Ground Theme (Super Mario Bros.): Difference between revisions

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{{Theme infobox
|width=300
|composer=[[Koji Kondo]]
|image1=Ground Theme (Super Mario Bros.) sheet music.png
|image=[[File:Ground Theme (Super Mario Bros.) sheet music.png|250px]]<br>Sheet music for the introduction and A section
|caption1=Sheet music for the introduction and A section
|file=[[File:Ground Theme Main Motif.oga]]<br>Main motif of the theme played on a piano
|image2=Ground Theme Main Motif.oga
|key={{wp|C major}}
|caption2=Main motif of the theme played on a piano
|bpm=100
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|latest_appearance=[[Mario vs. Donkey Kong (Nintendo Switch)|''Mario vs. Donkey Kong'' (Nintendo Switch)]] ([[List of games by date#2024|2024]])
}}
}}
The "'''Ground Theme'''" or '''overworld theme''',<ref>[[Masahiro Sakurai]] (January 23, 2008). [https://www.smashbros.com/wii/en_us/music/music21.html "Super Mario Bros.: Ground Theme"]. ''Smash Bros. DOJO!!''. Retrieved July 30, 2019.</ref> also known as the '''''Super Mario Bros.'' theme''', is a recurring musical theme composed by [[Koji Kondo]], first appearing in [[World 1-1 (Super Mario Bros.)|World 1-1]] of ''[[Super Mario Bros.]]'' Set in the key of {{wp|C major}}, the theme uses a {{wp|Period (music)|periodic}} structure and {{wp|Calypso music|calypso}} rhythms and plays at an ''andante moderato'' tempo. The theme has become one of the most recognizable and iconic songs in the ''[[Mario (franchise)|Mario]]'' franchise, as well as the video game industry as a whole, having made numerous appearances in games and media associated with [[Mario]] or the franchise itself and been arranged many times by musicians and in symphonic concerts.<ref>Greening, Chris (December 30, 2012). [http://www.vgmonline.net/kojikondo/ Koji Kondo Profile]. ''Video Game Music Online''. Retrieved June 20, 2019.</ref><ref>Nutt, Christian (December 10, 2014). [https://www.gamasutra.com/view/news/231987/The_Mario_Maestro_speaks_Koji_Kondo_on_composing_classics.php The ''Mario'' Maestro speaks: Koji Kondo on composing classics]. ''Gamasutra''. Retrieved June 20, 2019.</ref>
The "'''Ground Theme'''"<ref name=History>''[[Super Mario History 1985-2010]]'' tracklist</ref> is a recurring musical theme composed by [[Koji Kondo]], first appearing in [[World 1-1 (Super Mario Bros.)|World 1-1]] of ''[[Super Mario Bros.]]'' Set in the key of {{wp|C major}}, the theme uses a {{wp|Period (music)|periodic}} structure and {{wp|Calypso music|calypso}} rhythms and plays at an ''andante moderato'' tempo. The theme has become one of the most recognizable and iconic songs in the [[Super Mario (franchise)|''Super Mario'' franchise]], as well as the video game industry as a whole, having made numerous appearances in games and media associated with [[Mario]] or the franchise itself and been arranged many times by musicians and in symphonic concerts.<ref>Greening, Chris (December 30, 2012). [http://www.vgmonline.net/kojikondo/ Koji Kondo Profile]. ''Video Game Music Online''. Retrieved June 20, 2019.</ref><ref>Nutt, Christian (December 10, 2014). [https://www.gamasutra.com/view/news/231987/The_Mario_Maestro_speaks_Koji_Kondo_on_composing_classics.php The ''Super Mario'' Maestro speaks: Koji Kondo on composing classics]. ''Gamasutra''. Retrieved June 20, 2019.</ref> In 2023, it became the first piece of video game audio to be inducted into the {{wp|National Recording Registry}}.<ref>(April 12, 2023). [https://newsroom.loc.gov/news/national-recording-registry-inducts-music-from-madonna--mariah-carey--queen-latifah--daddy-yankee/s/5a91b115-3825-4a5f-a702-35940b4de958 National Recording Registry Inducts Music from Madonna, Mariah Carey, Queen Latifah, Daddy Yankee]. ''Library of Congress''. Retrieved April 12, 2023.</ref>


Sheet music for the Ground Theme has been used in the background of [[Super Mario Orchestra Concert]] promotional material.
Sheet music for the "Ground Theme" was used in the background of [[Super Mario Orchestra Concert]] promotional material.


==Composition==
==Composition==
The "Ground Theme" is a {{wp|Latin music|Latin}}-styled composition piece with a calypso-like rhythm that Koji Kondo wrote alongside the rest of the music for ''Super Mario Bros.'' while watching and playing the game as it was being developed.<ref>NintenDaanNC (December 17, 2009). [https://youtu.be/5ilJCerCucA <nowiki>[NC UK]</nowiki> Koji Kondo Interview]. ''YouTube''. Retrieved June 20, 2019.</ref> Kondo has cited works by Japanese fusion band {{wp|T-Square (band)|T-Square}} and musician {{wp|Sadao Watanabe (musician)|Sadao Watanabe}} as influences in the music.<ref>[http://shmuplations.com/kojikondo/ Koji Kondo – 2001 Composer Interview]. ''Shmuplations''. Retrieved June 20, 2019.</ref> The first bar after the introduction to the "Ground Theme" shares a melody with a bar from T-Square's "Sister Marian,"<ref>Nekuro Earnhardt (October 5, 2017). [https://youtu.be/-2la3MlJx3s?t=63 T-Square - Adventures - 04 Sister Marian]. ''YouTube''. Retrieved July 31, 2019.</ref> which predates the original release date of ''Super Mario Bros.'' by over a year.
Upon seeing the overworld [[level]]s in an early prototype of ''Super Mario Bros.'', Kondo initially wrote a "laid-back, relaxing" piece that would invoke the feeling of a "carefree walk," but he thought it did not fit the game. Kondo decided instead to create a new piece whose tempo would match the game's speed and the rhythm of Mario's movements, though a triplet rhythm from the original piece was retained in the final composition.<ref>Nintendo (December 13, 2014). [https://youtu.be/3WsP4lnFq9w Chatting with Koji Kondo - Nintendo Minute]. ''YouTube''. Retrieved June 20, 2019.</ref><ref>[http://iwataasks.nintendo.com/interviews/#/wii/super-mario-all-stars/0/3 Iwata Asks : Super Mario All-Stars : Music Follows Function]. ''Nintendo''. Retrieved June 20, 2019.</ref> He continued to scrap versions that did not time up with Mario's actions or harmonize with sound effects. The "Ground Theme" was the second song Kondo created for the game, after the "[[Underwater Theme]],"<ref>[http://iwataasks.nintendo.com/interviews/#/wii/mario25th/4/4 Iwata Asks : Super Mario Bros. 25th Anniversary : To Save Memory]. ''Nintendo''. Retrieved June 20, 2019.</ref> and took the most time to compose.<ref>Kohler, Chris (March 15, 2007). [https://www.wired.com/2007/03/behind-the-mario-maestros-music/ Behind the Mario Maestro's Music]. ''WIRED''. Retrieved July 31, 2019.</ref>
In ''Super Mario Bros.'', the "Ground Theme" is used as the background music of all levels that take place outdoors, excluding underground, underwater, and [[castle]] levels. This encompasses level themes that would be given separate music in later games, such as athletic and night levels. As the game is for the [[Nintendo Entertainment System]] and [[Family Computer]], the theme is orchestrated as {{wp|chiptune}}, using two {{wp|pulse wave}} channels for melody and harmony, a triangular wave generator for bass, and a noise channel for percussion. After the introduction, a rhythmic contrast emerges between the tonal parts, which play with straight eighth notes, and the percussion, which plays a {{wp|Swing (jazz performance style)#Swing as a rhythmic style|swing rhythm}}. The theme uses {{wp|mode mixture}}, borrowing the {{wp|A♭ (musical note)|A flat}} and {{wp|B♭ (musical note)|B flat}} chords from the {{wp|C minor}} scale.
{{media table
{{media table
|file1=SMB Overworld Theme.oga
|file1=SMB Overworld Theme.oga
|title1=Ground Theme
|title1=Ground Theme
|description1=Excerpt of the Ground Theme
|description1=The original heard in ''Super Mario Bros.''
|length1=0:30
|length1=0:30
}}
}}
The Ground Theme is a Latin-styled composition piece with a calypso-like rhythm that Kondo wrote alongside the rest of the music for ''Super Mario Bros.'' while watching and playing the game as it was being developed.<ref>NintenDaanNC (December 17, 2009). [https://youtu.be/5ilJCerCucA <nowiki>[NC UK]</nowiki> Koji Kondo Interview]. ''YouTube''. Retrieved June 20, 2019.</ref> Kondo has cited works by Japanese fusion band {{wp|T-Square (band)|T-Square}} and musician {{wp|Sadao Watanabe (musician)|Sadao Watanabe}} as influences in the music.<ref>[http://shmuplations.com/kojikondo/ Koji Kondo – 2001 Composer Interview]. ''Shmuplations''. Retrieved June 20, 2019.</ref> The first bar after the introduction to the Ground Theme shares a melody with a bar from T-Square's "Sister Marian,"<ref>Nekuro Earnhardt (October 5, 2017). [https://youtu.be/-2la3MlJx3s?t=63 T-Square - Adventures - 04 Sister Marian]. ''YouTube''. Retrieved July 31, 2019.</ref> which predates the original release date of ''Super Mario Bros.'' by over a year.
Upon seeing the overworld [[level]]s in an early prototype of ''Super Mario Bros.'', Kondo initially wrote a "laid-back, relaxing" piece that would invoke the feeling of a "carefree walk," but he thought it did not fit the game. Kondo decided instead to create a new piece whose tempo would match the game's speed and the rhythm of Mario's movements, though a triplet rhythm from the original piece was retained in the final composition.<ref>Nintendo (December 13, 2014). [https://youtu.be/3WsP4lnFq9w Chatting with Koji Kondo - Nintendo Minute]. ''YouTube''. Retrieved June 20, 2019.</ref><ref>[http://iwataasks.nintendo.com/interviews/#/wii/super-mario-all-stars/0/3 Iwata Asks : Super Mario All-Stars : Music Follows Function]. ''Nintendo''. Retrieved June 20, 2019.</ref> He continued to scrap versions that did not time up with Mario's actions or harmonize with sound effects. The Ground Theme was the second song Kondo created for the game, after the [[Underwater Theme]],<ref>[http://iwataasks.nintendo.com/interviews/#/wii/mario25th/4/4 Iwata Asks : Super Mario Bros. 25th Anniversary : To Save Memory]. ''Nintendo''. Retrieved June 20, 2019.</ref> and took the most time to compose.<ref>Kohler, Chris (March 15, 2007). [https://www.wired.com/2007/03/behind-the-mario-maestros-music/ Behind the Mario Maestro's Music]. ''WIRED''. Retrieved July 31, 2019.</ref>
In ''Super Mario Bros.'', the Ground Theme is used as the background music of all levels that take place outdoors, excluding underground, underwater, and [[castle]] levels. This encompasses level themes that would be given separate music in later games, such as athletic and night levels. As the game is for the [[Nintendo Entertainment System]] and [[Family Computer]], the theme is orchestrated as {{wp|chiptune}}, using two {{wp|pulse wave}} channels for melody and harmony, a triangular wave generator for bass, and a noise channel for percussion. After the introduction, a rhythmic contrast emerges between the tonal parts, which play with straight eighth notes, and the percussion, which plays a {{wp|Swing (jazz performance style)#Swing as a rhythmic style|swing rhythm}}. The theme uses {{wp|mode mixture}}, borrowing the {{wp|A♭ (musical note)|A flat}} and {{wp|B♭ (musical note)|B flat}} chords from the {{wp|C minor}} scale.
{{media table
|file1=Lose a life SMB.oga
|title1=Lost a Life
|length1=0:03
|file2=Game Over SMB.oga
|title2=Game Over
|length2=0:04
}}
Both the "Lost a Life"<ref>''[[Super Mario History 1985-2010]]'' tracklist</ref> and "[[Game Over]]" themes for ''Super Mario Bros.'' are arranged excerpts of the Ground Theme; the former is taken from the last several notes of the theme before it loops, and the latter is taken from the first few notes that follow the theme's opening bar. Kondo's idea behind such tunes was to motivate players to try again, rather than using sounds that would otherwise discourage them.<ref>[http://iwataasks.nintendo.com/interviews/#/wii/super-mario-all-stars/0/2 Iwata Asks : Super Mario All-Stars : Music Follows Function]. ''Nintendo''. Retrieved June 20, 2019.</ref><ref>Schartmann, Andrew (June 25, 2015). [https://slate.com/culture/2015/06/koji-kondos-super-mario-bros-video-game-score-and-the-story-of-his-game-over-theme.html The Genius of the ''Super Mario Bros.'' “Game Over” Theme]. ''Slate''. Retrieved June 20, 2019.</ref>


==Reuses==
==Reuses==
In addition to ports and remakes of ''Super Mario Bros.'', the original Ground Theme has been reused in many other games and other media:
:''For reuses of "Game Over," see [[Game Over (theme)#Reuses|Game Over (theme) § Reuses]].''
:''For reuses of "Lost a Life," see [[Lost a Life#Reuses|Lost a Life § Reuses]].''
===''Super Mario''-related media===
The following list does not include ports or remakes of ''Super Mario Bros.''
{|border=1 cellspacing=3 cellpadding=3 style="border-collapse:collapse; width:100%"
{|border=1 cellspacing=3 cellpadding=3 style="border-collapse:collapse; width:100%"
!width=20%|Game
!width=20%|Work
!width=80%|Description
!width=80%|Description
|-
|-
|''[[Super Mario Bros.: The Lost Levels]]''
|''[[Super Mario Bros.: The Lost Levels]]''
|''Super Mario Bros.: The Lost Levels'' reuses the soundtrack from ''Super Mario Bros.''
|''Super Mario Bros.: The Lost Levels'' reuses the soundtrack from ''Super Mario Bros.'', including the "Ground Theme"
|-
|-
|''[[Super Smash Bros.]]''
|''[[Super Smash Bros.]]''
|The original Ground Theme is reused in [[Mushroom Kingdom (Super Smash Bros.)|Mushroom Kingdom]], a stage based on ''Super Mario Bros.''
|The "Ground Theme" is featured as a track titled 「'''いにしえの王国ステージ'''」 (''Inishien Oōkoku Sutēji'', "Ancient Kingdom Stage") in [[Nintendo All-Star! Dairantō Smash Brothers Original Soundtrack|the game's official soundtrack]] that plays on the [[Mushroom Kingdom (Super Smash Bros.)|Mushroom Kingdom]] stage. The "Hurry Up" theme and a sped-up version of the "Ground Theme" play when 30 seconds remain on the timer and during Sudden Death.
|-
|-
|''[[Super Smash Bros. Melee]]''
|''[[Super Smash Bros. Melee]]''
|The original Ground Theme returns in [[Mushroom Kingdom (Super Smash Bros. Melee)|Mushroom Kingdom]], another stage based on ''Super Mario Bros.''
|The "Ground Theme" is featured as a track titled "'''Mushroom Kingdom'''" that plays on [[Mushroom Kingdom (Super Smash Bros. Melee)|the stage of the same name]]. The "Hurry Up" theme and a sped-up version of the "Ground Theme" titled "'''Mushroom Kingdom (Finale)'''" plays when 20 seconds remain on the timer in a timed Vs. Mode match and during Sudden Death.
|-
|-
|''[[Paper Mario: The Thousand-Year Door]]''
|''[[Paper Mario: The Thousand-Year Door]]''
|The Ground Theme plays in the [[X-Naut Fortress]] when Mario enters and exits a changing room, turning into an 8-bit version of himself.
|The "Ground Theme" plays in the [[X-Naut Fortress]] when [[Mario]] enters and exits a changing room, which turns him into an 8-bit version of himself.
|-
|-
|''[[WarioWare: Twisted!]]'' / ''[[WarioWare Gold]]''
|''[[WarioWare: Twisted!]]''
|The Ground Theme plays in the first level of the [[Super Mario Bros. (WarioWare: Twisted!)|Super Mario Bros.]] boss [[microgame]], which changes tempo depending on how fast the player is playing. The "Lost a Life" tune plays if the player is defeated. The theme appears in the form of a [[Super Mario Bros. (souvenir)|souvenir]] in the Records section in ''WarioWare: Twisted!''
|The "Ground Theme" plays in the first level of the [[Super Mario Bros. (WarioWare: Twisted!)|Super Mario Bros.]] boss [[microgame]], where it changes tempo depending on how fast the player is running. The theme appears in the form of a [[Super Mario Bros. (souvenir)|souvenir]] in the Records section.
|-
|-
|''[[WarioWare: Touched!]]''
|''[[WarioWare: Touched!]]''
|An excerpt of the Ground Theme plays in the [[Super Mario Bros. (Stomp!)|Super Mario Bros.]] microgame where the player is required to defeat all on-screen enemies, and in the [[8-Bit Hero]] microgame after clearing the first level.
|An excerpt of the "Ground Theme" plays in the [[Super Mario Bros. (Stomp!)|Super Mario Bros.]] microgame where the player is required to defeat all on-screen enemies, and in the [[8-Bit Hero]] microgame after clearing the first level.
|-
|''[[Donkey Konga 3 JP]]''
|The "Ground Theme" is one of the unlockable Famicom songs.
|-
|''[[Dance Dance Revolution: Mario Mix]]''
|The "Ground Theme" plays during the staff credits.
|-
|-
|''[[WarioWare: Smooth Moves]]''
|''[[WarioWare: Smooth Moves]]''
|An excerpt of the Ground Theme, titled "Super Mario Bros. 10 Coins" in the [[Sound Studio]], plays in the microgames [[Super Mario Brothers (WarioWare: Smooth Moves)|Super Mario Brothers]], [[Super Nostalgic Entertainment System]], and [[Sifty Character]].
|An excerpt of the "Ground Theme", titled "'''Super Mario Bros. 10 Coins'''" in the [[Sound Studio]], plays in the microgames [[Super Mario Brothers (WarioWare: Smooth Moves)|Super Mario Brothers]], [[Super Nostalgic Entertainment System]], and [[Sifty Character]].
|-
|-
|''[[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]]'' ([[Wii]])
|''[[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]]'' ([[Wii]])
|The Ground Theme, titled "'''Ground BGM'''," is playable in the gallery.
|The "Ground Theme," titled "'''Ground BGM'''," is playable in the gallery.
|-
|''[[Mario Calculator]]''
|If the calculator result is equal to the release date of ''[[Super Mario Bros.]]'' (which [[Mario Calculator#Easter eggs|varies]] depending on the player's region), the "Ground Theme" plays.
|-
|-
|''[[Mario Clock]]''
|''[[Mario Clock]]''
|The Ground Theme is available as one of three choices of alarm music, represented by a sprite of [[Small Mario]] from ''Super Mario Bros.''
|The "Ground Theme" is available as one of three choices of alarm music, represented by a sprite of [[Small Mario]] from ''Super Mario Bros.''
|-
|-
|''[[Nintendo Land]]''
|''[[Nintendo Land]]''
|The Ground Theme plays on the selection screen for [[Mario Chase]]. It is notably given an echo effect in this reuse.
|The "Ground Theme" plays on the selection screen for [[Mario Chase]], where it is given a noticeable echo effect.
|-
|-
|''[[Super Mario Maker]]''
|''[[Super Mario Maker]]'' / ''[[Super Mario Maker for Nintendo 3DS]]''
|The Ground Theme plays in Ground-themed levels of the ''Super Mario Bros.'' style. The "Lost a Life" and "Game Over" tunes also return.
|The "Ground Theme" plays in ground-themed levels in the ''Super Mario Bros.'' style.
|-
|-
|''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U]]''
|''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''
|With the release of the downloadable [[Super Mario Maker (stage)|Super Mario Maker]] stage on September 30, 2015, the Ground Theme was added as one of its selectable songs.
|The "Ground Theme" is featured as a playable track titled "'''Ground Theme (Super Mario Bros.)'''". It can be played on the [[Super Mario Maker (stage)|Super Mario Maker]] stage.
|-
|-
|''[[Super Mario Odyssey]]''
|''[[Super Mario Odyssey]]''
|The Ground Theme, titled "'''Projection Room: Above Ground'''" in the Music List, plays in the replica of World 1-1 from ''Super Mario Bros.'' found inside [[Metro Kingdom|New Donk City]]'s [[Metro Kingdom#Bonus areas|Projection Room]]. The "Lost a Life" tune plays if Mario loses all of his health while in a 2D 8-bit segment.
|The "Ground Theme", titled "'''Projection Room: Above Ground'''" in the Music List, plays in the replica of [[World 1-1 (Super Mario Bros.)|World 1-1]] from ''Super Mario Bros.'' found inside [[Metro Kingdom|New Donk City]]'s [[Metro Kingdom#Bonus areas|Projection Room]].
|-
|''[[WarioWare Gold]]''
|The "Ground Theme" plays in the first level of the [[Super Mario Bros. (WarioWare: Twisted!)|Super Mario Bros.]] boss [[microgame]], where it changes tempo depending on how fast the player is running.
|-
|-
|''[[Super Smash Bros. Ultimate]]''
|''[[Super Smash Bros. Ultimate]]''
|The Ground Theme returns as one of the ''Mario'' series' selectable songs.
|The "Ground Theme" returns as a playable track, now formatted as "'''Ground Theme - Super Mario Bros.'''" It can be played on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''- and ''[[Super Mario (franchise)|Super Mario]]''-series stage. The theme is also included in the medley track "Ground Theme - Super Mario series" alongside its ''Super Mario Bros. 3'', ''Super Mario World'', and ''New Super Mario Bros. U'' counterparts. It can only be played on the Super Mario Maker stage.
|-
|-
|''[[Super Mario Maker 2]]''
|''[[Super Mario Maker 2]]''
|As in ''Super Mario Maker'', the Ground Theme plays in ''Super Mario Bros.''-styled Ground levels and the "Lost a Life" and "Game Over" tunes return. In Course World, if the player is on a menu loading screen long enough, the sped-up version of the Ground Theme plays.
|The "Ground Theme" plays in ground-themed levels in the ''Super Mario Bros.'' style. In Course World, if the player is on a menu loading screen long enough, the sped-up version of the "Ground Theme" plays.
|-
|-
|''[[WarioWare: Get It Together!]]''
|''[[Mushroom Kingdom Match-Up]]''
|The "Lost a Life" tune plays if the player is defeated in the [[Super Mario Bros. (WarioWare: Get It Together!)|Super Mario Bros.]] microgame.
|The "Ground Theme" plays in the [[Play Nintendo]] browser game ''Mushroom Kingdom Match-Up''.
|-
|-
|''[[The Super Mario Bros. Movie]]''
|''[[The Super Mario Bros. Movie]]''
|The first six notes play in the film's teaser trailer before Mario's appearance.<ref name=Movie>Illumination (October 6, 2022). [https://youtu.be/KydqdKKyGEk The Super Mario Bros. Movie | Official Teaser Trailer]. ''YouTube''. Retrieved October 6, 2022.</ref>
|The "Ground Theme" plays during [[Nintendo]]'s opening logo at the beginning of the film. Additionally, the theme's first six notes play in the film's teaser trailer before [[Mario]] appears.<ref name=Movie>Illumination (October 6, 2022). [https://youtu.be/KydqdKKyGEk The Super Mario Bros. Movie | Official Teaser Trailer]. ''YouTube''. Retrieved October 6, 2022.</ref>  
|}
|}
 
===Other media===
==Arrangements==
{|border=1 cellspacing=3 cellpadding=3 style="border-collapse:collapse; width:100%"
===''Super Mario'' series===
!width=20%|Work
!width=80%|Description
|-
|''{{wp|Taiko no Tatsujin|Taiko no Tatsujin DS}}'' / ''{{wp|Taiko no Tatsujin|Taiko no Tatsujin Wii}}''
|The "Ground Theme" is featured as a playable song that also includes various sound effects from ''[[Super Mario Bros.]]''
|-
|''{{wp|Wii Sports Resort}}''
|In the Island Flyover event, if the player flies near the Hillside Cabins, the "Ground Theme" can sometimes be heard.
|-
|[[pikipedia:Pikmin Short Movies|''Pikmin'' Short Movies]]
|In the ''Pikmin'' short movie ''[[pikipedia:Occupational Hazards|Occupational Hazards]]'', a [[Pikmin|Red Pikmin]] jumps out of a [[Warp Pipe]] with dust formed in the shape of Mario's hat and mustache on its face as the first seven notes of the "Ground Theme" play.
|-
|''{{wp|Taiko no Tatsujin|Taiko no Tatsujin: Rhythm Festival}}''
|The "Ground Theme" is included in the medley track titled "Super Mario Bros." along with the "[[Underground Theme]]", "[[Super Star (theme)|Super Star]]", the "[[Underwater Theme]]", "[[Shiro BGM]]", "World Clear", "[[Ending (Super Mario Bros.)|Ending]]", and various sound effects from ''Super Mario Bros.''
|}
==Arrangements==
:''For arrangements of "Game Over," see [[Game Over (theme)#Arrangements|Game Over (theme) § Arrangements]].''
:''For arrangements of "Lost a Life," see [[Lost a Life#Arrangements|Lost a Life § Arrangements]].''
===''Super Mario'' series===
====''Super Mario Bros.''====
In ''[[Super Mario Bros.]]'', both "'''Lost a Life'''"<ref name=History/> and "'''Game Over'''"<ref name=History/> are arranged excerpts of the "Ground Theme." The former is taken from the last several notes of the theme before it loops, and the latter is taken from the first few notes that follow its opening bar. [[Koji Kondo]]'s idea behind these themes was to motivate players to try again, rather than using sounds that would otherwise discourage them.<ref>[http://iwataasks.nintendo.com/interviews/#/wii/super-mario-all-stars/0/2 Iwata Asks : Super Mario All-Stars : Music Follows Function]. ''Nintendo''. Retrieved June 20, 2019.</ref><ref>Schartmann, Andrew (June 25, 2015). [https://slate.com/culture/2015/06/koji-kondos-super-mario-bros-video-game-score-and-the-story-of-his-game-over-theme.html The Genius of the ''Super Mario Bros.'' “Game Over” Theme]. ''Slate''. Retrieved June 20, 2019.</ref>
 
{{media table
|file1=Lose a life SMB.oga
|title1=Lost a Life
|description1=The arrangement heard in ''Super Mario Bros.''
|length1=0:03
|file2=Game Over SMB.oga
|title2=Game Over
|description2=The arrangement heard in ''Super Mario Bros.''
|length2=0:04
}}
 
====''Super Mario Bros. Special''====
====''Super Mario Bros. Special''====
In ''[[Super Mario Bros. Special]]'', the Ground Theme is at a slower tempo than the original, and once again plays in above-ground levels.
''[[Super Mario Bros. Special]]'' features a slightly slower and much choppier version of the "Ground Theme." It is used for the same purpose as in ''Super Mario Bros.'' Like other themes in the game, the bassline is one octave lower.


{{media table
{{media table
|file=SMBS Overworld.oga
|file=SMBS Overworld.oga
|title=Ground Theme
|title={{conjectural|Ground Theme}}
|description=The arrangement heard in ''Super Mario Bros. Special''
|length=0:30
|length=0:30
}}
}}


====''VS. Super Mario Bros.''====
====''VS. Super Mario Bros.''====
In ''[[VS. Super Mario Bros.]]'', the Ground Theme is remixed into a version interlaced with sound effects for the name registration screen.
In ''[[VS. Super Mario Bros.]]'', a remix of the "Ground Theme" interlaced with sound effects plays on the name registration screen. It is titled 「'''業務用マリオ 名前入れ'''」 (''Gyōmu-yō Mario Namae-ire'', "Business-Use Mario Name Entry") in the ''[[Super Mario World (album)|Super Mario World]]'' album.
 
This remix is reused for the Bonus Music [[Lists of sound effects|sound effect]] in the ''Super Mario Bros.'' style in ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]''.
 
{{media table
|file=Super Mario Maker SMB Bonus Theme.oga
|title=業務用マリオ 名前入れ
|description=The remix heard in ''VS. Super Mario Bros.''
|length=0:30
}}
 
====''Super Mario Bros.'' (Game & Watch)====
In 1986, a very short arrangement of the theme was made for [[Super Mario Bros. (Game & Watch)|''Super Mario Bros.'']] (Game & Watch, Crystal Screen series), with its first note being a D instead of an F#. It can be heard at the start of each level. This arrangement would reappear unchanged for the Special Edition (1987) and New Wide Screen (1988) versions.


This remix is reused for the Bonus Music [[Lists of sound effects|sound effect]] in the ''Super Mario Bros.'' game style in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker 2]]''.
{{media table
{{media table
|file1=Super Mario Maker SMB Bonus Theme.oga
|file=Smbgwground.wav
|title1=Name Registration
|title={{conjectural|Ground Theme}}
|length1=0:30
|description=The arrangement heard in ''Super Mario Bros.'' (Game & Watch)
|length=0:01
}}
}}


====''Super Mario Bros. 2''====
====''Super Mario Bros. 2''====
In ''[[Super Mario Bros. 2]]'', an arrangement of the Ground Theme plays in [[Subspace]], replacing an original tune in ''[[Yume Kōjō: Doki Doki Panic]]''. The arrangement is noticeably shortened, only including two excerpts from the original piece. This arrangement returns in version 3.0.0 of ''Super Mario Maker 2'', when a [[P Switch]] is activated while the player is in their [[SMB2 Mario|SMB2 form]], which is exclusive to the ''Super Mario Bros.'' style.
In ''[[Super Mario Bros. 2]]'', an arrangement of the "Ground Theme" plays in [[Subspace]], replacing an original tune in ''[[Yume Kōjō: Doki Doki Panic]]''. This arrangement is noticeably shortened, only including two excerpts from the original piece.  
 
This arrangement returns in version 3.0.0 of ''[[Super Mario Maker 2]]'', where it plays when a [[P Switch]] is activated while characters are in their [[SMB2 Mario|SMB2 form]], which is exclusive to the ''Super Mario Bros.'' style.
 
{{media table
{{media table
|file1=SMB2-Subspace.oga
|file=SMB2-Subspace.oga
|title1=Subspace
|title={{conjectural|Subspace}}
|length1=0:30
|description=The arrangement heard in ''Super Mario Bros. 2''
|length=0:30
}}
}}


====''Super Mario Bros. 3''====
====''Super Mario Bros. 3''====
In ''[[Super Mario Bros. 3]]'', the [[Music Box]] item plays a soothing arrangement of an excerpt of the Ground Theme when used. It is transposed to a higher range and features a delay effect. The music has the in-universe effect of lulling all [[Hammer Bro]]ther, [[Fire Bro]]ther, [[Boomerang Bro]]ther, and [[Sledge Bro]]ther [[Enemy Course]]s, as well as the [[World 7-Piranha Plant 1|Piranha]] [[World 7-Piranha Plant 2|Plant stages]] in [[Pipe Land]], to sleep.
In ''[[Super Mario Bros. 3]]'', the [[Music Box]] item plays a soothing arrangement of an excerpt of the "Ground Theme" when used. The theme is transposed to a higher range and features a delay effect. It is titled 「'''オルゴール'''」 (''Orugōru'', "Music Box") in the game's [[Game Sound Museum: Super Mario Bros. 3|official soundtrack]]. The music has the in-game effect of lulling all [[Hammer Bro]]ther, [[Fire Bro]]ther, [[Boomerang Bro]]ther, and [[Sledge Bro]]ther [[Enemy Course]]s, as well as the [[World 7-Piranha Plant 1|Piranha]] [[World 7-Piranha Plant 2|Plant stages]] in [[Pipe Land]], to sleep.
 
{{media table
{{media table
|file1=Music Box Theme Super Mario Bros 3.oga
|file=Music Box Theme Super Mario Bros 3.oga
|title1=Music Box
|title=オルゴール
|length1=0:30
|description=The arrangement heard in ''Super Mario Bros. 3''
|length=0:30
}}
}}


====''Super Mario Land''====
====''Super Mario Land''====
In ''[[Super Mario Land]]'', the last bar of the Ground Theme is incorporated into the theme of the [[Marine Pop]] and [[Sky Pop]] levels, and the first bar after its opening bar is incorporated into the ending theme.
In ''[[Super Mario Land]]'', the last bar of the "Ground Theme" is incorporated into the theme of the [[Marine Pop]] and [[Sky Pop]] levels.
 
Additionally, the second bar of the "Ground Theme" is incorporated into ''Super Mario Land''{{'}}s ending theme.
 
{{media table
{{media table
|file1=Marine Pop Sky Pop! Super Mario Land.oga
|file1=Marine Pop Sky Pop! Super Mario Land.oga
|title1=Marine Pop Sky Pop!
|title1=SHOOTING (シューティング面BGM)
|description1=The arrangement heard in ''Super Mario Land''
|length1=0:30
|length1=0:30
|file2=Ending Theme Super Mario Land.oga
|title2=ENDING (エンディング~スタップロール)
|description2=The arrangement heard in ''Super Mario Land''
|length2=0:30
}}
}}
====''Super Mario Bros.'' (Nelsonic Game Watch)====
In [[Super Mario Bros. (Nelsonic Game Watch)|''Super Mario Bros.'']] (Nelsonic Game Watch), a very short arrangement of the theme can be heard at the start of each game.<ref name=NGW>Martin Stevenson. [https://youtu.be/tfpSNbBRIaM?feature=shared&t=50 Nintendo Super Mario Bros by Nelsonic Game Watch.]. June 3, 2022. ''YouTube''. Retrieved November 25, 2023.</ref>


====''Super Mario World''====
====''Super Mario World''====
In ''[[Super Mario World]]'', the Ground Theme is incorporated into the [[Special Zone]] music after the main rhythm loops several times. The player must wait on the map for two minutes to hear it. This arrangement of the theme is orchestrated using synth brass and steel drums, which exchange to play specific melodies.
In ''[[Super Mario World]]'', the "Ground Theme" is incorporated into the [[Special Zone]] map music after the main rhythm plays for two minutes. This arrangement uses synth brass and steel drums, which exchange to play specific melodies. It is titled 「'''MAP7(スペシャル)'''」 (''Mappu 7 (Supesharu)'', "MAP 7 (Special)") in the game's [[Super Mario World (album)|official soundtrack]].


The game's [[Super Mario World (album)|soundtrack]] includes an arrangement by Soichi Noriki and performed by the Mario World Band, titled "Super Mario Bros."
{{media table
{{media table
|file1=SMW SMB Theme.oga
|file=SMW SMB Theme.oga
|title1=Special Zone
|title=MAP7(スペシャル)
|length1=0:30
|description=The arrangement heard in ''Super Mario World''
|length=0:30
}}
}}


====''Super Mario All-Stars''====
====''Super Mario All-Stars''====
As ''[[Super Mario All-Stars]]'' is a remake of the first four ''Super Mario Bros.'' games, 16-bit arrangements of the Ground Theme and its variations were created, with some note additions and changes, such as the lack of percussion in the full theme's introduction. The full, arranged Ground Theme was later reused for the above-ground "Classic" [[World-e]] levels in ''[[Super Mario Advance 4: Super Mario Bros. 3]]''; it is also reused for Subspace in ''Super Mario Bros. 2'', though only the sections heard in the original version are heard.  
''[[Super Mario All-Stars]]'' features a 16-bit arrangement of the "Ground Theme" with some note additions and changes, such as the lack of percussion in the introduction. This arrangement is also similar to the Special Zone arrangement from ''[[Super Mario World]]'', as it uses brass, steel pans and orchestra hits in the respective segments, but an octave lower. It is used in ground-themed levels in both ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros.: The Lost Levels]]'', as well as in [[Subspace]] in ''[[Super Mario Bros. 2]]'', though only the sections heard in the original version are heard.
 
An arrangement of the "Music Box" theme plays in ''[[Super Mario Bros. 3]]''.
 
A new arrangement of the "Ground Theme"'s sixth to eighth bars plays on the main game selection screen, and a new arrangement of the second bar plays in bonus areas in ''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels''.
 
All of these arrangements are reused for the same purpose in ''[[Super Mario All-Stars + Super Mario World]]'' and ''[[Super Mario All-Stars Limited Edition]]'', and the main "Ground Theme" arrangement is reused for above-ground areas in the [[Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards|e-Reader levels]] [[Classic World 1-1]], [[Classic World 1-2]], [[Classic World 1-3]], and [[Classic World 2-2]] in ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', albeit compressed and with the orchestra hit being an A# note as opposed to G.


A new arrangement of the Ground Theme's sixth to eighth bars plays on the main game selection screen, and a new arrangement of the second bar plays in bonus areas in ''Super Mario Bros.'' and ''The Lost Levels''.
{{media table
{{media table
|file1=SMAS SMB Overworld.oga
|file1=SMAS SMB Overworld.oga
|title1=Ground Theme (''Super Mario Bros.'')
|title1={{Conjectural|Ground Theme (''Super Mario Bros.'' / ''Super Mario Bros.: The Lost Levels'')}}
|description1=The arrangement heard in ''Super Mario All-Stars''
|length1=0:30
|length1=0:30
|file2=SMAS - Game Select.oga
|file2=SMAS - Game Select.oga
|title2=Game Select
|title2={{Conjectural|Game Select}}
|description2=The arrangement heard in ''Super Mario All-Stars''
|length2=0:12
|length2=0:12
|file3=SMAS SMB Bonus.oga
|file3=SMAS SMB Bonus.oga
|title3=Bonus Area (''Super Mario Bros.'')
|title3={{Conjectural|Bonus Area (''Super Mario Bros.'' / ''Super Mario Bros.: The Lost Levels'')}}
|description3=The arrangement heard in ''Super Mario All-Stars''
|length3=0:30
|length3=0:30
|file4=SMAS SMB Player Down.oga
|file4=SMAS SMB3 Oracle.oga
|title4=Lost a Life (''Super Mario Bros.'')
|title4={{Conjectural|Music Box (''Super Mario Bros. 3'')}}
|length4=0:03
|description4=The arrangement heard in ''Super Mario All-Stars''
|file5=SMAS SMB Game Over.oga
|length4=0:30
|title5=Game Over (''Super Mario Bros.'')
|length5=0:06
|file6=SMAS SMB3 Oracle.oga
|title6=Music Box (''Super Mario Bros. 3'')
|length6=0:30
}}
}}


====''Super Mario 64''====
====''Super Mario 64''====
''[[Super Mario 64]]''{{'}}s title screen uses a rearrangement of the Ground Theme with a steel drum melody, an organ harmony, and percussion accompaniment. Additionally, a vocalization of the first six notes can be heard after entering a [[painting]], which returns for boss paintings in the [[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]] in ''[[Super Mario Odyssey]]''. This song uses the "[[bah]]" sample that would later appear in the [[New Super Mario Bros. (disambiguation)|''New Super Mario Bros.'' series]], where it has effects on various entities, and sometimes gameplay.
''[[Super Mario 64]]''{{'}}s title screen features an arrangement of the "Ground Theme" titled "'''Title Theme'''" in the game's [[Super Mario 64 Original Soundtrack|official soundtrack]] that includes steel drum melody, an organ harmony, and percussion accompaniment.
 
A vocalization of the first six notes titled "'''Game Start'''" can be heard after [[Mario]] enters a [[painting]]. This track uses the "[[paah]]" voice sample that would later appear in themes in the [[New Super Mario Bros. (disambiguation)|''New Super Mario Bros.'' series]].
 
Both themes are reused for the same purpose in ''[[Super Mario 64 DS]]'' and ''[[Super Mario 3D All-Stars]]''. "Game Start" is reused in ''[[Super Mario Odyssey]]'', where it can be heard when Mario enters a boss painting in the [[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]].
 
{{media table
{{media table
|file1=SM64-Title Theme.oga
|file1=SM64-Title Theme.oga
|title1=Title
|title1=Title Theme
|description1=The arrangement heard in ''Super Mario 64''
|length1=0:29
|length1=0:29
|file2=SM64 Game Start.oga
|file2=SM64 Game Start.oga
|title2=Game Start
|title2=Game Start
|description2=The vocalization heard in ''Super Mario 64''
|length2=0:03
|length2=0:03
}}
}}


====''Super Mario Bros. Deluxe''====
====''Super Mario Bros. Deluxe''====
In ''[[Super Mario Bros. Deluxe]]'', an arrangement of the second bar plays on the title screen.
In ''[[Super Mario Bros. Deluxe]]'', an arrangement of the second bar of the "Ground Theme" plays on the title screen.
 
{{media table
{{media table
|file=SMBDX Title.oga
|file1=SMBDX Title.oga
|title=Title screen
|title1={{conjectural|Title Theme}}
|length=0:09
|description1=The arrangement heard in ''Super Mario Bros. Deluxe''
|length1=0:09
|file2=SMBDX Overworld Theme.oga
|title2=Ground Theme
|description2=The theme as heard in ''Super Mario Bros. Deluxe''
|length2=0:30
}}
}}


====''Super Mario Advance''====
====''Super Mario Advance''====
A slight rearrangement of the Subspace music was used for ''[[Super Mario Advance]]''. Additionally, the first six notes can be heard in the introductory theme for ''[[Mario Bros. (game)|Mario Bros.]]'', which returns in all subsequent ''Super Mario Advance'' games, albeit with slight variations between instruments.
''[[Super Mario Advance]]'' uses an arrangement of the Subspace theme very similar to the one heard in ''[[Super Mario All-Stars]]''.  
 
An arrangement of the first seven notes of the "Ground Theme" is incorporated into the title theme for ''[[Mario Bros. (game)|Mario Bros.]]'' This theme is reused in the ''Mario Bros.'' mode in ''[[Super Mario World: Super Mario Advance 2]]'', ''[[Yoshi's Island: Super Mario Advance 3]]'', and ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', with each having slight variations between instruments.
 
{{media table
{{media table
|file1=SMA Subspace.oga
|file1=SMA Subspace.oga
|title1=Subspace Theme
|title1={{conjectural|Subspace}}
|description1=The arrangement heard in ''Super Mario Advance''
|length1=0:30
|length1=0:30
|file2=SMA MB Title Theme.oga
|title2={{conjectural|Title Theme (''Mario Bros.'')}}
|description2=The arrangement heard in ''Super Mario Advance''
|length2=0:17
}}
}}


====''Super Mario World: Super Mario Advance 2''====
====''Super Mario World: Super Mario Advance 2''====
In ''[[Super Mario World: Super Mario Advance 2]]'', the Special Zone music was given a slight rearrangement. Additionally, an arrangement plays in the cutscene after finding every goal in the game, which also incorporates the "Course Clear" tune from ''Super Mario Bros.''
''[[Super Mario World: Super Mario Advance 2]]'' features a slightly altered arrangement of the [[Special Zone]] theme.  
 
Another arrangement of the "Ground Theme" can be heard in the cutscene that plays after finding every [[Giant Gate|goal]] in the game. This arrangement also incorporates the "[[Course Clear]]" theme from ''[[Super Mario Bros.]]''


====''Super Mario Sunshine''====
====''Super Mario Sunshine''====
The music for secret courses in ''[[Super Mario Sunshine]]'', simply titled "'''Secret Course''',"<ref>[https://supermario3dallstars.nintendo.com/music-player/ ''Super Mario 3D All-Stars'' music player]</ref> is a group {{wp|a cappella}} arrangement of the Ground Theme. This arrangement is reused in certain [[minigame]]s in ''[[Super Mario 64 DS]]'' and ''[[New Super Mario Bros.]]''
The theme heard in secret courses in ''[[Super Mario Sunshine]]'', simply titled "'''Secret Course'''" in the game's [[Super Mario Sunshine Original Soundtrack|official soundtrack]], is a group {{wp|a cappella}} arrangement of the "Ground Theme".  
 
At the end of the game's {{wp|Glossary of video game terms#attract mode|attract mode}}, an arrangement of the "Ground Theme"'s second bar is played twice on {{wp|steelpan}}.
 
The recurring shell flautist [[Noki]] continuously plays the first six notes of the "Ground Theme".
 
All of these arrangements are reused for the same purpose in ''[[Super Mario 3D All-Stars]]''. "Secret Course" is reused in ''[[Super Mario 64 DS]]'' in the [[Trampoline Time]] and [[Trampoline Terror]] [[minigame]]s as well as in ''[[New Super Mario Bros.]]'' for the former, and in ''[[Super Mario Bros. Wonder]]'' in the Break Time! level [[Raise the Stage]].


The theme is quoted several other times. At the end of the game's {{wp|Glossary of video game terms#attract mode|attract mode}}, the theme's second bar is played twice on steelpan. The recurring shell flautist [[Noki]] continuously plays the first six notes of the Ground Theme. An arranged version of the "Lost a Life" jingle using horns and percussion plays when Mario loses all of his health.
{{media table
{{media table
|file1=Secret Course Super Mario Sunshine.oga
|file=Secret Course Super Mario Sunshine.oga
|title1=Secret Course
|title=Secret Course
|length1=0:30
|description=The arrangement heard in ''Super Mario Sunshine''
|length=0:30
}}
}}


====''Super Mario Advance 4: Super Mario Bros. 3''====
====''Super Mario Advance 4: Super Mario Bros. 3''====
In ''Super Mario Advance 4: Super Mario Bros. 3'', an arrangement of the B section is played during the opening when Princess Peach receives a letter from a Toad. In addition, an updated version of the Music Box theme is used, while the newly added [[world]] selection screen uses a new, steelpan arrangement of the name registration screen music from ''VS. Super Mario Bros.''
''[[Super Mario Advance 4: Super Mario Bros. 3]]'' features three arrangements of the "Ground Theme". An arrangement of the theme's B section plays during the opening when [[Princess Peach]] receives a letter from a [[Toad (species)|Toad]].  
 
A {{wp|steelpan}} arrangement of the name registration screen theme from ''[[VS. Super Mario Bros.]]'' plays on the [[world]] selection screen.
 
An arrangement of the Music Box theme very similar to the one heard in ''[[Super Mario All-Stars]]'' plays when the [[Music Box]] item is used.
 
{{media table
{{media table
|file1=SMA4 Opening Peach.oga
|file=SMA4 Opening Peach.oga
|title1=Opening
|title={{conjectural|Opening}}
|length1=0:27
|description=The arrangement heard in ''Super Mario Advance 4: Super Mario Bros. 3''
|length=0:27
}}
}}


====''Super Mario 64 DS''====
====''Super Mario 64 DS''====
A variation of the original "Lost a Life" jingle is used for losing a minigame. It is reused in the ''New Super Mario Bros.'' games, as well as in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker 2]]'' in ''[[New Super Mario Bros. U]]''-styled levels. A music box arrangement of the "Game Over" tune is also used when losing in the game's [[Super Mario 64 DS#VS Mode|VS Mode]].
In ''[[Super Mario 64 DS]]'', a steel pan arrangement of the first six notes of the "Ground Theme" plays at the start of every round of the [[Boom Box (minigame)|Boom Box]] minigame.


====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
In ''New Super Mario Bros.'', a sped-up and transposed but otherwise faithful arrangement of the original theme in {{wp|F major}} is used in [[Toad House]]s. This music is also used for the [[Warp Cannon]]s of ''[[New Super Mario Bros. 2]]''.
In ''[[New Super Mario Bros.]]'', a sped-up and transposed but otherwise faithful arrangement of the "Ground Theme" in {{wp|F major}} is used in [[Toad House]]s.


The Ground Theme is also incorporated into the credits music, and two dramatic orchestra arrangements are used for the Minigames menus.
An arrangement of the "Ground Theme" is incorporated into the game's credits theme.
 
Two dramatic orchestral arrangements of the "Ground Theme" plays on the minigames menus.
 
The Toad House arrangement is reused in ''[[New Super Mario Bros. 2]]'', where it plays during [[Warp Cannon]] levels.


An arrangement of the "Lost a Life" jingle is also used in this game when Mario or Luigi loses a life, which has been used in every ''New Super Mario Bros.'' game since and in the ''Super Mario Maker'' games in the ''[[New Super Mario Bros. U]]'' style. The jingle is also heard in the [[New Super Mario Bros. U (microgame)|New Super Mario Bros. U]] microgame in ''[[WarioWare: Get It Together!]]'' when the player is knocked out by a [[Fuzzy]].
{{media table
{{media table
|file1=New Super Mario Bros Toad House Theme.oga
|file=New Super Mario Bros Toad House Theme.oga
|title1=Toad House
|title={{conjectural|Toad House}}
|length1=0:30
|description=The arrangement heard in ''New Super Mario Bros.''
|file2=New Super Mario Bros - Dead.oga
|length=0:30
|title2=Lost a Life
|length2=0:03
}}
}}


====''Super Mario Galaxy''====
====''Super Mario Galaxy''====
In ''[[Super Mario Galaxy]]'', the Ground Theme is rearranged as the background music for [[Toy Time Galaxy]], which is titled "'''Super Mario 2007'''" in the [[Super Mario Galaxy Original Soundtrack|official soundtrack]] and arranged by [[Mahito Yokota]]. It features a break after the first bar, but is otherwise faithful to the original theme. The specific arrangement appears to be based on "Mario Syndrome", a dance remix of the same source track released as a novelty single in 1986.<ref>Markiegee55 (March 10, 2017). [https://www.youtube.com/watch?v=i6eCsk9P4QU Super Mario Bros: Mario Syndrome Track 1: Mario Syndrome]. ''YouTube''. Retrieved July 30, 2019.</ref> A techno arrangement of the Ground Theme titled "'''Cosmic Comet'''" is heard during [[Prankster Comet|Cosmic Comet]] and Fast-Foe Comet missions, which also incorporates [[Shadow Mario]]'s theme from ''Super Mario Sunshine'' at the start and the [[Underground Theme (Super Mario Bros.)|Underground Theme]] from ''Super Mario Bros.'' for the bassline. The first measure of the Ground Theme is also used as a jingle for collecting a [[Life Mushroom]].
In ''[[Super Mario Galaxy]]'', an arrangement of the "Ground Theme" serves as the background music for [[Toy Time Galaxy]]. It was arranged by [[Mahito Yokota]] and is titled "'''Super Mario 2007'''" in the game's [[Super Mario Galaxy Original Soundtrack|official soundtrack]]. It features a break after the first bar, but is otherwise faithful to the original theme. The specific arrangement appears to be based on "'''Mario Syndrome'''", a dance remix of the "Ground Theme" released as a novelty single in 1986.<ref>Markiegee55 (March 10, 2017). [https://www.youtube.com/watch?v=i6eCsk9P4QU Super Mario Bros: Mario Syndrome Track 1: Mario Syndrome]. ''YouTube''. Retrieved July 30, 2019.</ref>  
 
A techno arrangement of the "Ground Theme" titled "'''Cosmic Comet'''" is heard during [[Prankster Comet|Cosmic Comet]] and Fast-Foe Comet missions. The arrangement also incorporates [[Shadow Mario]]'s theme from ''[[Super Mario Sunshine]]'' at the beginning and uses the "[[Underground Theme (Super Mario Bros.)|Underground Theme]]" from ''[[Super Mario Bros.]]'' for the bassline.
 
A brief arrangement of the first measure of the "Ground Theme" plays whenever the player collects a [[Life Mushroom]].
 
All of these arrangements are reused in ''[[Super Mario 3D All-Stars]]'' for the same purpose.


Arrangements of the "Lost a Life" and "Game Over" tunes are again used, which return in ''[[Super Mario Galaxy 2]]'', while the former is also reused in ''[[Super Mario 3D Land]]''.
{{media table
{{media table
|file1=Super Mario 2007 Super Mario Galaxy.oga
|file1=Super Mario 2007 Super Mario Galaxy.oga
|title1=Super Mario 2007
|title1=Super Mario 2007
|description1=The arrangement heard in ''Super Mario Galaxy''
|length1=0:30
|length1=0:30
|file2=Cosmic Comet Super Mario Galaxy.oga
|file2=Cosmic Comet Super Mario Galaxy.oga
|title2=Cosmic Comet
|title2=Cosmic Comet
|description2=The arrangement heard in ''Super Mario Galaxy''
|length2=0:30
|length2=0:30
|file3=Super Mario Galaxy Game Over.oga
|title3=Game Over Theme
|length3=0:09
}}
}}


====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
An original arrangement of the Ground Theme is used in Toad Houses in ''[[New Super Mario Bros. Wii]]''. In this version, there is a brief break between the third and fourth bars, and the instrumentation for the rest of the theme is similar to that of Toy Time Galaxy from ''Super Mario Galaxy''. Additional bass and percussion is added when the minigame starts. In [[Power-up Panels]], the music speeds up for every [[Bowser]] or [[Bowser Jr.]] image revealed. Like in ''New Super Mario Bros.'', the Ground Theme is incorporated into the credits music. The first seven notes of the Ground Theme are also arranged on a piano when the game is selected on the Wii Menu.
In ''[[New Super Mario Bros. Wii]]'', an arrangement of the "Ground Theme" titled "'''Toad House'''"<ref name=Piano>''[[New Super Mario Bros. Wii: Simplified Piano Solos]]''</ref> plays in [[Toad House]]s. In this arrangement, there is a brief break between the third and fourth bars, and the instrumentation for the rest of the theme is similar to the "Super Mario 2007" arrangement from ''[[Super Mario Galaxy]]''. Additional bass and percussion is added when a minigame starts in Red and Green Toad Houses. In [[Power-up Panels]], the music speeds up for every [[Bowser]] or [[Bowser Jr.]] logo revealed.
 
Like in ''[[New Super Mario Bros.]]'', an arrangement of the "Ground Theme" is incorporated into the credits music, titled "Staff Credit Roll"<ref name=Piano/>.
 
The first seven notes of the "Ground Theme" are played on a piano when the game is selected on the [[Wii]] Menu.
 
The "Toad House" arrangement returns in the green Toad Houses in ''[[New Super Mario Bros. 2]]'' and in all Toad Houses in ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', and ''[[New Super Mario Bros. U Deluxe]]''.


The Toad House arrangement returns in the green Toad Houses in ''[[New Super Mario Bros. 2]]'' and in all Toad Houses in ''New Super Mario Bros. U'' and ''[[New Super Luigi U]]''.
{{media table
{{media table
|file1=New Super Mario Bros Wii Toad House Theme.oga
|file1=New Super Mario Bros Wii Toad House Theme.oga
|title1=Toad House
|title1=Toad House
|description1=The arrangement heard in ''New Super Mario Bros. Wii''
|length1=0:30
|length1=0:30
|file2=StaffCreditNSMBW.oga
|file2=StaffCreditNSMBW.oga
|title2=Credits Theme
|title2=Staff Credit Roll
|description2=The arrangement heard in ''New Super Mario Bros. Wii''
|length2=0:30
|length2=0:30
}}
}}


====''Super Mario Galaxy 2''====
====''Super Mario Galaxy 2''====
In ''Super Mario Galaxy 2'', the music for [[Supermassive Galaxy]], [[Mario Squared Galaxy]], and [[Twisty Trials Galaxy]] is a remix of Toy Time Galaxy's music from ''Super Mario Galaxy'', featuring an alternate bassline and slightly different mixing for the melodic instruments. Another notable difference is the stereo effect on the techno percussion during some sections. The first measure of the Ground Theme is also used as a jingle for switching the player character between [[Mario]] and [[Luigi]].
In ''[[Super Mario Galaxy 2]]'', the theme heard in [[Supermassive Galaxy]], [[Mario Squared Galaxy]], and [[Twisty Trials Galaxy]] is an arrangement of "Super Mario 2007" from ''[[Super Mario Galaxy]]'' that features an alternate bassline and slightly different mixing for the melodic instruments. A stereo effect is also added to the techno percussion during some sections.  
 
A new arrangement of  "Cosmic Comet" from ''Super Mario Galaxy'' is used for the Clone Comet mission "[[The Shadow Lining]]" and the Double Time Comet mission "[[Turning Turning Double Time]]". It is raised in pitch by a semitone and has a more elaborate beginning. Additional bongo percussion is added to the instrumentation when riding [[Yoshi]].
 
A brief arrangement of first measure of the "Ground Theme" plays when switching the player character between [[Mario]] and [[Luigi]].
 
The new "Cosmic Comet" arrangement is reused for [[Cosmic Clone]] levels in ''[[Super Mario 3D Land]]''.


The "Cosmic Comet" arrangement returns in ''Super Mario Galaxy 2'', raised in pitch by a semitone and having a more elaborate beginning. It is used for the Clone Comet mission "[[The Shadow Lining]]" and the Double Time Comet mission "[[Turning Turning Double Time]]". In the latter, additional percussion can be heard when riding Yoshi. This version of the arrangement is reused in ''Super Mario 3D Land'', with lessened use of synth pads.
{{media table
{{media table
|file1=Super Mario Galaxy 2 Supermassive Galaxy.oga
|file1=Super Mario Galaxy 2 Supermassive Galaxy.oga
|title1=Supermassive Galaxy
|title1={{conjectural|Supermassive Galaxy}}
|description1=The arrangement heard in ''Super Mario Galaxy 2''
|length1=0:29
|length1=0:29
|file2=SMG2 Cosmic Clone.oga
|file2=SMG2 Cosmic Clone.oga
|title2=Cosmic Clones
|title2={{conjectural|Cosmic Clones}}
|description2=The arrangement heard in ''Super Mario Galaxy 2''
|length2=0:30
|length2=0:30
}}
}}


====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
Another arrangement of the Ground Theme is used for voxel art levels in ''Super Mario 3D Land'': [[World 2-3 (Super Mario 3D Land)|World 2-3]] and [[Special 1-3]]. This version begins with a lead-up to the second bar, with the first bar omitted, and returns in ''[[Super Mario 3D World]]'' in [[Rainbow Run (level)|Rainbow Run]] and [[Coin Express]], and in ''[[Super Mario Odyssey]]'' while Mario is invincible after a Mario [[amiibo]] is scanned with {{button|switch|right}} held. This arrangement, sans the lead-up, also plays in [[Coin Heaven]]s in both ''Super Mario 3D Land'' and ''Super Mario 3D World'', as well as golden [[Mystery Box]]es in the former. Mario also hums the theme in the cutscene between [[World 5 (Super Mario 3D Land)|Worlds 5]] and [[World 6 (Super Mario 3D Land)|6]]. Another variation of the "Game Over" tune is used, which returns in ''Super Mario 3D World'', as well as in ''Super Mario Maker 2'' in ''3D World''-styled levels.
In ''[[Super Mario 3D Land]]'', an arrangement of the "Ground Theme" plays in the voxel art levels [[World 2-3 (Super Mario 3D Land)|World 2-3]] and [[Special 1-3]]. This arrangement begins with a lead-up to the second bar, with the first bar omitted. A version of this arrangement without the lead-up also plays in [[Coin Heaven]] and in golden [[Mystery Box]]es.  
 
[[Mario]], voiced by [[Charles Martinet]], hums the theme in the cutscene between [[World 5 (Super Mario 3D Land)|World 5]] and [[World 6 (Super Mario 3D Land)|World 6]].  
 
The voxel art arrangement of the "Ground Theme" returns in ''[[Super Mario 3D World]]'' and ''[[Super Mario 3D World + Bowser's Fury]]'', where it is titled "'''Rainbow Run'''" in the game's [[Super Mario 3D World Original Soundtrack|official soundtrack]]. It plays in the levels [[Rainbow Run (level)|Rainbow Run]] and [[Coin Express]], and the version without the lead-up plays in Coin Heaven. The arrangement is also heard in ''[[Super Mario Odyssey]]'' while Mario is invincible after a Mario [[amiibo]] is scanned with {{button|switch|right}} held.  
 
{{media table
{{media table
|file1=SM3DL-Retro Mario Theme.oga
|file=SM3DL-Retro Mario Theme.oga
|title1=Retro Mario
|title=Rainbow Run
|length1=0:30
|description=The arrangement heard in ''Super Mario 3D Land''
|file2=Super Mario 3D Land Game Over.oga
|length=0:30
|title2=Game Over
|length2=0:06
}}
}}


====''New Super Mario Bros. 2''====
====''New Super Mario Bros. 2''====
During a loading screen in ''[[New Super Mario Bros. 2]]'', the second bar of the Ground Theme can be heard. Occasionally, the third bar plays. The credits theme from ''New Super Mario Bros. Wii'' is reused, but with added vocals.
In ''[[New Super Mario Bros. 2]]'', an arrangement of the second bar of the "Ground Theme" can be heard during a loading screen. Occasionally, the third bar plays.  
 
A new arrangement of "Staff Credit Roll" from ''[[New Super Mario Bros. Wii]]'' serves as the game's credits theme.


====''New Super Mario Bros. U''====
====''New Super Mario Bros. U''====
In the credits in ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', and ''[[New Super Mario Bros. U Deluxe]]'', the first six notes of the Ground Theme are played roughly halfway into the theme, introducing a chiptune instrument to the music.
In ''[[New Super Mario Bros. U]]'', an arrangement of the first six notes of the "Ground Theme" are heard roughly halfway into the game's credits theme, introducing {{wp|chiptune}} instrumentation to the music.
 
This arrangement returns for the same purpose in ''[[New Super Luigi U]]'' and ''[[New Super Mario Bros. U Deluxe]]''.


====''Super Mario 3D World''====
====''Super Mario 3D World''====
In ''Super Mario 3D World'', a melody of the Ground Theme played on a trumpet and synthesizers is used in the background music of the Mario sprite bonus room in [[Bob-ombs Below]] after activating every [[Color Panel]], which is titled "'''Mario's Colour Panels'''" in the [[Super Mario 3D World Original Soundtrack|official soundtrack]].
In ''[[Super Mario 3D World]]'', an arrangement of the "Ground Theme" played on a {{wp|trumpet}} and {{wp|synthesizer}}s plays in the Mario sprite bonus room in [[Bob-ombs Below]] after activating every [[Color Panel]]. It titled "'''Mario's Colour Panels'''" in the game's [[Super Mario 3D World Original Soundtrack|official soundtrack]]. The title used the British English spelling of the word "color", as the soundtrack was never released in North America.
 
This arrangement is reused for the same purpose in ''[[Super Mario 3D World + Bowser's Fury]]''.
 
{{media table
{{media table
|file1=Super Mario 3D World Marios Color Panels.oga
|file=Super Mario 3D World Marios Color Panels.oga
|title1=Mario's Colour Panels
|title=Mario's Colour Panels
|length1=0:23
|description=The arrangement heard in ''Super Mario 3D World''
|length=0:23
}}
}}


====''Super Mario Maker''====
====''Super Mario Maker''====
In ''[[Super Mario Maker]]'', in addition to the Ground Theme reappearing as the default background music of the Ground course theme in the ''Super Mario Bros.'' game style, the music for editing such a course in the Course Maker is an original, more ambient arrangement, using eight tracks that fade in and out randomly to create a dynamic mix. This returns in ''Super Mario Maker 2''.
In ''[[Super Mario Maker]]'', the theme heard when editing a ''[[Super Mario Bros.]]''-style ground-themed course in the Course Maker is an ambient arrangement of the "Ground Theme" that uses seven tracks that fade in and out randomly to create a dynamic mix.
 
A calmer arrangement of the "Ground Theme" plays in the game's manual, with the tempo closely resembling that of the "Music Box" arrangement from ''[[Super Mario Bros. 3]]''.
 
The former arrangement is reused for the same purpose in ''[[Super Mario Maker for Nintendo 3DS]]'' and ''[[Super Mario Maker 2]]'', and the latter arrangement returns in ''Super Mario Maker 2''{{'}}s Play Guide.


Another, calmer arrangement plays in the game's manual, with the tempo closely resembling that of the Music Box arrangement from ''Super Mario Bros. 3''. This arrangement also returns in ''Super Mario Maker 2''{{'}}s Play Guide.
{{media table
{{media table
|file1=SMM SMB Overworld Edit.oga
|file=SMM SMB Overworld Edit.oga
|title1=Ground Theme (''Super Mario Bros.'')
|title={{conjectural|Ground Theme (Editing) (''Super Mario Bros.'')}}
|description1=Editing mode version
|description=The arrangement heard in ''Super Mario Maker''
|length1=0:30
|length=0:30
}}
}}


====''Super Mario Run''====
====''Super Mario Run''====
A techno arrangement of the sixth and seventh bars of the Ground Theme plays in the [[Super Mario Run#Remix 10|Remix 10]] mode of ''[[Super Mario Run]]'', alongside other themes.
In ''[[Super Mario Run]]'', a techno arrangement of the sixth and seventh bars of the "Ground Theme" plays in the [[Super Mario Run#Remix 10|Remix 10]] mode alongside other themes.  
 
The victory fanfare that plays after clearing a round of Remix 10 is an arrangement of the sixth bar of the "Ground Theme".
 
{{media table
{{media table
|file1=SMR Remix 10 Theme.oga
|file=SMR Remix 10 Theme.oga
|title1=Remix 10
|title={{conjectural|Remix 10}}
|length1=0:30
|description=The arrangement heard in ''Super Mario Run''
|length=0:30
}}
}}


====''Super Mario Odyssey''====
====''Super Mario Odyssey''====
The [[Metro Kingdom|New Donk City]] Auditorium in ''[[Super Mario Odyssey]]'' features a big-band arrangement of the Ground Theme titled "'''New Donk City (Band Performance)'''". Each part is recorded separately, so that the performance reflects which band members are present as Mario recruits new musicians for [[Pauline]]'s [[Band (Super Mario Odyssey)|festival band]]. This arrangement returns in ''[[Super Smash Bros. Ultimate]]'' under the name "'''Ground Theme (Band Performance) - Super Mario Bros.'''"
In ''[[Super Mario Odyssey]]'', the [[Metro Kingdom|New Donk City]] Auditorium features a {{wp|big band}} arrangement of the "Ground Theme" arranged by [[Naoto Kubo]] titled "'''New Donk City (Band Performance)'''". Each instrument is recorded separately, so that the performance reflects which band members are present as [[Mario]] recruits new musicians for [[Pauline]]'s [[Band (Super Mario Odyssey)|festival band]].  
 
This arrangement returns as a playable track in ''[[Super Smash Bros. Ultimate]]'' titled "'''Ground Theme (Band Performance) - Super Mario Bros.'''", where it can be played on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''- and ''[[Super Mario (franchise)|Super Mario]]''-series stage. When played on the [[New Donk City Hall (stage)|New Donk City Hall]] stage, the theme's instrumentation will dynamically change as band members are added to the group like in ''Super Mario Odyssey''. The arrangement is also featured in ''{{wp|Ring Fit Adventure}}'' as a selectable song in the Rhythm Game mode, which was added in the game's version 1.2.0 update. It uses its ''Super Smash Bros. Ultimate'' title "Ground Theme (Band Performance) - Super Mario Bros."
 
{{media table
{{media table
|file1=OST New Donk City Band Performance Super Mario Odyssey.oga
|file=OST New Donk City Band Performance Super Mario Odyssey.oga
|title1=New Donk City (Band Performance)
|title=New Donk City (Band Performance)
|length1=0:30
|description=The arrangement heard in ''Super Mario Odyssey''
|length=0:30
}}
}}


====''Super Mario Maker 2''====
====''Super Mario Maker 2''====
In ''[[Super Mario Maker 2]]'', a music box version of the Ground Theme plays during [[Moon (Super Mario Maker 2)|nighttime]] levels of Ground-themed levels in the ''Super Mario Bros.'' style, while a new arrangement is used for Sky-themed levels in the same style (which itself has its own edit and nighttime variation). This arrangement also incorporates the name registration screen music from ''VS. Super Mario Bros.'' and shares similarities with ''Super Smash Bros. Brawl''{{'}}s arrangement. The theme is also arranged as part of the game's credits theme.
In ''[[Super Mario Maker 2]]'', a {{wp|music box}} arrangement of the "Ground Theme" plays in [[Moon (Super Mario Maker 2)|nighttime]] ground-themed levels in the ''[[Super Mario Bros.]]'' style.
 
A new arrangement of the "Ground Theme" arranged by the theme's original composer [[Koji Kondo]] is used for sky-themed levels in the ''Super Mario Bros.'' style. It also incorporates the name registration screen music from ''[[VS. Super Mario Bros.]]'' This arrangement also has its own ambient editing and music box nighttime arrangements.
 
An arrangement of the "Ground Theme" is also incorporated into the game's credits theme.
 
{{media table
{{media table
|file1=SMM2 SMB Overworld Night.oga
|file1=SMM2 SMB Overworld Night.oga
|title1=Overworld Theme (Night)
|title1={{conjectural|Ground Theme (Night) (''Super Mario Bros.'')}}
|description1=The arrangement heard in ''Super Mario Maker 2''
|length1=0:30
|length1=0:30
|file2=SMM2 SMB Sky.oga
|file2=SMM2 SMB Sky.oga
|title2=Sky Theme
|title2={{conjectural|Sky Theme (''Super Mario Bros.'')}}
|description2=The arrangement heard in ''Super Mario Maker 2''
|length2=0:30
|length2=0:30
|file3=SMM2 SMB Sky Theme Edit.oga
|file3=SMM2 SMB Sky Theme Edit.oga
|title3=Sky Theme (Edit)
|title3={{conjectural|Sky Theme (Editing) (''Super Mario Bros.'')}}
|description3=The arrangement heard in ''Super Mario Maker 2''
|length3=0:30
|length3=0:30
|file4=SMM2 SMB Sky Night.oga
|file4=SMM2 SMB Sky Night.oga
|title4=Sky Theme (Night)
|title4={{conjectural|Sky Theme (Night) (''Super Mario Bros.'')}}
|description4=The arrangement heard in ''Super Mario Maker 2''
|length4=0:30
|length4=0:30
}}
}}
====''Super Mario Bros. Wonder''====
In ''[[Super Mario Bros. Wonder]]'', an arrangement of the "Ground Theme" is incorporated into one of the themes that plays during some levels' [[Wonder Effect]]s.<ref>RetroArchive (October 19, 2023). [https://www.youtube.com/watch?v=sRn8C4rLMcg Super Mario Bros. Wonder - All Wonder Flower Effects] ''YouTube''. Retrieved October 30, 2023.</ref> This theme is itself an arrangement of the ''[[Super Mario Galaxy 2]]'' rendition of the "Cosmic Comet" theme.


===''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!''===
===''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!''===
In ''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'', there are two different faithful arrangements of the Ground Theme that play. The first is called "'''マリオ・ザ・グレート'''" (roughly '''Mario the Great''' in English), and it plays the theme on its "hurry up" tempo while also adding on the [[Ending BGM]] theme to the beginning. The second is called "'''マリオ ウォーク'''" (roughly '''The Mario Walk''' in English), and it plays the theme more in time with its original tempo. Both arrangements use the same set of instruments. There is also a third arrangement entitled "'''マリオ・ザ・グレート ~マリオとダンシング'''" (roughly '''Mario the Great: Dancing with Mario''' in English), which is a variation of "マリオ・ザ・グレート" with alternating instrumentation and percussion beats. The instrumental version of [[Doki-Doki Do it]] begins with the ''VS. Super Mario Bros.'' name registration arrangement, but with different instrumentation.
''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'' features four arrangements of the "Ground Theme". The first is a faithful arrangement of the theme titled 「'''マリオ・ザ・グレート'''(''Mario za Gurēto'', "Mario the Great") in the film's [[Super Mario Brothers: Peach-hime Kyuushutsu Daisakusen! Original Soundtrack|official soundtrack]]. This arrangement plays the theme in its "Hurry Up" tempo while also adding on the "[[Ending (Super Mario Bros.)|Ending]]" theme to the beginning of the arrangement.  
 
The second is a variation of "Mario the Great" titled 「'''マリオ・ザ・グレート ~マリオとダンシング'''」 (''Mario za Gurēto ~ Mario to Danshingu'', "Mario the Great: Dancing with Mario"). It features alternating instrumentation and percussion beats.
 
The third is another faithful arrangement of the "Ground Theme" titled 「'''マリオ ウォーク'''(''Mario U~ōku'', "The Mario Walk"), and it plays the theme in its original tempo. It uses the same instrumentation as "Mario the Great".
 
The instrumental version of "[[Doki-Doki Do it]]" titled 「ドキ・ドキDo it ~ビシッとバシッとRock'n Roll学校編~ インスト」 (''Doki Doki Do it ~ Bishitto Bashitto Rock' n Roll Gakkō-hen ~ Insuto'', "Doki-Doki Do it ~Snap Smack Rock'n Roll School Version~ Instrumental") begins with an arrangement of the name registration theme from ''[[VS. Super Mario Bros.]]''
 
===''The Super Mario Bros. Super Show!''===
In ''[[The Super Mario Bros. Super Show!]]'', an arrangement of the "Ground Theme" is incorporated into "[[Mario Brothers Rap|The Mario Rap]]", the show's opening theme.
 
The "Ground Theme" is adapted into a lyrical song titled "[[Do the Mario]]," which serves as the credits theme for each episode and was sung by [[Lou Albano]].
 
Various arrangements of the "Ground Theme" play within the episodes themselves.
 
"Do the Mario" is reused as the credits theme for episodes of ''[[The Legend of Zelda (television series)|The Legend of Zelda]]'' television series.
 
===''Mario the Juggler''===
In ''[[Mario the Juggler]]'', a very short arrangement of the theme can be heard at the start of each game.
{{media table
|file=Mtjground.wav
|title={{conjectural|Ground Theme}}
|description=The arrangement heard in ''Mario the Juggler''
|length=0:01
}}


===''Mario no Daibōken''===
===''Mario Paint''===
In ''[[Mario no Daibōken]]'', the Ground Theme is arranged in a period-appropriate synthesizer style as the tune of "Go Go Mario!!" The lyrics are transcribed below.<ref>Cabbusses's Retro Obscurities (December 31, 2017). [https://www.youtube.com/watch?v=VJYR8ToG3vQ GoGoマリオ!! | GoGo Mario!! (From Mario No Daibouken VHSRIP) <nowiki>[マリオの大冒険 ]</nowiki>]. ''YouTube''. Retrieved July 30, 2019.</ref>
In ''[[Mario Paint]]'', the sample song represented by [[Soundfrog]]'s head starts off with the "Ground Theme" from ''Super Mario Bros.'' before transitioning to the "[[Ground Theme (Super Mario World)|Ground Theme]]" from ''[[Super Mario World]]''
<blockquote>
{{media table
{|
|file1=MP Ground Theme.oga
!Lyrics
|title1={{conjectural|Ground Theme}}
!Romanization
|length1=0:16
!Translation
}}
|-
 
|きょうも元気に マリオが走る 走る
===''Mario Kart'' series===
|''Kyō mo genki ni Mario ga hashiru hashiru''
====''Super Mario Kart''====
|Mario is energetically running, running again today.
In ''[[Super Mario Kart]]'', [[Mario]]'s victory theme is based on the "Ground Theme".
|-
 
|[[Princess Peach|ピーチ姫]]を 助けに行くぜ 行くぜ
{{media table
|''Pīchi-hime wo tasuke ni iku ze iku ze''
|file=SMK Mario Ranks.oga
|He's going, going to save Princess Peach.
|title={{conjectural|Mario Ranks}}
|-
|description=The arrangement heard in ''Super Mario Kart''
|きょうも元気に マリオが走る
|length=0:10
|''Kyō mo genki ni Mario ga hashiru''
}}
|Mario is energentically running again today.
 
|-
====''Mario Kart: Super Circuit''====
|きょうも元気に [[Jump|ジャンプ]]
In the Single-Pak multiplayer mode of ''[[Mario Kart: Super Circuit]]'', the results music is an arrangement of Mario's victory theme from ''Super Mario Kart''.
|''Kyō mo genki ni janpu''
 
|Jump energetically again today.
====''Mario Kart: Double Dash!!''====
|-
In ''[[Mario Kart: Double Dash!!]]'', the theme heard in the [[Tilt-a-Kart]] battle course begins with an arrangement of the first seven notes of the "Ground Theme", which lead into a modified version of [[Baby Park]]'s theme. This arrangement is heard in all battle modes other than [[Battle Mode#Shine Thief|Shine Thief]].
|きょうも元気に [[Coin|コイン]]を探せ
 
|''Kyō mo genki ni koin wo sagase''
{{media table
|Search for coins energetically again today.
|file=MKDD-Music-Tilt-a-Kart.oga
|-
|title={{conjectural|Tilt-a-Kart}}
|きょうも進めよ マリオ
|description=The arrangement heard in ''Mario Kart: Double Dash!!''
|''Kyō mo susume yo Mario''
|length=0:29
|Keep advancing today, Mario.
}}
|-
 
|<br>
====''Mario Kart Arcade GP''====
|-
In ''[[Mario Kart Arcade GP]]'', an arrangement of the first six notes of the "Ground Theme" is incorporated into the theme heard on the game's main menu.
|[[Super Mushroom|キノコ]]を取って
 
|''Kinoko wo totte''
{{media table
|He gets a mushroom,
|file=MKAGP Menu.oga
|-
|title={{conjectural|Main Menu}}
|[[Super Mario (form)|スーパーマリオ]]だぜ
|description=The arrangement heard in ''Mario Kart Arcade GP''
|''Sūpā Mario da ze''
|length=0:30
|And becomes Super Mario.
}}
|-
 
|[[Fire Flower|フラワー]]を取って
====''Mario Kart Arcade GP 2''====
|''Furawā wo totte''
''[[Mario Kart Arcade GP 2]]'' incorporates an arrangement of the "Ground Theme" into its main menu theme like in ''Mario Kart Arcade GP''.
|He gets a Flower,
 
|-
====''Mario Kart Wii''====
|[[Fire Mario|ファイアマリオ]]
In ''[[Mario Kart Wii]]'', when the player bumps into another racer, the opponent's horn will sometimes play the first six notes of the "Ground Theme".
|''Faia Mario''
 
|And becomes Fire Mario.
====''Mario Kart 7''====
|-
In ''[[Mario Kart 7]]'', the theme heard in [[Piranha Plant Slide]] features an arrangement of the first five notes of the "Ground Theme" in the horn section between the main melody.  
|<br>
 
|-
A more muted version of the arrangement plays in the course's underwater section, and additional percussion is added to the arrangement's instrumentation when the player is driving at top speed while in first place.
|[[Goomba|クリボー]]だ [[Koopa Troopa|ノコノコ]]だ
 
|''Kuribō da Nokonoko da''
Both the standard and underwater arrangements return in ''[[Mario Kart Tour]]'' for 3DS Piranha Plant Slide with its introduction in the [[Piranha Plant Tour]].
|It's Goomba, Koopa Troopa,
 
|-
{{media table
|[[Buzzy Beetle|メット]]だぜ 倒せ!
|file1=PP Pipeway.oga
|''Metto da ze taose!''
|title1={{conjectural|Piranha Plant Slide}}
|And Buzzy Beetle, defeat them!
|description1=The arrangement heard in ''Mario Kart 7''
|-
|length1=0:30
|マリオは いつも
|file2=Piranha Plant Slide Underwater.oga
|''Mario wa itsumo''
|title2={{conjectural|Piranha Plant Slide (Underwater)}}
|Mario is always
|description2=The arrangement heard in ''Mario Kart 7''
|-
|length2=0:30
|元気で強い
|file3=3DS PiranhaPlantSlide Frontrunning.oga
|''Genki de tsuyoi''
|title3={{conjectural|Piranha Plant Slide (Frontrunning)}}
|Energetic and strong.
|description3=The arrangement heard in ''Mario Kart 7''
|-
|length3=0:30
|<br>
|file4=3DS PiranhaPlantSlideUnderwater Frontrunning.oga
|-
|title4={{conjectural|Piranha Plant Slide (Underwater) (Frontrunning)}}
|きょうも元気に マリオが走る 走る
|description4=The arrangement heard in ''Mario Kart 7''
|''Kyō mo genki ni Mario ga hashiru hashiru''
|length4=0:30
|Mario is energetically running, running again today.
}}
|-
 
|[[Bowser|クッパ]]一族をやっつけに行くぞ 行くぞ
====''Mario Kart Arcade GP DX''====
|''Kuppa ichizoku wo yattsuke ni iku zo iku zo''
In ''[[Mario Kart Arcade GP DX]]'', the second bar of the "Ground Theme" is incorporated into the menu music when the player reaches the character selection screen, interspersed alongside the "[[Super Mario Kart (theme)|Super Mario Kart]]" theme and the ''[[Super Mario World]]'' "[[Ground Theme (Super Mario World)|Ground Theme]]".
|He's going, going to defeat Bowser's family.
 
|-
====''Mario Kart 8''====
|きょうも元気に マリオが走る
''[[Mario Kart 8]]'' features an arrangement by [[Ryo Nagamatsu]] of {{classic-link|3DS|Piranha Plant Slide}}'s theme.<ref>''[[Mario Kart 8 Original Soundtrack]]'' credits</ref> It is titled "3DS Piranha Plant Pipeway", the course's European name, in the game's [[Mario Kart 8 Original Soundtrack|official soundtrack]], as the soundtrack was only released in Europe, Japan, and Australia. The underwater version heard in ''Mario Kart 7'' has been removed, the full arrangement instead plays throughout the entire course.
|''Kyō mo genki ni Mario ga hashiru''
 
|Mario is energetically running again today.
Additional percussion is added to the arrangement's instrumentation when the player is driving at top speed while in first place.
|-
 
|きょうも元気に ジャンプ
Both versions of the arrangement return for the same purpose in ''[[Mario Kart 8 Deluxe]]''.
|''Kyō mo genki ni janpu''
 
|Jump energetically again today.
{{media table
|-
|file1=MK8-Music-3DS-PiranhaPlantSlide.oga
|きょうも元気に コインを探せ
|title1=3DS Piranha Plant Pipeway
|''Kyō mo genki ni koin wo sagase''
|description1=The arrangement heard in ''Mario Kart 8''
|Search energetically for coins again today.
|length1=0:30
|-
|file2=WiiU 3DS PiranhaPlantSlide Frontrunning.oga
|きょうも進めよ マリオ
|title2=3DS Piranha Plant Pipeway
|''Kyō mo susume yo mario''
|description2=The frontrunning version of the arrangement heard in ''Mario Kart 8''
|Keep advancing today, Mario.
|length2=0:30
|-
}}
|<br>
 
|-
===''Super Mario Bros.'' (film)===
|[[Super Star|スター]]を取って [[Invincible Mario|無敵]]になろう
An arrangement of the "Ground Theme" can be heard at the very beginning of the ''[[Super Mario Bros. (film)|Super Mario Bros.]]'' film when the movie's production logos and opening credits are shown before transitioning into an opening narration about the origin of the [[Dinohattan|Dinosaur World]]. This arrangement is extremely similar to the original, but it uses slightly different percussion instrumentation.
|''Sutā who totte, muteki ni narō''
 
|He'll collect a star to become invulnerable,
===''Mario is Missing!''===
|-
The ending of the [[Nintendo Entertainment System|NES]] version of ''[[Mario is Missing!]]'' features an arrangement of the Ground Theme nearly identical to the original heard in ''[[Super Mario Bros.]]'', albeit with a few differences in the length and pitch of some notes.
|[[Warp Zone|早く]]ピーチを 助けに行こう
 
|''Hayaku Pīchi wo tasuke ni ikō''
{{media table
|And quickly go to rescue Peach.
|file=MIM NES Mario Rescued.oga
|-
|title={{conjectural|Ending}}
|<br>
|description=The arrangement heard in the NES version of ''Mario is Missing!''
|-
}}
|[[Lakitu|ジュゲム]]だ [[Spiny|とげぞー]]
 
|''Jugemu da, Togezō da''
===''Mario's FUNdamentals''===
|It's Lakitu, Spiny,
{{more media|Windows|section=yes}}
|-
In ''[[Mario's FUNdamentals]]'', an arrangement of the "Ground Theme" plays on the main menu after the player starts up the game.
|[[Cheep Cheep|プクプク]]だぜ 倒せ!
 
|''Pukupuku da ze taose!''
{{media table
|And Cheep-cheep, defeat them!
|file=MGG Title Screen.oga
|-
|title={{conjectural|Main Menu}}
|マリオは いつも
|description=The arrangement heard in the DOS version of ''Mario's FUNdamentals''
|''Mario wa itsumo''
|length=0:30
|Mario is always
}}
|-
 
|元気で強い
===''Super Mario RPG: Legend of the Seven Stars''===
|''Genki de tsuyoi''
''[[Super Mario RPG: Legend of the Seven Stars]]'' features four arrangements of the "Ground Theme", all arranged by [[Yoko Shimomura]]. The music for the file selection screen, titled "'''Let's Try'''" in the game's [[Super Mario RPG Original Sound Version|official soundtrack]], is an arrangement of the "Ground Theme". The first phrase is similar to the name registration theme heard in ''[[VS. Super Mario Bros.]]''
|Energetic and strong.
 
|-
The theme heard in [[Mario Bros.' House|Mario's Pad]] titled "'''Super Pipe House'''" is an mashup arrangement of the "Ground Theme" and "[[Map 1 World]]" from ''[[Super Mario Bros. 3]]'' played on an {{wp|aerophone}}.
|<br>
 
|-
A full {{wp|music box}} arrangement of the "Ground Theme" titled 「'''お・し・ま・い・!'''」 (''O-shi-ma-i!'', "T-h-e E-n-d-!") plays on the game's ending screen.
|きょうも元気に マリオが走る 走る
 
|Kyō mo genki ni Mario ga hashiru hashiru
[[Mario]] can be heard whistling the "Ground Theme" while he takes a shower at [[Marrymore]].
|Mario is energetically running, running again today.
 
|-
{{media table
|来たぜお城だ [[Fireworks|花火]]を上げろ 上げろ
|file1=SMRPG Lets Try.oga
|Kita ze o shiro da hanabi wo agero agero
|title1=Let's Try
|You've arrived, it's the castle. Fire, fire the fireworks.
|description1=The arrangement heard in ''Super Mario RPG: Legend of the Seven Stars''
|-
|length1=0:30
|[[Hammer Bro|ハンマーブロス]]を ひらりとかわし
|file2=SMRPG Super Pipe House.oga
|Hanmā Burosu wo hirari to kawashi
|title2=Super Pipe House
|Run nimbly between the Hammer Bros.,
|description2=The arrangement heard in ''Super Mario RPG: Legend of the Seven Stars''
|-
|length2=0:30
|最後の力を出せ マリオ
|file3=SMRPG The End.oga
|Saigo no chikara wo dase Mario
|title3=お・し・ま・い・!
|And unsheathe your ultimate power, Mario.
|description3=The ending screen arrangement heard in ''Super Mario RPG: Legend of the Seven Stars''
|-
|length3=3:28
|長い旅だったけれど
}}
|Nagai tabi datta keredo
 
|It's been a long journey, but
===''Wrecking Crew '98''===
|-
In ''[[Wrecking Crew '98]]'', a very short arrangement of the theme can be heard in the title theme 20 seconds in. Another arrangement can be heard in the regular stage theme 46 seconds in.
|もうすぐ終わる
 
|Mō sugu owaru
{{media table
|It will end soon.
|file1=WC98 Title Screen.oga
|-
|title1={{conjectural|Title}}
|やったぜ!やったぜ!
|description1=The arrangement heard in ''Wrecking Crew '98''
|Yatta ze! Yatta ze!
|length1=1:20
|You did it! You did it!
|file2=WC98 Battling Someone.oga
|-
|title2={{conjectural|Stage Theme}}
|クッパ倒した
|description2=The arrangement heard in ''Wrecking Crew '98''
|Kuppa taoshita
|length2=1:44
|You defeated Bowser.
}}
|-
 
|<br>
===''Mario Party'' series===
|-
====''Mario Party''====
|ピーチ姫に THANK YOUと言われ
''[[Mario Party]]'' features four arrangements of the "Ground Theme", all arranged by [[Yasunori Mitsuda]]. A brief arrangement of the "Ground Theme", titled "'''Mario Party Theme'''" in the [[Juke Box]], plays on the title screen. The arrangement begins on theme's the second bar.
|Pīchi-hime ni sankyū to iware
 
|Being told "thank you" by Princess Peach,
An arrangement of the second half of the "Ground Theme" is incorporated into the second half of the theme heard on the [[Peach's Birthday Cake]] board. This arrangement is simply titled "'''Birthday Cake'''".
|-
 
|マリオの心は 大きくはずんだ
An arrangement of the "Ground Theme" titled "'''Playing the Game'''" plays during the explanation of the game rules.
|Mario no kokoro wa ōkiku hazu n da
 
|Mario's heart must swell.
An arrangement of the "Ground Theme" is incorporated into the game's credits theme, titled "'''Everyone's a Super Star'''".
|-
 
|<br>
"Birthday Cake" returns in ''[[Mario Party Superstars]]'', now titled "'''Peach's Birthday Cake (Classic)'''". It can be selected to replace the new arrangement of the theme on the Peach's Birthday Cake board in the [[Option House]].
|-
 
|マリオの冒険は
{{media table
|Mario no bōken wa
|file1=Mario Party 1 Theme.oga
|Mario's adventure
|title1=Mario Party Theme
|-
|description1=The arrangement heard in ''Mario Party''
|ここで経ったけれど
|length1=0:30
|Koko de owatta keredo
|file2=Peachs Birthday Cake.oga
|Ended here, even if
|title2=Birthday Cake
|-
|description2=The arrangement heard in ''Mario Party''
|マリオの夢は 果てなく続く
|length2=0:30
|Mario no yume wa hatenaku tsuzuku
|file3=Mario Party - Playing the Game.oga
|Mario's dream continues without end.
|title3=Playing the Game
|}
|description3=The arrangement heard in ''Mario Party''
</blockquote>
|length3=0:30
}}
 
====''Mario Party 3''====
''[[Mario Party 3]]'' features three arrangements of the "Ground Theme", two of which can be heard during the Story Mode prologue. The first arrangement, titled "'''Prologue 2'''" in the [[Peach's Castle#Mario Party 3|Peach's Castle]] [[List of Mario Party 3 in-game music|Sound Room]], plays when the [[Millennium Star]] interrupts the characters. The second arrangement, titled "'''Prologue 3'''", plays when the characters are sucked into the toy box.
 
When a player uses the [[Cellular Shopper]] or the [[Bowser Phone]] item, a {{wp|Dual-tone multi-frequency signaling|phone dial}} arrangement of the first six notes of the "Ground Theme" plays.
 
{{media table
|file1=MP3 Prologue 2.oga
|title1=Prologue 2
|description1=The arrangement heard in ''Mario Party 3''
|length1=0:30
|file2=MP3 Prologue 3.oga
|title2=Prologue 3
|description2=The arrangement heard in ''Mario Party 3''
|length2=0:30
|file3=MP3 Cellular Shopper-Bowser Phone jingle.oga
|title3={{conjectural|Cellular Shopper / Bowser Phone}}
|description3=The arrangement heard in ''Mario Party 3''
|length3=0:04
}}
 
====''Mario Party 5''====
''[[Mario Party 5]]'' features six arrangements of the "Ground Theme", all arranged by [[Aya Tanaka]]. In the [[minigame]] [[Pop-Star Piranhas]], each round features a different arrangement of the first few notes of the second bar of the theme. The first round features a {{wp|swing music|swing}} arrangement, the second round features a {{wp|rock and roll}} arrangement, and the third round features a {{wp|Heavy metal music|heavy metal}} arrangement. These arrangements are titled "'''Piranha Swing'''", "'''Piranha Ballad'''", and "'''Piranha Metal'''" respectively in the game's [[List of Mario Party 5 in-game music|Options mode]].
 
"'''Doubtful Chance'''" is an arrangement of the first few notes of the second bar of the "Ground Theme". It plays in [[Chance Time|Chance Roulette]] and during the minigames [[Lucky Lineup]] and [[Vicious Vending]].
 
The theme heard in [[Card Party]], likewise simply titled "Card Party", includes an arrangement of the "Ground Theme".
 
An arrangement of the "Ground Theme" is incorporated into the game's credits theme, titled "Everybody's Dream".
 
{{media table
|file1=MP5 Piranha Swing.oga
|title1=Piranha Swing
|description1=The arrangement heard in ''Mario Party 5''
|length1=0:11
|file2=MP5 Piranha Ballad.oga
|title2=Piranha Ballad
|description2=The arrangement heard in ''Mario Party 5''
|length2=0:12
|file3=MP5 Piranha Metal.oga
|title3=Piranha Metal
|description3=The arrangement heard in ''Mario Party 5''
|length3=0:11
|file4=MP5 Doubtful Chance.oga
|title4=Doubtful Chance
|description4=The arrangement heard in ''Mario Party 5''
|length4=0:30
|file5=MP5 Card Party.oga
|title5=Card Party
|description5=The arrangement heard in ''Mario Party 5''
|length5=0:30
}}
 
====''Mario Party 8''====
In ''[[Mario Party 8]]'', a {{wp|Calliope (music)|calliope}} can be heard playing the sixth to ninth bars of the "Ground Theme" at the beginning of the [[minigame]] [[Flip the Chimp]].
 
====''Mario Party DS''====
In ''[[Mario Party DS]]'', an arrangement of the first six notes of the "Ground Theme", titled "'''What's This Song?'''" in the [[List of Mario Party DS in-game music|Gallery]], plays as the minigame [[Boogie Beam]] starts.
 
In the minigame [[Call of the Goomba]], the music box the player cranks plays an arrangement of the "Ground Theme". The theme changes tempo based on how fast the player turns the crank.
 
{{media table
|file1=MPDS What's This Song.oga
|title1=What's This Song?
|description1=The arrangement heard in ''Mario Party DS''
|length1=0:02
}}
 
====''Mario Party 9''====
''[[Mario Party 9]]'' features five arrangements of the "Ground Theme". An arrangement of the "Ground Theme" titled "'''Freshen Up!'''" in the [[Mario Party 9#Museum|Museum]] [[List of Mario Party 9 in-game music|sound test]] plays in the [[Speeding Bullets]] minigame.
 
An arrangement of the "Ground Theme" titled "'''Super-Duper Mario Bros.'''" plays in the Extra minigames [[Castle Clearout]] and [[Shell Soccer]].
 
A slow-paced piano arrangement of the "Ground Theme" titled "'''Museum'''" plays in the Museum.
 
An arrangement of the first six notes of the "Ground Theme" can be heard halfway through the game's title theme, "Mario Party 9 Main Theme".
 
An arrangement of the "Ground Theme" is incorporated into the track "Jump-Jump-Jumping", which plays in the [[Skyjinks]] and [[Upward Mobility]] [[minigame]]s.
 
{{media table
|file1=MP9 Main Theme SMB Ground Theme.oga
|title1=Mario Party 9 Main Theme
|description1=The arrangement heard in ''Mario Party 9''
|length1=0:06
|file2=MP9 Jump-Jump-Jumping.oga
|title2=Jump-Jump-Jumping
|description2=The arrangement heard in ''Mario Party 9''
|length2=0:30
|file3=MP9 Freshen Up SMB Ground Theme.oga
|title3=Freshen Up!
|description3=The arrangement heard in ''Mario Party 9''
|length3=0:30
|file4=MP9 Super-Duper Mario Bros.oga
|title4=Super-Duper Mario Bros.
|description4=The arrangement heard in ''Mario Party 9''
|length4=0:30
|file5=MP9 Museum.oga
|title5=Museum
|description5=The arrangement heard in ''Mario Party 9''
|length5=0:30
}}
 
====''Mario Party: Island Tour''====
''[[Mario Party: Island Tour]]'' features three arrangements of the "Ground Theme". In the [[Xylophone Home]] minigame, the players play an arrangement of the "Ground Theme".


===''The Super Mario Bros. Super Show!''===
The [[Goomba Tower Takedown]] boss minigame features two arrangements of the "Ground Theme". The first plays at the beginning of the minigame, and the second plays once the [[Goomba Tower]]'s health is depleted halfway.
The opening theme of ''[[The Super Mario Bros. Super Show!]]'', [[The Mario Rap]], samples the Ground Theme. The theme was also adapted into a lyrical song titled "[[Do the Mario]]," which serves as the closing theme for each episode and was performed by [[Lou Albano]]. Various arrangements of the theme, as well as of the "Game Over" theme, play within the episodes themselves. Additionally, in the ''[[The Legend of Zelda (television series)|Legend of Zelda]]'' episode [[zeldawiki:Doppelganger|Doppelganger]], [[Link]] whistles the theme.


===''Mario Kart'' series===
====''Super Mario Kart''====
In ''[[Super Mario Kart]]'', [[Mario]]'s victory song is based on the Ground Theme.
{{media table
{{media table
|file1=SMK Mario Ranks.oga
|file1=MPIT Battle with Goomba Tower.oga
|title1=Mario's victory song
|title1=Battle with Goomba Tower
|length1=0:10
|description1=The arrangement heard in ''Mario Party: Island Tour''
|length1=0:30
|file2=MPIT Goomba Tower is Mad.oga
|title2=Goomba Tower's Rage
|description2=The arrangement heard in ''Mario Party: Island Tour''
|length2=0:30
}}
}}


====''Mario Kart: Double Dash!!''====
====''Mario Party 10''====
In ''[[Mario Kart: Double Dash!!]]'', [[Tilt-a-Kart]]'s music features the first seven notes of the Ground Theme, which lead into a modified version of [[Baby Park]]'s music. This is heard in all battle modes other than [[Battle Mode#Shine Thief|Shine Thief]].
''[[Mario Party 10]]'' features four arrangements of the "Ground Theme" In [[Mario Party 10#amiibo Party|amiibo Party]] mode, an arrangement titled "'''Mario's Theme'''" in [[List of Mario Party 10 in-game music|Toad's Room]] plays when Mario's [[amiibo]] is being controlled.  
{{media table
 
|file1=MKDD-Music-Tilt-a-Kart.oga
The theme "'''How Far Did You Make It?'''", which plays in [[Bowser Party (mode)|Bowser Party]] mode when the losing team's distance is revealed, is an arrangement of the "Ground Theme"'s sixth and seventh bars played on a {{wp|music box}} with {{wp|synth pad}} accompaniment. This may be a reference to the "Music Box" theme in ''[[Super Mario Bros. 3]]'', which starts on the same bar of the theme.
|title1=Tilt-a-Kart
|length1=0:29
}}


====''Mario Kart Arcade GP'' series====
A brief arrangement of the first bar of the "Ground Theme" titled "'''What Are The Results?'''" plays at the end of the minigame [[Balloon Blast Bash]] and at the end of each round in the minigame [[Soar to Score]].  
In ''[[Mario Kart Arcade GP]]'', the first six notes of the Ground Theme is remixed as part of the main menu theme while the fanfare for losing a race is a remix of the "Lost a Life" jingle. ''[[Mario Kart Arcade GP 2]]'' reuses the fanfare for losing a race while a new main menu theme remixes the theme once again.


====''Mario Kart 7''====
The opening to the track "'''First Theme'''", one of three themes randomly picked for the minigame [[Steal the Beat]], is an arrangement of the opening eighteen notes of the "Ground Theme".
In ''[[Mario Kart 7]]'', the Ground Theme's first five notes can be heard from the horn section between the melody in [[Piranha Plant Slide]]'s music. The course and arrangement return in ''[[Mario Kart Tour]]''.
{{media table
|file1=PP Pipeway.oga
|title1=Piranha Plant Slide
|length1=0:30
}}


====''Mario Kart 8''====
Piranha Plant Slide and its music return in ''[[Mario Kart 8]]'', arranged by [[Ryo Nagamatsu]].<ref>''[[Mario Kart 8 Original Soundtrack]]'' credits</ref>
{{media table
{{media table
|file1=MK8-Music-3DS-PiranhaPlantSlide.oga
|file1=MP10 Mario's Theme.oga
|title1={{classic|3DS|Piranha Plant Slide}}
|title1=Mario's Theme
|description1=The arrangement heard in ''Mario Party 10''
|length1=0:30
|length1=0:30
|file2=MP10 How Far Did You Make It.oga
|title2=How Far Did You Make It?
|description2=The arrangement heard in ''Mario Party 10''
|length2=0:27
|file3=MP10 What Are The Results.oga
|title3=What Are The Results?
|description3=The arrangement heard in ''Mario Party 10''
|length3=0:03
|file4=MP10 First Theme.oga
|title4=First Theme
|description4=The arrangement heard in ''Mario Party 10''
|length4=0:08
}}
}}


===''Mario is Missing!''===
====''Mario Party: Star Rush''====
The ending of the NES version of ''[[Mario is Missing!]]'' features a near-identical variation of the Ground Theme to its original appearance in ''Super Mario Bros.'', albeit with a few discrepancies concerning note lengths and pitch.
In ''[[Mario Party: Star Rush]]'', part of the [[Mario Party: Star Rush#Challenge Tower|Challenge Tower]] theme incorporates an arrangement of the fourth bar to the seventh bar of the "Ground Theme" on a {{wp|honky-tonk}} piano and synth guitar at an octave apart from each other.
{{media table
 
|file1=MIM NES Mario Rescued.oga
====''Mario Party: The Top 100''====
|title1=Ending
''[[Mario Party: The Top 100]]'' sees the return of the minigames [[Speeding Bullets]] from ''[[Mario Party 9]]'' and [[Soar to Score]] from ''[[Mario Party 10]]'', and they feature new arrangements of "Freshen Up!" and "What Are the Results?", respectively.
}}


===''Mario's FUNdamentals''===
{{more media|Windows|section=yes}}
In ''[[Mario's FUNdamentals]]'', an arrangement plays on the main menu, albeit only after the player starts up the game.
{{media table
{{media table
|file1=MGG Title Screen.oga
|file1=MPTT100 Freshen Up!.oga
|title1=Main Menu (DOS)
|title1=Freshen Up!
|description1=The arrangement heard in ''Mario Party: The Top 100''
|length1=0:30
|length1=0:30
|file2=MPTT100 What Are The Results.oga
|title2={{conjectural|What Are the Results?}}
|description2=The arrangement heard in ''Mario Party: The Top 100''
|length2=0:03
}}
}}


===''Super Mario RPG: Legend of the Seven Stars''===
====''Super Mario Party''====
The Ground Theme is used several times in ''[[Super Mario RPG: Legend of the Seven Stars]]'', arranged by [[Yoko Shimomura]]. The music for the file selection screen, titled "'''Let's Try'''" in the [[Super Mario RPG Original Sound Version|official soundtrack]], is heavily based on the Ground Theme, with the first phrase being inspired by the name registration music from ''VS. Super Mario Bros.'' The Ground Theme is incorporated into the background music for [[Mario Bros.' House|Mario's Pad]], played on an aerophone and titled "'''Super Pipe House'''." When Mario takes a shower at [[Marrymore]], he can also be heard singing the Ground Theme. It is finally arranged for music box on the game's ending screen, titled 「'''お・し・ま・い・!'''」 (''O-shi-ma-i!'', "The End!").<ref>[https://vgmdb.net/album/536 SUPER MARIO RPG ORIGINAL SOUND VERSION]. ''VGMdb''. Retrieved August 27, 2019.</ref>
In ''[[Super Mario Party]]'', the theme heard in the minigame [[Strike It Rich]] is an arrangement of the "Ground Theme."
 
{{media table
{{media table
|file1=SMRPG Lets Try.oga
|file=Super Mario Party 126 Strike It Rich.oga
|title1=Let's Try
|title=Strike It Rich
|length1=0:30
|description=The arrangement heard in ''Super Mario Party''
|file2=SMRPG Super Pipe House.oga
|length=0:30
|title2=Super Pipe House
|length2=0:30
}}
}}


===''Mario Party'' series===
====''Mario Party Superstars''====
====''Mario Party''====
''[[Mario Party Superstars]]'' features three arrangements of the "Ground Theme." The [[Peach's Birthday Cake]] board from ''[[Mario Party]]'' returns, along with a new arrangement of "Birthday Cake", now titled "Peach's Birthday Cake" in the [[Data House]]. A more upbeat version of "Peach's Birthday Cake" titled "'''Peach's Birthday Cake (Homestretch)'''" plays during the last five turns on the board, which also features the sixth and seventh bars as the countermelody during the "Ground Theme" portion.
In ''[[Mario Party]]'', a brief arrangement of the Ground Theme beginning from the second bar plays on the title screen (the music itself titled "'''Mario Party Theme'''" in the [[Juke Box]]), while another arrangement of the second half of the Ground Theme was incorporated into the second half of the background music for [[Peach's Birthday Cake]] ("'''Birthday Cake'''"). Another arrangement plays during the explanation of the game rules ("'''Playing the Game'''"), and part of the credits theme ("'''Everyone's a Super Star'''") consists of yet another arrangement. All four were arranged by [[Yasunori Mitsuda]].
 
The [[Shell Soccer]] minigame from ''[[Mario Party 9]]'' returns alongside a new arrangement of "Super-Duper Mario Bros."


"Birthday Cake" returns in ''[[Mario Party Superstars]]'' under the name "'''Peach's Birthday Cake (Classic)'''" and can be selected to replace the new version of the song on the board in the [[Option House]].
{{media table
{{media table
|file1=Mario Party 1 Theme.oga
|file1=MPS Peach's Birthday Cake.oga
|title1=Mario Party Theme
|title1=Peach's Birthday Cake
|description1=The arrangement heard in ''Mario Party Superstars''
|length1=0:30
|length1=0:30
|file2=Peachs Birthday Cake.oga
|file2=MPS Peach's Birthday Cake Homestretch.oga
|title2=Birthday Cake
|title2=Peach's Birthday Cake (Homestretch)
|description2=The arrangement heard in ''Mario Party Superstars''
|length2=0:30
|length2=0:30
|file3=Mario Party - Playing the Game.oga
|file3=MPS Super-Duper Mario Bros.oga
|title3=Playing the Game
|title3=Super-Duper Mario Bros.
|description3=The arrangement heard in ''Mario Party Superstars''
|length3=0:30
|length3=0:30
}}
}}


====''Mario Party 3''====
===''Super Smash Bros.'' series===
In ''[[Mario Party 3]]'', the [[Cellular Shopper]] and the [[Bowser Phone]] play the first six notes while dialing. Two different arrangements can also be heard during the Story Mode prologue, one when the [[Millennium Star]] interrupts the characters and another when the characters are sucked into the toy box.
====''Super Smash Bros.''====
''[[Super Smash Bros.]]'' features a faithful arrangement of the "Ground Theme" by [[HAL Laboratory]] composer Hirokazu Ando titled 「'''ピーチ城上空ステージ'''」 (''Pīchi-jō Jōkū Sutēji'', "Peach's Castle Sky Stage") in the game's [[Nintendo All-Star! Dairantō Smash Brothers Original Soundtrack|official soundtrack]]. It plays on the [[Peach's Castle (Super Smash Bros.)|Peach's Castle]] stage.
 
This arrangement returns alongside the Peach's Castle stage as downloadable content for ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', now titled "'''Peach's Castle Stage'''." It can be played on the aforementioned stage as well as the [[Super Mario Maker (stage)|Super Mario Maker]] stage. This arrangement also returns in ''[[Super Smash Bros. Ultimate]]'', now titled "'''Ground Theme - Super Mario Bros. <small>(64)</small>'''," where it can be played on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''- and ''[[Super Mario (franchise)|Super Mario]]''-series stage.
 
{{media table
{{media table
|file1=MP3 Cellular Shopper-Bowser Phone jingle.oga
|file=Super Smash Bros Peach's Castle.oga
|title1=Cellular Shopper / Bowser Phone
|title=ピーチ城上空ステージ
|length1=0:04
|description=The arrangement heard in ''Super Smash Bros.''
|file2=MP3 Prologue 2.oga
|length=0:30
|title2=Prologue 2
|length2=0:30
|file3=MP3 Prologue 3.oga
|title3=Prologue 3
|length3=0:30
}}
}}


====''Mario Party 5''====
====''Super Smash Bros. Melee''====
The ''[[Mario Party 5]]'' minigame [[Pop-Star Piranhas]] features a different arrangement of the first few notes after the opening bar of the Ground Theme for each round. Said notes are also arranged in "'''Doubtful Chance'''", the theme that plays in [[Chance Time|Chance Roulette]] and the minigames [[Lucky Lineup]] and [[Vicious Vending]], as well as the [[Card Party]] theme and the credits theme.
''[[Super Smash Bros. Melee]]'' features a faithful {{wp|brass instruments|brass}} and {{wp|steelpan}} arrangement of the "Ground Theme" titled "'''Princess Peach's Castle'''" arranged by HAL Laboratory composer Shogo Sakai. The track also incorporates an arrangement of the "[[Underground Theme]]" from ''[[Super Mario Bros.]]'', primarily at the beginning of the track. It can be played on [[Princess Peach's Castle (Super Smash Bros. Melee)|the stage of the same name]].
 
This arrangement returns in ''[[Super Smash Bros. Brawl]]'', now titled "'''Princess Peach's Castle (Melee)'''," where it can be played on the [[Rainbow Cruise]] stage, in ''[[Super Smash Bros. for Wii U]]'', where it can be played on the [[Mushroom Kingdom U]] and [[Super Mario Maker (stage)|Super Mario Maker]] stages, and in ''[[Super Smash Bros. Ultimate]]'', now titled "'''Ground Theme - Super Mario Bros. <small>(Melee)</small>'''," where it can be played on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''- and ''[[Super Mario (franchise)|Super Mario]]''-series stage.
 
{{media table
{{media table
|file1=MP5 Piranha Swing.oga
|file=SSBM Princess Peach's Castle.oga
|title1=Piranha Swing
|title=Princess Peach's Castle
|length1=0:11
|description=The arrangement heard in ''Super Smash Bros. Melee''
|file2=MP5 Piranha Ballad.oga
|length=0:30
|title2=Piranha Ballad
}}
|length2=0:12
 
|file3=MP5 Piranha Metal.oga
====''Super Smash Bros. Brawl''====
|title3=Piranha Metal
In ''[[Super Smash Bros. Brawl]]'', a sombre piano arrangement of the "Ground Theme" by [[Koji Kondo]], the original theme's composer, titled "'''Ground Theme (Super Mario Bros.)'''" can be played in the [[World 1-1 (Super Mario Bros.)|World 1-1]] version of the [[Mushroomy Kingdom]] stage. A portion of this arrangement uses similar notes to prior live-orchestra arrangements of the "Ground Theme." These include the orchestration performed by the {{wp|London Symphony Orchestra}} several years before ''Super Smash Bros. Brawl''{{'}}s release,<ref>Channel Tube (September 14, 2011). [https://youtu.be/Wkg8C4sWfp0 London Symphony Orchestra - Super Mario Brothers Theme]. ''YouTube''. Retrieved August 24, 2019.</ref> and Koji Kondo's piano arrangement that he performed at {{wp|Video Games Live}} 2007.<ref>JVN (September 25, 2009). [https://youtu.be/f3DSUJ-cLBc Koji Kondo - Video-Games Live Japan (Super Mario Medley)]. ''YouTube''. Retrieved August 24, 2019.</ref>
|length3=0:11
 
|file4=MP5 Doubtful Chance.oga
A second arrangement of the theme titled "'''Ground Theme 2 (Super Mario Bros.)'''" and arranged by Masaaki Iwasaki can also be played on the World 1-1 version of Mushroomy Kingdom. This arrangement also incorporates arrangements of the "[[Underground Theme]]," "[[Game Over (theme)|Game Over]]", and "[[Course Clear]]" from ''[[Super Mario Bros.]]''
|title4=Doubtful Chance
 
|length4=0:30
The first arrangement returns in ''[[Super Smash Bros. for Nintendo 3DS]]'', where it can be played on the same stage, in ''[[Super Smash Bros. for Wii U]]'', where it can be played on the [[Mushroom Kingdom U]] and [[Super Mario Maker (stage)|Super Mario Maker]] stages, and in ''Super Smash Bros. Ultimate'', now titled "'''Ground Theme - Super Mario Bros. <small>(Brawl)</small>'''," where it can be played on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''- and ''[[Super Mario (franchise)|Super Mario]]''-series stage. The second arrangement, however, does not return in later ''Super Smash Bros.'' installments. It is the only ''Super Mario''-related arrangement from ''Super Smash Bros. Brawl'' to not reappear in a later game.
|file5=MP5 Card Party.oga
 
|title5=Card Party
{{media table
|length5=0:30
|file1=SSBB Ground Theme SMB.oga
|title1=Ground Theme (Super Mario Bros.)
|description1=The arrangement heard in ''Super Smash Bros. Brawl''
|length1=0:30
|file2=SSBB Ground Theme 2 SMB.oga
|title2=Ground Theme 2 (Super Mario Bros.)
|description2=The arrangement heard in ''Super Smash Bros. Brawl''
|length2=0:30
}}
}}


====''Mario Party 8''====
====''Super Smash Bros. for Nintendo 3DS''====
In ''[[Mario Party 8]]'', a calliope can be heard playing the sixth to ninth bars at the beginning of the minigame [[Flip the Chimp]].
A new arrangement by {{wp|Tetsuya Shibata}} is featured in ''[[Super Smash Bros. for Nintendo 3DS]]'' as the alternate song for the [[Golden Plains]] stage, titled "Ground Theme / Underground Theme (Super Mario Bros.)" and incorporating both themes as well as "[[Shiro BGM]]" from ''Super Mario Bros.'' The arrangement reappears in ''[[Super Smash Bros. for Wii U]]'', where it can be played on the [[Mushroom Kingdom U]] and [[Super Mario Maker (stage)|Super Mario Maker]] stages.
 
The "Ground Theme"'s first six notes are incorporated into the arrangement "Super Mario 3D Land Theme / Beach Theme" (arranged by [[Bandai Namco Entertainment|Bandai Namco]] composer Yuichiro "Jesahm" Noro), which plays on the [[3D Land]] stage. In ''Super Smash Bros. for Wii U'', it can be played on the [[Delfino Plaza (stage)|Delfino Plaza]] stage.
 
"Paper Mario Medley" (arranged by former ''Paper Mario'' series composer Saki Kasuga) incorporates an arrangement of "Blue Skies, White Clouds" from ''[[Paper Mario: Sticker Star]]'' in the first portion of the song. This arrangement plays on the [[Paper Mario (stage)|Paper Mario]] stage; in ''Super Smash Bros. for Wii U'', it can be played on the [[Woolly World]] stage.
 
"Ground Theme / Underground Theme" (with the game title listed as its source instead of part of the track title) and "Super Mario 3D Land Theme / Beach Theme" appear as the third and fourth track respectively on the red disc of ''[[Super Smash Bros. for Nintendo 3DS / Wii U: A Smashing Soundtrack]]'', a sound selection CD of ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''{{'}}s soundtrack available exclusively to [[Club Nintendo (rewards program)|Club Nintendo]] members.


====''Mario Party DS''====
All three arrangements return in ''Super Smash Bros. Ultimate'', where they can be played on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''- and ''[[Super Mario (franchise)|Super Mario]]''-series stage, with the first two's titles renamed to "Ground Theme / Underground Theme - Super Mario Bros." and "Ground Theme / Underwater Theme - Super Mario 3D Land" respectively.
In the ''[[Mario Party DS]]'' minigame [[Call of the Goomba]], the music box plays the Ground Theme, which changes tempo the faster the player turns the crank. In [[Boogie Beam]], the first six notes of the Ground Theme, named "'''What's This Song?'''", play as the minigame starts.


{{media table
{{media table
|file1=MPDS What's This Song.oga
|file1=SSB4 Ground Theme Underground Theme Super Mario Bros.oga
|title1=What's This Song?
|title1=Ground Theme / Underground Theme (Super Mario Bros.)
|length1=0:02
|description1=The arrangement heard in ''Super Smash Bros. for Nintendo 3DS''
|length1=0:29
}}
}}


====''Mario Party 9''====
====''Super Smash Bros. for Wii U''====
The first six notes of the Ground Theme can be heard halfway through ''[[Mario Party 9]]''{{'}}s title theme. Three of the minigame songs are arrangements of the Ground Theme: "'''Jump-Jump-Jumping'''", the music for [[Skyjinks]] and [[Upward Mobility]]; "'''Freshen Up!'''", the music for [[Speeding Bullets]]; and "'''Super-Duper Mario Bros.'''", the music for the Extra minigames [[Castle Clearout]] and [[Shell Soccer]]. Additionally, a slow-paced piano arrangement plays in the [[Mario Party 9#Museum|Museum]].
In ''[[Super Smash Bros. for Wii U]]'', a medley of the "Ground Theme", "Underwater Theme", and "Underground Theme" (as well as a brief excerpt of "Shiro BGM"), arranged by Kondo and titled "Super Mario Bros. Medley", can be played on the [[Mushroom Kingdom U]] and [[Super Mario Maker (stage)|Super Mario Maker]] stages.
{{media table
 
|file1=MP9 Main Theme SMB Ground Theme.oga
The "Ground Theme"'s first six notes are incorporated into the arrangement "[[Egg Planet]]" (arranged by Nobuko Toda), which can be played on the [[Mario Galaxy (stage)|Mario Galaxy]] stage.
|title1=Main Theme
 
|length1=0:06
The first three measures of the "Ground Theme" are also incorporated into the [[Super Star (theme)|Super Star]] theme portion of "Super Mario World Medley" (arranged by Bandai Namco composer Hiroshi Kubo), which can be played on the ''Melee'' [[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]] and Super Mario Maker stages.
|file2=MP9 Jump-Jump-Jumping.oga
 
|title2=Jump-Jump-Jumping
"Super Mario Bros. Medley" and "Egg Planet" appear as the second and fourth tracks respectively on the blue disc of ''Super Smash Bros. for Nintendo 3DS / Wii U: A Smashing Soundtrack''.
|length2=0:30
 
|file3=MP9 Freshen Up SMB Ground Theme.oga
All three arrangements return in ''Super Smash Bros. Ultimate'', where they can be played on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''- and ''[[Super Mario (franchise)|Super Mario]]''-series stage.
|title3=Freshen Up!
|length3=0:30
|file4=MP9 Super-Duper Mario Bros.oga
|title4=Super-Duper Mario Bros.
|length4=0:30
|file5=MP9 Museum.oga
|title5=Museum
|length5=0:30
}}


====''Mario Party: Island Tour''====
The themes heard in the ''[[Mario Party: Island Tour]]'' minigames [[Xylophone Home]] and [[Goomba Tower Takedown]] are arrangements of the Ground Theme.
{{media table
{{media table
|file1=MPIT Battle with Goomba Tower.oga
|file1=SSBWiiU Super Mario Bros Medley.oga
|title1=Battle with Goomba Tower
|title1=Super Mario Bros. Medley
|length1=0:30
|description1=The arrangement heard in ''Super Smash Bros. for Wii U''
|file2=MPIT Goomba Tower is Mad.oga
|length1=0:29
|title2=Goomba Tower is Mad
|length2=0:30
}}
}}


====''Mario Party 10''====
===''Mario Golf'' series===
In [[Mario Party 10#amiibo Party|amiibo Party]] mode of ''[[Mario Party 10]]'', an arrangement titled "'''Mario's Theme'''" plays when Mario's [[amiibo]] is being controlled. Additionally, the song "'''How Far Did You Make It?'''", which plays in [[Bowser Party]] mode when the losing team's distance is revealed, is an arrangement of the Ground Theme's sixth and seventh bars, played on a music box with {{wp|synth pad}} accompaniment. This may be a reference to the Music Box in ''Super Mario Bros. 3'', which starts on the same bar. Another brief arrangement of the first bar known as "'''What Are The Results?'''" plays at the end of the minigame [[Balloon Blast Bash]] and at the end of each round in the minigame [[Soar to Score]]. Lastly, the opening to the song "'''First Theme'''", one of three themes randomly picked for the minigame [[Steal the Beat]], arranges the opening eighteen notes of the Ground Theme.
====''Mario Golf'' (Nintendo 64)====
{{media table
The [[Nintendo 64]] version of ''[[Mario Golf (Nintendo 64)|Mario Golf]]'' features four arrangements of the "Ground Theme," all arranged by [[Motoi Sakuraba]].
|file1=MP10 Mario's Theme.oga
|title1=Mario's Theme
|length1=0:30
|file2=MP10 How Far Did You Make It.oga
|title2=How Far Did You Make It?
|length2=0:27
|file3=MP10 What Are The Results.oga
|title3=What Are The Results?
|length3=0:03
|file4=MP10 First Theme.oga
|title4=First Theme
|length4=0:08
}}


====''Mario Party: Star Rush''====
An arrangement of the theme plays on the [[Mario's Star (golf course)|Mario's Star]] course.
Part of the [[Mario Party: Star Rush#Challenge Tower|Challenge Tower]] theme from ''[[Mario Party: Star Rush]]'' features a rearrangement-remix hybrid of the Ground Theme, specifically played between the fourth and seventh bars with a honky-tonk piano and synth guitar at an octave apart from each other.


====''Mario Party: The Top 100''====
An arrangement of the theme plays during part of the game's credits theme
As Speeding Bullets and Soar to Score return from ''Mario Party 9'' and ''10'' respectively, "Freshen Up!" and "What Are the Results?" received new arrangements in ''[[Mario Party: The Top 100]]''.
{{media table
|file1=MPTT100 Freshen Up!.oga
|title1=Freshen Up!
|length1=0:30
|file2=MPTT100 What Are The Results.oga
|title2=What Are the Results?
|length2=0:03
}}


====''Super Mario Party''====
An arrangement of the theme plays on the transfer menu.  
In ''[[Super Mario Party]]'', the theme "'''Strike It Rich'''", which plays in [[Strike It Rich|its eponymous minigame]], arranges much of the Ground Theme.
{{media table
|file1=SMP Strike It Rich.oga
|title1=Strike It Rich
|length1=0:30
}}


====''Mario Party Superstars''====
An arrangement of the theme's first six notes plays on the title screen.
Peach's Birthday Cake from ''Mario Party'' and Shell Soccer from ''Mario Party 9'' return in ''[[Mario Party Superstars]]'', along with new renditions of their respective themes, "Birthday Cake" (now titled exactly after the board) and "Super-Duper Mario Bros." A more upbeat version of "Birthday Cake" titled "'''Peach's Birthday Cake (Homestretch)'''" plays during the last five turns on the board, which also features the sixth and seventh bars as the countermelody during the Ground Theme portion.


{{media table
====''Mario Golf'' (Game Boy Color)====
|file1=MPS Peach's Birthday Cake.oga
The [[Game Boy Color]] version of ''[[Mario Golf (Game Boy Color)|Mario Golf]]'' features three arrangements of the "Ground Theme," all arranged by [[Motoi Sakuraba]].
|title1=Peach's Birthday Cake
 
|length1=0:30
An arrangement of the theme plays when creating a character.
|file2=MPS Peach's Birthday Cake Homestretch.oga
 
|title2=Peach's Birthday Cake (Homestretch)
An arrangement of the theme plays on the [[Peach's Castle (Game Boy Color golf course)|Peach's Castle]] course.
|length2=0:30
|file3=MPS Super-Duper Mario Bros.oga
|title3=Super-Duper Mario Bros.
|length3=0:30
}}


===''Super Smash Bros.'' series===
Finally, a third arrangement of the theme plays during the game's credits.
====''Super Smash Bros.''====
In ''[[Super Smash Bros.]]'', a faithful arrangement arranged by [[HAL Laboratory]] composer Hirokazu Ando plays on the [[Peach's Castle (Super Smash Bros.)|Peach's Castle]] stage.


The stage returns alongside the song as downloadable content for ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', and in ''[[Super Smash Bros. Ultimate]]'' for every ''Mario''-series stage (now renamed "'''Ground Theme - Super Mario Bros. (64)'''").
====''Mario Golf: Toadstool Tour''====
{{media table
In ''[[Mario Golf: Toadstool Tour]]'', an arrangement of the "Ground Theme" played on a steel drum is incorporated into part of the game's credits theme, which was arranged by [[Motoi Sakuraba]].
|file1=Super Smash Bros Peach's Castle.oga
|title1=Peach's Castle
|length1=0:30
}}


====''Super Smash Bros. Melee''====
Additionally, [[Princess Peach|Peach]] hums the first six notes of the "Ground Theme" on the character selection screen.
In ''[[Super Smash Bros. Melee]]'', an arrangement using brass instruments and steelpan, arranged by HAL Laboratory composer Shogo Sakai, plays on [[Princess Peach's Castle (Super Smash Bros. Melee)|Princess Peach's Castle]], which also incorporates the Underground Theme from ''Super Mario Bros.''


The song returns in ''[[Super Smash Bros. Brawl]]'' on the [[Rainbow Cruise]] stage, in ''Super Smash Bros. for Wii U'' on the [[Mushroom Kingdom U]] and [[Super Mario Maker (stage)|Super Mario Maker]] stages, and in ''Super Smash Bros. Ultimate'' for every ''Mario''-series stage (now renamed "'''Ground Theme - Super Mario Bros. (Melee)'''").
====''Mario Golf: World Tour''====
{{media table
In ''[[Mario Golf: World Tour]]'', an arrangement of the second bar of the "Ground Theme" can be heard in the main menu theme. It was arranged by [[Motoi Sakuraba]].
|file1=SSBM Princess Peach's Castle.oga
|title1=Princess Peach's Castle
|length1=0:30
}}


====''Super Smash Bros. Brawl''====
====''Mario Golf: Super Rush''====
In ''[[Super Smash Bros. Brawl]]'', a sombre piano arrangement by Kondo himself can be played in the World 1-1 version of the [[Mushroomy Kingdom]] stage. A portion of this arrangement uses similar notes to previous live-orchestra arrangements of the Ground Theme: These include the orchestration performed by the London Symphony Orchestra several years before ''Super Smash Bros. Brawl''{{'}}s release,<ref>Channel Tube (September 14, 2011). [https://youtu.be/Wkg8C4sWfp0 London Symphony Orchestra - Super Mario Brothers Theme]. ''YouTube''. Retrieved August 24, 2019.</ref> and Kondo's own piano arrangement which he performed himself at Video Games Live 2007.<ref>JVN (September 25, 2009). [https://youtu.be/f3DSUJ-cLBc Koji Kondo - Video-Games Live Japan (Super Mario Medley)]. ''YouTube''. Retrieved August 24, 2019.</ref>
In ''[[Mario Golf: Super Rush]]'', an arrangement of the second bar of the "Ground Theme" can be heard halfway through the main menu theme.  


A second arrangement titled "'''Ground Theme 2 (Super Mario Bros.)'''" and arranged by Masaaki Iwasaki can also be played on the World 1-1 version of Mushroomy Kingdom; this arrangement also incorporates the Underground, Game Over, and Course Clear themes from ''Super Mario Bros.''.
In the award ceremony on the [[New Donk City (golf course)|New Donk City]] course, the New Donk City [[Band (Super Mario Odyssey)|band]] plays a big-band arrangement of the "Ground Theme" similar to the one heard in ''[[Super Mario Odyssey]]''. Both of these arrangements were arranged by [[Motoi Sakuraba]].


The first arrangement returns in the same stage in ''Super Smash Bros. for Nintendo 3DS'', in the Mushroom Kingdom U and Super Mario Maker stages in ''Super Smash Bros. for Wii U'', and for any ''Mario''-series stage in ''Super Smash Bros. Ultimate'' (where it is renamed "'''Ground Theme - Super Mario Bros. (Brawl)'''"). The second arrangement, however, does not return in later installments; it is the only non-''Super Smash Bros.'' arrangement in the game to not make any reappearances.
===''Mario Tennis'' series===
{{media table
Like the ''Mario Golf'' series, all arrangements in the ''[[Mario Tennis (series)|Mario Tennis]]'' series were arranged by Motoi Sakuraba.
|file1=SSBB Ground Theme SMB.oga
 
|title1=Ground Theme (Super Mario Bros.)
====''Mario Tennis''====
|length1=0:30
The [[Nintendo 64]] version of ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'' features three arrangements of the "Ground Theme," all arranged by [[Motoi Sakuraba]].
|file2=SSBB Ground Theme 2 SMB.oga
|title2=Ground Theme 2 (Super Mario Bros.)
|length2=0:30
}}


====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
A slightly uptempo arrangement of the theme plays on the [[Mario Bros. Court]], the [[Mario & Luigi Court]], and the [[Super Mario Court]].  
A new arrangement by {{wp|Tetsuya Shibata}} is featured in both ''Super Smash Bros. for Nintendo 3DS'' (in the [[Golden Plains]] stage) and ''Super Smash Bros. for Wii U'' (in the [[Mushroom Kingdom U]] and [[Super Mario Maker (stage)|Super Mario Maker]] stages), titled "'''Ground Theme / Underground Theme'''" and incorporating both themes as well as the castle music from ''Super Mario Bros.'' Exclusive to the Wii U version, Kondo arranged a medley of the Ground Theme, Underwater Theme, and Underground Theme (as well as a brief excerpt of the castle music), titled "'''Super Mario Bros. Medley'''", which plays on the Mushroom Kingdom U and Super Mario Maker stages.


The Ground Theme's first six notes can also be heard in the arrangements "'''Super Mario 3D Land Theme / Beach Theme'''" (arranged by [[Bandai Namco Entertainment|Bandai Namco]] composer Jesahm), "'''Super Mario World Medley'''" (arranged by Bandai Namco composer Hiroshi Kubo, which also includes the next two measures), and "'''[[Good Egg Galaxy|Egg Planet]]'''" (arranged by Nobuko Toda), the last two of which are only found in the Wii U version.
An arrangement of the theme plays during [[Mario]]'s trophy celebration.  


In addition, "'''Paper Mario Medley'''" (arranged by former ''Paper Mario'' series composer Saki Kasuga) incorporates the Ground Theme arrangement "Blue Skies, White Clouds" from ''[[Paper Mario: Sticker Star]]'' in the first portion of the song.
A slower arrangement of the theme plays during [[Baby Mario]]'s and [[Nina (Mario Tennis series)|Nina]]'s trophy celebrations.


All arrangements return in ''Super Smash Bros. Ultimate'' available for any ''Mario''-series stage.
{{media table
{{media table
|file1=SSB4 Ground Theme Underground Theme Super Mario Bros.oga
|file=Mario Tennis N64 Mario Bros Court.oga
|title1=Ground Theme / Underground Theme
|title={{conjectural|Mario Bros. Court / Mario & Luigi Court / Super Mario Court}}
|length1=0:29
|description=The arrangement heard in the Nintendo 64 version of ''Mario Tennis''
|file2=SSBWiiU Super Mario Bros Medley.oga
|length=0:30
|title2=Super Mario Bros. Medley
|length2=0:29
}}
}}


===''Mario Golf'' series===
====''Mario Power Tennis''====
All arrangements in the ''[[Mario Golf (series)|Mario Golf]]'' series were arranged by [[Motoi Sakuraba]].
''[[Mario Power Tennis]]'' features three arrangements of the "Ground Theme," all arranged by [[Motoi Sakuraba]].
 
An arrangement of the theme is incorporated into the game's credits theme.
 
A {{wp|steelpan}} arrangement of the theme plays during [[Mario]]'s trophy cutscene.
 
During the bloopers of the intro that plays during the credits, an arrangement of the first seven notes of the theme serves as [[Wario]]'s ringtone.


====''Mario Golf'' (Nintendo 64)====
All of these arrangements return for the same purpose in the game's [[Wii]] port, ''[[Mario Power Tennis#"New Play Control!" Series|New Play Control! Mario Power Tennis]]''.
In ''[[Mario Golf (Nintendo 64)|Mario Golf]]'' for the [[Nintendo 64]], an arrangement plays on [[Mario's Star (golf course)|Mario's Star]], while another arrangement plays during part of the credits theme, and yet another arrangement plays on the transfer menu. Additionally, the first six notes play on the title screen.


====''Mario Golf'' (Game Boy Color)====
====''Mario Tennis: Power Tour''====
In ''[[Mario Golf (Game Boy Color)|Mario Golf]]'' for the [[Game Boy Color]], an arrangement plays when creating a character, another arrangement plays on the [[Peach's Castle (Game Boy Color golf course)|Peach's Castle]] course, and a third arrangement plays during the credits.
In ''[[Mario Tennis: Power Tour]]'', an arrangement of the "Ground Theme" plays during the game's credits. It was arranged by [[Motoi Sakuraba]].


====''Mario Golf: Toadstool Tour''====
====''Mario Tennis Open''====
Part of the credits theme in ''[[Mario Golf: Toadstool Tour]]'' consists of an arrangement of the Ground Theme played on a steel drum. Additionally, on the character selection screen, [[Princess Peach|Peach]] hums the first six notes of the Ground Theme.
''[[Mario Tennis Open]]'' features three arrangements of the "Ground Theme," all arranged by [[Motoi Sakuraba]].


====''Mario Golf: World Tour''====
The tournament victory theme is a {{wp|steelpan}} arrangement of the "Ground Theme."
In ''[[Mario Golf: World Tour]]'', an arrangement of the second bar can be heard in the main menu theme.


====''Mario Golf: Super Rush''====
An arrangement of the theme plays during a section of the game's credits theme.
In ''[[Mario Golf: Super Rush]]'', an arrangement of the second bar can be heard halfway through the main menu theme. In the award ceremony on the [[New Donk City (golf course)|New Donk City]] course, which was added in the version 2.0.0 update, the New Donk City band plays a big-band arrangement of the Ground Theme similar to the one from ''Super Mario Odyssey''.


===''Mario Tennis'' series===
An arrangement of the theme is incorporated into [[Mario Stadium (tennis court)|Mario Stadium]]'s theme.
Like the ''Mario Golf'' series, all arrangements in the ''[[Mario Tennis (series)|Mario Tennis]]'' series were arranged by Motoi Sakuraba.


====''Mario Tennis''====
In ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'' for the Nintendo 64, a slightly uptempo arrangement of the Ground Theme plays on the [[Mario Bros. Court]], the [[Mario & Luigi Court]], and the [[Super Mario Court]]. Another arrangement plays during Mario's trophy celebration, while a slower arrangement plays during [[Baby Mario]]'s trophy celebration.
{{media table
{{media table
|file1=Mario Tennis N64 Mario Bros Court.oga
|file=MTO Tournament Victory Theme.oga
|title1=Mario Bros. Court
|title={{conjectural|Tournament Victory}}
|length1=0:30
|description=The arrangement heard in ''Mario Tennis Open''
|length=0:30
}}
}}


====''Mario Power Tennis''====
====''Mario Tennis Aces''====
An arrangement plays during the credits for ''[[Mario Power Tennis]]''. Another arrangement plays when Mario wins a trophy. Also, during the bloopers of the intro from the credits, the first seven notes can be heard as [[Wario]]'s ringtone.
In ''[[Mario Tennis Aces]]'', [[Mario]] signs his autograph [[Fourth wall|on the screen]] in the cutscene following the credits, which is a reference to the common practice in professional tennis of players signing {{wp|Professional video camera|TV cameras}} after a match. When Mario uses his marker, the screeching caused by the kinetic friction between the marker tip and the screen sounds identical to the "Ground Theme"{{'}}s opening seven notes.


====''Mario Tennis: Power Tour''====
The same sound effect can be heard when Mario does this in the game's trailer featuring {{wp|Rafael Nadal}}.<ref>@NintendoAmerica (June 7, 2018). [https://twitter.com/NintendoAmerica/status/1004694462952423424 ''Mario Tennis Aces'' trailer featuring Rafael Nadal]. ''Twitter''. Retrieved October 29, 2019.</ref>
Similar to ''Mario Power Tennis'', an arrangement plays during ''[[Mario Tennis: Power Tour]]''{{'}}s credits.


====''Mario Tennis Open''====
===''Paper Mario'' series===
A section of the credits theme for ''[[Mario Tennis Open]]'' is an arrangement of the theme. The theme is also arranged as part of [[Mario Stadium (tennis court)|Mario Stadium]]'s theme.
====''Paper Mario''====
''[[Paper Mario]]'' features three arrangements of the "Ground Theme," all arranged by [[Yuka Tsujiyoko]]. A faithful arrangement of the "Ground Theme" titled "'''Mario's Theme'''"<ref name=PM>''[[Paper Mario Game Music Soundtrack CD]]'' tracklist</ref> plays after [[Mario]] jumps into a vase in [[Boo's Mansion]] and transforms into his 8-bit ''[[Super Mario Bros.]]'' appearance, albeit with a red hat and overalls and a blue shirt. This arrangement also plays after waiting approximately 15 seconds on a chapter introduction screen.  


====''Mario Tennis Aces''====
When each chapter title is introduced, a boisterous arrangement of the theme's first six notes plays.  
In the cutscene following the credits in ''[[Mario Tennis Aces]]'', Mario signs his autograph [[Fourth wall|on the screen]]; while Mario is using his marker, the screeching caused by the kinetic friction between the marker tip and the screen sounds nearly identical to the theme's opening seven notes. Mario also does this in the game's trailer featuring {{wp|Rafael Nadal}}.<ref>@NintendoAmerica (June 7, 2018). [https://twitter.com/NintendoAmerica/status/1004694462952423424 ''Mario Tennis Aces'' trailer featuring Rafael Nadal]. ''Twitter''. Retrieved October 29, 2019.</ref>


===''Paper Mario'' series===
An arrangement of the theme plays when using the [[Record (Paper Mario)|Record]] in [[Boo's Mansion]].
====''Paper Mario''====
In ''[[Paper Mario]]'', a faithful arrangement titled "Mario's Theme" plays after Mario jumps into a vase in [[Boo's Mansion]] and transforms into his ''Super Mario Bros.'' appearance with modern colors, and after waiting approximately 15 seconds on a chapter introduction screen. When the chapter title itself is introduced, however, a boisterous rendition of the Ground Theme's first six notes plays. Another arrangement plays when using the [[Record (Paper Mario)|Record]] in Boo's Mansion. The music was arranged by Yuka Tsujiyoko.


====''Paper Mario: The Thousand-Year Door''====
====''Paper Mario: The Thousand-Year Door''====
In ''[[Paper Mario: The Thousand-Year Door]]'', the battle theme is a loose arrangement of the Ground Theme. A more faithful, techno arrangement plays in the first ''Super Mario Bros.''-styled intermission level where the player controls [[Bowser]]. The theme is also rearranged for the [[Petal Meadows]] theme. During [[Princess Peach]]'s Chapter 1 intermission scene, she can hum the first six notes when she takes a shower on the [[X-Naut Fortress]].
''[[Paper Mario: The Thousand-Year Door]]'' features five arrangements of the "Ground Theme." The battle theme is a loose arrangement of the "Ground Theme."
 
A more faithful, techno arrangement of the "Ground Theme" plays in the first ''[[Super Mario Bros.]]''-styled intermission level where the player controls [[Bowser]].  
 
The intro of the theme for the [[Pianta Parlor]] minigames features the first six notes of "Ground Theme".
 
An arrangement of the "Ground Theme" is incorporated into the theme heard in [[Petal Meadows]].
 
An arrangement of the second bar of the "Ground Theme" is included in [[Luigi]]'s theme.  
 
During [[Princess Peach]]'s Chapter 1 intermission scene, she can sometimes be heard humming the first six notes of the "Ground Theme" when she takes a shower on the [[X-Naut Fortress]]. This is one of three possible themes she can be heard humming, the others being the "[[Underwater Theme]]" from ''Super Mario Bros.'', and "[[Inside the Castle Walls]]" from ''[[Super Mario 64]]''.


{{media table
{{media table
|file1=PMTTYD Battle Theme.oga
|file1=PMTTYD Battle Theme.oga
|title1=Battle
|title1=Battle
|description1=The first half of the battle theme
|description1=The first half of the arrangement heard in ''Paper Mario: The Thousand-Year Door''
|length1=0:15
|length1=0:15
|file2=PMTTYD Battle Theme 2.oga
|file2=PMTTYD Battle Theme 2.oga
|title2=Battle
|title2=Battle
|description2=The second half of the battle theme
|description2=The second half of the arrangement heard in ''Paper Mario: The Thousand-Year Door''
|length2=0:20
|length2=0:20
|file3=Petal Meadows.oga
|file3=Petal Meadows.oga
|title3=Petal Meadows
|title3=Petal Meadows
|description3=The arrangement heard in ''Paper Mario: The Thousand-Year Door''
|length3=0:30
|length3=0:30
|file4=PMTTYD Peach Hum 1.oga
|file4=PMTTYD Peach Hum 1.oga
|title4={{conjectural|Peach Hums 1}}
|title4=Peach Humming (Ground Theme)
|description4=The vocalization heard in ''Paper Mario: The Thousand-Year Door''
|length4=0:01
|length4=0:01
}}
}}


====''Super Paper Mario''====
====''Super Paper Mario''====
In the theme for [[Lineland Road]] in ''[[Super Paper Mario]]'', the opening measures of the Ground Themes from ''Super Mario Bros.'' and ''Super Mario World'' are used as a base for various melodies. A short variation of this arrangement plays when a new member joins the party. Parts of the Ground Theme were also incorporated into the music for [[The Bitlands]] and [[the Dotwood Tree]]. Additionally, arranged versions of the "Lost a Life" and "Game Over" themes are used when the player loses all of their [[Heart Point|HP]]. There is also an unused track which uses the opening measure of the Ground Theme.
''[[Super Paper Mario]]'' features several arrangements of the "Ground Theme." In the theme heard in [[Lineland Road]], the opening measures of the ''Super Mario Bros.'' "Ground Theme" as well as the ''[[Super Mario World]]'' "[[Ground Theme (Super Mario World)|Ground Theme]]" are used as a base for various melodies. A short variation of this arrangement plays when a new member joins the party.  
 
A chiptune arrangement of the "Ground Theme" is incorporated into the theme titled "The Open Plane", which can be heard in [[The Bitlands]] and [[The Dotwood Tree]].
 
The game's files also include an unused track that features an arrangement of the opening measure of the "Ground Theme."
 
{{media table
{{media table
|file1=SPM Chapter1-1 Music.oga
|file1=SPM Lineland Road.oga
|title1=Lineland Road
|title1=Lineland Road
|description1=The arrangement that plays in Lineland Road.
|length1=0:30
|length1=0:30
|file2=SPM The Open Plane.oga
|title2=The Open Plane
|description2=The arrangement that plays in The Bitlands.
|length2=0:30
|file3=SPM A New Partner Joins You.oga
|title3={{conjectural|A New Partner Joins You}}
|description3=Plays when a party member joins.
|length3=0:06
}}
}}


====''Paper Mario: Sticker Star''====
====''Paper Mario: Sticker Star''====
In ''[[Paper Mario: Sticker Star]]'', the music that plays throughout the on-land areas of [[World 1 (Paper Mario: Sticker Star)|World 1]] as well as the first area of [[Drybake Desert]] and [[Leaflitter Path]], which is titled "'''Blue Skies, White Clouds'''" in the [[Sticker Museum]], includes the Ground Theme's opening bar at the start of the song as well as the second bar in later parts, with slightly varied notes. The opening bar is also played when Mario's introductory splash screen appears and on the [[Nintendo 3DS]] home menu when the game is selected. A keyboard and saxophone arrangement of the Ground Theme plays during the boss fight with [[Gooper Blooper]] when he is [[Poison (status effect)|poison]]ed. The first six notes of the Ground Theme play when the player gains a successful match in the [[Battle Spin|Battle Spinner]]. Finally, the first six notes of the Ground Theme are heard in the game's credits music at the start, in the first portion and jungle-themed portion, and at the end of the credits. When the scenery at [[Whammino Mountain]] collapses, it plays the notes of the Ground Theme. Using the [[Violin (Thing)|Violin]] plays a loud and off-key violin version of the first seven notes.
''[[Paper Mario: Sticker Star]]'' features eight arrangements of the "Ground Theme." An arrangement of the theme, titled "'''Blue Skies, White Clouds'''" in the [[Sticker Museum]], includes the "Ground Theme"{{'}}s opening bar at the beginning as well as the second bar in later parts, with slightly varied notes. This arrangement plays throughout the on-land areas of [[World 1 (Paper Mario: Sticker Star)|World 1]] as well as the first area of [[Drybake Desert]] and [[Leaflitter Path]].
 
An arrangement of the "Ground Theme"{{'}}s opening bar plays when [[Mario]]'s introductory splash screen appears and on the [[Nintendo 3DS]] home menu when the game is selected.  
 
A keyboard and saxophone arrangement of the "Ground Theme" plays during the boss fight with [[Gooper Blooper]] when he is [[Poison (status effect)|poison]]ed.  
 
An arrangement of first six notes of the "Ground Theme" plays when the player gains a successful match in the [[Battle Spin]]ner.  
 
An arrangement of the "Ground Theme" plays in time with the collapsing scenery at [[Whammino Mountain]].
 
An arrangement of the first six notes (which is altered to be seven notes) of the "Ground Theme" can be briefly heard in the theme "Woods of Poison," which plays in most levels in [[World 3 (Paper Mario: Sticker Star)|World 3]] prior to defeating Gooper Blooper and claiming the purple [[Royal Sticker]].
 
When the player uses the [[Violin (Thing)|Violin]], a loud, off-key violin arrangement of the "Ground Theme"{{'}}s first seven notes plays.
 
Finally, arrangements of the first six notes of the "Ground Theme" are incorporated into the game's credits music at the beginning, in the first portion, in the jungle-themed portion, and at the end.
 
{{media table
{{media table
|file1=PMSS Blue Skies, White Clouds.oga
|file1=PMSS Blue Skies, White Clouds.oga
|title1=Blue Skies, White Clouds
|title1=Blue Skies, White Clouds
|description1=The arrangement heard in ''Paper Mario: Sticker Star''
|length1=0:30
|length1=0:30
|file2=PMSS Super Mario Blooper Bash.oga
|file2=PMSS Super Mario Blooper Bash.oga
|title2={{conjectural|Gooper Blooper Fight (Mario Mix)}}
|title2={{conjectural|Gooper Blooper Fight (Mario Mix)}}
|description2=The arrangement heard in ''Paper Mario: Sticker Star''
|length2=0:30
|length2=0:30
}}
}}


====''Paper Mario: Color Splash''====
====''Paper Mario: Color Splash''====
In ''[[Paper Mario: Color Splash]]'', the Ground Theme is incorporated into the music for [[Ruddy Road]] (named after the level in the [[Prisma Museum]]'s sound gallery) in a similar manner to "Blue Skies, White Clouds". An excerpt of "Ruddy Road" is featured in the game's credits music, "Prisma Splash!" Additionally, the first 7 notes of the Ground Theme play when Mario's introductory splash screen appears. When using the [[Compass]], the music plays the first 6 notes of the Ground Theme twice. The theme after winning a [[Roshambo Temple]] is an arrangement of the Ground Theme as well. The jingle that plays upon landing a [[First Strike]] on an enemy also incorporates the first 6 notes of the theme.
In ''[[Paper Mario: Color Splash]]'', the "Ground Theme" is incorporated the theme heard in [[Ruddy Road]], likewise titled "Ruddy Road" in the [[Prisma Museum]]'s sound gallery. Additionally, an excerpt of "Ruddy Road" is featured in the game's credits music, "Prisma Splash!"  
 
When the player uses the [[Compass]], an arrangement of first six notes of the "Ground Theme" played twice titled "'''Thing: Compass'''" plays.
 
An arrangement of the first seven notes of the "Ground Theme" plays when [[Mario]]'s introductory splash screen appears.  
 
The theme that plays after winning a [[Roshambo Temple]] is an arrangement of the "Ground Theme."
 
The jingle that plays upon landing a [[First Strike]] on an enemy incorporates an arrangement of the first six notes of the "Ground Theme."
 
{{media table
{{media table
|file1=PMCS Intro Mario.oga
|file1=PMCS Intro Mario.oga
|title1=Intro &mdash; Mario
|title1={{Conjectural|Intro &mdash; Mario}}
|description1=The arrangement heard in ''Paper Mario: Color Splash''
|length1=0:02
|length1=0:02
|file2=PMCS Ruddy Road.oga
|file2=PMCS Ruddy Road.oga
|title2=Ruddy Road
|title2=Ruddy Road
|description2=The arrangement heard in ''Paper Mario: Color Splash''
|length2=0:30
|length2=0:30
|file3=PMCS Thing Compass.oga
|file3=PMCS Thing Compass.oga
|title3=Thing: Compass
|title3=Thing: Compass
|description3=The arrangement heard in ''Paper Mario: Color Splash''
|length3=0:14
|length3=0:14
|file4=PMCS Roshambo Temple Indoor.oga
|file4=PMCS Roshambo Temple Indoor.oga
|title4=Roshambo Temple Indoor
|title4={{Conjectural|Roshambo Temple Indoor}}
|description4=The arrangement heard in ''Paper Mario: Color Splash''
|length4=0:25
|length4=0:25
|file5=PMCS Battle Intro Mario.oga
|title5={{Conjectural|Battle Intro &mdash; Mario}}
|description5=The arrangement heard in ''Paper Mario: Color Splash''
|length5=0:02
}}
}}


====''Paper Mario: The Origami King''====
====''Paper Mario: The Origami King''====
In ''[[Paper Mario: The Origami King]]'', the Ground Theme returns as a mechanical sound effect that plays when Mario buys an engine upgrade for [[Sea Captain Toad]]'s boat.
In ''[[Paper Mario: The Origami King]]'', a brief mechanical arrangement of the "Ground Theme" plays when Mario buys an engine upgrade for [[Sea Captain Toad]]'s boat.
 
====''Paper Mario: The Thousand-Year Door'' (Nintendo Switch)====
{{new subject|section=y}}
The [[Nintendo Switch]] remake of ''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' features a new arrangement of the game's battle theme and the [[Petal Meadows]] theme, which in turn include arrangements of the "Ground Theme." Both of these arrangements were featured in the game's reveal trailer.<ref name=PMTTYDNS>Nintendo of America. [https://youtu.be/8Ume5pSIcKE?si=hHJCVqtPH9MYN4-H Paper Mario: The Thousand-Year Door - Nintendo Direct 9.14.2023]. ''YouTube''. Retrieved October 16, 2023.</ref>


===''Luigi's Mansion'' series===
===''Luigi's Mansion'' series===
====''Luigi's Mansion''====
====''Luigi's Mansion''====
Before meeting [[Melody Pianissima]] in the [[Conservatory]] in ''[[Luigi's Mansion]]'', the instruments inside when activated play the Ground Theme. Additionally, a sped-up version in D major is played when Mario's painting is run through the [[Ghost Portrificationizer]].
Before meeting [[Melody Pianissima]] in the [[Conservatory (Luigi's Mansion)|Conservatory]] in ''[[Luigi's Mansion]]'', the instruments inside when activated play the Ground Theme. Additionally, a sped-up version in D major is played when Mario's painting is run through the [[Ghost Portrificationizer]].
 
{{media table
|file1=LM SMB Overworld.oga
|title1=Conservatory
|description1=The arrangement heard in ''Luigi's Mansion''
|length1=0:30
|file2=LM Mario Portrificationizer.oga
|title2={{conjectural|Mario in the Ghost Portrificationizer}}
|description2=The arrangement heard in ''Luigi's Mansion''
|length2=0:30
}}


====''Luigi's Mansion: Dark Moon''====
====''Luigi's Mansion: Dark Moon''====
In ''[[Luigi's Mansion: Dark Moon]]'', brief oboe arrangements of the second and third bars of the Ground Theme in natural C minor play while Luigi is examining Mario's painting; it plays at a ''larghetto'' tempo when [[King Boo]] is about to reveal himself, and then plays at an ''andante'' tempo when Luigi examines Mario's painting after having defeated King Boo. Additionally, the opening three notes of the theme's second bar are meshed into the theme that plays when Mario is freed from the painting.
In ''[[Luigi's Mansion: Dark Moon]]'', brief oboe arrangements of the second and third bars of the Ground Theme in natural C minor play while Luigi is examining Mario's painting. It plays at a ''larghetto'' tempo when [[King Boo]] is about to reveal himself, and then plays at an ''andante'' tempo when Luigi examines Mario's painting after having defeated King Boo. Additionally, the opening three notes of the theme's second bar are meshed into the theme that plays when Mario is freed from the painting.


====''Luigi's Mansion 3''====
====''Luigi's Mansion 3''====
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|file1=M&LSS Mario is Everyone's Star.oga
|file1=M&LSS Mario is Everyone's Star.oga
|title1=Mario is Everyone's Star
|title1=Mario is Everyone's Star
|description1=The arrangement heard in ''Mario & Luigi: Superstar Saga''
|length1=0:30
|length1=0:30
|file2=M&LSS Mario Sing.oga
|file2=M&LSS Mario Sing.oga
|title2={{conjectural|Mario's Shower Singing}}
|title2={{conjectural|Mario's Shower Singing}}
|description2=The vocalization heard in ''Mario & Luigi: Superstar Saga''
|length2=0:08
|length2=0:08
|file3=M&LSS Another Sky for Toads.oga
|file3=M&LSS Another Sky for Toads.oga
|title3=Another Sky for Toads
|title3=Another Sky for Toads
|description3=The arrangement heard in ''Mario & Luigi: Superstar Saga''
|length3=0:30
|length3=0:30
|file4=M&LSS Jump! (Ground Theme).oga
|file4=M&LSS Jump! (Ground Theme).oga
|title4=Jump! (Ground Theme)
|title4=Jump! (Ground Theme)
|description4=The arrangement heard in ''Mario & Luigi: Superstar Saga''
|length4=0:30
|length4=0:30
}}
}}
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====''Mario & Luigi: Partners in Time''====
====''Mario & Luigi: Partners in Time''====
As in ''Mario & Luigi: Superstar Saga'', the tutorials in ''[[Mario & Luigi: Partners in Time]]'' use an arrangement of the Ground Theme. The song also plays in the non-snowy areas of [[Hollijolli Village]].
As in ''Mario & Luigi: Superstar Saga'', the tutorials in ''[[Mario & Luigi: Partners in Time]]'' use an arrangement of the Ground Theme. The song also plays in the non-snowy areas of [[Hollijolli Village]].
{{media table
{{media table
|file1=09 Hollijolli Path.oga
|file=09 Hollijolli Path.oga
|title1=Hollijolli Path
|title=Hollijolli Path
|length1=0:30
|description=The arrangement heard in ''Mario & Luigi: Partners in Time''
|length=0:30
}}
}}


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{{media table
{{media table
|file1=M&LBIS Doing It Right.oga
|file=M&LBIS Doing It Right.oga
|title1=Doing It Right
|title=Doing It Right
|length1=0:30
|description=The arrangement heard in ''Mario & Luigi: Bowser's Inside Story''
|length=0:30
}}
}}


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{{media table
{{media table
|file1=M&LDT Go with the Bros.oga
|file=M&LDT Go with the Bros.oga
|title1=Go with the Bros.
|title=Go with the Bros.
|length1=0:30
|description=The arrangement heard in ''Mario & Luigi: Dream Team''
|length=0:30
}}
}}


====''Mario & Luigi: Paper Jam''====
====''Mario & Luigi: Paper Jam''====
Another arrangement, titled "'''Steel Yourself'''" ("'''Prepare Yourself'''" in the British English version of the game), plays during tutorials in ''[[Mario & Luigi: Paper Jam]]''; this time, it is based on the arrangement from ''Mario & Luigi: Partners in Time''.
Another arrangement, titled "'''Steel Yourself'''" ("'''Prepare Yourself'''" in the British English version of the game), plays during tutorials in ''[[Mario & Luigi: Paper Jam]]''. This time, it is based on the arrangement from ''Mario & Luigi: Partners in Time''.
 
{{media table
{{media table
|file1=M&LPJ Steel Yourself.oga
|file=M&LPJ Steel Yourself.oga
|title1=Steel Yourself/Prepare Yourself
|title=Steel Yourself/Prepare Yourself
|length1=0:30
|description=The arrangement heard in ''Mario & Luigi: Paper Jam''
|length=0:30
}}
}}


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====''WarioWare, Inc.: Mega Microgame$!''====
====''WarioWare, Inc.: Mega Microgame$!''====
In ''[[WarioWare, Inc.: Mega Microgame$!]]'', an arranged excerpt of the Ground Theme, with a slower tempo matching that of ''Super Mario Bros. Special'', plays in a [[microgame]] based on the original game, [[Super Mario Bros. (WarioWare, Inc.: Mega Microgame$!)|Super Mario Bros.]] The [[Super Wario Bros.]] microgame, and its ''[[WarioWare Gold]]'' reappearance, have a version of the Ground Theme composed with dog barks.
In ''[[WarioWare, Inc.: Mega Microgame$!]]'', an arranged excerpt of the Ground Theme, with a slower tempo matching that of ''Super Mario Bros. Special'', plays in a [[microgame]] based on the original game, [[Super Mario Bros. (WarioWare, Inc.: Mega Microgame$!)|Super Mario Bros.]] The [[Super Wario Bros.]] microgame, and its ''[[WarioWare Gold]]'' reappearance, have a version of the Ground Theme composed with dog barks.
{{media table
{{media table
|file1=WWIMM Super Wario Bros..oga
|file=WWIMM Super Wario Bros..oga
|title1=Super Wario Bros.
|title=Super Wario Bros.
|length1=0:04
|description=The arrangement heard in ''WarioWare, Inc.: Mega Microgame$!''
|length=0:04
}}
}}
====''WarioWare: Twisted!''====
In ''[[WarioWare: Twisted!]]'', the background audio for the microgame [[Contact Lens Solution]] is someone humming the Ground Theme from the second bar.


====''WarioWare: Smooth Moves''====
====''WarioWare: Smooth Moves''====
In ''[[WarioWare: Smooth Moves]]'', one of the orchestrated songs in the microgame [[Opening Night]] that the player must conduct the orchestra to perform is an excerpt of the Ground Theme (simply titled "Super Mario").
In ''[[WarioWare: Smooth Moves]]'', one of the orchestrated songs in the microgame [[Opening Night]] that the player must conduct the orchestra to perform is an excerpt of the Ground Theme simply titled "Super Mario".
 
{{media table
|file=WWSM Super Mario.oga
|title=Super Mario
|description=The arrangement heard in ''WarioWare: Smooth Moves''
|length=0:03
}}


====''WarioWare: D.I.Y.''====
====''WarioWare: D.I.Y.''====
In ''[[WarioWare: D.I.Y.]]'', an arrangement of the Ground Theme's first bar closely matching the tempo of ''Super Mario Bros. Special''{{'}}s version plays in the microgame [[Spiny (microgame)|Spiny]]. This arrangement is reused in ''[[WarioWare: D.I.Y. Showcase]]'' in the downloadable Big Name Games microgame [[Revenge]].
In ''[[WarioWare: D.I.Y.]]'', an arrangement of the Ground Theme's first bar closely matching the tempo of ''Super Mario Bros. Special''{{'}}s version plays in the microgame [[Spiny (microgame)|Spiny]]. This arrangement is reused in ''[[WarioWare: D.I.Y. Showcase]]'' in the downloadable Big Name Games microgame [[Revenge]]. Another arrangement of the Ground Theme is used as one of [[9-Volt|9-Volt's]] [[List of records in WarioWare: D.I.Y.|Records]].


====''WarioWare Gold''====
====''WarioWare Gold''====
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In ''[[WarioWare: Get It Together!]]'', [[Mike]] occasionally vocalizes the first six notes of the Ground Theme before starting a microgame.
In ''[[WarioWare: Get It Together!]]'', [[Mike]] occasionally vocalizes the first six notes of the Ground Theme before starting a microgame.


===''Donkey Konga''===
===''Donkey Konga'' series===
A song in ''[[Donkey Konga]]'', titled "'''Super Mario Theme'''," is a saxophone-heavy medley of the Ground Theme and other songs in ''Super Mario Bros.'', including the Game Over theme.
====''Donkey Konga''====
A song in ''[[Donkey Konga]]'', titled "'''Super Mario Theme'''," is a saxophone-heavy medley of the Ground Theme and other songs in ''Super Mario Bros.''
 
{{media table
{{media table
|file1=Donkey Konga Super Mario Theme Ground.oga
|file=Donkey Konga Super Mario Theme Ground.oga
|title1="Super Mario Theme"
|title=Super Mario Theme
|description1=19 second snippet of the opening of "Super Mario Theme," featuring an arrangement of the Ground Theme
|description=The arrangement heard in ''Donkey Konga''
|length1=0:19
|length=0:19
}}
}}
====''Donkey Konga 3 JP''====
In ''[[Donkey Konga 3 JP]]'', the first six notes of the theme are heard in the game's theme song, "[[Donkey's Groove]]".


===''Yoshi Topsy-Turvy''===
===''Yoshi Topsy-Turvy''===
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====''Mario vs. Donkey Kong''====
====''Mario vs. Donkey Kong''====
In ''[[Mario vs. Donkey Kong]]'', the Ground Theme melody is interspersed within the title and credits themes (together with the [[Opening (Donkey Kong)|title theme]] from ''[[Donkey Kong (game)|Donkey Kong]]''), where it is played on a steelpan. The former returns in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' as an alternate title theme.
In ''[[Mario vs. Donkey Kong]]'', the Ground Theme melody is interspersed within the title and credits themes (together with the [[Opening (Donkey Kong)|title theme]] from ''[[Donkey Kong (game)|Donkey Kong]]''), where it is played on a steelpan. The former returns in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' as an alternate title theme.
{{media table
{{media table
|file1=MVDK-Title Screen Theme.oga
|file=MVDK-Title Screen Theme.oga
|title1=Title Screen
|title=Title Screen
|length1=0:30
|description=The arrangement heard in ''Mario vs. Donkey Kong''
|length=0:30
}}
}}


====''Mario vs. Donkey Kong 2: March of the Minis''====
====''Mario vs. Donkey Kong 2: March of the Minis''====
Like in the first game, the Ground Theme melody is interspersed within ''[[Mario vs. Donkey Kong 2: March of the Minis]]''{{'}}s title theme, where it is played on a saxophone in a big-band jazz ensemble. The credits theme is also an updated version of the first game's, with the Ground Theme portions played on a muted piano.
Like in the first game, the Ground Theme melody is interspersed within ''[[Mario vs. Donkey Kong 2: March of the Minis]]''{{'}}s title theme, where it is played on a saxophone in a big-band jazz ensemble. The credits theme is also an updated version of the first game's, with the Ground Theme portions played on a muted piano.
{{media table
{{media table
|file1=MvDK2 Title Theme.oga
|file=MvDK2 Title Theme.oga
|title1=Title Screen
|title=Title Screen
|length1=0:30
|description=The arrangement heard in ''Mario vs. Donkey Kong 2: March of the Minis''
|length=0:30
}}
}}


====''Mario vs. Donkey Kong: Minis March Again!''====
====''Mario vs. Donkey Kong: Minis March Again!''====
Another arrangement of the Ground Theme and ''Donkey Kong'' title theme plays on the title screen for ''[[Mario vs. Donkey Kong: Minis March Again!]]''
Another arrangement of the Ground Theme and ''Donkey Kong'' title theme plays on the title screen for ''[[Mario vs. Donkey Kong: Minis March Again!]]''
{{media table
{{media table
|file1=MVDKMMA Title Screen Theme.oga
|file=MVDKMMA Title Screen Theme.oga
|title1=Title Screen
|title=Title Screen
|length1=0:30
|description=The arrangement heard in ''Mario vs. Donkey Kong: Minis March Again!''
|length=0:30
}}
}}


====''Mario vs. Donkey Kong: Mini-Land Mayhem!''====
====''Mario vs. Donkey Kong: Mini-Land Mayhem!''====
In ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', a marching band-style arrangement plays on the title screen, which shares similarities to the version heard in ''Mario vs. Donkey Kong: Minis March Again!''
In ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', a marching band-style arrangement plays on the title screen, which shares similarities to the version heard in ''Mario vs. Donkey Kong: Minis March Again!''
An alternate arrangement of the title theme with slight alteration can be heard in the Options menu, played with flutes only.
{{media table
{{media table
|file1=MvDKMLM Theme.oga
|file1=MvDKMLM Theme.oga
|title1=Title Screen
|title1=Title
|description1=The arrangement heard in ''Mario vs. Donkey Kong: Mini-Land Mayhem!''
|length1=0:30
|length1=0:30
|file2=MvDKMLM OptionsMenu.oga
|title2=Options
|description2=The arrangement heard in ''Mario vs. Donkey Kong: Mini-Land Mayhem!''
|length2=0:30
}}
}}


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====''Mario vs. Donkey Kong: Tipping Stars''====
====''Mario vs. Donkey Kong: Tipping Stars''====
As in previous games in the series, an arrangement of the Ground Theme and ''Donkey Kong'' title theme plays on the title screen for ''[[Mario vs. Donkey Kong: Tipping Stars]]'', which closely resembles that of ''Mario vs. Donkey Kong: Mini-Land Mayhem!'' This arrangement returns in ''Super Smash Bros. Ultimate'' as a playable ''Mario'' song, called "'''Title Theme - Mario vs. Donkey Kong: Tipping Stars'''".
As in previous games in the series, an arrangement of the Ground Theme and ''Donkey Kong'' title theme plays on the title screen for ''[[Mario vs. Donkey Kong: Tipping Stars]]'', which closely resembles that of ''Mario vs. Donkey Kong: Mini-Land Mayhem!'' This arrangement returns in ''Super Smash Bros. Ultimate'' as a playable ''Super Mario'' song, called "'''Title Theme - Mario vs. Donkey Kong: Tipping Stars'''".
 
{{media table
{{media table
|file1=MvDKTS TitleScreen.oga
|file=MvDKTS TitleScreen.oga
|title1=Title Screen
|title=Title Screen
|length1=0:20
|description=The arrangement heard in ''Mario vs. Donkey Kong: Tipping Stars''
|length=0:20
}}
}}


====''Mini Mario & Friends: amiibo Challenge''====
====''Mini Mario & Friends: amiibo Challenge''====
A slightly different version of the arrangement heard in ''Mario vs. Donkey Kong: Tipping Stars'' plays on the title screen for ''[[Mini Mario & Friends: amiibo Challenge]]''.
A slightly different version of the arrangement heard in ''Mario vs. Donkey Kong: Tipping Stars'' plays on the title screen for ''[[Mini Mario & Friends: amiibo Challenge]]''.
{{media table
{{media table
|file1=MM&FaC TitleScreen.oga
|file=MM&FaC TitleScreen.oga
|title1=Title Screen
|title=Title Screen
|length1=0:30
|description=The arrangement heard in ''Mini Mario & Friends: amiibo Challenge''
|length=0:30
}}
}}


===''Dance Dance Revolution: Mario Mix''===
===''Dance Dance Revolution: Mario Mix''===
In ''[[Dance Dance Revolution: Mario Mix]]'', the song "'''Here We Go!'''" is a reggae-style arrangement of the Ground Theme featuring various stock vocal samples.
In ''[[Dance Dance Revolution: Mario Mix]]'', the song "'''[[Here We Go!]]'''" is a reggae-style arrangement of the Ground Theme featuring various stock vocal samples.
 
{{media table
|file=DDRMM Here We Go.oga
|title=Here We Go!
|description=The arrangement heard in ''Dance Dance Revolution: Mario Mix''
|length=0:30
}}


===''Mario Superstar Baseball''===
===''Mario Superstar Baseball''===
An orchestral arrangement plays in [[Peach Garden]] in ''[[Mario Superstar Baseball]]''.
An orchestral arrangement plays in [[Peach Garden]] in ''[[Mario Superstar Baseball]]''.
{{media table
{{media table
|file1=MSB Peach Garden.oga
|file=MSB Peach Garden.oga
|title1=Peach Garden
|title=Peach Garden
|length1=0:30
|description=The arrangement heard in ''Mario Superstar Baseball''
|length=0:30
}}
}}


===''Tetris DS''===
===''Tetris'' series===
====''Tetris DS''====
In ''[[Tetris DS]]'', a slightly uptempo arrangement, titled "'''Mario Tetris'''" in the music menu, plays in levels 1-2 and 8-9 in single-player Standard mode, which are based on the above-ground levels of ''Super Mario Bros.'', and throughout multiplayer Standard mode. An arranged excerpt of the Ground Theme also plays towards the end of the game's credits (titled "'''CongraTetris'''" in the music menu). Both arrangements also use excerpts taken from the original song.
In ''[[Tetris DS]]'', a slightly uptempo arrangement, titled "'''Mario Tetris'''" in the music menu, plays in levels 1-2 and 8-9 in single-player Standard mode, which are based on the above-ground levels of ''Super Mario Bros.'', and throughout multiplayer Standard mode. An arranged excerpt of the Ground Theme also plays towards the end of the game's credits (titled "'''CongraTetris'''" in the music menu). Both arrangements also use excerpts taken from the original song.


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|file1=Tetris DS Mario Tetris.oga
|file1=Tetris DS Mario Tetris.oga
|title1=Mario Tetris
|title1=Mario Tetris
|description1=The arrangement heard in ''Tetris DS''
|length1=0:30
|length1=0:30
|file2=Tetris DS CongraTetris SMB Ground Theme.oga
|file2=Tetris DS CongraTetris SMB Ground Theme.oga
|title2=CongraTetris
|title2=CongraTetris
|description2=The arrangement heard in ''Tetris DS''
|length2=0:08
|length2=0:08
}}
}}


===''Mario & Sonic'' series===
====''Tetris 99''====
====''Mario & Sonic at the Olympic Winter Games''====
In ''[[Tetris 99]]'', one of the purchasable custom themes added in the version 2.0 update is a ''Super Mario Bros.'' theme, which features a faithful arrangement of the Ground Theme. Additionally, the ''Super Mario All-Stars'' theme from the 18th Maximus Cup plays the Ground Theme arrangement from that game.
In the Wii version of ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'', a violin arrangement plays in [[Dream Figure Skating]] with ''New Super Mario Bros.''{{'}}s [[World 1 (New Super Mario Bros.)|World 1]] as the background. Another, fast-paced arrangement also appears in the game, with the first six notes taken directly from the original theme; this version returns in the Wii version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'', in ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'', and in the [[Wii U]] version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)|Mario & Sonic at the Rio 2016 Olympic Games]]''.
 
===''Itadaki Street'' series===
====''Itadaki Street DS''====
In ''[[Itadaki Street DS]]'', a faithful arrangement plays on the [[Super Mario Bros. (board)|Super Mario Bros.]] board, which itself is based on the overworld levels from the namesake game.


====''Mario & Sonic at the Rio 2016 Olympic Games''====
{{media table
In the Wii U version of ''Mario & Sonic at the Rio 2016 Olympic Games'', three different fanfares based on the Ground Theme can be heard in the Mario League. The starting fanfare is an arrangement of the theme's eighth and ninth bars, the victory fanfare an arrangement of the first and ninth bar, and the losing fanfare an arrangement of the "Lost a Life" tune and the bar preceding it in the original theme. A remix of the theme also appears as a selectable composition in both [[Rhythmic Gymnastics]] and [[Rhythmic Gymnastics Plus]] in the Nintendo 3DS version.
|file1=ISDS Super Mario Bros.oga
|title1=Super Mario Bros.
|description1=The arrangement heard in ''Itadaki Street DS''
|length1=0:30
}}


===''Fortune Street''===
====''Fortune Street''====
In ''[[Fortune Street]]'', a faithful arrangement plays on the [[Super Mario Bros. (board)|Super Mario Bros.]] board, which itself is based on the overworld levels from the namesake game.
In ''[[Fortune Street]]'', the Super Mario Bros. board returns with a similar arrangement of the Ground Theme to the one in ''Itadaki Street DS''. An arrangement plays in the [[Memory Block]] minigame, which is a rendition of the Toad House music from ''New Super Mario Bros. Wii''.


Another arrangement plays in the [[Memory Block]] minigame, which is a rendition of the Toad House music from ''New Super Mario Bros. Wii''.
{{media table
{{media table
|file1=FS Super Mario Bros.oga
|file1=FS Super Mario Bros.oga
|title1=Super Mario Bros.
|title1=Super Mario Bros.
|description1=The arrangement heard in ''Fortune Street''
|length1=0:30
|length1=0:30
|file2=FS Memory Block.oga
|file2=FS Memory Block.oga
|title2=Memory Block
|title2=Memory Block
|description2=The arrangement heard in ''Fortune Street''
|length2=0:30
|length2=0:30
}}
}}


===''Nintendo Land''===
===''Art Style: PiCTOBiTS''===
In ''[[Nintendo Land]]'', the first six notes of the Ground Theme play when [[Mario Chase]] is selected and at the beginning of the music for the attraction's Slide Hill stage. The next two bars can be heard in the game's credits. The game's music was arranged by Ryo Nagamatsu.
The Ground Theme, arranged by chiptune band {{wp|YMCK}}, is featured in ''[[Art Style: PiCTOBiTS]]'' under the name "'''Super Mario Bros. Part 1'''". An arranged excerpt of the second bar is featured in the game's credits.
 
{{media table
{{media table
|file1=NL Mario Chase Theme.oga
|file1=PiCTOBiTS SMB Part 1.oga
|title1=Slide Hill
|title1=Super Mario Bros. Part 1
|description1=The arrangement heard in ''Art Style: PiCTOBiTS''
|length1=0:30
|length1=0:30
|file2=PiCTOBiTS End Credits SMB Ground Theme.oga
|title2=End Credits
|description2=The first part of the arrangement heard in ''Art Style: PiCTOBiTS''
|length2=0:22
}}
}}


===''NES Remix''===
===''Mario & Sonic'' series===
In ''[[NES Remix]]'', a Christmas-themed remix is used for frozen ''[[Super Mario Bros.]]'' stages, incorporating accordion and church bells among other instruments. This is reused in ''[[NES Remix 2]]''.
====''Mario & Sonic at the Olympic Winter Games''====
In the Wii version of ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'', a violin arrangement plays in [[Dream Figure Skating]] with ''New Super Mario Bros.''{{'}}s [[World 1 (New Super Mario Bros.)|World 1]] as the background. Another, fast-paced arrangement also appears in the game, with the first six notes taken directly from the original theme. This version returns in the Wii version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'', in ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'', and in the [[Wii U]] version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)|Mario & Sonic at the Rio 2016 Olympic Games]]''.
 
====''Mario & Sonic at the Rio 2016 Olympic Games''====
In the Wii U version of ''Mario & Sonic at the Rio 2016 Olympic Games'', two different fanfares based on the Ground Theme can be heard in the Mario League. The starting fanfare is an arrangement of the theme's eighth and ninth bars and the victory fanfare an arrangement of the first and ninth bar. A remix of the theme also appears as a selectable composition in both [[Rhythmic Gymnastics]] and [[Rhythmic Gymnastics Plus]] in the Nintendo 3DS version.
 
===''Mario Sports Mix''===
In ''[[Mario Sports Mix]]'', an orchestrated arrangement of the first six notes plays when starting a match.
 
===''New Super Mario Bros. Wii Coin World''===
In the ending theme for ''[[New Super Mario Bros. Wii Coin World]]'', the first four notes of the Ground Theme melody are played on piano and vibraphone.
 
===''Nintendo Land''===
In ''[[Nintendo Land]]'', the first six notes of the Ground Theme play when [[Mario Chase]] is selected and at the beginning of the music for the attraction's Slide Hill stage. The next two bars can be heard in the game's credits. The game's music was arranged by Ryo Nagamatsu.
 
{{media table
|file=NL Mario Chase Theme.oga
|title=Slide Hill
|description=The arrangement heard in ''Nintendo Land''
|length=0:30
}}
 
===''NES Remix''===
In ''[[NES Remix]]'', a Christmas-themed remix is used for frozen ''[[Super Mario Bros.]]'' stages, incorporating accordion and church bells among other instruments. This is reused in ''[[NES Remix 2]]''.


===''Captain Toad: Treasure Tracker''===
===''Captain Toad: Treasure Tracker''===
Line 1,134: Line 1,541:


===''Puzzle & Dragons: Super Mario Bros. Edition''===
===''Puzzle & Dragons: Super Mario Bros. Edition''===
A faithful arrangement plays in above-ground levels in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]''. If the player loses, an arrangement of the "Lost a Life" tune plays. Another, slower-paced arrangement played on melodica and guitar plays in [[Toad House]]s.
A faithful arrangement plays in above-ground levels in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]''. Another, slower-paced arrangement played on melodica and guitar plays in [[Toad House]]s.
 
{{media table
{{media table
|file1=PDSMBE Overworld Theme.oga
|file1=PDSMBE Overworld Theme.oga
|title1=Ground Theme
|title1=Ground Theme
|description1=The arrangement heard in ''Puzzle & Dragons: Super Mario Bros. Edition''
|length1=0:30
|length1=0:30
|file2=PDSMBE-ToadHouseTheme.oga
|file2=PDSMBE-ToadHouseTheme.oga
|title2=Toad House
|title2=Toad House
|description2=The arrangement heard in ''Puzzle & Dragons: Super Mario Bros. Edition''
|length2=0:30
|length2=0:30
}}
}}


===''Mario + Rabbids Kingdom Battle''===
===''Mario + Rabbids Kingdom Battle''===
In ''[[Mario + Rabbids Kingdom Battle]]'', when Mario and [[Rabbid Mario]] first meet in [[The Gatecrashers]], the latter vocalizes the first three bars of the Ground Theme while playing them on his mandolin. In the game's E3 2017 trailer, he vocalizes the first two bars but without a mandolin.<ref>Nintendo (June 14, 2017). [https://youtu.be/DqH-iwA0ZmU Mario + Rabbids Kingdom Battle - Official Game Trailer - Nintendo E3 2017]. ''YouTube''. Retrieved September 17, 2021.</ref> The "Game Over" theme is rearranged by [[Grant Kirkhope]] and plays when losing a battle.
In ''[[Mario + Rabbids Kingdom Battle]]'', [[Genius Girl]] can be heard humming the theme whilst working on her [[SupaMerge]] in the introductory cutscene. Also, when Mario and [[Rabbid Mario]] first meet in [[The Gatecrashers]], the latter vocalizes the first three bars of the Ground Theme while playing them on his mandolin. In the game's E3 2017 trailer, he vocalizes the first two bars but without a mandolin.<ref>Nintendo (June 14, 2017). [https://youtu.be/DqH-iwA0ZmU Mario + Rabbids Kingdom Battle - Official Game Trailer - Nintendo E3 2017]. ''YouTube''. Retrieved September 17, 2021.</ref>
 
===''The Super Mario Bros. Movie''===
{{new subject|section=y|film}}
A cinematic arrangement by Black Hydra, a team that specializes in creating music for theatrical trailers, plays in the trailers for ''[[The Super Mario Bros. Movie]]''.<ref>Black Hydra (December 1, 2022). [https://youtu.be/lpVb3zuU7uk Black Hydra - Super Mushroom (SUPER MARIO Trailer Music Official)]. ''YouTube''. Retrieved December 4, 2022.</ref> In the film itself, an orchestral arrangement scored by {{wp|Brian Tyler}} plays when Mario and Toad are walking through the town in the [[Mushroom Kingdom]].<ref>Illumination (December 8, 2022). [https://youtu.be/e-3sYL7vJTQ The Super Mario Bros. Movie | “Mushroom Kingdom” | Official Movie Clip]. ''YouTube''. Retrieved December 8, 2022.</ref>
 
===Other arrangements===
The Ground Theme was adapted into a song titled "[[We Are Born to Play]]" by Swedish musician duo {{wp|Galantis}} with added vocals provided by English singer {{wp|Charli XCX}}, which plays in an official music video from [[Nintendo]] promoting the [[Super Nintendo World]] theme park area of {{wp|Universal Studios Japan}}.<ref>Nintendo (January 13, 2020). [https://youtu.be/fTSA709zNzY SUPER NINTENDO WORLD™ JAPAN: Galantis ft. Charli XCX - WE ARE BORN TO PLAY (Music Video)]. ''YouTube''. Retrieved January 13, 2020.</ref> Another arrangement of the theme was featured in the trailer revealing the opening date for the theme park.<ref>Universal Studios Japan Official (November 30, 2020). [https://www.youtube.com/watch?v=i4Nc9au7FjY SUPER NINTENDO WORLD™ - Grand Opening February 4th, 2021!] ''YouTube''. Retrieved November 30, 2020.</ref> This same arrangement is also played throughout the park.


===LEGO ''Super Mario''===
A slow-paced arrangement of the Ground Theme plays on the world map in the [[LEGO Super Mario|LEGO ''Super Mario'']] app.
A slow-paced arrangement of the Ground Theme plays on the world map in the [[LEGO Super Mario|LEGO ''Super Mario'']] app.


==Appearances in other media==
===Super Nintendo World===
{{see also|Lists of Mario references}}
The Ground Theme was adapted into a song titled "[[We Are Born to Play]]" by Swedish musician duo {{wp|Galantis}} with added vocals provided by English singer {{wp|Charli XCX}}, which plays in an official music video from [[Nintendo]] promoting the [[Super Nintendo World]] theme park area of {{wp|Universal Studios Japan}}.<ref>Nintendo (January 13, 2020). [https://youtu.be/fTSA709zNzY SUPER NINTENDO WORLD™ JAPAN: Galantis ft. Charli XCX - WE ARE BORN TO PLAY (Music Video)]. ''YouTube''. Retrieved January 13, 2020.</ref> Another arrangement of the theme is featured as part of the background music of Super Nintendo World.<ref>Universal Studios Hollywood (February 17, 2023). [https://www.youtube.com/watch?v=_2ZTYvGbZKk&t=141s LIVE STREAM: SUPER NINTENDO WORLD™ Press Event]. ''YouTube''. Retrieved February 25, 2023.</ref>
The original Ground Theme plays in the [[Play Nintendo]] browser game ''[[Mushroom Kingdom Match-Up]]''.


In the ''[[nookipedia:Animal Crossing (series)|Animal Crossing]]'' series, if the player puts on ''Mario''-themed clothes or accessories, the first six notes of the Ground Theme play. In ''[[nookipedia:Animal Crossing: Pocket Camp|Animal Crossing: Pocket Camp]]'', during the twelfth Fishing Tourney held around [[Mario Day]] 2019, a different version of the same jingle would play when the player caught a ''Mario'' fish.
===''The Super Mario Bros. Movie''===
A cinematic arrangement of the Ground Theme (titled "'''Super Mushroom'''") by Black Hydra, a team that specializes in creating music for theatrical trailers, plays in trailers for ''[[The Super Mario Bros. Movie]]'' with variations.<ref>Black Hydra (December 1, 2022). [https://youtu.be/lpVb3zuU7uk Black Hydra - Super Mushroom (SUPER MARIO Trailer Music Official)]. ''YouTube''. Retrieved December 4, 2022.</ref> In the final trailer, it ends with the last three notes of the ninth bar.<ref>Illumination (March 9, 2023). [https://youtu.be/RjNcTBXTk4I The Super Mario Bros. Movie | Final Trailer]. ''YouTube''. Retrieved March 10, 2023.</ref>


A music box item exclusive to ''{{wp|Nintendogs|Nintendogs: Chihuahua & Friends}}'' is the "'''Mario's Theme'''" Box, which plays the Ground Theme as the crank is turned.
The Ground Theme is also arranged several times in the film's [[The Super Mario Bros. Movie (Original Motion Picture Soundtrack)|score]] by [[Brian Tyler]], including a choir version of the theme in the track "Strange New World" when Mario first arrives at the [[Mushroom Kingdom]], and orchestral arrangements in the tracks "Welcome to the Mushroom Kingdom" when Mario and Toad are walking through the Mushroom Kingdom's town and "Fighting Tooth and Veil" when Mario and Donkey Kong enter the Mushroom Kingdom after the Rainbow Road scene. The score also features a more faithful arrangement that is combined with arrangements of other ''Super Mario'' themes in the credits track "Level Complete." a variation of this arrangement plays on the "404 error" page of the [https://www.smbplumbing.com/404/ SMBPlumbing.com] website if the middle pipe, right pipe, and left pipe are clicked in that order.


In ''{{wp|Brain Age: Train Your Brain in Minutes a Day!}}'', if the player acquires a rank of "Walking Speed" after an exercise, the man walking on-screen whistles the first six notes of the Ground Theme when tapped. In ''{{wp|Brain Age Express}}'', the man instead whistles the "Lost a Life" tune.
The Mario Rap returns in ''[[The Super Mario Bros. Movie]]'', where it is used for the [[Super Mario Bros. Plumbing]] commercial and was covered by Ali Dee.


One of the songs featured in ''{{wp|Wii Music}}'' is the Ground Theme, titled "'''Super Mario Bros.'''", which was performed during Nintendo's E3 2008 press conference.<ref>ScottBoyyyyyyyyyd (July 16, 2008). [https://youtu.be/DM2DCflkA6s Nintendo E3 2008: Wii Music Performance]. ''YouTube''. Retrieved September 12, 2019.</ref> The song ends with the "Game Over" theme.
{{media table
|file=TSMBM Ground Theme Website.oga
|title=Level Complete
|description=The arrangement heard on SMBPlumbing.com
|length=0:12
}}


The Ground Theme, arranged by chiptune band {{wp|YMCK}}, is featured in ''{{wp|Picopict|Pictobits}}'' under the name "'''Super Mario Bros. Part 1'''".
===Other arrangements===
 
====''Super Mario''-related media====
In the Island Flyover event in ''{{wp|Wii Sports Resort}}'', if the player flies near the Hillside Cabins, the Ground Theme, "Lost a Life", and "Game Over" themes can be heard.
=====''Mario no Daibōken''=====
 
In ''[[Mario no Daibōken]]'', the Ground Theme is arranged in a period-appropriate synthesizer style as the tune of "Go Go Mario!!" The lyrics are transcribed below.<ref>Cabbusses's Retro Obscurities (December 31, 2017). [https://www.youtube.com/watch?v=VJYR8ToG3vQ GoGoマリオ!! | GoGo Mario!! (From Mario No Daibouken VHSRIP) <nowiki>[マリオの大冒険 ]</nowiki>]. ''YouTube''. Retrieved July 30, 2019.</ref>
In ''{{wp|Wii Party U}}'', one of the songs in the mode "Dance with Mii" is an arrangement of the Ground Theme, which also ends with the "Game Over" theme. The in-game description reads, ''"The theme song from the original Super Mario Bros.!"''
<blockquote>
 
{|
In the [[pikipedia:Pikmin Short Movies|''Pikmin'' short movie]] "[[pikipedia:Occupational Hazards|Occupational Hazards]]", at one point, a [[Pikmin|Red Pikmin]] is rummaging through a [[Warp Pipe]]. When it emerges, it jumps out with dust formed in the shape of Mario's hat and mustache on its face as the first seven notes of the original Ground Theme play.
!Lyrics
 
!Romanization
In ''{{wp|Tetris 99}}'', one of the purchasable custom themes added in the version 2.0 update is a ''Super Mario Bros.'' theme, which features a faithful arrangement of the Ground Theme. Additionally, the ''Super Mario All-Stars'' theme from the 18th Maximus Cup plays the Ground Theme arrangement from that game.
!Translation
 
In ''{{wp|Ring Fit Adventure}}'', the big-band arrangement from ''[[Super Mario Odyssey]]'' (under its ''Super Smash Bros. Ultimate'' title, "Ground Theme (Band Performance) - Super Mario Bros.") appears as one of the selectable songs in the Rhythm Game mode, which was added in the version 1.2.0 update.
 
The Ground Theme has also made appearances in the rhythm game series ''{{wp|Taiko no Tatsujin}}'' and ''{{wp|Just Dance (video game series)|Just Dance}}''. In the Japan-exclusive ''Just Dance Wii'' and the [[Wii]] version of ''{{wp|Just Dance 3}}'' (in which the song is downloadable content), the song "Just Mario" (whose artist is simply credited as "[[Ubisoft]] meets Nintendo") is a medley of remixes of the Ground Theme, [[Super Star (theme)|invincibility theme]], and [[Underground Theme]]. The song returns in the [[Nintendo Switch]] version of ''{{wp|Just Dance 2018}}'', albeit with the themes fully arranged instead of remixed.
 
In ''{{wp|Tekken Tag Tournament 2|Tekken Tag Tournament 2: Wii U Edition}}'', a sped-up, techno arrangement plays in Mushroom Battles.
 
==List of ''Mario'' appearances==
{|class=sortable border=1 cellspacing=2 cellpadding=2 style="border-collapse:collapse; width:100%"
!Work
!Year
!Type
!Credits
|-
|-
|''[[Super Mario Bros.]]''
|きょうも元気に マリオが走る 走る
|1985
|''Kyō mo genki ni Mario ga hashiru hashiru''
|Original
|Mario is energetically running, running again today.
|[[Koji Kondo]]
|-
|-
|''[[Super Mario Bros. Special]]''
|[[Princess Peach|ピーチ姫]]を 助けに行くぜ 行くぜ
|1986
|''Pīchi-hime wo tasuke ni iku ze iku ze''
|Arrangement
|He's going, going to save Princess Peach.
|
|-
|-
|''[[Super Mario Bros.: The Lost Levels]]''
|きょうも元気に マリオが走る
|1986
|''Kyō mo genki ni Mario ga hashiru''
|Original
|Mario is energentically running again today.
|Koji Kondo
|-
|-
|rowspan=2|''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]''
|きょうも元気に [[Jump|ジャンプ]]
|rowspan=2|1986
|''Kyō mo genki ni janpu''
|Arrangement
|Jump energetically again today.
|
|-
|-
|Arrangement
|きょうも元気に [[Coin|コイン]]を探せ
|
|''Kyō mo genki ni koin wo sagase''
|Search for coins energetically again today.
|-
|-
|rowspan=2|''[[VS. Super Mario Bros.]]''
|きょうも進めよ マリオ
|rowspan=2|1986
|''Kyō mo susume yo Mario''
|Original
|Keep advancing today, Mario.
|rowspan=2|Koji Kondo<ref>[https://vgmdb.net/album/533 Super Mario World]. ''VGMdb''. Retrieved September 22, 2019.</ref>
|-
|-
|Arrangement
|<br>
|-
|-
|''[[Super Mario Bros. 2]]''
|[[Super Mushroom|キノコ]]を取って
|1988
|''Kinoko wo totte''
|Arrangement
|He gets a mushroom,
|Koji Kondo
|-
|-
|''[[Super Mario Bros. 3]]''
|[[Super Mario (form)|スーパーマリオ]]だぜ
|1988
|''Sūpā Mario da ze''
|Arrangement
|And becomes Super Mario.
|Koji Kondo
|-
|-
|''[[Super Mario Land]]''
|[[Fire Flower|フラワー]]を取って
|1989
|''Furawā wo totte''
|Arrangement
|He gets a Flower,
|Hirokazu Tanaka
|-
|-
|''[[The Super Mario Bros. Super Show!]]''
|[[Fire Mario|ファイアマリオ]]
|1989
|''Faia Mario''
|Arrangement
|And becomes Fire Mario.
|
|-
|-
|''[[Super Mario World]]''
|<br>
|1990
|Arrangement
|Koji Kondo
|-
|-
|''[[Super Mario Kart]]''
|[[Goomba|クリボー]]だ [[Koopa Troopa|ノコノコ]]だ
|1992
|''Kuribō da Nokonoko da''
|Arrangement
|It's Goomba, Koopa Troopa,
|[[Soyo Oka]]
|-
|-
|''[[Mario is Missing!]]'' ([[Nintendo Entertainment System|NES]])
|[[Buzzy Beetle|メット]]だぜ 倒せ!
|1993
|''Metto da ze taose!''
|Arrangement
|And Buzzy Beetle, defeat them!
|
|-
|-
|''[[Super Mario All-Stars]]''
|マリオは いつも
|1993
|''Mario wa itsumo''
|Arrangement
|Mario is always
|Soyo Oka
|-
|-
|''[[Super Mario RPG: Legend of the Seven Stars]]''
|元気で強い
|1996
|''Genki de tsuyoi''
|Arrangement
|Energetic and strong.
|[[Yoko Shimomura]]
|-
|-
|''[[Super Mario 64]]''
|<br>
|1996
|Arrangement
|Koji Kondo
|-
|-
|''[[Mario's FUNdamentals]]''
|きょうも元気に マリオが走る 走る
|1998
|''Kyō mo genki ni Mario ga hashiru hashiru''
|Arrangement
|Mario is energetically running, running again today.
|<!--Michael Pukish, Brian Salter, Matt Berardo (specific arranger unknown)-->
|-
|-
|''[[Mario Party]]''
|[[Bowser|クッパ]]一族をやっつけに行くぞ 行くぞ
|1998
|''Kuppa ichizoku wo yattsuke ni iku zo iku zo''
|Arrangement
|He's going, going to defeat Bowser's family.
|[[Yasunori Mitsuda]]
|-
|きょうも元気に マリオが走る
|''Kyō mo genki ni Mario ga hashiru''
|Mario is energetically running again today.
|-
|-
|rowspan=2|''[[Super Smash Bros.]]''
|きょうも元気に ジャンプ
|rowspan=2|1999
|''Kyō mo genki ni janpu''
|Arrangement
|Jump energetically again today.
|Hirokazu Ando
|-
|-
|Original
|きょうも元気に コインを探せ
|Koji Kondo
|''Kyō mo genki ni koin wo sagase''
|Search energetically for coins again today.
|-
|-
|rowspan=2|''[[Super Mario Bros. Deluxe]]''
|きょうも進めよ マリオ
|rowspan=2|1999
|''Kyō mo susume yo Mario''
|Arrangement
|Keep advancing today, Mario.
|<!--Yuichi Ozaki, Masami Yone (specific arranger unknown)-->
|-
|-
|Original
|<br>
|Koji Kondo
|-
|-
|''[[Mario Golf (Nintendo 64)|Mario Golf]]'' ([[Nintendo 64]])
|[[Super Star|スター]]を取って [[Invincible Mario|無敵]]になろう
|1999
|''Sutā who totte, muteki ni narō''
|Arrangement
|He'll collect a star to become invulnerable,
|[[Motoi Sakuraba]]
|-
|-
|''[[Mario Golf (Game Boy Color)|Mario Golf]]'' ([[Game Boy Color]])
|[[Warp Zone|早く]]ピーチを 助けに行こう
|1999
|''Hayaku Pīchi wo tasuke ni ikō''
|Arrangement
|And quickly go to rescue Peach.
|Motoi Sakuraba
|-
|-
|''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'' (Nintendo 64)
|<br>
|2000
|Arrangement
|Motoi Sakuraba
|-
|-
|''[[Paper Mario]]''
|[[Lakitu|ジュゲム]]だ [[Spiny|とげぞー]]だ
|2000
|''Jugemu da, Togezō da''
|Arrangement
|It's Lakitu, Spiny,
|Yuka Tsujiyoko
|-
|-
|''[[Mario Party 3]]''
|[[Cheep Cheep|プクプク]]だぜ 倒せ!
|2000
|''Pukupuku da ze taose!''
|Sound effect
|And Cheep-cheep, defeat them!
|
|-
|-
|''[[Super Mario Advance]]''
|マリオは いつも
|2001
|''Mario wa itsumo''
|Arrangement
|Mario is always
|
|-
|-
|''[[Luigi's Mansion]]''
|元気で強い
|2001
|''Genki de tsuyoi''
|Arrangement
|Energetic and strong.
|<!--Kazumi Totaka, Shinobu Tanaka (specific arranger unknown)-->
|-
|-
|rowspan=2|''[[Super Smash Bros. Melee]]''
|<br>
|rowspan=2|2001
|Arrangement
|Shogo Sakai
|-
|-
|Original
|きょうも元気に マリオが走る 走る
|Koji Kondo
|Kyō mo genki ni Mario ga hashiru hashiru
|Mario is energetically running, running again today.
|-
|-
|''[[Super Mario World: Super Mario Advance 2]]''
|来たぜお城だ [[Fireworks|花火]]を上げろ 上げろ
|2001
|Kita ze o shiro da hanabi wo agero agero
|Arrangement
|You've arrived, it's the castle. Fire, fire the fireworks.
|<!--Yasushi Ida, Taiju Suzuki (specific arranger unknown)-->
|-
|-
|''[[Super Mario Sunshine]]''
|[[Hammer Bro|ハンマーブロス]]を ひらりとかわし
|2002
|Hanmā Burosu wo hirari to kawashi
|Arrangement
|Run nimbly between the Hammer Bros.,
|Koji Kondo
|-
|-
|''[[WarioWare, Inc.: Mega Microgame$!]]''
|最後の力を出せ マリオ
|2003
|Saigo no chikara wo dase Mario
|Arrangement
|And unsheathe your ultimate power, Mario.
|<!--Ryoji Yoshitomi, Kyoko Miyamoto (specific arranger unknown)-->
|-
|-
|rowspan=2|''[[Super Mario Advance 4: Super Mario Bros. 3]]''
|長い旅だったけれど
|rowspan=2|2003
|Nagai tabi datta keredo
|Arrangement
|It's been a long journey, but
|Taiju Suzuki
|-
|-
|Past arrangement (''Super Mario All-Stars'')
|もうすぐ終わる
|Soyo Oka
|Mō sugu owaru
|It will end soon.
|-
|-
|''[[Mario Golf: Toadstool Tour]]''
|やったぜ!やったぜ!
|2003
|Yatta ze! Yatta ze!
|Vocalization
|You did it! You did it!
|[[Jen Taylor]]
|-
|-
|''[[Mario Kart: Double Dash!!]]''
|クッパ倒した
|2003
|Kuppa taoshita
|Arrangement
|You defeated Bowser.
|<!--Shinobu Tanaka, Kenta Nagata (specific arranger unknown)-->
|-
|-
|''[[Mario Party 5]]''
|<br>
|2003
|Arrangement
|Aya Tanaka
|-
|-
|rowspan=2|''[[Mario & Luigi: Superstar Saga]]''
|ピーチ姫に THANK YOUと言われ
|rowspan=2|2003
|Pīchi-hime ni sankyū to iware
|Arrangement
|Being told "thank you" by Princess Peach,
|Yoko Shimomura
|-
|-
|Vocalization
|マリオの心は 大きくはずんだ
|[[Charles Martinet]]
|Mario no kokoro wa ōkiku hazu n da
|Mario's heart must swell.
|-
|-
|''[[Donkey Konga]]''
|<br>
|2003
|Arrangement
|Junko Ozawa<ref>[https://vgmdb.net/album/7672 Donkey Konga: The Hottest Hits]. ''VGMdb''. Retrieved September 22, 2019.</ref>
|-
|-
|''[[Mario vs. Donkey Kong]]''
|マリオの冒険は
|2004
|Mario no bōken wa
|Arrangement
|Mario's adventure
|[[Lawrence Schwedler]]
|-
|-
|rowspan=2|''[[Paper Mario: The Thousand-Year Door]]''
|ここで経ったけれど
|rowspan=2|2004
|Koko de owatta keredo
|Arrangement
|Ended here, even if
|<!--Yoshito Hirano, Yuka Tsujiyoko (specific arranger unknown)-->
|-
|-
|Original
|マリオの夢は 果てなく続く
|Koji Kondo
|Mario no yume wa hatenaku tsuzuku
|-
|Mario's dream continues without end.
|''[[WarioWare: Twisted!]]''
|}
|2004
</blockquote>
|Original
 
|Koji Kondo
=====''Super Mario Bros.: Mario Syndrome''=====
|-
In the 1986 maxi-single ''[[Super Mario Bros.: Mario Syndrome]]'' by Bonus21, an arrangement of the song can be heard in the track 「マリオ・シンドローム」(''Mario Shidorōmu'', Mario Syndrome). It can also be heard in the second track of the album 「マリオ・シンドローム リミックス・バージョン」(''Mario Shidorōmu Rimikkusu Bājon'', Mario Syndrome: Remix Version).
|''[[Mario Power Tennis]]''
 
|2004
{{media table
|Arrangement
|file1=1mariosyndrome_ground.wav
|Motoi Sakuraba
|title1=マリオシンドローム
|-
|length1=0:30
|rowspan=2|''[[Super Mario 64 DS]]''
|file2=2mariosyndrome_ground.wav
|rowspan=2|2004
|title2=マリオ・シンドローム リミックス・バージョン
|Past arrangement (''Super Mario 64'')
|length2=0:30
|Koji Kondo
}}
|-
 
|Past arrangement (''Super Mario Sunshine'')
=====''Super Mario World'' (album)=====
|Koji Kondo
The ''[[Super Mario World (album)|Super Mario World]]'' album includes an arrangement of the "Ground Theme" by Soichi Noriki and performed by the Mario World Band, titled "Super Mario Bros." It is based on the [[Special Zone]] arrangement heard in ''[[Super Mario World]]''.
|-
 
|''[[WarioWare: Touched!]]''
=====''Mario & Zelda Big Band Live''=====
|2004
The ''[[Mario & Zelda Big Band Live]]'' concerts, held on September 14, 2003 at {{wp|Nihon Seinenkan|Nihon Seinenkan Hall}} in [[Tokyo]], [[Japan]], included four arrangements of the "Ground Theme", all of which were included on the ''Mario & Zelda Big Band Live CD'', and the ''Mario & Zelda Big Band Live'' DVD. The first was a solo {{wp|guitar}} arrangement of the "Ground Theme" titled 「'''オープニング (マリオのテーマ) (ファミコン:「スーパーマリオブラザーズ」より)'''」 (''Ōpuningu (Mario no Tēma) (Famikon: `Sūpā Mario Burazāzu' Yori)'', "Opening (Mario's Theme) (Famicom: From "Super Mario Bros.")") by [[Ashura Benimaru Itoh]]. It also includes a brief arrangement of the "[[Underground Theme]]".
|Original
 
|Koji Kondo
The second was a {{wp|big band}} medley arrangement performed by The Big Band of Rogues and [[Koji Kondo]] titled 「スーパーマリオブラザーズメドレー (ファミコン:「スーパーマリオブラザーズ」より)」 (''Sūpā Mario Burazāzu Medorē (Famikon: `Sūpā Mario Burazāzu' Yori)'', "Super Mario Bros. Medley (Famicom: From "Super Mario Bros.")"). It includes arrangements of the "Ground Theme", the "[[Underwater Theme]]", and the "Underground Theme".
|-
 
|''[[Dance Dance Revolution: Mario Mix]]''
The third was a group {{wp|a cappella}} arrangement of "Secret Course" from ''[[Super Mario Sunshine]]'' performed by The Big Band of Rogues titled 「'''マリオ・スキャットバージョン (GC:「スーパーマリオサンシャイン」より)'''」 (''Mario Sukyatto Bājon (GC: `Sūpā Mario Sanshain' Yori)'', "Mario Scat Version (GC: From "Super Mario Sunshine")").
|2005
 
|Arrangement
The fourth is a big band arrangement of "Go Go Mario!!", the lyrical arrangement of the "Ground Theme" from ''[[Mario no Daibōken]]''. It is titled 「'''GO GO マリオ (ファミコン:「スーパーマリオブラザーズ」より)'''」 (''GO GO Mario (Famikon: `Sūpā Mario Burazāzu' Yori)'', "GO GO Mario (Famicom: From "Super Mario Bros.")"). It was performed by The Big Band of Rogues, and vocals were provided by {{wp|Seiko Matsuda}}
|
 
|-
=====Nintendo Live 2023=====
|''[[Mario Superstar Baseball]]''
Nintendo Live 2023 in {{wp|Seattle}}, {{wp|Washington (state)|Washington}}, [[United States of America|USA]] featured a live performance by the [[Super Mario Super Big Band]] of themes from various ''Super Mario'' games, including the ''Super Mario Bros.'' "Ground Theme."<ref name=NintendoLive2023>Hitbox Hero. [https://youtu.be/wxO8kd3j4R8?si=t0NCUs6d5bBJFFG9&t=114 Nintendo Live 2023 - Super Mario Super Big Band uncut full show]. (September 3, 2023). ''YouTube''. Retrieved November 2, 2023.</ref>
|2005
 
|Arrangement
====Other media====
|
{{see also|Lists of references}}
|-
=====''The Legend of Zelda''=====
|''[[Mario Tennis: Power Tour]]''
In ''[[The Legend of Zelda (television series)|The Legend of Zelda]]'' television series episode [[zeldawiki:Doppelganger|Doppelganger]], [[Link]] whistles the "Ground Theme" while practicing with his sword at the beginning of the episode.
|2005
 
|Arrangement
=====''Nintendo Campus Challenge''=====
|Motoi Sakuraba
In the 1991 version of ''[[Nintendo Campus Challenge]]'', the music that plays on the introduction screens before playing each game incorporated the first seven notes of the "Ground Theme" at the start, then leading to a original tune afterward. A 16-bit arrangement of it can be found in the data files of the 1992 version, as it goes unused.
|-
 
|''[[Mario & Luigi: Partners in Time]]''
Additionally, in the 1992 version, a more fast-paced arrangement of the first seven notes of the "Ground Theme" plays on the introduction screens before playing each game.
|2005
 
|Arrangement
The latter arrangement is reused in ''[[Nintendo PowerFest '94]]'' for the same purpose.
|Yoko Shimomura
 
=====Game Boy Camera=====
In the application for the [[Game Boy Camera]] accessory, a chiptune arrangement of the "Ground Theme" is incorporated into the theme heard on the title screen.
 
{{media table
|file=gbcamera.wav
|title=Main Title
|length=0:30
}}
 
=====''Daigasso! Band Brothers''=====
''{{wp|Daigasso! Band Brothers}}'' features an arrangement medley titled "Mario Medley" that includes the ''[[Super Mario Bros.]]'' "Ground Theme", the ''[[Super Mario World]]'' "[[Ground Theme (Super Mario World)|Ground Theme]]", the ''[[Super Mario Bros. 3]]'' "[[Ground Theme (Super Mario Bros. 3)|Ground Theme]]" the ''[[Super Mario Land]]'' "Ground Theme", "[[Isle Delfino (theme)|Isle Delfino]]" from ''[[Super Mario Sunshine]]'', and the "[[Super Mario 64 Main Theme]]".
 
=====''Nintendogs: Chihuahua & Friends''=====
In ''{{wp|Nintendogs|Nintendogs: Chihuahua & Friends}}'', the "'''Mario's Theme'''" Box music box item plays an arrangement of the "Ground Theme" as the crank is turned.
 
The item and corresponding arrangement returns in ''{{wp|Nintendogs|Nintendogs: Dalmatian & Friends}}''.
 
{{media table
|file=Nintendogs C&F Mario's Theme.oga
|title=Mario's Theme
|description=The arrangement heard in ''Nintendogs: Chihuahua & Friends''
|length=0:30
}}
 
=====''Brain Age: Train Your Brain in Minutes a Day!''=====
In ''{{wp|Brain Age: Train Your Brain in Minutes a Day!}}'', if the player acquires a rank of "Walking Speed" after an exercise, the man walking on-screen whistles the first six notes of the "Ground Theme" when tapped.
 
=====''Wii'' series=====
======''Wii Music''======
''{{wp|Wii Music}}'' features an arrangement of the "Ground Theme" as a playable song titled "'''Super Mario Bros.'''"
 
This song was performed during the showcase of ''Wii Music'' at [[Nintendo]]'s E3 2008 press conference.<ref>ScottBoyyyyyyyyyd. [https://youtu.be/DM2DCflkA6s Nintendo E3 2008: Wii Music Performance]. July 16, 2008. ''YouTube''. Retrieved September 12, 2019.</ref>
 
{{media table
|file=Wii Music SMB Ground Theme.oga
|title=Super Mario Bros.
|description=The arrangement heard in ''Wii Music''
|length=0:30
}}
 
======''Wii Party U''======
In ''{{wp|Wii Party U}}'', one of the songs in the mode "Dance with Mii" is an arrangement of the "Ground Theme." It is titled "'''Ground Theme (Super Mario Bros.)'''," and the in-game description reads, ''"The theme song from the original Super Mario Bros.!"''
 
{{media table
|file=Wii Party U SMB Ground Theme.oga
|title=Ground Theme (Super Mario Bros.)
|description=The arrangement heard in ''Wii Party U''
|length=0:30
}}
 
=====''Just Dance'' series=====
======''Just Dance 3''======
The [[Wii]] version of ''{{wp|Just Dance 3}}'' and the Japan-exclusive ''{{wp|Just Dance Wii}}'' features a medley remix of the "Ground Theme", "[[Super Star (theme)|Super Star]]", and the "[[Underground Theme]]" titled "Just Mario".
 
======''Just Dance 2018''======
The [[Nintendo Switch]] version of ''{{wp|Just Dance 2018}}'' features an arrangement of "Just Mario" from ''Just Dance 3''.
 
=====''Tekken Tag Tournament 2: Wii U Edition''=====
In ''{{wp|Tekken Tag Tournament 2|Tekken Tag Tournament 2: Wii U Edition}}'', a sped-up, {{wp|techno}} arrangement of the "Ground Theme" plays during Mushroom Battles.
 
{{media table
|file=Tekken TT2 Mushroom Battle World 1-1 Mix.oga
|title=Mushroom Battle
|description=The arrangement heard in ''Tekken Tag Tournament 2: Wii U Edition''
|length=0:30
}}
 
=====''Pushmo World''=====
''{{wp|Pushmo World}}'' contains a medley consisting of the "Ground Theme", "[[Underground Theme]]", and "[[Underwater Theme]]" from ''Super Mario Bros.''
{{media table
|file=Pushmo World SMB Ground Theme.oga
|title={{conjectural|Super Mario Bros. Medley}}
|description=The arrangement of the Ground Theme heard in ''Pushmo World''
|length=0:30
}}
 
=====''Animal Crossing'' series=====
======''Animal Crossing: Pocket Camp''======
In ''[[nookipedia:Animal Crossing: Pocket Camp|Animal Crossing: Pocket Camp]]'', a brief arrangement of the "Ground Theme" would play whenever the player caught a ''[[Super Mario (franchise)|Super Mario]]'' fish during the twelfth Fishing Tourney held around [[Mario Day]] 2019.
 
======''Animal Crossing: New Horizons''======
In ''[[nookipedia:Animal Crossing: New Horizons|Animal Crossing: New Horizons]]'', a brief arrangement of the first six notes of the "Ground Theme" plays when the player puts on ''Super Mario''-themed clothes or accessories.
 
==List of ''Super Mario'' appearances==
:''For appearances of "Game Over," see [[Game Over (theme)#List of Super Mario appearances|Game Over (theme) § List of Super Mario appearances]].''
:''For appearances of "Lost a Life," see [[Lost a Life#List of Super Mario appearances|Lost a Life § List of Super Mario appearances]].''
===Games===
{|class=sortable border=1 cellspacing=2 cellpadding=2 style="border-collapse:collapse; width:100%"
!Work
!System
!Year
!Type
!Title
!Credits
|-
|rowspan=3|''[[Super Mario Bros.]]''
|rowspan=3|[[Nintendo Entertainment System]]
|rowspan=3|1985
|Original
|"Ground Theme"<ref name=History/>
|rowspan=3|[[Koji Kondo]]
|-
|rowspan=2|Arrangement
|"Lost a Life"<ref name=History/>
|-
|-
|''[[Tetris DS]]''
|"Game Over"<ref name=History/>
|2006
|Arrangement
|<!--Minako Hamano, Akira Fujiwara (specific arranger unknown)-->
|-
|-
|rowspan=2|''[[New Super Mario Bros.]]''
|''[[Super Mario Bros. Special]]''
|rowspan=2|2006
|[[NEC PC-88]], {{wp|Sharp X1}}, Samsung SPC-1500
|1986
|Arrangement
|Arrangement
|<!--Asuka Ohta, Hajime Wakai (specific arranger unknown)-->
|
|
|-
|-
|Past arrangement (''Super Mario Sunshine'')
|''[[Super Mario Bros.: The Lost Levels]]''
|<!--Shinobu Tanaka, Koji Kondo (specific arranger unknown)-->
|[[Family Computer Disk System]]
|-
|1986
|rowspan=2|''[[Mario vs. Donkey Kong 2: March of the Minis]]''
|rowspan=2|2006
|Arrangement
|rowspan=2|Lawrence Schwedler
|-
|Past arrangement (''Mario vs. Donkey Kong'')
|-
|rowspan=2|''[[WarioWare: Smooth Moves]]''
|rowspan=2|2006
|Original
|Original
|
|Koji Kondo
|Koji Kondo
|-
|-
|Arrangement
|rowspan=2|''[[VS. Super Mario Bros.]]''
|<!--Naoko Mitome, Masanobu Matsunaga, Yasuhisa Baba (specific arranger unknown)-->
|rowspan=2|[[VS. System]]
|rowspan=2|1986
|Original
|
|rowspan=2|Koji Kondo<ref>[https://vgmdb.net/album/533 Super Mario World]. ''VGMdb''. Retrieved September 22, 2019.</ref>
|-
|-
|''[[Super Paper Mario]]''
|Remix
|2007
|
|-
|''[[Super Mario Bros. (Game & Watch)|Super Mario Bros.]]''
|[[Game & Watch]] (Crystal Screen)
|1986
|Arrangement
|Arrangement
|<!--Naoko Mitome, Chika Sekigawa (specific arranger unknown)-->
|
|
|-
|''[[Super Mario Bros. (Game & Watch)|Super Mario Bros.]]''
|Game & Watch (Special Edition)
|1987
|Past arrangement (''Super Mario Bros.'' (Game & Watch, Crystal Screen))
|
|
|-
|-
|''[[Mario Party 8]]''
|''[[Super Mario Bros. (Game & Watch)|Super Mario Bros.]]''
|2007
|Game & Watch (New Wide Screen)
|Arrangement
|1988
|Yoshihiro Tsukahara
|Past arrangement (''Super Mario Bros.'' (Game & Watch, Crystal Screen))
|
|
|-
|-
|''[[Super Mario Galaxy]]''
|''[[Super Mario Bros. 2]]''
|2007
|Nintendo Entertainment System
|1988
|Arrangement
|Arrangement
|[[Mahito Yokota]]
|
|-
|''[[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]]'' ([[Wii]])
|2007
|Original
|Koji Kondo
|Koji Kondo
|-
|-
|''[[Mario Party DS]]''
|''[[Super Mario Bros. 3]]''
|2007
|Nintendo Entertainment System
|1988
|Arrangement
|Arrangement
|<!--Hironobu Yahata, Shinya Ohtouge (specific arranger unknown)-->
|「オルゴール」 (''{{hover|Orugōru|Music Box}}'')<ref name=SMB3>''[[Game Sound Museum: Super Mario Bros. 3]]''</ref>
|Koji Kondo
|-
|-
|''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]'' ([[Nintendo DS]])
|''[[Super Mario Land]]''
|2008
|[[Game Boy]]
|Past arrangement (''Tetris DS'')
|1989
|<!--Minako Hamano, Akira Fujiwara (specific arranger unknown)-->
|Arrangement
|
|Hirokazu Tanaka
|-
|-
|rowspan=2|''[[Super Smash Bros. Brawl]]''
|''[[Super Mario Bros. (Nelsonic Game Watch)|Super Mario Bros.]]''
|rowspan=2|2008
|[[Nelsonic Game Watch]]
|1989
|Arrangement
|Arrangement
|Koji Kondo ''("Ground Theme")''<br>Masaaki Iwasaki ''("Ground Theme 2")''
|
|
|-
|-
|Past arrangement (''Super Smash Bros. Melee'')
|''[[Super Mario World]]''
|Shogo Sakai
|[[Super Nintendo Entertainment System]]
|-
|1990
|''[[Mario & Luigi: Bowser's Inside Story]]''
|2009
|Arrangement
|Arrangement
|Yoko Shimomura
|「MAP7(スペシャル)」 (''{{hover|Mappu 7 (Supesharu)|MAP 7 (Special)}}'')<ref name=SMW>''[[Super Mario World (album)|Super Mario World]]'' album</ref>
|-
|''[[Mario Clock]]''
|2009
|Original
|Koji Kondo
|Koji Kondo
|-
|-
|''[[WarioWare: D.I.Y.]]''
|''[[Mario the Juggler]]''
|2009
|Game & Watch
|1991
|Arrangement
|Arrangement
|
|
|
|-
|-
|''[[Mario vs. Donkey Kong: Minis March Again!]]''
|''[[Super Mario Kart]]''
|2009
|Super Nintendo Entertainment System
|1992
|Arrangement
|Arrangement
|Lawrence Schwedler
|
|[[Soyo Oka]]
|-
|-
|''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'' (Wii)
|''[[Mario is Missing!]]''
|2009
|Nintendo Entertainment System
|1993
|Arrangement
|Arrangement
|
|
|
|-
|-
|''[[New Super Mario Bros. Wii]]''
|''[[Super Mario All-Stars]]''
|2009
|Super Nintendo Entertainment System
|1993
|Arrangement
|Arrangement
|<!--Shiho Fujii, Ryo Nagamatsu (specific arranger unknown)-->
|
|Soyo Oka
|-
|''[[Super Mario All-Stars + Super Mario World]]''
|Super Nintendo Entertainment System
|1994
|Past arrangement (''Super Mario All-Stars'')
|
|Soyo Oka
|-
|rowspan=4|''[[Super Mario RPG: Legend of the Seven Stars]]''
|rowspan=4|Super Nintendo Entertainment System
|rowspan=4|1996
|rowspan=4|Arrangement
|"Let's Try"<ref name=SMRPG>''[[Super Mario RPG Original Sound Version]]'' tracklist</ref>
|rowspan=3|[[Yoko Shimomura]]
|-
|"Super Pipe House"<ref name=SMRPG/>
|-
|-
|''[[Super Mario Galaxy 2]]''
|「お・し・ま・い・!」 (''{{hover|O-shi-ma-i!|T-h-e E-n-d-!}}'')<ref name=SMRPG/>
|2010
|Arrangement
|Mahito Yokota
|-
|-
|''[[WarioWare: D.I.Y. Showcase]]''
|&nbsp;
|2010{{footnote|main|1}}
|Past arrangement (''WarioWare: D.I.Y.'')
|
|
|-
|-
|''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]''
|rowspan=2|''[[Super Mario 64]]''
|2010
|rowspan=2|[[Nintendo 64]]
|rowspan=2|1996
|Arrangement
|Arrangement
|Lawrence Schwedler
|"Title Theme"<ref name=SM64>''[[Super Mario 64 Original Soundtrack]]''</ref>
|-
|rowspan=2|[[Koji Kondo]]
|rowspan=2|''[[Super Mario 3D Land]]''
|rowspan=2|2011
|Arrangement
|<!--Asuka Hayazaki, Takeshi Hama, Mahito Yokota (specific arranger unknown)-->
|-
|-
|Vocalization
|Vocalization
|Charles Martinet
|"Game Start"<ref name=SM64/>
|-
|-
|''[[Fortune Street]]''
|''[[Mario's FUNdamentals]]''
|2011
|{{wp|personal computer|PC}}
|1998
|Arrangement
|Arrangement
|
|
|<!--Michael Pukish, Brian Salter, Matt Berardo (specific arranger unknown)-->
|-
|-
|''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'' (Wii)
|''[[Super Mario Bros. (Game & Watch)|Super Mario Bros.]]''
|2011
|Game & Watch (Mini Classics)
|Past arrangement (''Mario & Sonic at the Olympic Winter Games'')
|1998
|
|
|
|
|-
|-
|''[[Mario Kart 7]]''
|rowspan=4|''[[Mario Party]]''
|2011
|rowspan=4|Nintendo 64
|Arrangement
|rowspan=4|1998
|<!--Kenta Nagata, Satomi Terui (specific arranger unknown)-->
|rowspan=4|Arrangement
|"Mario Party Theme"
|rowspan=4|[[Yasunori Mitsuda]]
|-
|"Birthday Cake"
|-
|-
|''[[Mario Party 9]]''
|"Playing the Game"
|2012
|Arrangement
|<!--Toshiki Aida, Ryosuke Asami (specific arranger unknown)-->
|-
|-
|rowspan=3|''[[New Super Mario Bros. 2]]''
|"Everyone's a Super Star"
|rowspan=3|2012
|Arrangement
|<!--Asuka Ohta, Hajime Wakai (specific arranger unknown)-->
|-
|-
|Past arrangement (''New Super Mario Bros.'')
|rowspan=3|''[[Super Smash Bros.]]''
|
|rowspan=3|Nintendo 64
|rowspan=3|1999
|rowspan=2|Original
|"Ancient Kingdom Stage"
|Koji Kondo
|-
|-
|Past arrangement (''New Super Mario Bros. Wii'')
|"Ancient Kingdom Stage (Finale)"
|
|Koji Kondo
|-
|-
|''[[Paper Mario: Sticker Star]]''
|2012
|Arrangement
|Arrangement
|
|"Peach's Castle Sky Stage"
|-
|Hirokazu Ando
|rowspan=2|''[[New Super Mario Bros. U]]''
|rowspan=2|2012
|Past arrangement (''New Super Mario Bros. Wii'')
|<!--Shiho Fujii, Ryo Nagamatsu (specific arranger unknown)-->
|-
|-
|rowspan=2|''[[Super Mario Bros. Deluxe]]''
|rowspan=2|[[Game Boy Color]]
|rowspan=2|1999
|Arrangement
|Arrangement
|<!--Shiho Fujii, Mahito Yokota (specific arranger unknown)-->
|
|<!--Yuichi Ozaki, Masami Yone (specific arranger unknown)-->
|-
|-
|rowspan=2|''[[Nintendo Land]]''
|rowspan=2|2012
|Original
|Original
|
|Koji Kondo
|Koji Kondo
|-
|-
|''[[Mario Golf (Nintendo 64)|Mario Golf]]''
|Nintendo 64
|1999
|Arrangement
|Arrangement
|[[Ryo Nagamatsu]]
|
|[[Motoi Sakuraba]]
|-
|-
|''[[Luigi's Mansion: Dark Moon]]''
|''[[Mario Golf (Game Boy Color)|Mario Golf]]''
|2013
|Game Boy Color
|1999
|Arrangement
|Arrangement
|<!--Chad York, Darren Radtke, Mike Peacock (specific arranger unknown)-->
|
|Motoi Sakuraba
|-
|-
|''[[Mario and Donkey Kong: Minis on the Move]]''
|''[[Mario Tennis (Nintendo 64)|Mario Tennis]]''
|2013
|Nintendo 64
|2000
|Arrangement
|Arrangement
|James Phillipsen
|
|Motoi Sakuraba
|-
|-
|rowspan=2|''[[New Super Luigi U]]''
|rowspan=2|''[[Paper Mario]]''
|rowspan=2|2013
|rowspan=2|Nintendo 64
|Past arrangement (''New Super Mario Bros. Wii'')
|rowspan=2|2000
|<!--Shiho Fujii, Ryo Nagamatsu (specific arranger unknown)-->
|rowspan=2|Arrangement
|"Mario's Theme"
|rowspan=2|[[Yuka Tsujiyoko]]
|-
|-
|Past arrangement (''New Super Mario Bros. U'')
|&nbsp;
|<!--Shiho Fujii, Mahito Yokota (specific arranger unknown)-->
|-
|-
|''[[Mario & Luigi: Dream Team]]''
|rowspan=3|''[[Mario Party 3]]''
|2013
|rowspan=3|Nintendo 64
|Arrangement
|rowspan=3|2000
|Yoko Shimomura
|rowspan=3|Arrangement
|"Prologue 2"
|
|-
|-
|''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]''
|"Prologue 3"
|2013
|Past arrangement (''Mario & Sonic at the Olympic Winter Games'')
|
|
|-
|-
|''[[Super Mario 3D World]]''
|&nbsp;
|2013
|
|Past arrangement (''Super Mario 3D Land'')
|<!--Asuka Hayazaki, Takeshi Hama, Mahito Yokota (specific arranger unknown)-->
|-
|-
|''[[Mario Party: Island Tour]]''
|''[[Super Mario Advance]]''
|2013
|[[Game Boy Advance]]
|2001
|Arrangement
|Arrangement
|<!--Rei Kondoh, Sara Sakurai, Satoshi Okubo (specific arranger unknown)-->
|
|
|-
|-
|rowspan=2|''[[NES Remix]]''
|''[[Mario Kart: Super Circuit]]''
|rowspan=2|2013
|Game Boy Advance
|Original
|2001
|Koji Kondo
|Arrangement
|
|
|-
|-
|Remix
|''[[Luigi's Mansion]]''
|[[Nintendo GameCube]]
|2001
|Arrangement
|
|
|<!--Kazumi Totaka, Shinobu Tanaka (specific arranger unknown)-->
|-
|-
|rowspan=2|''[[NES Remix 2]]''
|rowspan=3|''[[Super Smash Bros. Melee]]''
|rowspan=2|2014
|rowspan=3|Nintendo GameCube
|Original
|rowspan=3|2001
|rowspan=2|Original
|"Mushroom Kingdom"
|Koji Kondo
|Koji Kondo
|-
|-
|Past remix (''NES Remix'')
|"Mushroom Kingdom (Finale)"
|
|-
|rowspan=2|''[[NES Remix Pack]]''
|rowspan=2|2014
|Original
|Koji Kondo
|Koji Kondo
|-
|-
|Past remix (''NES Remix'')
|Arrangement
|
|"Princess Peach's Castle"
|Shogo Sakai
|-
|-
|''[[Mario Golf: World Tour]]''
|rowspan=2|''[[Super Mario World: Super Mario Advance 2]]''
|2014
|rowspan=2|Game Boy Advance
|rowspan=2|2001
|Arrangement
|Arrangement
|Motoi Sakuraba
|
|<!--Yasushi Ida, Taiju Suzuki (specific arranger unknown)-->
|-
|-
|''[[Mario Kart 8]]''
|Past arrangement (''Super Mario Advance'')
|2014
|
|Arrangement
|
|Ryo Nagamatsu
|-
|-
|rowspan=4|''[[Super Smash Bros. for Nintendo 3DS]]''
|rowspan=2|''[[Super Mario Sunshine]]''
|rowspan=2|2014
|rowspan=2|Nintendo GameCube
|Arrangement
|rowspan=2|2002
|Tetsuya Shibata ''("Ground Theme / Underground Theme")''<br>Jesahm ''("3D Land Theme / Beach Theme")''<br>Saki Kasuga ''("Paper Mario Medley")''
|rowspan=2|Arrangement
|"Secret Course"<ref name=SMS>''[[Super Mario Sunshine Original Soundtrack]]''</ref>
|rowspan=2|<!--Shinobu Tanaka, Koji Kondo (specific arranger unknown)-->
|-
|-
|Past arrangement (''Super Smash Bros. Brawl'')
|&nbsp;
|Koji Kondo
|-
|-
|rowspan=2|2015{{footnote|main|1}}
|''[[Yoshi's Island: Super Mario Advance 3]]''
|Past arrangement (''Super Smash Bros.'')
|Game Boy Advance
|Hirokazu Ando
|2002
|Past arrangement (''Super Mario Advance'')
|
|
|-
|-
|Original
|''[[WarioWare, Inc.: Mega Microgame$!]]''
|Koji Kondo
|Nintendo GameCube
|2003
|Arrangement
|
|<!--Ryoji Yoshitomi, Kyoko Miyamoto (specific arranger unknown)-->
|-
|-
|''[[Ultimate NES Remix]]''
|rowspan=3|''[[Super Mario Advance 4: Super Mario Bros. 3]]''
|2014
|rowspan=3|Game Boy Advance
|Original
|rowspan=3|2003
|Koji Kondo
|-
|rowspan=6|''[[Super Smash Bros. for Wii U]]''
|rowspan=4|2014
|Arrangement
|Arrangement
|Koji Kondo ''("Super Mario Bros. Medley")''<br>Hiroshi Okubo ''("Super Mario World Medley")''<br>Nobuko Toda ''("Egg Planet")''
|
|Taiju Suzuki
|-
|-
|Past arrangement (''Super Smash Bros. for Nintendo 3DS'')
|Past arrangement (''Super Mario All-Stars'')
|Tetsuya Shibata ''("Ground Theme / Underground Theme")''<br>Jesahm ''("3D Land Theme / Beach Theme")''<br>Saki Kasuga ''("Paper Mario Medley")''
|
|-
|Soyo Oka
|Past arrangement (''Super Smash Bros. Melee'')
|Shogo Sakai
|-
|-
|Past arrangement (''Super Smash Bros. Brawl'')
|Past arrangement (''Super Mario Advance'')
|Koji Kondo
|
|
|-
|-
|rowspan=2|2015{{footnote|main|1}}
|''[[Mario Golf: Toadstool Tour]]''
|Past arrangement (''Super Smash Bros.'')
|Nintendo GameCube
|Hirokazu Ando
|2003
|Vocalization
|
|[[Jen Taylor]]
|-
|-
|Original
|''[[Mario Kart: Double Dash!!]]''
|Koji Kondo
|Nintendo GameCube
|2003
|Arrangement
|
|<!--Shinobu Tanaka, Kenta Nagata (specific arranger unknown)-->
|-
|-
|''[[Captain Toad: Treasure Tracker]]''
|rowspan=6|''[[Mario Party 5]]''
|2014
|rowspan=6|Nintendo GameCube
|Arrangement
|rowspan=6|2003
|<!--Mahito Yokota, Naoto Kubo (specific arranger unknown)-->
|rowspan=6|Arrangement
|"Piranha Swing"
|rowspan=6|Aya Tanaka
|-
|-
|''[[Mario vs. Donkey Kong: Tipping Stars]]''
|"Piranha Ballad"
|2015
|Arrangement
|James Phillipsen
|-
|-
|''[[Mario Party 10]]''
|"Piranha Metal"
|2015
|Arrangement
|<!--Rei Kondoh, Toshiki Aida (specific arranger unknown)-->
|-
|-
|''[[Puzzle & Dragons: Super Mario Bros. Edition]]''
|"Doubtful Chance"
|2015
|Arrangement
|<!--Keigo Ozaki, Toshiko Tasaki (specific arranger unknown)-->
|-
|-
|rowspan=3|''[[Super Mario Maker]]''
|"Card Party"
|rowspan=3|2015
|Original
|rowspan=2|Koji Kondo
|-
|-
|Past arrangement (''VS. Super Mario Bros.'')
|"Everybody's Dream"
|-
|-
|Arrangement
|rowspan=4|''[[Mario & Luigi: Superstar Saga]]''
|<!--Koji Kondo, Naoto Kubo, Asuka Hayazaki (specific arranger unknown)-->
|rowspan=4|Game Boy Advance
|rowspan=4|2003
|rowspan=3|Arrangement
|"Mario is Everyone's Star"<ref name=M&L:SS>''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'' sound test</ref>
|rowspan=3|Yoko Shimomura
|-
|-
|''[[Mario & Luigi: Paper Jam]]''
|"Another Sky for Toads"<ref name=M&L:SS/>
|2015
|Arrangement
|Yoko Shimomura
|-
|-
|''[[Mini Mario & Friends: amiibo Challenge]]''
|"Jump! (Ground Theme)"<ref name=M&L:SS/>
|2016
|Arrangement
|James Phillipsen
|-
|-
|rowspan=2|''[[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)|Mario & Sonic at the Rio 2016 Olympic Games]]'' ([[Wii U]])
|Vocalization
|rowspan=2|2016
|Arrangement
|
|
|[[Charles Martinet]]
|-
|-
|Past arrangement (''Mario & Sonic at the Olympic Winter Games'')
|''[[Donkey Konga]]''
|Nintendo GameCube
|2003
|Arrangement
|
|
|Junko Ozawa<ref>[https://vgmdb.net/album/7672 Donkey Konga: The Hottest Hits]. ''VGMdb''. Retrieved September 22, 2019.</ref>
|-
|-
|''[[Paper Mario: Color Splash]]''
|''[[Mario vs. Donkey Kong]]''
|2016
|Game Boy Advance
|2004
|Arrangement
|Arrangement
|<!--Fumihiro Isobe, Takeru Kanazaki, Shigemitsu Goto (specific arranger unknown)-->
|
|[[Lawrence Schwedler]]
|-
|-
|''[[Mario Party: Star Rush]]''
|rowspan=2|''[[Paper Mario: The Thousand-Year Door]]''
|2016
|rowspan=2|Nintendo GameCube
|rowspan=2|2004
|Arrangement
|Arrangement
|<!--Toshiki Aida, Satoshi Okubo (specific arranger unknown)-->
|
|<!--Yoshito Hirano, Yuka Tsujiyoko (specific arranger unknown)-->
|-
|-
|rowspan=3|''[[Super Mario Maker for Nintendo 3DS]]''
|rowspan=3|2016
|Original
|Original
|rowspan=2|Koji Kondo
|
|Koji Kondo
|-
|-
|Past arrangement (''VS. Super Mario Bros.'')
|rowspan=2|''[[WarioWare: Twisted!]]''
|rowspan=2|Game Boy Advance
|rowspan=2|2004
|Original
|
|Koji Kondo
|-
|-
|Past arrangement (''Super Mario Maker'')
|Vocalization
|<!--Koji Kondo, Naoto Kubo, Asuka Hayazaki (specific arranger unknown)-->
|
|
|-
|-
|''[[Super Mario Run]]''
|''[[Mario Power Tennis]]''
|2016
|Nintendo GameCube
|2004
|Arrangement
|Arrangement
|
|
|Motoi Sakuraba
|-
|-
|''[[Mario Kart 8 Deluxe]]''
|rowspan=4|''[[Super Mario 64 DS]]''
|2017
|rowspan=4|[[Nintendo DS]]
|Past arrangement (''Mario Kart 8'')
|rowspan=4|2004
|Ryo Nagamatsu
|-
|rowspan=2|''[[Mario + Rabbids Kingdom Battle]]''
|rowspan=2|2017
|Vocalization
|Yoann Perrier
|-
|Arrangement
|Arrangement
|[[Grant Kirkhope]]
|
|
|-
|-
|rowspan=3|''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''
|Past arrangement (''Super Mario 64'')
|rowspan=3|2017
|"Title Theme"<ref name=SM64/>
|Arrangement
|rowspan=2|Koji Kondo
|rowspan=2|Yoko Shimomura
|-
|-
|Past arrangement (''Mario & Luigi: Superstar Saga'')
|Past vocalization (''Super Mario 64'')
|"Game Start"<ref name=SM64/>
|-
|-
|Reused vocalization (''Mario & Luigi: Superstar Saga'')
|Past arrangement (''Super Mario Sunshine'')
|Charles Martinet
|
|Koji Kondo
|-
|-
|rowspan=4|''[[Super Mario Odyssey]]''
|''[[WarioWare: Touched!]]''
|rowspan=4|2017
|Nintendo DS
|Arrangement
|2004
|Naoto Kubo
|Original
|-
|
|Past arrangement (''Super Mario 64'')
|Koji Kondo
|Koji Kondo
|-
|-
|Past arrangement (''Super Mario 3D Land'')
|rowspan=2|''[[Donkey Konga 3 JP]]''
|<!--Asuka Hayazaki, Takeshi Hama, Mahito Yokota (specific arranger unknown)-->
|rowspan=2|Nintendo GameCube
|-
|rowspan=2|2005
|Original
|Original
|
|Koji Kondo
|Koji Kondo
|-
|-
|''[[Mario Party: The Top 100]]''
|2017
|Arrangement
|Arrangement
|<!--Masayoshi Ishi, Sara Sakurai (specific arranger unknown)-->
|
|
|-
|-
|''[[Mario Tennis Aces]]''
|''[[Dance Dance Revolution: Mario Mix]]''
|2018
|Nintendo GameCube
|Sound effect
|2005
|Arrangement
|"Here We Go!"
|
|
|-
|-
|rowspan=4|''[[WarioWare Gold]]''
|''[[Mario Superstar Baseball]]''
|rowspan=4|2018
|Nintendo GameCube
|Original
|2005
|Koji Kondo
|Arrangement
|-
|
|Past arrangement (''WarioWare, Inc.: Mega Microgame$!'')
|
|<!--Ryoji Yoshitomi, Kyoko Miyamoto (specific arranger unknown)-->
|-
|-
|''[[Mario Tennis: Power Tour]]''
|Game Boy Advance
|2005
|Arrangement
|Arrangement
|
|
|Motoi Sakuraba
|-
|-
|Vocalization
|''[[Mario Kart Arcade GP]]''
|[[Cristina Vee]]
|{{wp|Arcade video game|Arcade}}
|2005
|Arrangement
|
|<!--Yoshie Arakawa, Koji Nakagawa, Yuri Misumi (specific arranger unknown)-->
|-
|-
|''[[Super Mario Party]]''
|''[[Mario & Luigi: Partners in Time]]''
|2018
|Nintendo DS
|2005
|Arrangement
|Arrangement
|<!--Toshiki Aida, Satoshi Okubo, Naruki Kadosaka (specific arranger unknown)-->
|
|Yoko Shimomura
|-
|-
|''[[Luigi's Mansion (Nintendo 3DS)|Luigi's Mansion]]'' ([[Nintendo 3DS]])
|''[[Tetris DS]]''
|2018
|Nintendo DS
|Past arrangement (''Luigi's Mansion'')
|2006
|<!--Kazumi Totaka, Shinobu Tanaka (specific arranger unknown)-->
|Arrangement
|
|<!--Minako Hamano, Akira Fujiwara (specific arranger unknown)-->
|-
|-
|rowspan=8|''[[Super Smash Bros. Ultimate]]''
|rowspan=2|''[[New Super Mario Bros.]]''
|rowspan=8|2018
|rowspan=2|Nintendo DS
|Original
|rowspan=2|2006
|Koji Kondo
|Arrangement
|
|<!--Asuka Ohta, Hajime Wakai (specific arranger unknown)-->
|-
|-
|Past arrangement (''Super Smash Bros.'')
|Past arrangement (''Super Mario Sunshine'')
|Hirokazu Ando
|
|<!--Shinobu Tanaka, Koji Kondo (specific arranger unknown)-->
|-
|rowspan=2|''[[Mario vs. Donkey Kong 2: March of the Minis]]''
|rowspan=2|Nintendo DS
|rowspan=2|2006
|Arrangement
|
|rowspan=2|Lawrence Schwedler
|-
|-
|Past arrangement (''Super Smash Bros. Melee'')
|Past arrangement (''Mario vs. Donkey Kong'')
|Shogo Sakai
|
|-
|-
|Past arrangement (''Super Smash Bros. Brawl'')
|rowspan=2|''[[WarioWare: Smooth Moves]]''
|rowspan=2|[[Wii]]
|rowspan=2|2006
|Original
|"Super Mario Bros. 10 Coins"
|Koji Kondo
|Koji Kondo
|-
|-
|Past arrangement (''Super Smash Bros. for Nintendo 3DS'')
|Arrangement
|Tetsuya Shibata ''("Ground Theme / Underground Theme")''<br>Jesahm ''("3D Land Theme / Beach Theme")''<br>Saki Kasuga ''("Paper Mario Medley")''
|
|<!--Naoko Mitome, Masanobu Matsunaga, Yasuhisa Baba (specific arranger unknown)-->
|-
|-
|Past arrangement (''Super Smash Bros. for Wii U'')
|''[[Mario Kart Arcade GP 2]]''
|Koji Kondo ''("Super Mario Bros. Medley")''<br>Hiroshi Okubo ''("Super Mario World Medley")''<br>Nobuko Toda ''("Egg Planet")''
|Arcade
|2007
|Arrangement
|
|<!--Yoshie Arakawa, Koji Nakagawa, Yuri Misumi (specific arranger unknown)-->
|-
|-
|Past arrangement (''Super Mario Odyssey'')
|''[[Super Paper Mario]]''
|Naoto Kubo
|Wii
|2007
|Arrangement
|
|<!--Naoko Mitome, Chika Sekigawa (specific arranger unknown)-->
|-
|-
|Past arrangement (''Mario vs. Donkey Kong: Tipping Stars'')
|''[[Mario Party 8]]''
|James Phillipsen
|Wii
|-
|2007
|rowspan=2|''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''
|rowspan=2|2018
|Arrangement
|Arrangement
|rowspan=2|Yoko Shimomura
|
|Yoshihiro Tsukahara
|-
|-
|Past arrangement (''Mario & Luigi: Bowser's Inside Story'')
|rowspan=3|''[[Super Mario Galaxy]]''
|rowspan=3|Wii
|rowspan=3|2007
|rowspan=2|Arrangement
|"Super Mario 2007"<ref name=SMG>''[[Super Mario Galaxy Original Soundtrack]]''</ref>
|rowspan=3|[[Mahito Yokota]]
|-
|-
|rowspan=2|''[[New Super Mario Bros. U Deluxe]]''
|"Cosmic Comet"<ref name=SMG/>
|rowspan=2|2019
|Past arrangement (''New Super Mario Bros. Wii'')
|<!--Shiho Fujii, Ryo Nagamatsu (specific arranger unknown)-->
|-
|-
|Past arrangement (''New Super Mario Bros. U'')
|Arrangement
|<!--Shiho Fujii, Mahito Yokota (specific arranger unknown)-->
|
|-
|-
|rowspan=5|''[[Super Mario Maker 2]]''
|''[[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]]''
|rowspan=4|2019
|Wii
|2007
|Original
|Original
|rowspan=2|Koji Kondo
|"Ground BGM"
|Koji Kondo
|-
|-
|Past arrangement (''VS. Super Mario Bros.'')
|''[[Mario Party DS]]''
|Nintendo DS
|2007
|Arrangement
|"What's This Song?"
|<!--Hironobu Yahata, Shinya Ohtouge (specific arranger unknown)-->
|-
|-
|Past arrangement (''Super Mario Maker'')
|''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]''
|<!--Koji Kondo, Naoto Kubo, Asuka Hayazaki (specific arranger unknown)-->
|Nintendo DS
|2008
|Past arrangement (''Tetris DS'')
|
|<!--Minako Hamano, Akira Fujiwara (specific arranger unknown)-->
|-
|-
|Arrangement
|rowspan=3|''[[Super Smash Bros. Brawl]]''
|Koji Kondo ''(Sky theme)''<ref>Nintendo (May 15, 2019). [https://youtu.be/jPi-u0D8sQ4?t=442 Super Mario Maker 2 Direct 5.15.2019]. ''YouTube''. Retrieved October 4, 2019.</ref>
|rowspan=3|Wii
|rowspan=3|2008
|rowspan=2|Arrangement
|"Ground Theme (Super Mario Bros.)"
|Koji Kondo
|-
|-
|2020{{footnote|main|1}}
|"Ground Theme 2 (Super Mario Bros.)"
|Past arrangement (''Super Mario Bros. 2'')
|Masaaki Iwasaki
|Koji Kondo
|-
|-
|''[[Luigi's Mansion 3]]''
|Past arrangement (''Super Smash Bros. Melee'')
|2019
|"Princess Peach's Castle (Melee)"
|Arrangement
|Shogo Sakai
|<!--Chad York, Darren Radtke (specific arranger unknown)-->
|-
|-
|''[[Paper Mario: The Origami King]]''
|''[[Mario Kart Wii]]''
|2020
|Wii
|2008
|Sound effect
|Sound effect
|
|
|
|-
|-
|rowspan=3|''[[Super Mario 3D All-Stars]]''
|''[[Mario Power Tennis#"New Play Control!" Series|New Play Control! Mario Power Tennis]]''
|rowspan=3|2020
|Wii
|Past arrangement (''Super Mario 64'')
|2009
|Koji Kondo
|Past arrangement (''Mario Power Tennis'')
|
|[[Motoi Sakuraba]]
|-
|-
|Past arrangement (''Super Mario Sunshine'')
|''[[Art Style: PiCTOBiTS]]''
|<!--Shinobu Tanaka, Koji Kondo (specific arranger unknown)-->
|[[Nintendo DSi]]
|2009
|Arrangement
|
|YMCK
|-
|-
|Past arrangement (''Super Mario Galaxy'')
|''[[Mario & Luigi: Bowser's Inside Story]]''
|Mahito Yokota
|Nintendo DS
|2009
|Arrangement
|
|Yoko Shimomura
|-
|-
|''[[Super Mario Bros. 35]]''
|''[[Mario Calculator]]''
|2020
|Nintendo DSi
|2009
|Original
|Original
|
|Koji Kondo
|Koji Kondo
|-
|-
|''[[Game & Watch: Super Mario Bros.]]''
|''[[Mario Clock]]''
|2020
|Nintendo DSi
|2009
|Original
|Original
|Koji Kondo
|
|-
|Koji Kondo
|''[[Super Mario 3D World + Bowser's Fury]]''
|-
|2021
|''[[WarioWare: D.I.Y.]]''
|Past arrangement (''Super Mario 3D Land'')
|Nintendo DS
|<!--Asuka Hayazaki, Takeshi Hama, Mahito Yokota (specific arranger unknown)-->
|2009
|-
|Arrangement
|''[[Mario Golf: Super Rush]]''
|
|2021
|
|-
|''[[Mario vs. Donkey Kong: Minis March Again!]]''
|Nintendo DSi
|2009
|Arrangement
|
|Lawrence Schwedler
|-
|''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]''
|Wii
|2009
|Arrangement
|
|
|-
|rowspan=3|''[[New Super Mario Bros. Wii]]''
|rowspan=3|Wii
|rowspan=3|2009
|rowspan=3|Arrangement
|"Toad House"<ref name=Piano/>
|Koji Kondo & Shiho Fujii<ref name=Piano/>
|-
|"Staff Credit Roll"<ref name=Piano/>
|Ryo Nagamatsu<ref name=Piano/>
|-
|&nbsp;
|<!--Shiho Fujii, Ryo Nagamatsu (specific arranger unknown)-->
|-
|''[[Super Mario Galaxy 2]]''
|Wii
|2010
|Arrangement
|
|Mahito Yokota
|-
|''[[WarioWare: D.I.Y. Showcase]]''
|Wii
|2010{{footnote|main|1}}
|Past arrangement (''WarioWare: D.I.Y.'')
|
|
|-
|''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]''
|Nintendo DS
|2010
|Arrangement
|
|Lawrence Schwedler
|-
|''[[Super Mario All-Stars Limited Edition]]''
|Wii
|2010
|Past arrangement (''Super Mario All-Stars'')
|
|Soyo Oka
|-
|''[[Mario Sports Mix]]''
|Wii
|2009
|Arrangement
|
|
|-
|rowspan=3|''[[Super Mario 3D Land]]''
|rowspan=3|[[Nintendo 3DS]]
|rowspan=3|2011
|Arrangement
|
|<!--Asuka Hayazaki, Takeshi Hama, Mahito Yokota (specific arranger unknown)-->
|-
|Vocalization
|
|Charles Martinet
|-
|Past arrangement (''Super Mario Galaxy 2'')
|
|Mahito Yokota
|-
|''[[Fortune Street]]''
|Wii
|2011
|Arrangement
|
|
|-
|''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]''
|Wii
|2011
|Past arrangement (''Mario & Sonic at the Olympic Winter Games'')
|
|
|-
|''[[Mario Kart 7]]''
|Nintendo 3DS
|2011
|Arrangement
|
|<!--Kenta Nagata, Satomi Terui (specific arranger unknown)-->
|-
|rowspan=5|''[[Mario Party 9]]''
|rowspan=5|Wii
|rowspan=5|2012
|rowspan=5|Arrangement
|"Freshen Up!"
|rowspan=5|<!--Toshiki Aida, Ryosuke Asami (specific arranger unknown)-->
|-
|"Jump-Jump-Jumping"
|-
|"Mario Party 9 Main Theme"
|-
|"Museum"
|-
|"Super-Duper Mario Bros."
|-
|rowspan=3|''[[New Super Mario Bros. 2]]''
|rowspan=3|Nintendo 3DS
|rowspan=3|2012
|Arrangement
|
|<!--Asuka Ohta, Hajime Wakai (specific arranger unknown)-->
|-
|Past arrangement (''New Super Mario Bros.'')
|
|
|-
|Past arrangement (''New Super Mario Bros. Wii'')
|
|
|-
|rowspan=2|''[[Paper Mario: Sticker Star]]''
|rowspan=2|Nintendo 3DS
|rowspan=2|2012
|rowspan=2|Arrangement
|"Blue Skies, White Clouds"
|
|-
|&nbsp;
|
|-
|rowspan=2|''[[New Super Mario Bros. U]]''
|rowspan=2|[[Wii U]]
|rowspan=2|2012
|Arrangement
|
|<!--Shiho Fujii, Mahito Yokota (specific arranger unknown)-->
|-
|Past arrangement (''New Super Mario Bros. Wii'')
|
|<!--Shiho Fujii, Ryo Nagamatsu (specific arranger unknown)-->
|-
|rowspan=2|''[[Nintendo Land]]''
|rowspan=2|Wii U
|rowspan=2|2012
|Original
|
|Koji Kondo
|-
|Arrangement
|
|[[Ryo Nagamatsu]]
|-
|''[[Luigi's Mansion: Dark Moon]]''
|Nintendo 3DS
|2013
|Arrangement
|
|<!--Chad York, Darren Radtke, Mike Peacock (specific arranger unknown)-->
|-
|''[[Mario and Donkey Kong: Minis on the Move]]''
|Nintendo 3DS
|2013
|Arrangement
|
|[[James Phillipsen]]
|-
|rowspan=2|''[[New Super Luigi U]]''
|rowspan=2|Wii U
|rowspan=2|2013
|Past arrangement (''New Super Mario Bros. Wii'')
|
|<!--Shiho Fujii, Ryo Nagamatsu (specific arranger unknown)-->
|-
|Past arrangement (''New Super Mario Bros. U'')
|
|<!--Shiho Fujii, Mahito Yokota (specific arranger unknown)-->
|-
|''[[Mario & Luigi: Dream Team]]''
|Nintendo 3DS
|2013
|Arrangement
|
|Yoko Shimomura
|-
|''[[Mario Kart Arcade GP DX]]''
|Arcade
|2013
|Arrangement
|
|-
|rowspan=2|''[[New Super Mario Bros. U + New Super Luigi U]]''
|rowspan=2|Wii U
|rowspan=2|2013
|Past arrangement (''New Super Mario Bros. Wii'')
|
|<!--Shiho Fujii, Ryo Nagamatsu (specific arranger unknown)-->
|-
|Past arrangement (''New Super Mario Bros. U'')
|
|<!--Shiho Fujii, Mahito Yokota (specific arranger unknown)-->
|-
|''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]''
|Wii U
|2013
|Past arrangement (''Mario & Sonic at the Olympic Winter Games'')
|
|
|-
|rowspan=2|''[[Super Mario 3D World]]''
|rowspan=2|Wii U
|rowspan=2|2013
|Arrangement
|"Mario's Colour Panels"<ref name=SM3DW>''[[Super Mario 3D World Original Soundtrack]]''</ref>
|
|-
|Past arrangement (''Super Mario 3D Land'')
|"Rainbow Run"<ref name=SM3DW/>
|<!--Asuka Hayazaki, Takeshi Hama, Mahito Yokota (specific arranger unknown)-->
|-
|''[[Mario Party: Island Tour]]''
|Nintendo 3DS
|2013
|Arrangement
|
|<!--Rei Kondoh, Sara Sakurai, Satoshi Okubo (specific arranger unknown)-->
|-
|rowspan=2|''[[NES Remix]]''
|rowspan=2|Wii U
|rowspan=2|2013
|Original
|
|Koji Kondo
|-
|Remix
|
|
|-
|rowspan=2|''[[NES Remix 2]]''
|rowspan=2|Wii U
|rowspan=2|2014
|Original
|
|Koji Kondo
|-
|Past remix (''NES Remix'')
|
|
|-
|rowspan=2|''[[NES Remix Pack]]''
|rowspan=2|Wii U
|rowspan=2|2014
|Original
|
|Koji Kondo
|-
|Past remix (''NES Remix'')
|
|
|-
|''[[Mario Golf: World Tour]]''
|Nintendo 3DS
|2014
|Arrangement
|
|Motoi Sakuraba
|-
|''[[Mario Kart 8]]''
|Wii U
|2014
|Arrangement
|"3DS Piranha Plant Pipeway"<ref name=MK8>''[[Mario Kart 8 Original Soundtrack]]'' tracklist</ref>
|Ryo Nagamatsu
|-
|rowspan=6|''[[Super Smash Bros. for Nintendo 3DS]]''
|rowspan=6|Nintendo 3DS
|rowspan=4|2014
|rowspan=3|Arrangement
|"Ground Theme / Underground Theme (Super Mario Bros.)"
|Tetsuya Shibata
|-
|"Super Mario 3D Land Theme / Beach Theme"
|Jesahm
|-
|"Paper Mario Medley"
|Saki Kasuga
|-
|Past arrangement (''Super Smash Bros. Brawl'')
|"Ground Theme (Super Mario Bros.)"
|Koji Kondo
|-
|2015{{footnote|main|2}}
|Past arrangement (''Super Smash Bros.'')
|"Peach's Castle Stage"
|Hirokazu Ando
|-
|2015{{footnote|main|3}}
|Original
|"Ground Theme (Super Mario Bros.)"
|Koji Kondo
|-
|''[[Ultimate NES Remix]]''
|Nintendo 3DS
|2014
|Original
|
|Koji Kondo
|-
|rowspan=10|''[[Super Smash Bros. for Wii U]]''
|rowspan=10|Wii U
|rowspan=8|2014
|rowspan=3|Arrangement
|"Super Mario Bros. Medley"
|Koji Kondo
|-
|"Super Mario World Medley"
|Hiroshi Okubo
|-
|"Egg Planet"
|Nobuko Toda
|-
|Past arrangement (''Super Smash Bros. Melee'')
|"Princess Peach's Castle"
|Shogo Sakai
|-
|Past arrangement (''Super Smash Bros. Brawl'')
|"Ground Theme (Super Mario Bros.)"
|Koji Kondo
|-
|rowspan=3|Past arrangement (''Super Smash Bros. for Nintendo 3DS'')
|"Ground Theme / Underground Theme (Super Mario Bros.)"
|Tetsuya Shibata
|-
|"Super Mario 3D Land Theme / Beach Theme"
|Jesahm
|-
|"Paper Mario Medley"
|Saki Kasuga
|-
|2015{{footnote|main|2}}
|Past arrangement (''Super Smash Bros.'')
|"Peach's Castle Stage"
|Hirokazu Ando
|-
|2015{{footnote|main|3}}
|Original
|"Ground Theme (Super Mario Bros.)"
|Koji Kondo
|-
|''[[Captain Toad: Treasure Tracker]]''
|Wii U
|2014
|Arrangement
|
|<!--Mahito Yokota, Naoto Kubo (specific arranger unknown)-->
|-
|''[[Mario vs. Donkey Kong: Tipping Stars]]''
|Nintendo 3DS, Wii U
|2015
|Arrangement
|
|James Phillipsen
|-
|rowspan=4|''[[Mario Party 10]]''
|rowspan=4|Wii U
|rowspan=4|2015
|rowspan=4|Arrangement
|"Mario's Theme"
|rowspan=4|<!--Rei Kondoh, Toshiki Aida (specific arranger unknown)-->
|-
|"How Far Did You Make It?"
|-
|"What Are The Results?"
|-
|"First Theme"
|-
|''[[Puzzle & Dragons: Super Mario Bros. Edition]]''
|Nintendo 3DS
|2015
|Arrangement
|
|<!--Keigo Ozaki, Toshiko Tasaki (specific arranger unknown)-->
|-
|''[[Puzzle & Dragons: Super Mario Bros. Edition|Puzzle & Dragons Z + Puzzle & Dragons: Super Mario Bros. Edition]]''
|Nintendo 3DS
|2015
|Past arrangement (''Puzzle & Dragons: Super Mario Bros. Edition'')
|
|<!--Keigo Ozaki, Toshiko Tasaki (specific arranger unknown)-->
|-
|rowspan=3|''[[Super Mario Maker]]''
|rowspan=3|Wii U
|rowspan=3|2015
|Original
|
|Koji Kondo
|-
|Arrangement
|
|<!--Koji Kondo, Naoto Kubo, Asuka Hayazaki (specific arranger unknown)-->
|-
|Past remix (''VS. Super Mario Bros.'')
|
|Koji Kondo
|-
|''[[Mario & Luigi: Paper Jam]]''
|Nintendo 3DS
|2015
|Arrangement
|
|Yoko Shimomura
|-
|''[[Mini Mario & Friends: amiibo Challenge]]''
|Nintendo 3DS, Wii U
|2016
|Arrangement
|
|James Phillipsen
|-
|rowspan=2|''[[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)|Mario & Sonic at the Rio 2016 Olympic Games]]''
|rowspan=2|Wii U
|rowspan=2|2016
|Arrangement
|
|
|-
|Past arrangement (''Mario & Sonic at the Olympic Winter Games'')
|
|
|-
|rowspan=4|''[[Paper Mario: Color Splash]]''
|rowspan=4|Wii U
|rowspan=4|2016
|rowspan=4|Arrangement
|"Ruddy Road"
|rowspan=4|<!--Fumihiro Isobe, Takeru Kanazaki, Shigemitsu Goto (specific arranger unknown)-->
|-
|"Prisma Splash!"
|-
|"Thing: Compass"
|-
|&nbsp;
|-
|''[[Mario Party: Star Rush]]''
|Nintendo 3DS
|2016
|Arrangement
|
|<!--Toshiki Aida, Satoshi Okubo (specific arranger unknown)-->
|-
|rowspan=3|''[[Super Mario Maker for Nintendo 3DS]]''
|rowspan=3|Nintendo 3DS
|rowspan=3|2016
|Original
|
|rowspan=2|Koji Kondo
|-
|Past remix (''VS. Super Mario Bros.'')
|
|-
|Past arrangement (''Super Mario Maker'')
|
|<!--Koji Kondo, Naoto Kubo, Asuka Hayazaki (specific arranger unknown)-->
|-
|''[[Mario Kart 8 Deluxe]]''
|[[Nintendo Switch]]
|2017
|Past arrangement (''Mario Kart 8'')
|"3DS Piranha Plant Pipeway"<ref name=MK8/>
|Ryo Nagamatsu
|-
|rowspan=2|''[[Mario + Rabbids Kingdom Battle]]''
|rowspan=2|Nintendo Switch
|rowspan=2|2017
|Vocalization
|
|Kaycie Chase
|-
|Vocalization
|
|Yoann Perrier
|-
|''[[Super Mario Run]]''
|{{wp|Android (operating system)|Android}}, {{wp|iOS}}
|2017{{footnote|main|4}}
|Arrangement
|
|
|-
|rowspan=7|''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''
|rowspan=7|Nintendo 3DS
|rowspan=7|2017
|rowspan=3|Arrangement
|"Mario is Everyone's Star DX"
|rowspan=6|Yoko Shimomura
|-
|"Another Sky for Toads DX"
|-
|"Jump! (Ground Theme) DX"
|-
|rowspan=3|Past arrangement (''Mario & Luigi: Superstar Saga'')
|"Mario is Everyone's Star"
|-
|"Another Sky for Toads"
|-
|"Jump! (Ground Theme)"
|-
|Past vocalization (''Mario & Luigi: Superstar Saga'')
|
|Charles Martinet
|-
|rowspan=4|''[[Super Mario Odyssey]]''
|rowspan=4|Nintendo Switch
|rowspan=4|2017
|Original
|"Projection Room: Above Ground"
|Koji Kondo
|-
|Arrangement
|"New Donk City (Band Performance)"
|Naoto Kubo
|-
|Past vocalization (''Super Mario 64'')
|
|Koji Kondo
|-
|Past arrangement (''Super Mario 3D Land'')
|
|<!--Asuka Hayazaki, Takeshi Hama, Mahito Yokota (specific arranger unknown)-->
|-
|''[[Mario Party: The Top 100]]''
|Nintendo 3DS
|2017
|Arrangement
|
|<!--Masayoshi Ishi, Sara Sakurai (specific arranger unknown)-->
|-
|''[[Mario Tennis Aces]]''
|Nintendo Switch
|2018
|Sound effect
|
|
|-
|rowspan=4|''[[WarioWare Gold]]''
|rowspan=4|Nintendo 3DS
|rowspan=4|2018
|Original
|
|Koji Kondo
|-
|Past arrangement (''WarioWare, Inc.: Mega Microgame$!'')
|
|<!--Ryoji Yoshitomi, Kyoko Miyamoto (specific arranger unknown)-->
|-
|Arrangement
|
|
|-
|Vocalization
|
|[[Cristina Vee]]
|-
|''[[Super Mario Party]]''
|Nintendo Switch
|2018
|Arrangement
|
|<!--Toshiki Aida, Satoshi Okubo, Naruki Kadosaka (specific arranger unknown)-->
|-
|''[[Luigi's Mansion (Nintendo 3DS)|Luigi's Mansion]]''
|Nintendo 3DS
|2018
|Past arrangement (''Luigi's Mansion'')
|
|<!--Kazumi Totaka, Shinobu Tanaka (specific arranger unknown)-->
|-
|rowspan=13|''[[Super Smash Bros. Ultimate]]''
|rowspan=13|Nintendo 3DS
|rowspan=13|2018
|rowspan=2|Original
|"Ground Theme - Super Mario Bros."
|rowspan=2|Koji Kondo
|-
|"Ground Theme - Super Mario series"
|-
|Past arrangement (''Super Smash Bros.'')
|"Ground Theme - Super Mario Bros. <small>(64)</small>"
|Hirokazu Ando
|-
|Past arrangement (''Super Smash Bros. Melee'')
|"Ground Theme - Super Mario Bros. <small>(Melee)</small>"
|Shogo Sakai
|-
|Past arrangement (''Super Smash Bros. Brawl'')
|"Ground Theme - Super Mario Bros. <small>(Brawl)</small>"
|Koji Kondo
|-
|rowspan=3|Past arrangement (''Super Smash Bros. for Nintendo 3DS'')
|"Ground Theme / Underground Theme - Super Mario Bros."
|Tetsuya Shibata
|-
|"Ground Theme / Underwater Theme - Super Mario 3D Land"
|Jesahm
|-
|"Paper Mario Medley"
|Saki Kasuga
|-
|rowspan=3|Past arrangement (''Super Smash Bros. for Wii U'')
|"Super Mario Bros. Medley"
|Koji Kondo
|-
|"Super Mario World Medley"
|Hiroshi Okubo
|-
|"Egg Planet"
|Nobuko Toda
|-
|Past arrangement (''Super Mario Odyssey'')
|"Ground Theme (Band Performance) - Super Mario Bros."
|Naoto Kubo
|-
|Past arrangement (''Mario vs. Donkey Kong: Tipping Stars'')
|"Title Theme - Mario vs. Donkey Kong: Tipping Stars"
|James Phillipsen
|-
|rowspan=2|''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''
|rowspan=2|Nintendo 3DS
|rowspan=2|2018
|Arrangement
|"Doing It Right DX"
|rowspan=2|Yoko Shimomura
|-
|Past arrangement (''Mario & Luigi: Bowser's Inside Story'')
|"Doing It Right"
|-
|rowspan=2|''[[New Super Mario Bros. U Deluxe]]''
|rowspan=2|Nintendo Switch
|rowspan=2|2019
|Past arrangement (''New Super Mario Bros. Wii'')
|
|<!--Shiho Fujii, Ryo Nagamatsu (specific arranger unknown)-->
|-
|Past arrangement (''New Super Mario Bros. U'')
|
|<!--Shiho Fujii, Mahito Yokota (specific arranger unknown)-->
|-
|rowspan=5|''[[Super Mario Maker 2]]''
|rowspan=5|Nintendo Switch
|rowspan=4|2019
|Original
|
|Koji Kondo
|-
|Arrangement
|
|Koji Kondo ''(Sky theme)''<ref>Nintendo (May 15, 2019). [https://youtu.be/jPi-u0D8sQ4?t=442 Super Mario Maker 2 Direct 5.15.2019]. ''YouTube''. Retrieved October 4, 2019.</ref>
|-
|Past remix (''VS. Super Mario Bros.'')
|
|Koji Kondo
|-
|Past arrangement (''Super Mario Maker'')
|
|<!--Koji Kondo, Naoto Kubo, Asuka Hayazaki (specific arranger unknown)-->
|-
|2020{{footnote|main|5}}
|Past arrangement (''Super Mario Bros. 2'')
|
|Koji Kondo
|-
|''[[Luigi's Mansion 3]]''
|Nintendo Switch
|2019
|Arrangement
|
|<!--Chad York, Darren Radtke (specific arranger unknown)-->
|-
|''[[Paper Mario: The Origami King]]''
|Nintendo Switch
|2020
|Sound effect
|
|
|-
|rowspan=7|''[[Super Mario 3D All-Stars]]''
|rowspan=7|Nintendo Switch
|rowspan=7|2020
|Past arrangement (''Super Mario 64'')
|"Title Theme"
|rowspan=2|Koji Kondo
|-
|Past vocalization (''Super Mario 64'')
|"Game Start"
|-
|rowspan=2|Past arrangement (''Super Mario Sunshine'')
|"Secret Course"
|rowspan=2|<!--Shinobu Tanaka, Koji Kondo (specific arranger unknown)-->
|-
|&nbsp;
|-
|rowspan=3|Past arrangement (''Super Mario Galaxy'')
|"Super Mario 2007"
|rowspan=3|Mahito Yokota
|-
|"Cosmic Comet"
|-
|&nbsp;
|-
|''[[Super Mario Bros. 35]]''
|Nintendo Switch
|2020
|Original
|
|Koji Kondo
|-
|''[[Game & Watch: Super Mario Bros.]]''
|[[Game & Watch]]
|2020
|Original
|
|Koji Kondo
|-
|rowspan=2|''[[Super Mario 3D World + Bowser's Fury]]''
|rowspan=2|Nintendo Switch
|rowspan=2|2021
|Past arrangement (''Super Mario 3D Land'')
|"Rainbow Run"<ref name=SM3DW/>
|<!--Asuka Hayazaki, Takeshi Hama, Mahito Yokota (specific arranger unknown)-->
|-
|Past arrangement (''Super Mario 3D World'')
|"Mario's Colour Panels"<ref name=SM3DW/>
|
|-
|rowspan=2|''[[Mario Golf: Super Rush]]''
|rowspan=2|Nintendo Switch
|2021
|rowspan=2|Arrangement
|
|rowspan=2|Motoi Sakuraba
|-
|2021{{footnote|main|6}}
|-
|''[[WarioWare: Get It Together!]]''
|Nintendo Switch
|2021
|Vocalization
|
|[[Robbie Daymond]]
|-
|rowspan=4|''[[Mario Party Superstars]]''
|rowspan=4|Nintendo Switch
|rowspan=4|2021
|rowspan=3|Arrangement
|"Peach's Birthday Cake"
|rowspan=3|<!--Toshiki Aida, Satoshi Okubo (specific composer unknown)-->
|-
|"Peach's Birthday Cake (Homestretch)"
|-
|"Super-Duper Mario Bros."
|-
|Past arrangement (''Mario Party'')
|"Peach's Birthday Cake (Classic)"
|Yasunori Mitsuda
|-
|''[[Mario Kart Tour]]''
|Android, iOS
|2022{{footnote|main|7}}
|Past arrangement (''Mario Kart 7'')
|
|<!--Kenta Nagata, Satomi Terui (specific arranger unknown)-->
|-
|rowspan=2|''[[Super Mario Bros. Wonder]]''
|rowspan=2|Nintendo Switch
|rowspan=2|2023
|Arrangement
|
|
|-
|Past arrangement (''Super Mario Sunshine'')
|"Secret Course"
|<!--Shinobu Tanaka, Koji Kondo (specific arranger unknown)-->
|-
|''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]''
|Nintendo Switch
|2024
|Arrangement
|
|
|}
{{footnote|note|1|Added as downloadable content on May 31, 2010}}
{{footnote|note|2|Added as downloadable content on July 31, 2015}}
{{footnote|note|3|Added as downloadable content on September 30, 2015}}
{{footnote|note|4|Added in the version 3.0.4 update alongside [[Super Mario Run#Remix 10|Remix 10]] on September 28, 2017}}
{{footnote|note|5|Added in the version 3.0.0 update on April 22, 2020}}
{{footnote|note|6|Added in the version 2.0.0 update on August 5, 2021}}
{{footnote|note|7|Added in the [[Piranha Plant Tour]] on July 12, 2022}}
 
===Film and television===
{|class=sortable border=1 cellspacing=2 cellpadding=2 style="border-collapse:collapse; width:100%"
!Work
!Year
!Type
!Title
!Credits
|-
|rowspan=4|''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]''
|rowspan=4|1986
|rowspan=4|Arrangement
|「マリオ・ザ・グレート」 (''{{hover|Mario za Gurēto|Mario the Great}}'')<ref name=Anime>''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen! Original Soundtrack]]''</ref>
|rowspan=4|[[Toshiyuki Kimori]]
|-
|「ドキ・ドキDo it ~ビシッとバシッとRock'n Roll学校編~ インスト」<br>(''{{hover|Doki Doki Do it ~ Bishitto Bashitto Rock' n Roll Gakkō-hen ~ Insuto|Doki-Doki Do it ~Snap Smack Rock'n Roll School Version~ Instrumental}}'')<ref name=Anime/>
|-
|「マリオ・ザ・グレート ~マリオとダンシング」<br>(''{{hover|Mario za Gurēto ~ Mario to Danshingu|Mario the Great ~ Dancing with Mario}}'')<ref name=Anime/>
|-
|「マリオ ウォーク」 (''{{hover|Mario U~ōku|The Mario Walk}}'')<ref name=Anime/>
|-
|rowspan=3|''[[The Super Mario Bros. Super Show!]]''
|rowspan=3|1989
|rowspan=3|Arrangement
|"[[The Mario Rap]]"
|{{wp|Shuki Levy}}, {{wp|Haim Saban}}
|-
|"[[Do the Mario]]"
|<!--Arranger unknown-->[[Lou Albano]] (Vocals)
|-
|&nbsp;
|-
|''[[Super Mario Bros. (film)|Super Mario Bros.]]''
|1993
|Arrangement
|"Main Title"<ref name=SMBMovie>''[[Super Mario Bros. (film)#Super Mario Bros. / No Mercy|''Super Mario Bros.'' / ''No Mercy'']]''</ref>
|{{wp|Alan Silvestri}}
|-
|rowspan=15|''[[The Super Mario Bros. Movie]]''
|rowspan=15|2023
|Original
|
|[[Koji Kondo]]
|-
|rowspan=13|Arrangement
|"Super Mario Bros. Opus"
|rowspan=8|[[Brian Tyler]]
|-
|"Press Start"
|-
|"Strange New World"
|-
|"Welcome to the Mushroom Kingdom"
|-
|"2 Player Game"
|-
|"World 1-1"
|-
|"The Belly of the Beast"
|-
|"Fighting Tooth and Veil"
|-
|"Mario Brothers Rap"
|Ali Dee
|-
|"Grapple in the Big Apple"
|rowspan=4|Brian Tyler
|-
|"Superstars"
|-
|"Bonus Level"
|-
|"Level Complete"
|-
|Arrangement (trailer)
|"Super Mushroom"
|Black Hydra
|}
===Albums===
{|class=sortable border=1 cellspacing=2 cellpadding=2 style="border-collapse:collapse; width:100%"
!Work
!Year
!Type
!Title
!Credits
|-
|rowspan=4|''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen! Original Soundtrack]]''
|rowspan=4|1986
|rowspan=4|Past arrangement (''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!'')
|「マリオ・ザ・グレート」 (''{{hover|Mario za Gurēto|Mario the Great}}'')
|rowspan=4|[[Toshiyuki Kimori]]
|-
|「ドキ・ドキDo it ~ビシッとバシッとRock'n Roll学校編~ インスト」<br>(''{{hover|Doki Doki Do it ~ Bishitto Bashitto Rock' n Roll Gakkō-hen ~ Insuto|Doki-Doki Do it ~Snap Smack Rock'n Roll School Version~ Instrumental}}'')
|-
|「マリオ・ザ・グレート ~マリオとダンシング」<br>(''{{hover|Mario za Gurēto ~ Mario to Danshingu|Mario the Great ~ Dancing with Mario}}'')
|-
|「マリオ ウォーク」 (''{{hover|Mario U~ōku|The Mario Walk}}'')
|-
|rowspan=5|''[[Super Mario World (album)|Super Mario World]]''
|rowspan=5|1991
|Original
|「地上BGM」 (''{{hover|Chijō BGM|Ground BGM}}'')
|[[Koji Kondo]]
|-
|Arrangement
|"Super Mario Bros."
|[[Soichi Noriki]]
|-
|Past remix (''VS. Super Mario Bros.'')
|「業務用マリオ 名前入れ」 (''{{hover|Gyōmu-yō Mario Namae-ire|Worker Mario Name Entry}}'')
|rowspan=3|Koji Kondo
|-
|Past arrangement (''Super Mario Bros. 3'')
|「オルゴール」 (''{{hover|Orugōru|Music Box}}'')
|-
|Past arrangement (''Super Mario World'')
|「MAP7(スペシャル)」 (''{{hover|Mappu 7 (Supesharu)|MAP 7 (Special)}}'')
|-
|rowspan=3|''[[Super Mario Compact Disco]]''
|rowspan=3|1993
|rowspan=3|Arrangement
|"Supermario Brothers Theme"
|rowspan=2|[[Simon Harris]], [[Colin Case]]
|-
|"King Of The Koopas ~<small>Supermario Brothers 3</small>"
|-
|"Mario Theme <small>(Reprise)</small>"
|Simon Harris
|-
|rowspan=2|''[[Super Mario Compact Disco#Super Mario Compact Disco (cassette version)|Super Mario Compact Disco]]'' (Cassette)
|rowspan=2|1993
|rowspan=2|Past arrangement (''Super Mario Compact Disco'')
|「スーパーマリオ・ブラザースのテーマ」<br>(''{{hover|Sūpā Mario Burazāzu no Tēma|Super Mario Bros. Theme}}'')
|rowspan=2|Simon Harris, Colin Case
|-
|「クッパの大王~スーパーマリオ・ブラザース3」<br>(''{{hover|Kuppa no Daiō ~ Sūpā Mario Burazāzu 3|The Great Koopa ~ Super Mario Bros. 3}}'')
|-
|rowspan=3|''[[Super Mario RPG Original Sound Version]]''
|rowspan=3|1996
|rowspan=3|Past arrangement (''Super Mario RPG: Legend of the Seven Stars'')
|"Let's Try"
|rowspan=3|[[Yoko Shimomura]]
|-
|"Super Pipe House"
|-
|「お・し・ま・い・!」 (''{{hover|O-shi-ma-i!|T-h-e E-n-d-!}}'')
|-
|rowspan=2|''[[Super Mario 64 Original Soundtrack]]''
|rowspan=2|1996
|rowspan=2|Past arrangement (''Super Mario 64'')
|"Title Theme"
|rowspan=2|Koji Kondo
|-
|"Game Start"
|-
|''[[Nintendo 64 Original Soundtrack Greatest Hits]]''
|1996
|Past arrangement (''Super Mario 64'')
|"Title Theme"
|Koji Kondo
|-
|''[[Super Mario Bros. (film)#Super Mario Bros. / No Mercy|''Super Mario Bros.'' / ''No Mercy'']]''
|1998
|Past arrangement (''Super Mario Bros.'' [film])
|"Main Title"
|{{wp|Alan Silvestri}}
|-
|rowspan=2|''[[Nintendo All-Star! Dairantō Smash Brothers Original Soundtrack]]''
|rowspan=2|2001
|Original
|「いにしえの王国ステージ」 (''{{hover|Inishien Oōkoku Sutēji|Ancient Kingdom Stage}}'')
|Koji Kondo
|-
|Past arrangement (''Super Smash Bros.'')
|「ピーチ城上空ステージ」 (''{{hover|Pīchi-jō Jōkū Sutēji|Peach's Castle Sky Stage}}'')
|Hirokazu Ando
|-
|rowspan=2|''[[Mario Party 3 Original Soundtrack]]''
|rowspan=2|2001
|rowspan=2|Past arrangement (''Mario Party 3'')
|「プロローグ2」 (''{{hover|Purorōgu 2|Prologue 2}}'')
|
|-
|「プロローグ3」 (''{{hover|Purorōgu 3|Prologue 3}}'')
|
|-
|''[[Paper Mario Game Music Soundtrack CD]]''
|2001
|Past arrangement (''Paper Mario'')
|"Mario's Theme"
|[[Yuka Tsujiyoko]]
|-
|rowspan=4|''[[Mario & Zelda Big Band Live|Mario & Zelda Big Band Live CD]]''
|rowspan=4|2003
|rowspan=4|Past arrangement (''Mario & Zelda Big Band Live'' [Live performance])
|「オープニング (マリオのテーマ) (ファミコン:「スーパーマリオブラザーズ」より)」<br>(''{{hover|Ōpuningu (Mario no Tēma) (Famikon: `Sūpā Mario Burazāzu' Yori)|"Opening (Mario's Theme) (Famicom: From "Super Mario Bros.")"}}'')
|[[Ashura Benimaru Itoh]]
|-
|「スーパーマリオブラザーズメドレー (ファミコン:「スーパーマリオブラザーズ」より)」<br>(''{{hover|Sūpā Mario Burazāzu Medorē (Famikon: `Sūpā Mario Burazāzu' Yori)|"Super Mario Bros. Medley (Famicom: From "Super Mario Bros.")"}}'')
|Koji Kondo, The Big Band of Rogues (Tokyo Cuban Boys Jr.)
|-
|「マリオ・スキャットバージョン (GC:「スーパーマリオサンシャイン」より)」<br>(''{{hover|Mario Sukyatto Bājon (GC: `Sūpā Mario Sanshain' Yori)|"Mario Scat Version (GC: From "Super Mario Sunshine")"}}'')
|Shigeo Nukita, The Big Band of Rogues (Tokyo Cuban Boys Jr.), Seiko
|-
|「GO GO マリオ (ファミコン:「スーパーマリオブラザーズ」より)」<br>(''{{hover|GO GO Mario (Famikon: `Sūpā Mario Burazāzu' Yori)|"GO GO Mario (Famicom: From "Super Mario Bros.")"}}'')
|Shigeo Nukita, The Big Band of Rogues (Tokyo Cuban Boys Jr.), Seiko, Nippon Broadcasting System
|-
|''[[Game Sound Museum: Super Mario Bros. 3]]''
|2004
|Past arrangement (''Super Mario Bros. 3'')
|「オルゴール」 (''{{hover|Orugōru|Music Box}}'')
|Koji Kondo
|-
|rowspan=2|''[[Famicom Sound History Series: Mario the Music]]''
|rowspan=2|2004
|Original
|「地上BGM~ワーニング~地上BGM ハリーアップ!」<br>(''{{hover|Chijō BGM ~ Wāningu ~ Chijō BGM Harī Appu!|Ground BGM ~ Warning ~ Ground BGM Hurry Up!}}'')
|rowspan=2|Koji Kondo
|-
|Past arrangement (''Super Mario Bros. 3'')
|「オルゴール」 (''{{hover|Orugōru|Music Box}}'')
|-
|rowspan=2|''[[Happy! Mario 20th - Super Mario Sound Collection]]''
|rowspan=2|2005
|Original
|「地上BGM」 (''{{hover|Chijō BGM|Ground BGM}}'')
|Koji Kondo
|-
|Past arrangement (''Super Mario Sunshine'')
|「ヒミツコース」 (''{{hover|Himitsu Kōsu|Secret Course}}'')
|
|-
|rowspan=2|''[[Super Mario Galaxy Original Soundtrack]]''
|rowspan=2|2008
|rowspan=2|Past arrangement (''Super Mario Galaxy'')
|"Super Mario 2007"
|rowspan=2|[[Mahito Yokota]]
|-
|"Cosmic Comet"
|-
|''[[Super Mario History 1985-2010]]''
|2010
|Original
|"Ground Theme"
|Koji Kondo
|-
|''[[SUPER MARIO BROS. 25th Anniversary Special Sound Track PRESS START Edition]]''
|2010
|Arrangement
|「スーパーマリオブラザーズ 〜PRESS START 2009より〜」<br>(''{{hover|Sūpā Mario Burazāzu 〜 PRESS START 2009 Yori 〜|Super Mario Bros. ~From PRESS START 2009~}}'')
|[[Nobuo Kurita]]
|-
|rowspan=2|''[[Super Mario 3D World Original Soundtrack]]''
|rowspan=2|2013
|Past arrangement (''Super Mario 3D Land'')
|"Rainbow Run"
|
|-
|Past arrangement (''Super Mario 3D World'')
|"Mario's Colour Panels"
|
|-
|rowspan=4|''[[Super Smash Bros. for Nintendo 3DS / Wii U: A Smashing Soundtrack]]''
|rowspan=4|2015
|rowspan=2|Past arrangement (''Super Smash Bros. for Nintendo 3DS'')
|"Ground Theme / Underground Theme"
|Tetsuya Shibata
|-
|"Super Mario 3D Land Theme / Beach Theme"
|Jesahm
|-
|rowspan=2|Past arrangement (''Super Smash Bros. for Wii U'')
|"Super Mario Bros. Medley"
|Koji Kondo
|-
|"Egg Planet"
|Nobuko Toda
|-
|''[[Mario Kart 8 Original Soundtrack]]''
|2015
|Past arrangement (''Mario Kart 8'')
|"3DS Piranha Plant Pipeway"
|[[Ryo Nagamatsu]]
|-
|rowspan=2|''[[The 30th Anniversary Super Mario Bros. Music]]''
|rowspan=2|2015
|Original
|「地上BGM」 (''{{hover|Chijō BGM|Ground BGM}}'')
|Koji Kondo
|-
|Past arrangement (''Super Mario Sunshine'')
|「ヒミツコース」 (''{{hover|Himitsu Kōsu|Secret Course}}'')
|
|-
|rowspan=3|''[[Super Mario Compact Disco#Super Mario Compact Disco: The iOS Release|Super Mario Compact Disco: The iOS Release]]''
|rowspan=3|2016
|rowspan=3|Past arrangement (''Super Mario Compact Disco'')
|"Supermario Brothers Theme"
|rowspan=2|Simon Harris, Colin Case
|-
|"King of the Koopas - Supermario Brothers 3"
|-
|"Mario Theme - Reprise"
|Simon Harris
|-
|''[[Super Mario Sunshine Original Soundtrack]]''
|2020
|Past arrangement (''Super Mario Sunshine'')
|"Secret Course"
|<!--Shinobu Tanaka, Koji Kondo (specific arranger unknown)-->
|-
|rowspan=3|''[[Super Mario Compact Disco#Super Mario Compact Disco – 35th Anniversary Edition|Super Mario Compact Disco – 35th Anniversary Edition]]''
|rowspan=3|2020
|rowspan=3|Arrangement
|"Supermario Brothers Theme (feat. MC Mario) [Remastered]"
|rowspan=2|Simon Harris, Colin Case
|-
|"King of the Koopas - Supermario Brothers 3 (feat. MC Mario) [Remastered]"
|-
|"Mario Theme (Reprise) [Remastered]"
|Simon Harris
|-
|rowspan=13|''[[The Super Mario Bros. Movie (Original Motion Picture Soundtrack)]]''
|rowspan=13|2023
|rowspan=13|Past arrangement (''The Super Mario Bros. Movie'')
|"Super Mario Bros. Opus"
|rowspan=13|[[Brian Tyler]]
|-
|"Press Start"
|-
|"Strange New World"
|-
|"Welcome to the Mushroom Kingdom"
|-
|"2 Player Game"
|-
|"World 1-1"
|-
|"The Belly of the Beast"
|-
|"Fighting Tooth and Veil"
|-
|"Mario Brothers Rap"
|-
|"Grapple in the Big Apple"
|-
|"Superstars"
|-
|"Bonus Level"
|-
|"Level Complete"
|}
 
===Other media===
{|class=sortable border=1 cellspacing=2 cellpadding=2 style="border-collapse:collapse; width:100%"
!Work
!Format
!Year
!Type
!Title
!Credits
|-
|[[Game Boy Camera]]
|Accessory
|1998
|Arrangement
|
|
|-
|rowspan=3|''[[Mario & Zelda Big Band Live]]''
|rowspan=3|DVD
|rowspan=3|2003
|rowspan=3|Past arrangement (''Mario & Zelda Big Band Live'' [Live performance])
|「オープニング」 (''{{hover|Ōpuningu|Opening}}'')
|[[Ashura Benimaru Itoh]]
|-
|「スーパーマリオブラザーズ メドレー」<br>(''{{hover|Sūpā Mario Burazāzu Medorē|Super Mario Bros. Medley}}'')
|[[Koji Kondo]] & The Big Band of Rogues (Tokyo Cuban Boys Jr.)
|-
|「GO GO マリオ」 (''{{hover|GO GO Mario|GO GO Mario}}'')
|Shigeo Nukita, The Big Band of Rogues (Tokyo Cuban Boys Jr.), Seiko, Nippon Broadcasting System
|-
|rowspan=2|''[[New Super Mario Bros. Wii: Simplified Piano Solos]]''
|rowspan=2|Book
|rowspan=2|2010
|rowspan=2|Arrangement
|"Toad House"
|rowspan=2|[[Shinobu Amayake]]
|-
|"Staff Credit Roll"
|}
 
===Live performances===
{|class=sortable border=1 cellspacing=2 cellpadding=2 style="border-collapse:collapse; width:100%"
!Event
!Year
!Location
!Type
!Title
!Credits
|-
|rowspan=4|''[[Mario & Zelda Big Band Live]]''
|rowspan=4|2003
|rowspan=4|{{wp|Nippon Seinenkan|Nihon Seinenkan Hall}}, [[Tokyo]], [[Japan]]
|rowspan=4|Arrangement
|「オープニング (マリオのテーマ) (ファミコン:「スーパーマリオブラザーズ」より)」<br>(''{{hover|Ōpuningu (Mario no Tēma) (Famikon: `Sūpā Mario Burazāzu' Yori)|"Opening (Mario's Theme) (Famicom: From "Super Mario Bros.")"}}'')<ref name=M&Z>''[[Mario & Zelda Big Band Live#Mario & Zelda Big Band Live CD|Mario & Zelda Big Band Live CD]]'' tracklist</ref>
|[[Ashura Benimaru Itoh]]
|-
|「スーパーマリオブラザーズメドレー (ファミコン:「スーパーマリオブラザーズ」より)」<br>(''{{hover|Sūpā Mario Burazāzu Medorē (Famikon: `Sūpā Mario Burazāzu' Yori)|"Super Mario Bros. Medley (Famicom: From "Super Mario Bros.")"}}'')<ref name=M&Z/>
|The Big Band of Rogues & Koji Kondo
|-
|「マリオ・スキャットバージョン (GC:「スーパーマリオサンシャイン」より)」<br>(''{{hover|Mario Sukyatto Bājon (GC: `Sūpā Mario Sanshain' Yori)|"Mario Scat Version (GC: From "Super Mario Sunshine")"}}'')<ref name=M&Z/>
|The Big Band of Rogues
|-
|「GO GO マリオ (ファミコン:「スーパーマリオブラザーズ」より)」<br>(''{{hover|GO GO Mario (Famikon: `Sūpā Mario Burazāzu' Yori)|"GO GO Mario (Famicom: From "Super Mario Bros.")"}}'')<ref name=M&Z/>
|Shigeo Nukita, The Big Band of Rogues (Tokyo Cuban Boys Jr.), Seiko, Nippon Broadcasting System
|-
|Nintendo Live 2023
|2023
|{{wp|Seattle Convention Center}}, {{wp|Seattle}}, {{wp|Washington (state)|Washington}}, [[United States of America|USA]]
|Arrangement
|Arrangement
|Motoi Sakuraba
|-
|rowspan=3|''[[WarioWare: Get It Together!]]''
|rowspan=3|2021
|Original
|Koji Kondo
|-
|Past arrangement (''New Super Mario Bros.'')
|
|
|-
|[[Super Mario Super Big Band]]
|Vocalization
|[[Robbie Daymond]]
|-
|rowspan=2|''[[Mario Party Superstars]]''
|rowspan=2|2021
|Arrangement
|<!--Toshiki Aida, Satoshi Okubo (specific composer unknown)-->
|-
|Past arrangement (''Mario Party'')
|Yasunori Mitsuda
|-
|''[[Mario Kart Tour]]''
|2022{{footnote|main|1}}
|Past arrangement (''Mario Kart 7'')
|<!--Kenta Nagata, Satomi Terui (specific arranger unknown)-->
|-
|''[[The Super Mario Bros. Movie]]''
|2023
|Arrangement
|{{wp|Brian Tyler}}<br>Black Hydra (trailers)
|}
|}
{{footnote|note|1|Added as downloadable content}}


==Names in other languages==
==Names in other languages==
Line 2,010: Line 3,775:
|JapR=Chijō BGM
|JapR=Chijō BGM
|JapM=Above-ground BGM
|JapM=Above-ground BGM
|Ita=Tema base<ref>''[[Super Mario History 1985-2010]]'' track list on [https://www.nintendo.it/Giochi/Wii/Super-Mario-All-Stars-25th-Anniversary-Edition-283311.html#CD_colonna_sonora Nintendo.it]</ref>
|ItaM=Base theme
}}
}}


==References==
==References==
{{Wikipedia|Super Mario Bros. theme}}
<references/>
<references/>


{{Themes}}
{{SMB}}
{{SMB}}
[[Category:Musical themes]]
[[Category:Recurring themes]]
[[Category:Songs]]
[[Category:Super Mario Bros.]]
[[Category:Super Mario Bros.]]