | desc3  = 2 damage ([[Piercing attack|piercing]])
 
| # = 122 | log = She's one of the Shadow Sirens, which makes her Beldam's younger sister. She has strong Attack power, so it might be best to defeat her first.
{{<noinclude>PMTTYD bestiary</noinclude><includeonly>PMTTYD enemy</includeonly>
| tattle  = That's Marilyn. She's a Shadow Siren, Beldam's younger sister. Max HP is 12, Attack is 2, and Defense is 0. She charges up her attacks occasionally. Says here she's the toughest of the sisters, so it might be best to defeat her first, huh? Other than that, she doesn't have any particularly outstanding characteristics.
|align={{{align|right}}}|name=Beldam
}}
|role=Boss
{{User:Dorsal Axe/Sandbox/Mushroom
|altname=Beldam (1)
| name     = Vivian
|image={{{image|[[File:PMTTYD Tattle Log - Beldam.png|180px]]}}}
| altname = Vivian
|hp=9
| image   = [[File:PMTTYD Vivian Sprite.png|45px|center]]
|atk=1
| role    = Boss
|def=0
| location = [[Boggly Woods]]
|items=[[Necklace (Paper Mario: The Thousand-Year Door)|Necklace]]
| level = 26
|moves=Ice Punch (1), Blizzard (2 to Mario and Partner, [[Piercing attack|Piercing]].), Grow (An ally gets "[[Huge]]" status.), Shrink (Mario or Partner gets "[[Tiny (status effect)|Tiny]]" status.)
| hp = 10 | attack  = 1
|location=[[Boggly Woods]]
| sleep  = 70 | dizzy = 70 | confuse = 70 | tiny = 80 | immobilized = 80 | soft = 95 | burn = 100 | freeze = 50
|lvl=26
| cap = 9
|exp=0
| move    = [[Shade Fist]] | desc    = 1 damage
|coins=N/A
| move2  = [[Fiery Jinx]] | desc2  = 1 damage ([[Piercing attack|piercing]])
|sleep=70%|stop=80%|dizzy=70%|confuse=70%|burn=100%|freeze=50%|tiny=80%|soft=95%|fright=0%|gale=0%|ko=0%
| # = 123 | log = One of the Shadow Sirens and Beldam's youngest sister. She's so cute, she's able to infatuate anyone.
|log=The eldest sister and leader of the Shadow Sirens, she uses magic to attack. Her personality stinks.
| tattle  = That's Vivian. She's the youngest of the three Shadow Sirens. Max HP is 10, Attack is 1, and Defense is 0. She doesn't seem all that noteworthy. Uh… She is kinda cute, I guess… She might even be cuter than I am… I guess… …Uh… What am I thinking?
|tattle=That's Beldam. She's the oldest sister, the leader of the Shadow Sirens. Max HP is 9, Attack is 1, and Defense is 0. But her blizzard attack has an Attack of 2. She can make her partners big and make us tiny, and attacks with weird magic. The worst thing about her is that sinister snicker. She sounds so totally evil! I mean, she's just the sort of person you want to avoid like the plague, y'know?
}}
|#=121
</div>
}}}}

Revision as of 17:07, May 3, 2024

{{User:Dorsal Axe/Sandbox/Mushroom
| name     = 
| altname  = 
| image    = 
| role     = 
| location = 
| hp = | attack = | defense = 
| level =  | exp =  | run =
| coins = | bonuscoins = | bonuschance = 
| sleep =  | dizzy =  | confuse =  | tiny =  | immobilized =  | soft =  | burn =  | freeze = 
| fright =  | gale =  | ko =  | cap = 
| move     =  | desc     = 
| move2    =  | desc2    = 
| move3    =  | desc3    = 
| move4    =  | desc4    = 
| items    = 
| badges   =
| # = | log = 
| tattle   = 
}}
Paper Mario: The Thousand-Year Door enemy
Goomba
The sprite of a Goomba from Paper Mario: The Thousand-Year Door.
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) HP 10
Icon representing the Attack stat in Paper Mario: The Thousand-Year Door (Nintendo Switch) Attack 1
Icon representing the Defense stat in Paper Mario: The Thousand-Year Door (Nintendo Switch) Defense 0
Location(s)
Rogueport Sewers, Petal Meadows, Glitz Pit, Riverside Station
Battle Stats
Icon representing Star Points condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) EXP Level 7 Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Base Coins 0
Icon representing Star Points condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) EXP Bonus 0 Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Coin Bonus 0
Icon representing the Run away action in Paper Mario: The Thousand-Year Door (Nintendo Switch) Flee Chance 70% Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Bonus Chance 0%
Move effectiveness
Ground enemy
Can be affected by all positions of attacks
Affected normally by all elemental attacks
Status susceptibility
Small icon for the Defense Down status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Def. Down 100% Small icon for the Tiny status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Tiny 100%
Small icon for the Burn status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Burned Immune Small icon for the Frozen status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Frozen Immune
Small icon for the Confused status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Confused Immune Small icon for the Dizzy status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Dizzy 100%
Small icon for the Immobilized status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Immobilized 110% Small icon for the Sleepy status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Sleepy 100%
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) OHKO Immune Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Fright Mask 110%
Flurrie's head from Paper Mario: The Thousand-Year Door (Nintendo Switch) Gale Force 100% Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Jump Limit 9999
Moves
Headbonk 1 damage
Item(s)
PMTTYD TattleLog.png Tattle Log
The underling of underlings. No other distinguishing characteristics.
Artwork of Goombella from Paper Mario: The Thousand-Year Door Goombella's Tattle
That's a Goomba. Umm… Yeah, I'm one of those, in case you hadn't noticed. Ahem... It says here: "Goombas are underlings of underlings." …That is totally rude! Their maximum HP is 2. They have an Attack power of 1 and a Defense of 0.
The logo's symbol for Nintendo GameCube GameCube #??? Logo of the Nintendo Switch Switch #???
Paper Mario: The Thousand-Year Door enemy
Dark Koopa
Purple Koopa troopa.png Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) HP 8
Icon representing the Attack stat in Paper Mario: The Thousand-Year Door (Nintendo Switch) Attack 4
Icon representing the Defense stat in Paper Mario: The Thousand-Year Door (Nintendo Switch) Defense 2
Location(s)
Pit of 100 Trials
Battle Stats
Icon representing Star Points condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) EXP Level 16 Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Base Coins 1
Icon representing Star Points condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) EXP Bonus 0 Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Coin Bonus 1
Icon representing the Run away action in Paper Mario: The Thousand-Year Door (Nintendo Switch) Flee Chance 50% Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Bonus Chance 70%
Move effectiveness
Ground enemy
Can be affected by all positions of attacks
Affected normally by all elemental attacks
Status susceptibility
Small icon for the Defense Down status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Def. Down 85% Small icon for the Tiny status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Tiny 85%
Small icon for the Burn status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Burned Immune Small icon for the Frozen status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Frozen Immune
Small icon for the Confused status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Confused Immune Small icon for the Dizzy status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Dizzy 70%
Small icon for the Immobilized status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Immobilized 80% Small icon for the Sleepy status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Sleepy Immune
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) OHKO Immune Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Fright Mask 75%
Flurrie's head from Paper Mario: The Thousand-Year Door (Nintendo Switch) Gale Force 70% Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Jump Limit 9999
Moves
Shell Toss 4 damage
Flail Has no effect
Get Up Recovers from being flipped
Item(s)
PMTTYD TattleLog.png Tattle Log
A Koopa Troopa that prefers dark places. It has a very hard shell but you can flip it by jumping on it.
Artwork of Goombella from Paper Mario: The Thousand-Year Door Goombella's Tattle
That's a Dark Koopa. It lives in dark places that the light never reaches. Max HP is 8, Attack is 4, and Defense is 2. It's a bit tougher than a regular Koopa, so you won't be able to beat it easily. But, it DOES have the same weakness as a regular Koopa. Flip it over and it's helpless. Why do you think it needs sunglasses down here, anyway? What's the point?
The logo's symbol for Nintendo GameCube GameCube #??? Logo of the Nintendo Switch Switch #???
Paper Mario: The Thousand-Year Door enemy
Beldum (1)
Beldam
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) HP 9
Icon representing the Attack stat in Paper Mario: The Thousand-Year Door (Nintendo Switch) Attack 1
Icon representing the Defense stat in Paper Mario: The Thousand-Year Door (Nintendo Switch) Defense 0
Location(s)
Boggly Woods
Battle Stats
Icon representing Star Points condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) EXP Level 26 Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Base Coins 0
Icon representing Star Points condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) EXP Bonus 0 Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Coin Bonus 0
Icon representing the Run away action in Paper Mario: The Thousand-Year Door (Nintendo Switch) Flee Chance 0% Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Bonus Chance 0%
Move effectiveness
Ground enemy
Can be affected by all positions of attacks
Affected normally by all elemental attacks
Status susceptibility
Small icon for the Defense Down status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Def. Down 95% Small icon for the Tiny status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Tiny 80%
Small icon for the Burn status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Burned Immune Small icon for the Frozen status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Frozen Immune
Small icon for the Confused status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Confused Immune Small icon for the Dizzy status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Dizzy 70%
Small icon for the Immobilized status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Immobilized 80% Small icon for the Sleepy status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Sleepy Immune
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) OHKO Immune Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Fright Mask Immune
Flurrie's head from Paper Mario: The Thousand-Year Door (Nintendo Switch) Gale Force Immune Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Jump Limit 9
Moves
Ice Punch 1 damage
Blizzard 2 damage (piercing)
Grow Gives ally Huge status
Shrink Gives opponent Tiny status
Item(s)
PMTTYD TattleLog.png Tattle Log
The eldest sister and leader of the Shadow Sirens, she uses magic to attack. Her personality stinks.
Artwork of Goombella from Paper Mario: The Thousand-Year Door Goombella's Tattle
That's Beldam. She's the oldest sister, the leader of the Shadow Sirens. Max HP is 9, Attack is 1, and Defense is 0. But her blizzard attack has an Attack of 2. She can make her partners big and make us tiny, and attacks with weird magic. The worst thing about her is that sinister snicker. She sounds so totally evil! I mean, she's just the sort of person you want to avoid like the plague, y'know?
The logo's symbol for Nintendo GameCube GameCube #??? Logo of the Nintendo Switch Switch #???
Paper Mario: The Thousand-Year Door enemy
Marilyn (1)
Marilyn from Paper Mario: The Thousand Year Door.
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) HP 12
Icon representing the Attack stat in Paper Mario: The Thousand-Year Door (Nintendo Switch) Attack 2
Icon representing the Defense stat in Paper Mario: The Thousand-Year Door (Nintendo Switch) Defense 0
Location(s)
Boggly Woods
Battle Stats
Icon representing Star Points condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) EXP Level 26 Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Base Coins 0
Icon representing Star Points condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) EXP Bonus 0 Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Coin Bonus 0
Icon representing the Run away action in Paper Mario: The Thousand-Year Door (Nintendo Switch) Flee Chance 0% Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Bonus Chance 0%
Move effectiveness
Ground enemy
Can be affected by all positions of attacks
Affected normally by all elemental attacks
Status susceptibility
Small icon for the Defense Down status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Def. Down 95% Small icon for the Tiny status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Tiny 80%
Small icon for the Burn status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Burned Immune Small icon for the Frozen status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Frozen Immune
Small icon for the Confused status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Confused Immune Small icon for the Dizzy status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Dizzy 80%
Small icon for the Immobilized status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Immobilized 80% Small icon for the Sleepy status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Sleepy Immune
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) OHKO Immune Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Fright Mask Immune
Flurrie's head from Paper Mario: The Thousand-Year Door (Nintendo Switch) Gale Force Immune Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Jump Limit 9
Moves
Clap Attack 2 damage
Charge Raises Attack by 2
Thunder 2 damage (piercing)
Item(s)
PMTTYD TattleLog.png Tattle Log
She's one of the Shadow Sirens, which makes her Beldam's younger sister. She has strong Attack power, so it might be best to defeat her first.
Artwork of Goombella from Paper Mario: The Thousand-Year Door Goombella's Tattle
That's Marilyn. She's a Shadow Siren, Beldam's younger sister. Max HP is 12, Attack is 2, and Defense is 0. She charges up her attacks occasionally. Says here she's the toughest of the sisters, so it might be best to defeat her first, huh? Other than that, she doesn't have any particularly outstanding characteristics.
The logo's symbol for Nintendo GameCube GameCube #??? Logo of the Nintendo Switch Switch #???
Paper Mario: The Thousand-Year Door enemy
Vivian
Vivian's idle sprite from Paper Mario: The Thousand-Year Door
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) HP 10
Icon representing the Attack stat in Paper Mario: The Thousand-Year Door (Nintendo Switch) Attack 1
Icon representing the Defense stat in Paper Mario: The Thousand-Year Door (Nintendo Switch) Defense 0
Location(s)
Boggly Woods
Battle Stats
Icon representing Star Points condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) EXP Level 26 Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Base Coins 0
Icon representing Star Points condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) EXP Bonus 0 Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Coin Bonus 0
Icon representing the Run away action in Paper Mario: The Thousand-Year Door (Nintendo Switch) Flee Chance 0% Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Bonus Chance 0%
Move effectiveness
Ground enemy
Can be affected by all positions of attacks
Affected normally by all elemental attacks
Status susceptibility
Small icon for the Defense Down status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Def. Down 95% Small icon for the Tiny status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Tiny 80%
Small icon for the Burn status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Burned Immune Small icon for the Frozen status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Frozen Immune
Small icon for the Confused status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Confused Immune Small icon for the Dizzy status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Dizzy 70%
Small icon for the Immobilized status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Immobilized 80% Small icon for the Sleepy status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Sleepy Immune
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) OHKO Immune Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Fright Mask Immune
Flurrie's head from Paper Mario: The Thousand-Year Door (Nintendo Switch) Gale Force Immune Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Jump Limit 9
Moves
Shade Fist 1 damage
Fiery Jinx 1 damage (piercing)
Item(s)
PMTTYD TattleLog.png Tattle Log
One of the Shadow Sirens and Beldam's youngest sister. She's so cute, she's able to infatuate anyone.
Artwork of Goombella from Paper Mario: The Thousand-Year Door Goombella's Tattle
That's Vivian. She's the youngest of the three Shadow Sirens. Max HP is 10, Attack is 1, and Defense is 0. She doesn't seem all that noteworthy. Uh… She is kinda cute, I guess… She might even be cuter than I am… I guess… …Uh… What am I thinking?
The logo's symbol for Nintendo GameCube GameCube #??? Logo of the Nintendo Switch Switch #???