Wire Trap: Difference between revisions

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{{Conjecture}}
{{species infobox
{{Image}}
|image=[[File:Sunshine Wire Trap art.jpg]]<br>Artwork of two Wire Traps from ''[[Super Mario Sunshine]]''
|first_appearance=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[Game Boy]]) ([[List of games by date#1994|1994]])
|latest_appearance=''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|variant_of=[[Spark]]
}}
A '''Wire Trap'''<ref>Bogenn, Tim, and Doug Walsh. ''Super Mario Sunshine'' BradyGames Official Strategy Guide. Page 7.</ref><ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide.  Page 18.</ref> is an indestructible faceless type of [[Spark]] that moves on [[wire]]s and [[rope]]s rather than [[platform]]s.
==History==
===''Donkey Kong''===
[[File:DKGB Spark.png|thumb|left]]
Wire Traps are introduced in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' on the [[Game Boy]], where they are first seen in [[Stage 1-3]] of the [[Big-City]]. They travel from the left to the right of their [[wire]], disappearing once they reach the end, and spawn at regular intervals. Upon contact, Wire Traps can shock [[Mario]] and cause him to lose a life. They resemble balls with four diagonal needle-like protrusions that constantly emit electricity between them in a pattern resembling that of a {{wp|Electric arc#Visual entertainment|Jacob's ladder}}.
{{br|left}}


A '''Spiky Ring''' are a enemy of ''[[Super Mario Sunshine]]''. Thew wanders in ropes that could damage [[Mario]]
===''Super Mario Sunshine''===
They are in red and blue colors and inhabit [[Bianco Hills]] and [[Noki Bay]]
[[File:Spiky Ring.png|thumb]]
In ''[[Super Mario Sunshine]]'', Wire Traps are found in [[Bianco Hills]] and [[Noki Bay]]. They are either red or blue in color and resemble spiral-shaped seashells that are covered in spikes. Glowing sparks of electricity emit from their centers as they cling to a wire and move along it by spinning themselves. Red ones are the most common, and they normally grow from a funnel on one side, travel to the other, and then disappear. However, ones found in Noki Bay instead slowly follow Mario along the rope. Blue Wire Traps, also exclusive to Noki Bay, are bigger and much slower than their red counterparts, and they constantly go back and forth between ends of the rope without disappearing. If Mario touches a Wire Trap, he will get burned and may fall off the rope. The player can slightly hinder the Wire Traps' progress by spraying water on them with [[F.L.U.D.D.|FLUDD]]. The only way to avoid them is to [[jump]] over them. As they move, they make a low chirping noise, similar to that of a real-life hermit crab.


{{Stub}}
===''Super Mario-kun''===
A Wire Trap appears in ''[[Super Mario-kun]]'', where Mario gets shocked by the obstacle.


[[Category:Super Mario Sunshine]]
===''Mario vs. Donkey Kong''===
[[Category:Enemies]]
[[File:MvsDK WireTrap.png|thumb|left]]
In ''[[Mario vs. Donkey Kong]]'', Wire Traps periodically travel through wires just as they did in the Game Boy game ''Donkey Kong'', and they retain their ability to shock Mario upon contact, which causes him to lose a life. They are first encountered in [[Level 1-4 (Mario vs. Donkey Kong)|Level 1-4]].
{{br|left}}
 
===''New Play Control! Donkey Kong Jungle Beat''===
In ''[[New Play Control! Donkey Kong Jungle Beat]]'', Wire Traps appear starting in [[Desert Oasis (level)|Desert Oasis]], where they are blue with small eyes. They travel along floating noninteractive rails of various shapes, with lines containing circular points to end their path. The ones with points on their rails are faster, though most pause before traveling to the other point. Rectangular rails contain more than one on them. They make a technological beeping sound when nearby, similar to the background of [[Mario's Hideout]] from ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]''
 
==Profiles and statistics==
===''[[Perfect Ban Mario Character Daijiten]]''===
'''<big>スパーク</big><br>
'''{{ruby|種族|しゅぞく}}''' ウエポン{{ruby|族|ぞく}}<br>
'''{{ruby|性格|せいかく}}''' {{ruby|一直線|いっちょくせん}}<br>
'''{{ruby|登場|とうじょう}}ゲーム''' {{ruby|JR|ジュニア}}、{{ruby|GB|ゲームボーイ}}ドンキー<br>
'''<big>{{ruby|火花|ひばな}}を{{ruby|散|ち}}らす{{ruby|電気|でんき}}のかたまり</big><br>
{{ruby|JR|ジュニア}}では、{{ruby|床|ゆか}}を{{ruby|走|はし}}り{{ruby|回|まわ}}っているので、すきを{{ruby|見|み}}て{{ruby|一気|いっき}}に{{ruby|走|はし}}り{{ruby|抜|ぬ}}けよう。{{ruby|GB|ゲームボーイ}}では、ロープの{{ruby|上|うえ}}を{{ruby|伝|つた}}ってやってくるからとにかく{{ruby|避|さ}}けよう。どちらも{{ruby|触|ふ}}れれば{{ruby|感電死|かんでんし}}してしまうぞ。<ref name=Daijiten>「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten''), [https://imgur.com/rMet0zG page 96.]</ref>
 
'''''<big>Wire Trap</big><br>
''Tribe: Weapon clan''<br>
''Disposition: Straight line''<br>
''Game appearances: Jr., GB Donkey''<br>
'''''<big>A lump of electricity that emits sparks</big><br>
''In JR, they are running around on the floor, so you have to run past them at once when you see a chance; in GB, they are moving over the ropes, so avoid them at all costs. In both cases, you will be electrocuted if you touch them.''
 
==Gallery==
<gallery>
DKGB Spark wire.gif|''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[Game Boy]])
SMSunshine TheShell.png|''[[Super Mario Sunshine]]''
Super Mario-Kun Wire Trap.jpg|''[[Super Mario-kun]]''
</gallery>
 
==Additional names==
===Internal names===
{{internal names
|game1=''[[Super Mario Sunshine]]''
|file1=<tt>wiretrap/wire_trap</tt><ref>''Super Mario Sunshine'', internal filename <tt>root/data/scene/bianco2.szs/scene/wiretrap/wire_trap.bmd</tt></ref>
|name1=wire_trap
|meaning1=Wire Trap
|game2=''[[Mario vs. Donkey Kong]]''
|file2=string in ROM (<tt>SPARKY_LOOP</tt>)
|name2=SPARKY_LOOP
|meaning2=Sparky
|game3=''[[New Play Control! Donkey Kong Jungle Beat]]''
|file3=<tt>1 Data/ObjectData/Biribiri.arc</tt>
|name3=Biribiri
|meaning3=Onomatopoeia for electric shocking
|game4=[[Mario vs. Donkey Kong (Nintendo Switch)|''Mario vs. Donkey Kong'' (Nintendo Switch)]]
|file4=<tt>Pack/Actor/Sparky.pack.zs</tt>
|name4=Sparky
|meaning4=-
}}
 
===Names in other languages===
{{foreign names
|Jap=スパーク<ref name=Daijiten/><ref>Shogakukan. 「スーパーマリオサンシャイン任天堂公式ガイドブック」 (''Super Mario Sunshine Nintendo Kōshiki Guidebook''). [https://imgur.com/cR55rqr Page 19.]</ref> <small>(''Donkey Kong'' and ''Super Mario Sunshine'')</small>
|JapR=Supāku
|JapM=Spark
|Jap2=スパーキー<ref>[[Media:Mvsdk book ii.jpg|''Mario vs. Donkey Kong'' Shogakukan book]]</ref> <small>(''Mario vs. Donkey Kong'')</small>
|Jap2R=Supākī
|Jap2M=Sparky
|Fre=Spark<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Encyclopedia]]''; pag. 99</ref>
|FreM=Spark
|Ger=Spark
|GerM=Spark
|Ita=Trappole di corda<ref>''[[Super Mario Sunshine]]'' PRIMA guide, pag. 18</ref>
|ItaM=Wire trap
|Ita2=Wire Trap<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pag. 99</ref>
|Ita3=Sfavillo<ref>''[[Super Mario Manga Mania|Super Mario Mangamania]]''; pag. 26</ref>
|Ita3M=From ''sfavillare'' ("to spark"); shared with [[Hothead]] in ''[[Super Smash Bros. Ultimate]]''
}}
 
==References==
<references/>
 
{{DK}}
{{Super Mario Sunshine}}
{{MVDK}}
{{DKJB}}
[[Category:Electrical creatures]]
[[Category:Hazardous objects]]
[[Category:Shells]]
[[Category:Donkey Kong (Game Boy) enemies]]
[[Category:Mario vs. Donkey Kong objects]]
[[Category:New Play Control! Donkey Kong Jungle Beat]]
[[Category:Super Mario-kun]]
[[Category:Super Mario Sunshine objects]]
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