Star City: Difference between revisions

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{{DKRBox
{{DKR course infobox
|image=[[Image:Star_City.PNG|200px]]
|image=[[File:DKR-StarCity.png|250px]]
|location=[[Future Fun Land]]
|location=[[Future Fun Land]]
|balloons=42
|balloons=42 (race, N64)<br>41 (race, DS)<br>46 (challenge, N64)<br>45 (challenge, DS)
|notes=This track has two loops in it.
|transportation='''[[Car]]''', [[Hovercraft]], [[Plane]]
|transportation=[[Car]], [[Hovercraft]], [[Plane]]
|meet_tt=2:07.00
|beat_tt=2:01.45
|notes=The course takes place in a neon-lit city.
|map = [[File:DKR Map Star City.png]]<br>N64<br>[[File:DKRDS Icon Star City.png]]<br>DS
|before=[[Spaceport Alpha|<<]]
|before=[[Spaceport Alpha|<<]]
|after=[[Wizpig Strikes Back|>>]]
|after=[[Wizpig Strikes Back|>>]]
}}
}}
'''Star City''' is an area in the [[Future Fun Land]] and appears in the games ''[[Diddy Kong Racing]]'' and its remake, ''[[Diddy Kong Racing DS]].''
'''Star City''' is the fourth and final course in [[Future Fun Land]], the twentieth and final main race track,  and the twenty-fifth overall course in the game ''[[Diddy Kong Racing]]'' and its remake, ''[[Diddy Kong Racing DS]].'' 42 [[Golden Balloon]]s is the total needed to open this course (41 in the remake), and then 46 for its [[Silver Coin]] challenge (or 45 for the Balloon Touch Challenge in the [[Nintendo DS]] remake). [[Car]]s are the standard vehicle for this track, but [[Hovercraft]]s and [[Plane]]s can be used upon completing the course twice or in [[Time Trial]]s. The official ''Diddy Kong Racing'' website suggested racing as Diddy on this track.<ref>[https://web.archive.org/web/19990202142058/http://www.dkr.com/starcity.html ''Diddy Kong Racing'' website (Star City)]</ref>


At the start, the player will go into a rainbow colored tunnel and onto a long, curved bridge. If the player falls off the bridge, they will have to go all the way around to get back on it and get to their next destination. Otherwise, he/she will meet a dead-end. At the end of the bridge there is a city area. The city area requires many sharp turns. There are some zippers that are very much off road if the player uses the plane. If the player uses a blue balloon at the very top of the slope, he/she will career to the bottom.
==Layout==
At the start, the player will go into a rainbow-colored tunnel and onto a long, curved bridge with a railway where a train passes. If the player falls off the bridge, they will have to go all the way around to get back on it. Otherwise, they meet a dead-end. At the end of the bridge, the player enters a building that leads to a city area full of 90° corners, requiring tight handling to negotiate them. At end of the city area is a tunnel that leads back to the starting line. The sky is colored black and red, but in split-screen mode, the sky is in the daytime.


In the Nintendo DS remake, the tunnel after the bridge if the player stayed on it has a different angle downwards to the city. Also, if the player falls off of the bridge, the dead-end is replaced will a small tunnel leading the racer to the city where a fork in the road is seen.  
In the [[Nintendo DS]] remake, the tunnel after the bridge if the player stayed on it has a different angle downwards to the city. Also, if the player falls off of the bridge, the dead-end is instead a small tunnel leading the racer to the city where a fork in the road is seen. The giant rings are replaced by a fountain, however they still appear during Balloon Pop Challenges.


<br clear=all>
==Silver Coin locations==
{{DKR64}}
===Adventure mode===
{{DKRCourse}}
*The first coin is just after the first [[Dash Panel#Diddy Kong Racing / Diddy Kong Racing DS|Zipper]], on the bridge.
[[Category:Cities and Towns]]
*The second coin is in the muddle of the track, just before the player enters the domed building.
*The third coin is on the right side of the track, just as the city section starts.
*The fourth coin is just before the first right hand turn in the city section.
*The fifth coin is on a Zipper on the first left hand turn in the city section.
*The sixth coin is just before a left hand turn in the city section.
*The seventh coin is just before the final right hand turn in the city section.
*The eighth coin is in the middle of the tunnel entrance out of the city section.
 
===Adventure Two mode===
*On the left side of the track, just at the entrance of the cave.
*On the left side of the track, on the bridge, just before the entrance to the tunnel.
*In the middle of the track during the tunnel to the city section of the track.
*On the first corner of the city section.
*On the second corner of the city section.
*On the fourth corner of the city section.
*On the final corner of the city section.
*On the right side of the track, at the exit of the tunnel to the finish line.
 
==Gallery==
<gallery widths=170px>
DKR-StarCity1.png
DKR-StarCity2.png
Star City.png
Star City DKRDS.png|[[Dixie Kong]] racing in Star City in ''Diddy Kong Racing DS''
DKRDS map small Star City.png|''Diddy Kong Racing DS'' map (zoomed out)
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=スターシティ
|JapR=Sutā Shiti
|JapM=Star City
|Spa=Ciudad Cometa
|SpaM=Comet City
|Fre=Ville Lumiere
|FreM=Light City
|Ger=Sternenstadt (N64)<br>Star City (DS)
|GerM=Star City
|Ita=Città Stellare
|ItaM=Stellar City
}}
 
==Trivia==
*In version 1.0 of the original game, one of the skyscrapers on this track features the logo of [[Rare Ltd.|Rare]]'s ''{{wp|Killer Instinct}}'' franchise. It was removed in version 1.1.<ref>[https://tcrf.net/Diddy_Kong_Racing#Revisional_Differences The Cutting Room Floor]</ref>
 
==References==
<references />
 
{{DKR}}
[[Category:Cities]]
[[Category:Cosmic areas]]
[[Category:Diddy Kong Racing race courses]]