Peril: Difference between revisions

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[[File:Peril.png|thumb|Mario in Peril status]]
[[File:Peril.png|thumb|Mario in Peril status]]
'''Peril''' is a status effect that appears in [[Paper Mario|the]] [[Paper Mario: The Thousand-Year Door|first]] [[Super Paper Mario|three]] [[Paper Mario (series)|''Paper Mario'' games]]. It occurs when [[Mario]] or any of his partners goes down to exactly 1 [[Heart Point|HP]], causing a bubble with the words "Peril" to begin flashing next to them. A high-pitched alarm like sound can also be heard, as an alert that the player should use a healing item. Certain [[badge]]s can only be used when Mario is in the Peril status.
'''Peril''' is a status effect that appears in [[Paper Mario|the]] [[Paper Mario: The Thousand-Year Door|first]] [[Super Paper Mario|three]] [[Paper Mario (series)|''Paper Mario'' games]]. It occurs when [[Mario]] or any of his partners goes down to exactly 1 [[Heart Point|HP]], causing a bubble with the words "Peril" to begin flashing next to them. A high-pitched alarm like sound can also be heard, as an alert that the player should use a healing item. Certain [[badge]]s can be used only when Mario is in the Peril status.
 
==Names in other languages==
{{foreign names
|Jap=キケン
|JapR=Kiken
|JapM=Danger
|ChiS=垂危
|ChiSR=Chuíwēi
|ChiSM=Dying
|Fre=Attention
|FreM=Warning
|Ita=SOS
|ItaM=SOS
|Spa=PELIGRO<br>Peligro<small> (''The Thousand-Year Door'' alert bubble)</small>
|SpaM=DANGER<br>Danger
}}
 
{{PM}}
{{PM}}
{{PMTTYD}}
{{PMTTYD}}
{{SPM}}
{{SPM}}
[[Category:Paper Mario Status Effects]]
[[Category:Paper Mario status effects]]
[[Category:Paper Mario: The Thousand-Year Door Status Effects]]
[[Category:Paper Mario: The Thousand-Year Door status effects]]
[[Category:Super Paper Mario Status Effects]]
[[Category:Super Paper Mario status effects]]
[[it:SOS]]
[[it:SOS]]
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