Virtual Boy Wario Land: Difference between revisions

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==Story==
==Story==
[[File:VBWLScene.jpg|thumb|260px|Artwork of the prologue.]]
[[File:VBWLScene.jpg|thumb|260px|Artwork of the prologue.]]
<blockquote><i>I, [[Wario]], have an interesting story to tell. One day during my vacation in the [[Awazon river basin]], I landed my trusty seaplane, [[Bulldog]], and decide to relax in the shadow of the beautiful [[Aldegara Waterfall]]. While basking in the sun, I spied some strange creatures with masks entering the waterfall. This piqued my interest!<br>
<blockquote><i>I, [[Wario]], have an interesting story to tell. One day during my vacation in the [[Awazon river basin]], I landed my trusty seaplane, [[Bulldog]], and decide to relax in the shadow of the beautiful Aldegara Waterfall. While basking in the sun, I spied some strange creatures with masks entering the waterfall. This piqued my interest!<br>
I hurried over and followed them into the waterfall. Behind the falls there was a large cave, and in the back of the cave ... there was a vault filled with a glorious mountain of treasure!!<br>
I hurried over and followed them into the waterfall. Behind the falls there was a large cave, and in the back of the cave ... there was a vault filled with a glorious mountain of treasure!!<br>
Some of the masked creatures jumped me, but I quickly overcame them. "This treasure is all mine now!", I though to myself and rushed in to collect the loot. Suddenly, the floor collapsed and I fell!<br>
Some of the masked creatures jumped me, but I quickly overcame them. "This treasure is all mine now!", I thought to myself and rushed in to collect the loot. Suddenly, the floor collapsed and I fell!<br>
I found myself deep within the Earth! I was quite angry and vowed revenge on these creatures, "I will get their treasure!!!"</i>
I found myself deep within the Earth! I was quite angry and vowed revenge on these creatures, "I will get their treasure!!!"</i>


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During the game, the player must traverse through fourteen stages, including four boss stages, in order to complete the game. [[Elevator]]s connect the stages in a linear order - the game's world is continuous, without a stage select, and so the player can only return to previous stages by physically backtracking to them. In order to unlock the elevator at the end of each stage, the player must find a [[Key#Virtual Boy Wario Land|gate key]] hidden in each stage. In between stages, the player can use [[coin]]s obtained in the past level in order to play two different minigames, to win either more coins or more [[heart]]s. Afterwards, the remaining coins earned are added to the total coins count, and the game is saved.
During the game, the player must traverse through fourteen stages, including four boss stages, in order to complete the game. [[Elevator]]s connect the stages in a linear order - the game's world is continuous, without a stage select, and so the player can only return to previous stages by physically backtracking to them. In order to unlock the elevator at the end of each stage, the player must find a [[Key#Virtual Boy Wario Land|gate key]] hidden in each stage. In between stages, the player can use [[coin]]s obtained in the past level in order to play two different minigames, to win either more coins or more [[heart]]s. Afterwards, the remaining coins earned are added to the total coins count, and the game is saved.


Out of the game's fourteen stages, four are boss levels and ten are platforming stages. In the platforming stages, the player explores the environment, collecting coins and hearts in order to reach the next elevator. Coins can be used to play minigames, and otherwise affect the ending the player receives without collecting all ten treasures. Hearts give players an extra life if a hundred are collected. Both hearts and coins can be collected in big and small variants, and can be found by defeating enemies, breaking blocks, and throughout the environment. Additionally, [[Diamond (Virtual Boy Wario Land)|diamond]]s can be found throughout stages, which give an extra life upon contact. Finally, each of the ten platforming stages contain one [[Treasure (Wario franchise)|treasure]] in a hidden area. Whilst they have no impact individually, if all ten are collected the game's ending is radically changed.
Out of the game's fourteen stages, four are boss levels and ten are platforming stages. In the platforming stages, the player explores the environment, collecting coins and hearts in order to reach the next elevator. Coins can be used to play minigames, and otherwise affect the ending the player receives without collecting all ten treasures. Hearts give players an extra life if a hundred are collected. Both hearts and coins can be collected in big and small variants, and can be found by defeating enemies, breaking blocks, and throughout the environment. Additionally, [[Diamond#Wario Land series|diamond]]s can be found throughout stages, which give an extra life upon contact. Finally, each of the ten platforming stages contain one [[Treasure (Wario franchise)|treasure]] in a hidden area. Whilst they have no impact individually, if all ten of them are collected, Wario will be able to open the vault at the beginning of the game after beating the final boss, changing the outcome of the game's ending.


The game's levels and mechanics significantly use both the background and foreground. Some enemies will move between the background and foreground, affecting if they can be hit, and others will attack the foreground from the background and vice versa. Similarly, many obstacles use depth to telegraph when they can come into contact with the player. The player can also move between planes by using either [[Jump Board]]s or specific [[Pan Platform]]s, which is often an essential component of traversing through stages.  
The game's levels and mechanics significantly use both the background and foreground. Some enemies will move between the background and foreground, affecting if they can be hit, and others will attack the foreground from the background and vice versa. Similarly, many obstacles use depth to telegraph when they can come into contact with the player. The player can also move between planes by using either [[Jump Board]]s or specific [[Pan Platform]]s, which is often an essential component of traversing through stages.  
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|-
|-
|align="center"style="background:#000000"|[[File:VBWL Sprite - Horned Toady.png]]
|align="center"style="background:#000000"|[[File:VBWL Sprite - Horned Toady.png]]
|[[Horned Toady]]
|[[Horned frog]]
|Weak, harmless enemies which will ram Wario with their alien-like antennas. They can easily be defeated by a [[Ground Pound|Body Slam]] or a [[Dash Attack|Barge]].  
|Weak, harmless enemies which will ram Wario with their alien-like antennas. They can easily be defeated by a [[Ground Pound|Body Slam]] or a [[Dash Attack|Barge]].  
|-
|-
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|-
|-
|align="center"style="background:#000000"|[[File:VBWL Sprite - Upside Downer.png]]
|align="center"style="background:#000000"|[[File:VBWL Sprite - Upside Downer.png]]
|[[Upside-Downer]]
|[[Crawling skull]]
|A creature with a skull as a head. They are found walking upside down along the ceiling, and will fall onto Wario with their fangs if he passes underneath.
|A creature with a skull as a head. They are found walking upside down along the ceiling, and will fall onto Wario with their fangs if he passes underneath.
|-
|-
|align="center"style="background:#000000"|[[File:VBWL Sprite - Metalhead.png]]
|align="center"style="background:#000000"|[[File:VBWL Sprite - Metalhead.png]]
|[[Metal-Head]]
|[[Horned spearman]]
|Metal-Heads emerge from wooden doors when Wario approaches. They will then charge at Wario while pointing their spears.
|Horned spearman emerge from wooden doors when Wario approaches. They will then charge at Wario while pointing their spears.
|-
|-
|align="center"style="background:#000000"|[[File:VBWL-Mask Guy Sprite.png]] &nbsp; [[File:VBWL Sprite - Mask Guy Without.png]]
|align="center"style="background:#000000"|[[File:VBWL-Mask Guy Sprite.png]] &nbsp; [[File:VBWL Sprite - Mask Guy Without.png]]
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|align="center"style="background:#000000"|[[File:VBWL Sprite - Mole Burrower.png]]
|align="center"style="background:#000000"|[[File:VBWL Sprite - Mole Burrower.png]]
|[[Mole Burrower]]
|[[Mole Burrower]]
|A mole creature who is found within walls underground. It emerges when Wario approaches, swinging it's arms and harming Wario if he is to come into contact.
|A mole creature who is found within walls underground. It emerges when Wario approaches, swinging its arms and harming Wario if he is to come into contact.
|-
|-
|align="center"style="background:#000000"|[[File:VBWL Sprite - Pollen Plant.png]]
|align="center"style="background:#000000"|[[File:VBWL Sprite - Pollen Plant.png]]
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==Critical reception==
==Critical reception==
Compared to the other ''Super Mario'' games on the Virtual Boy, ''Virtual Boy Wario Land'' was well received.
Compared to the other ''Super Mario'' games on the Virtual Boy, ''Virtual Boy Wario Land'' was well received.
{| class="wikitable reception"
{| class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"