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{{level
{{level infobox
|title=Skidda's Row
|image=[[File:Skiddas Row.png]]
|image=[[File:Skiddas_Row.png|230px]]
|code=1 - 4
|code=1 - 4
|game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]
|world=[[Lake Orangatanga]]
|notes=This is the first snow level in the game and the first level that features [[Skidda]]s.
|game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''
|track=Frosty Frolics
|before=[[Tidal Trouble|<<]]
|before=[[Tidal Trouble|<<]]
|after=[[Murky Mill|>>]]
|after=[[Murky Mill|>>]]
}}
}}
'''Skidda's Row''' is the fourth [[level]] of the third addition to the ''[[Donkey Kong Country]]'' series, ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''. It is also located in [[Lake Orangatanga]]. The name of the level is derived from "skid row."
'''Skidda's Row''' is the fourth [[level]] of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' It is located in [[Lake Orangatanga]]. The name of the level is derived from "{{wp|skid row}}." Skidda's Row is the first snowscape level that [[Dixie Kong|Dixie]] and [[Kiddy Kong]] travel through. As the name suggests, the level features the debut of [[Skidda]]s, who slide across the slippery ground and roofs of the snow-capped houses. The [[Kong]]s must carefully travel through the level, as they have little traction, which may cause them to hit into a Skidda. Skidda's Row also has a transitional weather pattern similar to the level [[Snow Barrel Blast]] from ''[[Donkey Kong Country]]'': it starts out sunny and slowly develops into a snowstorm. The only difference is that the snowstorm settles down just before the [[Level Flag]].
==Layout==
[[File:Skiddas Row DKC3 GBA 2.png|thumb|left|Skidda's Row in the Game Boy Advance version]]
When the Kongs begin the level, they head down a slope and then up a small hill with a snow-covered house at the top of it. A Skidda slips along the roof of the house, which the [[KONG Letters|letter K]] hovers near. [[Banana]]s also line the front of the house. If the apes continue forward, they find another snow-capped house with a Krimp and a [[bear coin]] in front of it and a [[DK Barrel]] on top of it. They can find another Skidda ahead of here along a straight, snowy pathway. Shortly after passing the foe, they come up to another Skidda in a small alcove. They find an additional Skidda in a low area of land after two small pits. Once the primates climb up the hill following the enemy, they approach a Krimp and a hill with a [[Bonus Barrel]] above it. If they manage to cross a small abyss ahead of here, they can find the letter O and a hill with a Skidda slipping around it. The level's [[Star Barrel]] floats in the air after a steep slope ahead of here.


Although the [[Kiddy Kong]] and [[Dixie Kong]] are far from reaching [[K3]], they still tackle this slippery snow level early on. [[Skidda]]s and [[Krimp]]s make their first appearance here. [[Knik-Knak]]s are also present. They need to dodge all these foes while they slip and slide on the icy slopes. Sometimes, the heroes encounter Skiddas on the roofs of snow-capped houses in their way. As the Kongs travel through the level, a blizzard occurs, and it then ends as the Kongs reach the goal.
About halfway into the level, the heroes clamber over a snow-covered rooftop with a Skidda on top of it. A trail of bananas next to the house lead the heroes towards a DK Barrel. After traveling down a short, flat pathway, the apes approach a [[Koin]] and a [[Steel Keg]] in an alcove. A hill is ahead of here with a pair of abysses at the bottom of it; the letter N sits on the platform between the two pits. The Kongs can find some stair-like structures ahead of here, and a few Skiddas slide along them. Once they climb the ledges, they reach a snow-bound house with a pair of Skiddas on it. A Bonus Barrel hangs above the house, and a Banana Bunch follows it. A curved pathway leading the Kongs down and up some hills is ahead with a lone Knik-Knak above it. If they jump on the enemy, they are given an Extra Life Balloon. After passing a [[barrel]], the primates reach a snow-covered house with two Skiddas on it that blocks their path. They must climb over the house and tread along a flat, snowy area to reach a small hill with two Skiddas sliding around it. The apes can find two small pits ahead with a platform between them that supports a Krimp and a few bananas. The letter G also hovers over the first pit. Once the primates climb up a hill that follows the pits, they discover a [[Level Flag]] that sends them to the [[Murky Mill|next level]] when raised.
==Level Layout==
{{br|left}}
When the Kongs begin the level, they head down a slope and then up a small hill with a snow-covered house at the top of it. A Skidda slips along the roof of the house, which the [[K-O-N-G Letters|letter K]] hovers near. Bananas also line the front of the house. If the apes continue forward, they find another snow-capped house with a Krimp and a Bear Coin in front of it and a [[DK Barrel]] on top of it. They can find another Skidda ahead of here along a straight, snowy pathway. Shortly after passing the foe, they come up to another Skidda in a small alcove. They find an additional Skidda in a low area of land after two small pits. Once the primates climb up the hill following the enemy, they approach a Krimp and a hill with a [[Bonus Barrel]] above it. If they manage to cross a small abyss ahead of here, they can find the letter O and a hill with a Skidda slipping around it. The level's [[Star Barrel]] floats in the air after a steep slope ahead of here.


[[File:SkiddasRow165.png|thumb|200px|Kiddy Kong approaches a house with a pair of Skiddas on it.]]
==Enemies==
About halfway into the level, the heroes clamber over a snow-covered rooftop with a Skidda on top of it. A trail of bananas next to the house lead the heroes towards a DK Barrel. After traveling down a short, flat pathway, the apes approach a [[Koin]] and a [[Steel Keg]] in an alcove. A hill is ahead of here with a pair of abysses at the bottom of it; the letter N sits on the platform between the two pits. The Kongs can find some stair-like structures ahead of here, and a few Skiddas slide along them. Once they climb the ledges, they reach a snow-bound house with a pair of Skiddas on it. A Bonus Barrel hangs above the house, and a Banana Bunch follows it. A curved pathway leading the Kongs down and up some hills is ahead with a lone Knik-Knak above it. If they jump on the enemy, they are given an Extra Life Balloon. After passing a [[barrel]], the primates reach a snow-covered house with two Skiddas on it that blocks their path. They must climb over the house and tread along a flat, snowy area to reach a small hill with two Skiddas sliding around it. The apes can find two small pits ahead with a platform between them that supports a Krimp and a few bananas. The letter G also hovers over the first pit. Once the primates climb up a hill that follows the pits, they discover an [[End of Level Flag]] that sends them to the [[Murky Mill|next level]] when raised.
The following enemies appear in the following levels in the following quantities:
==Secrets==
<gallery>
Knik Knak DKC3 red.png|[[Knik-Knak]] (4)
Krimp DKC3.png|[[Krimp]] (3)
Skidda DKC3.png|[[Skidda]] (22)
</gallery>
 
==Items and objects==
The following items and objects appear in the following quantities:
<gallery>
Bear Coin.png|[[Bear coin]] (2)
DK Barrel.png|[[DK Barrel]] (2)
Red Extra Life Balloon DKC3.png|[[Red Balloon]] (1)
</gallery>
===K-O-N-G Letters===
===K-O-N-G Letters===
*K: The Kongs can find the letter K to the right of the first snow-covered house.
[[File:Skidda's Row K.png|thumb|The letter K]]
*O: The letter O floats before the final pit before the Star Barrel.
*'''K:''' To the right of the first snow-covered house.
*N: Shortly after passing the level's Koin, the primates approach a pair of abysses with the letter N on the platform between them.
*'''O:''' Floating before the final pit before the Star Barrel.
*G: The letter G hovers over the second-to-last pit in the level, located shortly before the End of Level Flag.
*'''N:''' On the platform between two pits after the Koin.
===Bonus Levels===
*'''G:''' Hovering over the second-to-last pit in the level, located shortly before the Level Flag.
*Just before the letter O, the apes can discover a Bonus Barrel as they slide down a slope. After jumping into this barrel, they are sent to a [[Bonus Level]], where they must defeat four Skiddas on some more slopes with 10 seconds. After the enemies are gone, a [[Bonus Coin]] appears at the end of the stage, if they are defeated the foes within the time limit.
{{br}}
*Near the end of the level, the Kongs should find a Bonus Barrel above two Skiddas on a rooftop. If they bounce on one of the Skiddas or use their [[Team-up]] move, they can access the barrel and enter a Bonus Level. There, they need to move along some slippery platforms while dodging some enemies. If they get to the end of the stage within 15 seconds, they can find a Bonus Coin to grab within the remaining time.
 
===DK Coin===
===DK Coin===
*After passing the Star Barrel, the Kongs can find a Koin holding the [[DK Coin]] in an alcove. They should defeat the enemy to get the special coin. To do this, they need to pick up a nearby Steel Keg and stand on the [[Kremling]]'s shield. If they throw the barrel into a nearby wall, it can bounce off of it and hit the foe in the side, defeating him. This allows the Kongs to claim the DK Coin.
[[File:Skidda's Row DKC3 Koin.png|thumb|The Koin of Skidda's Row]]
===Warp Barrel===
After passing the Star Barrel, the Kongs can find a Koin holding the [[DK Coin]] in an alcove. To defeat it, they need to pick up a nearby Steel Keg and stand on the [[Kremling]]'s shield. If they throw the barrel into a nearby wall, it will bounce off of it and hit the Koin in the side, defeating it.
*Kiddy Kong should throw Dixie north-west while on top of the first snow-capped house to make her land in a hidden [[Warp Barrel]] that takes them both to the End of Level Flag.
{{br}}
 
==Bonus Areas==
{{multiframe|[[File:Skidda's Row Bonus Area 1.png|200px]] [[File:Skidda's Row Bonus Area 2.png|200px]]|size=420|The first and second Bonus Levels respectively}}
Skidda's Row has two [[Bonus Level]]s, listed by their type:
*'''Bash the Baddies!''': Just before the letter O, the apes can discover a Bonus Barrel as they slide down a slope. After jumping into this barrel, they are sent to a [[Bonus Level]], where they must defeat four Skiddas on some slopes within 10 seconds. If the foes are defeated within the time limit, a [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]] appears at the end of the stage.
*'''Find the Coin!''': Near the end of the level, the Kongs should find a Bonus Barrel above two Skiddas on a rooftop. If they bounce on one of the Skiddas or use their [[Team-up]] move, they can access the barrel and enter a Bonus Level. There, they need to move along some slippery platforms while avoiding Knik-Knaks and Skiddas. If they get to the end of the stage within 15 seconds, they can find a Bonus Coin to grab within the remaining time. This Bonus Level was made smaller in the Game Boy Advance version, while still providing the same amount of time.
{{br}}
 
==Warp Barrel==
Kiddy Kong should throw Dixie north-west while on top of the first snow-capped house to make her land in a hidden [[Warp Barrel]] that takes them both to the Level Flag.
 
==Gallery==
==Gallery==
<center><gallery>
===Super Nintendo Entertainment System===
File:SkiddasRow265.PNG|The Kongs travel through the level in the original version of the game.
<gallery>
File:SkiddasRow365.PNG|Dixie jumps to the letter K.
Skiddas Row.png|The beginning of the level.
File:SkiddasRowGBA165.PNG|Dixie and Kiddy grab bananas in the Game Boy Advance version of the game.
Skiddas Row DKC3 shot 2.png|The Kongs travel through the level.
File:SkiddasRowGBA265.PNG|The heroes approach some Skiddas on a snowy hill.
Skidda's Row DKC3 Bonus Barrel.png|Dixie jumping to a Bonus Barrel.
</gallery></center>
Skidda's Row DKC3 DK Barrel.png|A DK Barrel on a house.
== Names in Other Languages ==
Skiddas Row DKC3 shot.png|Kiddy Kong approaches a house with a pair of Skiddas on it.
{{Foreignname
Skidda's Row O.png|The letter O
Skidda's Row N.png|The letter N
Skidda's Row DKC3 jump.png|A Skidda running on the snow.
Skidda's Row G.png|The letter G
</gallery>
 
===Game Boy Advance===
<gallery>
Skidda's Row DKC3 GBA K.png|The letter K.
Skiddas Row DKC3 GBA.png|Dixie and Kiddy grab bananas.
Skidda's Row DKC3 GBA Bonus Barrel.png|Kiddy and Dixie using [[Team-up]] near a Bonus Barrel.
Skidda's Row DKC3 GBA G.png|The letter G.
Skidda's Row Bonus Area 1 GBA.png|Bash the Baddies!
Skidda's Row Bonus Area 2 GBA.png|Find the Coin!
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=スリップ スリップ
|Jap=スリップ スリップ
|JapR=Surippu Surippu
|JapR=Surippu surippu
|JapM=Slip Slip
|JapM=Slip Slip
|Spa=Ruta Nevada
|Spa=Ruta Nevada
|SpaM=Snowy Route
|SpaM=Snowy Route
|Fra=Chahut De Skidda
|Fre=Chahut de Skidda
|FraM=Racket of Skidda
|FreM=Racket of Skidda
|Ger=Skiddas Skandal
|Ger=Skiddas Skandal
|GerM=Skidda's Scandal
|GerM=Skidda's Scandal
|Ita=Slalom Glaciale
|ItaM=Glacial Slalom
}}
}}
<br clear=all>
{{NIWA|DKWiki=1}}
{{DKC3}}
{{DKC3}}
[[Category:Donkey Kong Levels]]
[[Category:Donkey Kong Places]]
[[Category:Snowscapes]]
[[Category:Snowscapes]]
[[Category:Northern Kremisphere]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! levels]]
[[category:Donkey Kong Country 3: Dixie Kong's Double Trouble!]]
[[de:Skiddas Skandal]]
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