Shock Absorbers (Mario Party 7): Difference between revisions

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{{italic title|id=yes}}
{{italic title|id=yes}}
{{about|the minigame from ''Mario Party 7''|the minigame of the same name from ''[[Mario Party 5]]''|[[Shock Absorbers (Mario Party 5)]]}}
{{about|the minigame from ''Mario Party 7''|the minigame of the same name from ''[[Mario Party 5]]''|[[Shock Absorbers (Mario Party 5)]]}}
{{minigame-infobox
{{minigame infobox
|title=Shock Absorbers
|image=[[File:ShockAbsorbers7.png|260px]]
|image=[[File:ShockAbsorbers7.png|260px]]
|appeared_in=''[[Mario Party 7]]''
|appears_in=''[[Mario Party 7]]''
|type=8-Player minigame
|type=8-Player minigame
|song=Time Grows Nigh
|track=Time Grows Nigh
|music=[[File:MP7 Time Grows Nigh.oga]]
|sample=[[File:MP7 Time Grows Nigh.oga]]
}}
}}


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==Gameplay==
==Gameplay==
In this minigame, each of the eight players is secluded inside a box with three buttons, and the players have to hit the button that lights up. When all three buttons are blinking red, players must [[crouch|duck]] to avoid the jolt. If a player hits an incorrect button, is zapped by all three buttons, or does not hit a button in time, they are eliminated after being shocked. The last player standing wins for their team, even if that player's teammate was eliminated. If remaining players from different teams get shocked at the same time, the minigame ends in a tie.
In this minigame, each of the eight players is secluded inside a box with three buttons, and the players have to hit the button that lights up. When all three buttons are blinking red, players must [[crouch|duck]] to avoid the jolt. As the minigame progresses, players must react faster. If a player hits an incorrect button, is zapped by all three buttons, or does not hit a button in time, they are eliminated after being shocked. The last player standing wins for their team, even if that player's teammate was eliminated. If remaining players from different teams get shocked at the same time, the minigame ends in a tie.


==Controls==
==Controls==
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==Gallery==
==Gallery==
<gallery>
<gallery>
Shock Absorbers Ending MP7.png
Shock Absorbers setting.png|Setting
Shock Absorbers Ending MP7.png|The ending to Shock Absorbers
</gallery>
</gallery>


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|JapR=Panikku garēji
|JapR=Panikku garēji
|JapM=Panic Garage
|JapM=Panic Garage
|Fra=Absorb'chocs
|Fre=Absorb'chocs
|FraM=Shock Absorption
|FreM=Shock Absorption
|Ger=Stromstoßdämpfer
|Ger=Stromstoßdämpfer
|GerM=Shock Absorber
|GerM=Shock Absorber
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}}
}}


{{MP7 Minigames}}
{{MP7 minigames}}
[[Category:8-player minigames]]
[[Category:8-player minigames]]
[[Category:Mario Party 7 minigames]]
[[Category:Mario Party 7 minigames]]

Latest revision as of 10:33, January 8, 2024

This article is about the minigame from Mario Party 7. For the minigame of the same name from Mario Party 5, see Shock Absorbers (Mario Party 5).
Shock Absorbers
Shock Absorbers from Mario Party 7
Appears in Mario Party 7
Type 8-Player minigame
Music track Time Grows Nigh
Music sample

Shock Absorbers is an 8-Player minigame in Mario Party 7. Its name is a pun on electric shocks and "shock absorbers," mechanical devices meant to soften jolts sustained by moving vehicles. This is the first minigame in the Mario Party series to have the same English name as an unrelated minigame in a previous game.

Gameplay[edit]

In this minigame, each of the eight players is secluded inside a box with three buttons, and the players have to hit the button that lights up. When all three buttons are blinking red, players must duck to avoid the jolt. As the minigame progresses, players must react faster. If a player hits an incorrect button, is zapped by all three buttons, or does not hit a button in time, they are eliminated after being shocked. The last player standing wins for their team, even if that player's teammate was eliminated. If remaining players from different teams get shocked at the same time, the minigame ends in a tie.

Controls[edit]

  • Control Stick / C Stick (Up, Left, Right) – Punch
  • Control Stick / C Stick (Down) – Crouch

In-game text[edit]

  • Rules"Punch left, right, and up to hit the lights when they glow. If every light is glowing, duck!"
  • Advice"You'll lose if you fail to punch a glowing button, or if you press the wrong one."

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese パニックガレージ
Panikku garēji
Panic Garage

French Absorb'chocs
Shock Absorption
German Stromstoßdämpfer
Shock Absorber
Italian Pulsanti shoccanti
Shocking buttons
Spanish Absorción de choques
Shock Absorption