World 1-3 (Super Mario Bros. 2): Difference between revisions

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{{rewrite-expand}}
{{italic title|id=yes}}
{{italic title|World 1-3 (''Super Mario Bros. 2'')}}
{{level infobox
{{Levelbox
|image=[[File:SMB2 Mouser Screenshot.png|256px]]
|title=World 1-3
|image=[[File:World1-3SMB2.png|256px]]
|code=
|code=
|world=[[World 1 (Super Mario Bros. 2)|World 1]]
|world=[[World 1 (Super Mario Bros. 2)|World 1]]
|game=''[[Super Mario Bros. 2]]''
|game=''[[Super Mario Bros. 2]]''
|notes=The third level.
|boss=[[Mouser]]
|boss=[[Mouser]]
|beforealt=
|before_alt=
|before=[[World 1-2 (Super Mario Bros. 2)|<<]]
|before=[[World 1-2 (Super Mario Bros. 2)|<<]]
|after=[[World 2-1 (Super Mario Bros. 2)|>>]][[World 4-1 (Super Mario Bros. 2)|**]]
|after=[[World 2-1 (Super Mario Bros. 2)|>>]] [[World 4-1 (Super Mario Bros. 2)|**]]
|secret=
|secret=
}}
}}
'''World 1-3''' is the third level of World 1 in ''[[Super Mario Bros. 2]]''.
'''World 1-3''' ('''Chapter 1-3''' in ''[[Yume Kōjō: Doki Doki Panic]]''; titled '''Have Courage!!'''<ref>''Nintendo Power'' Volume 1, page 18.</ref> or '''Cross the Waterfall!'''<ref>''Super Mario Bros. 2 Inside Out'', Part I. Page 10.</ref>) is the third level of [[World 1 (Super Mario Bros. 2)|World 1]] in ''[[Super Mario Bros. 2]]''.
 
==Layout==
==Layout==
[[File:SMA W1-3.png|thumb|left|240px|''[[Super Mario Advance]]''.]]
[[File:SMB2 World 1-3 Screenshot.png|thumb|left|[[Toad]] standing on a [[Trouter]] in the waterfall section]]
For the normal exit which will lead to [[World 2 (Super Mario Bros. 2)|World 2]], the player needs to play the castle as normal and reach the end to face [[Mouser]].
[[File:SMB2 World 1-3 Map.png|300px|thumb|Map of World 1-3]]
The player start off in a grassy area with [[Snifit]]s and [[Cherry|Cherries]]. On the [[Semisolid Platform]] right before the first bridge, there are two tufts of [[grass]], one of which contains a [[Magical Potion]]. In [[Subspace]], the [[Mushroom]] is on the bridge. After the player has returned to [[Subcon]], there is a [[Shy Guy|Red Shyguy]] on the bridge. After crossing the bridge, the player will need to jump on some platforms. [[Trouter]]s can be seen jumping from the [[pit]]s. After that, the player can choose to jump on the falling platforms or the platforms. The former takes the player to a Semisolid Platform where there are five tufts of grass. The fifth tuft of glass pull out will be a [[Stopwatch]]. After that, the player has to jump on two falling platforms with Trouters jumping under them. After jumping on the falling platforms, the player will see five tufts of grass, two of which are guarded by Pink (Blue in the remakes) Shyguys. After two [[Ninji]]s and two [[Tweeter]]s, the player can enter the castle. Upon entering the castle, the they will need to travel up to get to a [[Warp Door]], avoiding [[Spark]]s and a Pink (Blue in the remakes) Shyguy. When the player opens the door, they will be lead to a room where the [[key]] needed is. The key is guarded by [[Phanto]]. After taking the key, the player should go to the bottom of the castle and open the locked Warp Door, avoiding enemies in the process. If the player is not careful, they may fall onto spikes which will hurt them. After unlocking the locked Warp Door and entering it, the player will arrive at a section of the level where they have to jump on platforms while avoiding getting hurt or falling into a pit. After doing so, the player will see a [[Crystal Ball]] to open the [[Mask Gate]]. After opening the Mask Gate, the player will need to use [[bomb]]s to destroy some [[brick wall]]s in order to face [[Mouser]].
{{br|left}}
{{br|left}}
===Hidden Exit===
===Hidden Exit===
The level features a hidden warp to [[World 4 (Super Mario Bros. 2)|World 4]]. Right before the castle, there will be a cluster of plants, one of which is a [[Potion|magic potion]]. The player must take the magic potion past the castle to a vase. Then player needs to use the magic potion to create a door; once through, they can enter the vase while still in Subspace to warp to World 4.
The level features a hidden [[Subspace|Subspace Warp]] to [[World 4 (Super Mario Bros. 2)|World 4]]. Right before the castle, there will be a cluster of plants, one of which is a Magical Potion. The player must take the Magical Potion past the castle to a [[jar]]. Then player needs to use the Magical Potion to create a door; once through, they can enter the jar while still in Subspace to warp to World 4.


==[[Ace Coin]] locations in ''Super Mario Advance''==
==[[Ace Coin]] locations in ''Super Mario Advance''==
#The first coin is right above the starting point.
#The first coin is right above the starting point.
#The second coin is above the pair of logs after the 2 big waterfalls.
#The second coin is above the pair of logs after the two big waterfalls.
#The third coin is above the aforementioned warp vase.
#The third coin is above the aforementioned jar.
#The fourth coin is right before the locked door.
#The fourth coin is right before the locked door.
#The last coin is inside the locked room, in the third section.
#The last coin is inside the locked room, in the third section.
Line 32: Line 29:
==[[Yoshi Egg]] locations in ''Super Mario Advance''==
==[[Yoshi Egg]] locations in ''Super Mario Advance''==
*The first egg is under the bridge.
*The first egg is under the bridge.
*The second egg is on the middle of the three platforms with [[Spark]]s. To get the magic potion, the player has to go down the vase.
*The second egg is on the middle of the three platforms with [[Spark]]s. To get the Magical Potion, the player has to go down the jar.
 
==Enemies==
{|class="wikitable"
|-
!Name
!Count
|-
|[[File:SnifitPinkL.gif]]<br>[[Snifit|Pink Snifit]]
|5
|-
|[[File:SnifitGrayL.gif]]<br>[[Snifit|Gray Snifit]]
|1
|-
|[[File:SMB2_Red_Shyguy_Walking_Sprite.gif]]<br>[[Shy Guy|Red Shyguy]]
|2
|-
|[[File:ShyguyPinkLeft.gif]]<br>[[Shy Guy|Pink Shyguy]]
|4
|-
|[[File:Trouter.gif]]<br>[[Trouter]]
|6
|-
|[[File:Ninji.gif]]<br>[[Ninji]]
|4
|-
|[[File:Tweeter.png]]<br>[[Tweeter]]
|3
|-
|[[File:Spark.gif]]<br>[[Spark]]
|13
|-
|[[File:Madmask.png]]<br>[[Phanto]]
|1
|-
|[[File:MouserL.gif]]<br>[[Mouser]]
|Boss
|}
 
==Gallery==
<gallery>
All_Stars_Phanto_room.png|A [[Phanto]] room in the SNES version
All Stars stolen key.png
World1-3SMB2.png|Mouser's boss battle in the ''[[Super Mario All-Stars]]'' version
SMA W1-3.png|Mouser's boss battle in ''[[Super Mario Advance]]''
</gallery>
 
==Names in other languages==
{{foreign names
|Ita=Zona 3<ref>''[[Super Mario Bros. 2]]'' Italian manual, pag. 6</ref><br>Mondo 1-1<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]], pag. 69</ref>
|ItaM=Zone 3<br>World 1-3
}}


==External links==
==References==
*[http://nesmaps.com/maps/SuperMarioBrothers2/SuperMarioBros2Map1-3.html Level map at NESMaps.com]
<references/>


{{SMB2 Levels}}
{{SMB2 levels}}
{{SMB2}}
[[Category:Grasslands]]
[[Category:Super Mario Bros. 2 Levels]]
[[Category:Castles]]
[[Category:Amiibo tap: Nintendo's Greatest Bits]]
[[Category:Amiibo tap: Nintendo's Greatest Bits]]
[[Category:Super Mario Bros. 2 levels]]
[[it:Mondo 1-3 (Super Mario Bros. 2)]]

Latest revision as of 19:34, December 21, 2023

Level
World 1-3
Screenshot of Mouser from Super Mario Bros. 2
World World 1
Game Super Mario Bros. 2
Boss Mouser
<< Directory of levels >> **

World 1-3 (Chapter 1-3 in Yume Kōjō: Doki Doki Panic; titled Have Courage!![1] or Cross the Waterfall![2]) is the third level of World 1 in Super Mario Bros. 2.

Layout[edit]

Screenshot of World 1-3
Toad standing on a Trouter in the waterfall section
Map of World 1-3
Map of World 1-3

The player start off in a grassy area with Snifits and Cherries. On the Semisolid Platform right before the first bridge, there are two tufts of grass, one of which contains a Magical Potion. In Subspace, the Mushroom is on the bridge. After the player has returned to Subcon, there is a Red Shyguy on the bridge. After crossing the bridge, the player will need to jump on some platforms. Trouters can be seen jumping from the pits. After that, the player can choose to jump on the falling platforms or the platforms. The former takes the player to a Semisolid Platform where there are five tufts of grass. The fifth tuft of glass pull out will be a Stopwatch. After that, the player has to jump on two falling platforms with Trouters jumping under them. After jumping on the falling platforms, the player will see five tufts of grass, two of which are guarded by Pink (Blue in the remakes) Shyguys. After two Ninjis and two Tweeters, the player can enter the castle. Upon entering the castle, the they will need to travel up to get to a Warp Door, avoiding Sparks and a Pink (Blue in the remakes) Shyguy. When the player opens the door, they will be lead to a room where the key needed is. The key is guarded by Phanto. After taking the key, the player should go to the bottom of the castle and open the locked Warp Door, avoiding enemies in the process. If the player is not careful, they may fall onto spikes which will hurt them. After unlocking the locked Warp Door and entering it, the player will arrive at a section of the level where they have to jump on platforms while avoiding getting hurt or falling into a pit. After doing so, the player will see a Crystal Ball to open the Mask Gate. After opening the Mask Gate, the player will need to use bombs to destroy some brick walls in order to face Mouser.

Hidden Exit[edit]

The level features a hidden Subspace Warp to World 4. Right before the castle, there will be a cluster of plants, one of which is a Magical Potion. The player must take the Magical Potion past the castle to a jar. Then player needs to use the Magical Potion to create a door; once through, they can enter the jar while still in Subspace to warp to World 4.

Ace Coin locations in Super Mario Advance[edit]

  1. The first coin is right above the starting point.
  2. The second coin is above the pair of logs after the two big waterfalls.
  3. The third coin is above the aforementioned jar.
  4. The fourth coin is right before the locked door.
  5. The last coin is inside the locked room, in the third section.

Yoshi Egg locations in Super Mario Advance[edit]

  • The first egg is under the bridge.
  • The second egg is on the middle of the three platforms with Sparks. To get the Magical Potion, the player has to go down the jar.

Enemies[edit]

Name Count
Pink Snifit
Pink Snifit
5
Gray Snifit
Gray Snifit
1
Red Shy Guy
Red Shyguy
2
Pink Shyguy
Pink Shyguy
4
A Trouter from Super Mario Bros. 2
Trouter
6
Ninji
Ninji
4
Tweeter
Tweeter
3
Spark
Spark
13
Madmask.png
Phanto
1
Mouser
Mouser
Boss

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Italian Zona 3[3]
Mondo 1-1[4]
Zone 3
World 1-3

References[edit]

  1. ^ Nintendo Power Volume 1, page 18.
  2. ^ Super Mario Bros. 2 Inside Out, Part I. Page 10.
  3. ^ Super Mario Bros. 2 Italian manual, pag. 6
  4. ^ Super Mario Bros. Enciclopedia, pag. 69