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{{about|the crocodilian enemy first featured in the game ''Donkey Kong Jr.''|the piranha-like enemy of the same name|[[Snapjaw (Donkey Kong Country 2: Diddy's Kong Quest)]]|the crocodilian enemy that appeared in the game ''Yoshi's Island DS''|[[Snap Jaw (Yoshi's Island DS)]]}}
{{about|the crocodilian enemy that first appeared in the [[Donkey Kong Jr. (game)|Donkey Kong Jr.]] game|the piranha-like enemy of the same name|[[Snapjaw (Donkey Kong Country 2: Diddy's Kong Quest)]]|the crocodilian enemy from [[Yoshi's Island DS]]|[[Snap Jaw]]}}
{{Species-infobox
{{species infobox
|title=Snapjaw
|image=[[File:MvDK NS Snapjaw.png|190px]]<br>A Snapjaw as seen in artwork for ''Mario vs. Donkey Kong'' (Nintendo Switch)
|image=[[File:Snapjaw.jpg|190px]]<br>A Snapjaw as seen in artwork for ''Donkey Kong Jr.''
|first_appearance=''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' ([[List of games by date#1982|1982]])
|first_appearance=''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' ([[List of games by date#1982|1982]])
|latest_appearance=''[[Ultimate NES Remix]]'' ([[List of games by date#2014|2014]])
|latest_appearance=[[Mario vs. Donkey Kong (Nintendo Switch)|''Mario vs. Donkey Kong'']] ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|derived_species=[[Snap Jaw (Yoshi's Island DS)|Snap Jaw (''Yoshi's Island DS'')]]
|variants=[[Snap Jaw]]
|comparable=[[Chain Chomp]]<br>[[Klaptrap]]<br>[[Vine Eater]]
}}
}}
'''Snapjaws'''<ref>''Donkey Kong Jr.'' NES instruction booklet, page 5.</ref> (also spelled '''Snap Jaws'''<ref>''Get Ready For Mini Mario-Mayhem Throughout The World!'' press release</ref>) are enemies that resemble small alligators, with early appearances also resembling bear traps. They attack with gnashing teeth and are able to travel along [[vine]]s.
'''Snapjaws'''<ref>''Donkey Kong Jr.'' NES English instruction booklet. Page 5.</ref> are enemies which appear in the ''[[Donkey Kong (series)|Donkey Kong]]'' and ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' series. They are mechanical creatures that resemble a cross between an alligator and a living bear trap. They attack with gnashing teeth and are able to travel along [[vine]]s.
 
==History==
==History==
===''Donkey Kong'' series===
===''Donkey Kong'' series===
====''Donkey Kong Jr.''====
====''Donkey Kong Jr.''====
{{multiframe
{{multiframe
|[[File:Blue Snapjaw.png]] &nbsp; [[File:Redsnapjaw.png]] &nbsp; [[File:DKJrNESRedSnapjaw.png]] &nbsp; [[File:DKJr2600Snapjaw.png]]
|[[File:DKJ Arcade Blue Snapjaw Sprite.png]] &nbsp; [[File:Redsnapjaw.png]] &nbsp; [[File:DKJrNESBlueSnapjaw.png]] &nbsp; [[File:DKJrNESRedSnapjaw.png]] &nbsp; [[File:DKJr2600Snapjaw.png]]|Snapjaws as they appear in the arcade (blue and red), NES (blue and red), and Atari 2600 versions of ''Donkey Kong Jr.''|size=120|bg=black}}
|Snapjaws as they appear in Arcade (blue & red), NES and Atari 2600 versions of ''Donkey Kong Jr.''
Snapjaws first appear in the game ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' Here, they are used by [[Mario]] in an attempt to defeat [[Donkey Kong Jr.]] Like [[Kong]], Snapjaws can climb vines. Whereas blue Snapjaws simply fall off a vine when they reach the end of it, the red variety thrown by Mario can continually climb up and down vines and move on platforms. Snapjaws can only be defeated by dropping [[fruit]] on top of them. In this game, they appear as fanged monsters with a chain behind them, similar to [[Chain Chomp]]s.
|size=120
|background-color=black
|align=right
}}
Snapjaws first appear in the game ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' Here, they are used by [[Mario]] in an attempt to defeat [[Donkey Kong Jr.]] Like the ape, Snapjaws can climb vines. Whereas blue Snapjaws simply fall off a vine when they reach the end of it, the red variety thrown by Mario can continually climb up and down vines and move on platforms. Snapjaws can only be defeated by dropping [[fruit]] on top of them.
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====''Donkey Kong'' (Game Boy)====
====''Donkey Kong'' (Game Boy)====
[[File:DKGB Snapjaw.png|frame|right]]
[[File:DKGB Snapjaw.png|frame|right]]
In ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]], Snapjaws appear in [[Stage 2-4]] in the [[Forest (Donkey Kong)|Forest]] and three stages of the [[Jungle (Donkey Kong)|Jungle]]. They act much as they do in their previous appearance, and Snapjaws thrown by [[Donkey Kong]] act like the blue ones of ''Donkey Kong Jr.''; however, as color is not used to differentiate between enemy types, these Snapjaws have spiked bodies and shorter snouts. Snapjaws can be defeated with fruit or a [[hammer]].
In the [[Game Boy]] version of ''[[Donkey Kong (Game Boy)|Donkey Kong]]'', Snapjaws appear in [[Stage 2-4]] in the [[Forest (Donkey Kong)|Forest]] and three stages of the [[Jungle (Donkey Kong)|Jungle]]. They act much as they do in their previous appearance, and Snapjaws thrown by [[Donkey Kong]] act like the blue ones of ''Donkey Kong Jr.''; however, as color is unused to differentiate between enemy types, these Snapjaws have spiked bodies and shorter snouts. Snapjaws can be defeated with fruit or a [[hammer]]. They are said to have become Donkey Kong's companion and betrayed Mario.<ref name=Daijiten/>
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===''Captain N: The Game Master''===
===''Captain N: The Game Master''===
[[File:SnapJawN.jpg|thumb|right|Snapjaws in ''Captain N: The Game Master''.]]
[[File:SnapJawN.jpg|thumb|Snapjaws in ''Captain N: The Game Master''.]]
Snapjaws appear in the episode titled "Queen of the Apes" of ''[[Captain N: The Game Master]]''. Like many entities in the series, they are very off-model, being depicted as piranhas with large underbites (incidentally similar to the [[Snapjaw (Donkey Kong Country 2: Diddy's Kong Quest)|creature of the same name]] from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'').
Snapjaws appear in the episode titled "Queen of the Apes" of ''[[Captain N: The Game Master]]''. Like many entities in the series, they are very off-model, being depicted as piranhas with large underbites (incidentally similar to the [[Snapjaw (Donkey Kong Country 2: Diddy's Kong Quest)|creature of the same name]] from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'').
{{br}}


===''Mario vs. Donkey Kong'' series===
===''Mario vs. Donkey Kong'' series===
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[[File:ALLIGATOR_MVDK.PNG|thumb|left|upright=0.55|A Snapjaw in ''Mario vs. Donkey Kong''.]]
[[File:ALLIGATOR_MVDK.PNG|thumb|left|upright=0.55|A Snapjaw in ''Mario vs. Donkey Kong''.]]
[[File:MvsDK Snapjaw.png|frame|right]]
[[File:MvsDK Snapjaw.png|frame|right]]
The next appearance of Snapjaws is in ''[[Mario vs. Donkey Kong]]''. They show up in [[Donkey Kong Jungle (world)|Donkey Kong Jungle]], and have spikes instead of chains. The ones that appear in the [[Level 2-5 (Mario vs. Donkey Kong)|fifth stage]] have a red and green coloration, whereas Donkey Kong tosses Snapjaws with a blue and purple palette in the [[Level 2-DK|DK stage]]. These Snapjaws do not fall off their vine; rather, they will climb up a vine approximately twice, at which point they will vanish. Like in the Game Boy ''Donkey Kong'', Snapjaws can be defeated with fruit or a hammer.
Snapjaws reappear in ''[[Mario vs. Donkey Kong]]''. They appear in [[Donkey Kong Jungle (world)|Donkey Kong Jungle]], and have spikes instead of chains. They act similarly to normal red Snapjaws, but move at a less rapid speed when going down a vine, and can change direction in the middle of a vine. The ones that appear in the [[Level 2-5 (Mario vs. Donkey Kong)|fifth stage]] have a red and green coloration, whereas Donkey Kong tosses Snapjaws with a blue and purple palette in the [[Level 2-DK|DK stage]]. These Snapjaws do not fall off their vine; rather, they will climb up a vine approximately twice, at which point they will vanish. Unlike in the Game Boy ''Donkey Kong'', Snapjaws can be defeated with fruit, but not a hammer.
 
The [[Mario vs. Donkey Kong (Nintendo Switch)|Nintendo Switch version]] gives Snapjaws a new design that makes the teeth on the respective upper and lower jaws the same color as said jaws, as well as making them flatter to give them more of a toy-like appearance than the games that came before it. However, their design remains largely faithful to both [[Mario vs. Donkey Kong 2: March of the Minis|the original game's sequel]] and [[Mario vs. Donkey Kong: Minis March Again!|its DSi counterpart]].
{{br}}
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====''Mario vs. Donkey Kong 2: March of the Minis''====
====''Mario vs. Donkey Kong 2: March of the Minis''====
[[File:SnapjawMvsDK2.png|thumb|upright=0.55|right|A Snapjaw in ''Mario vs. Donkey Kong 2: March of the Minis'']]
[[File:SnapjawMvsDK2.png|thumb|upright=0.55|A Snapjaw in ''Mario vs. Donkey Kong 2: March of the Minis'']]
Snapjaws reappear in the ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' floor [[Jungle Hijinks]], having a slightly updated appearance. They rapidly patrol vines, and if a [[Mini Mario (toy)|Mini Mario]] touches one, the Mini Mario will be defeated. They do not fall off vines, and fruit can once again defeat them.
Snapjaws reappear in the ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' floor [[Jungle Hijinks]], having a slightly updated appearance. During levels, they eat leafy vines as they move through them, and if a [[Mini Mario (toy)|Mini Mario]] touches one, the Mini Mario will be defeated. During the [[Boss Game 8|boss battle]] against Donkey Kong, three of them repeatedly travel down and up [[rope]]s, and fruit can once again defeat them.


====''Mario vs. Donkey Kong: Minis March Again!''====
====''Mario vs. Donkey Kong: Minis March Again!''====
Snapjaws reappear in ''[[Mario vs. Donkey Kong: Minis March Again!]]'' in similar capacity. They are found in [[Jungle Rumble]], in which they serve as shields for Donkey Kong.
Snapjaws reappear in the ''[[Mario vs. Donkey Kong: Minis March Again!]]'' floor [[Jungle Rumble]]. They serve a similar capacity in the [[Floor 4 Donkey Kong|boss battle]] against Donkey Kong, except they spawn from the top of the ropes over time.
 
===''WarioWare: Move It!''===
A Snapjaw appears in the ''[[WarioWare: Move It!]]'' microgame [[Donkey Kong Jr. (WarioWare: Move It!)|Donkey Kong Jr.]], where it is seen giving chase. Donkey Kong Jr. should climb up the vines and reach the platform without getting caught by the Snapjaw, because otherwise, it will instantly defeat him, resulting in a loss.
 
===Other appearances===
A Snapjaw is depicted as the SHOW option's cursor in the [[Game Boy Camera]] accessory.
 
==Profiles and statistics==
===''[[Perfect Ban Mario Character Daijiten]]''===
{{PEGMCE profile
|name=スナイパー (JP) / Snapjaw (EN)
|artwork=[[File:Snapjaw Perfect.png|150px]]
|shusshin=ビースト{{ruby|族|ぞく}}
|seikaku=お{{ruby|天気屋|てんきや}}
|tojo_gemu={{ruby|JR|ジュニア}}、{{ruby|GB|ゲームボーイ}}ドンキー
|desc='''<big>ツルを{{ruby|昇|のぼ}}る{{ruby|大口|おおぐち}}のワニ</big></b><br>
{{ruby|大|おお}}きな{{ruby|口|くち}}を{{ruby|開|あ}}け、ツルを{{ruby|昇|のぼ}}り{{ruby|降|お}}りして{{ruby|追|お}}いかけてくるワニのモンスター。ドンキー{{ruby|JR|ジュニア}}ではマリオの{{ruby|手下|てした}}として{{ruby|働|はたら}}いたが、{{ruby|GB|ゲームボーイ}}ドンキーではドンキーコングの{{ruby|仲間|なかま}}になってマリオを{{ruby|裏切|うらぎ}}った。<ref name=Daijiten>「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten''), [https://i.imgur.com/O21Xv16.jpeg page 95].</ref>
|origin=Beast clan
|disposition=Moody person
|game_appearances=Jr., GB Donkey
|eng_desc='''''<big>A large-mouthed crocodile ascending a vine</big>'''''<br>
''An crocodile monster that opens its large mouth and chases after you by climbing up and down vines. In Donkey Jr., it worked as Mario's lackey, but in GB Donkey, it became Donkey Kong's companion and betrayed Mario.''
}}


==Gallery==
==Gallery==
<gallery>
<gallery>
DonkeyKongJr3.png|Mario with a Snapjaw in ''Donkey Kong Jr.''
Snapjaw.jpg|''Donkey Kong Jr.''
DKJ Mario and Snapjaw Artwork.png|Mario with a Snapjaw in ''Donkey Kong Jr.''
DKJrAB Cover.png|''[[Donkey Kong (coloring/activity books)|Donkey Kong Junior: Activity Book]]''
DKJrP&M Cover.jpg|''[[Donkey Kong (coloring/activity books)|Donkey Kong Junior: Puzzles & Mazes]]''
CN Snapjaw Concept Art.png|Concept artwork of Snapjaws in ''Captain N: The Game Master''
Perfect Snapjaw Manga.png|A manga scene featuring Snapjaws, from ''Super Mario Encyclopedia: Complete Edition''
Perfect Snapjaw Manga.png|A manga scene featuring Snapjaws, from ''Super Mario Encyclopedia: Complete Edition''
Snapjaw Perfect.png|Artwork from ''Perfect Edition of the Great Mario Character Encyclopedia''
Snapjaw Perfect.png|Artwork from ''Perfect Ban Mario Character Daijiten''
MvsDK Snapjaw Alt.png|''Mario vs. Donkey Kong''
MVDK World 2 End (No Text).png|''Mario vs. Donkey Kong''
SnapjawMVDK.png|''Mario vs. Donkey Kong'' (Nintendo Switch)
</gallery>
</gallery>


==Names in other languages==
==Additional names==
===Internal names===
{{internal names
|game1=''[[Mario vs. Donkey Kong 2: March of the Minis]]''
|file1=<tt>data/data/anims/alligator_anim.bin</tt>
|name1=alligator
|game2=[[Mario vs. Donkey Kong (Nintendo Switch)|''Mario vs. Donkey Kong'' (Nintendo Switch)]]
|file2=<tt>Model/Snapjaw.bfres.zs</tt>
|name2=Snapjaw
}}
 
===Names in other languages===
{{foreign names
{{foreign names
|Jap=スナップジョウ<ref>''Perfect Ban Mario Character Daijiten'', [http://imgur.com/a/UvABP#46 page 95.]</ref><br>''Sunappujō''<br>かみつきワニ<ref>[[Media:Mvsdk book ii.jpg|''Mario vs. Donkey Kong'' Shogakukan book]]</ref><br>''Kamitsuki Wani''
|Jap=スナップジョー<ref>Japanese arcade instruction card, Famicom manual, and FDS manual for ''Donkey Kong Jr.''</ref> / スナップジョウ<ref name=Daijiten/>
|JapM=Snapjaw<br><br>Snapping Crocodilian
|JapR=Sunappujō
|JapM=Snapjaw
|Jap2=かみつきワニ<ref>[[Media:Mvsdk book ii.jpg|''Mario vs. Donkey Kong'' Shogakukan book]]</ref>
|Jap2R=Kamitsuki Wani
|Jap2M=Snapping Crocodile
|Fre=Mâchoire<ref name=int>''Donkey Kong Junior'' Atari computer version manual (International)</ref><ref>French ColecoVision manual</ref>
|Fre2=Mâchoire d'Acier<ref name=int/>
|FreM=Jawbone
|Fre2M=Steel Jawbone
|Ger=Beißer<ref name=int/>
|Ger2=Krokodil<ref>German ColecoVision manual</ref>
|GerM=Biter
|Ger2M=Crocodile
|Ita=Mandibola Mangiagorilla<ref>''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' (NES), back of the Italian box</ref>
|Ita2=Mordimordi<ref name=int/>
|Ita3=Tagliola<ref>''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'' Italian booklet</ref><ref>''[[Donkey Kong II]]'' Italian booklet</ref>
|Ita4=Minicoccodrillo<ref>''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' (3DS - [[Virtual Console]]) Italian e-manual. Page 8.</ref><ref>[[Nintendo Entertainment System - Nintendo Switch Online]] - ''Sali e scendi con liane e catene e destreggiati fra le varie insidie, schivando disgustose bestiole come minicoccodrilli e volatili per arrivare alle chiavi che aprono la gabbia in cui è rinchiuso Donkey Kong.''</ref>
|ItaM=Gorilla-eater Jaw
|Ita2M=Bitebite
|Ita3M=Beartrap
|Ita4M=Minicrocodile
|Spa=Mandibula<ref name=int/>
|SpaM=Mandible
|ChiS=猛游食人鱼<ref>[https://www.ique.com/DSi/DSiWare/game_and_watch/ GAME&WATCH]. ''ique.com''. Retrieved June 27, 2021.</ref>
|ChiSR=Měngyóu Shírényú
|ChiSM=Literally "Fiercely Swimming Piranha"
}}
}}
==Trivia==
*The original appearance of Snapjaws, that of a fanged monster with a chain dragging behind it, is similar to the appearance of another creature encountered later in the ''Mario'' series, the [[Chain Chomp]].
*[[Klaptrap]]s, small alligators introduced in ''[[Donkey Kong Country]]'', may be based off Snapjaws.
*A Snapjaw makes a cameo appearance in the [[Game Boy Camera]] accessory for the Game Boy handheld system, as the SHOW option's cursor.


==References==
==References==
<references/>
<references/>
{{DKJR}}
{{DKJR}}
{{DK}}
{{DK}}
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[[Category:Robots]]
[[Category:Robots]]
[[Category:Crocodilians]]
[[Category:Crocodilians]]
[[Category:Donkey Kong Jr.]]
[[Category:Donkey Kong Jr. enemies]]
[[Category:Donkey Kong (Game Boy) Enemies]]
[[Category:Donkey Kong (Game Boy) enemies]]
[[Category:Mario vs. Donkey Kong Enemies]]
[[Category:Mario vs. Donkey Kong enemies]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis Enemies]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis enemies]]
[[Category:Mario vs. Donkey Kong: Minis March Again! Enemies]]
[[Category:Mario vs. Donkey Kong: Minis March Again! enemies]]
[[it:Snapjaw]]
[[it:Snapjaw]]
[[de:Schnappkiefer]]
[[de:Schnappkiefer]]
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