Rumble Ready: Difference between revisions

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{{Minigame-infobox
{{minigame infobox
|image=[[Image:Rumble_Ready.jpg|260px]]
|image=[[File:RumbleReady.png|260px]]
|type=2-vs.-2 minigame
|appears_in=''[[Mario Party 5]]''
|controls={{button|gcn|A}}: Catch capsule
|type=2-vs.-2 mini-game
|appeared_in=''[[Mario Party 5]]''
|time=5 seconds per round
|track=In Great Fear
|sample=[[File:MP5 In Great Fear.oga]]
}}
}}
'''Rumble Ready''' is a Rumble Feature-based, 2-vs.-2 [[minigame]] found only in ''[[Mario Party 5]]''. It is the only 2-vs.-2 minigame that uses the rumble feature as part of the gameplay.
'''Rumble Ready''' is a Rumble Feature-based 2-vs.-2 [[minigame]] found in ''[[Mario Party 5]]''. It is the only 2-vs.-2 minigame that uses the Rumble Feature as part of the gameplay.


The game consists of two teams of two players each, though only two players face each other at a time. The point of the game is to react to the rumble faster than the other player to receive a capsule, which falls from a machine. The first team to get three capsules is the winner. However, if a player attempts to catch the capsule before the rumble, the capsule will automatically go to the opposing team.
==Gameplay==
{{BoxTop}}
[[File:RumbleReadyEnding.png|thumb|left|The ending to Rumble Ready]]
{{Mario Party 5}}
The minigame consists of two teams of two players each, though only two players face each other at a time. The point of the minigame is to react to the rumble faster than the other player to receive a capsule, which falls from a machine. If the Rumble Feature is turned off, an exclamation point appears instead. If a player attempts to catch the capsule before the rumble, the capsule automatically goes to the opposing team. The first team to get three capsules is the winner. If neither team has three capsules after a certain number of rounds, the team with more capsules wins.
[[Category:2-vs-2 Minigames]]
{{br}}
[[Category:Mario Party 5 Minigames]]
 
==Controls==
*{{button|gcn|A}} – Catch
 
==In-game text==
*'''Rules''' – ''"Be the first player to react to the rumble and catch the capsule. Catch three capsules first or end with the most capsules to win."''
*'''Advice 1''' – ''"Press {{button|gcn|A}} the instant you feel the rumble. If you press it early, the capsule goes to the other team!"''
*'''Advice 2''' – ''"If you've turned the Rumble Feature off, an exclamation point will appear instead."''
 
==Names in other languages==
{{foreign names
|Jap=カプセルキャッチ!
|JapR=Kapuseru kyatchi!
|JapM=Capsule Catch!
|Fre=Réflexe!
|FreM=Reflex!
|Ger=Kapselfangen
|GerM=Capsule Catch
|Spa=A la espfera
|SpaM=Portmanteau of ''a la espera'' (waiting) and ''esfera'' (sphere)
|Ita=Afferra la sfera
|ItaM=Catch the ball
}}
 
{{MP5 minigames}}
[[Category:2-vs-2 minigames]]
[[Category:Mario Party 5 minigames]]
[[it:Afferra la sfera]]

Latest revision as of 22:58, February 18, 2024

Rumble Ready
A better image for the minigame Rumble Ready.
Appears in Mario Party 5
Type 2-vs.-2 mini-game
Time limit 5 seconds per round
Music track In Great Fear
Music sample

Rumble Ready is a Rumble Feature-based 2-vs.-2 minigame found in Mario Party 5. It is the only 2-vs.-2 minigame that uses the Rumble Feature as part of the gameplay.

Gameplay[edit]

The ending for Rumble Ready in Mario Party 5
The ending to Rumble Ready

The minigame consists of two teams of two players each, though only two players face each other at a time. The point of the minigame is to react to the rumble faster than the other player to receive a capsule, which falls from a machine. If the Rumble Feature is turned off, an exclamation point appears instead. If a player attempts to catch the capsule before the rumble, the capsule automatically goes to the opposing team. The first team to get three capsules is the winner. If neither team has three capsules after a certain number of rounds, the team with more capsules wins.

Controls[edit]

  • A Button – Catch

In-game text[edit]

  • Rules"Be the first player to react to the rumble and catch the capsule. Catch three capsules first or end with the most capsules to win."
  • Advice 1"Press A Button the instant you feel the rumble. If you press it early, the capsule goes to the other team!"
  • Advice 2"If you've turned the Rumble Feature off, an exclamation point will appear instead."

Names in other languages[edit]

Language Name Meaning
Japanese カプセルキャッチ!
Kapuseru kyatchi!
Capsule Catch!

French Réflexe!
Reflex!
German Kapselfangen
Capsule Catch
Italian Afferra la sfera
Catch the ball
Spanish A la espfera
Portmanteau of a la espera (waiting) and esfera (sphere)