World 6-Fortress 3: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
Tag: Mobile edit
 
(2 intermediate revisions by 2 users not shown)
Line 16: Line 16:


==Enemies==
==Enemies==
*[[Roto-Disc]]s
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center"
*[[Boo]]s
!Name
*[[Stretch]]es
!Count
*[[Thwomp]]
|-
*[[Boom Boom]] ([[boss]])
|[[File:Rotodisc.gif]]<br>[[Roto-Disc]]
|8
|-
|[[File:SMB3Boo.png]]<br>[[Boo]]
|6
|-
|[[File:StretchSMB3.gif]]<br>[[Stretch]]
|6
|-
|[[File:SMB3 Thwomp sprite.png]]<br>[[Thwomp]]
|1
|-
|align="center"style="background:#000000|[[File:Boomboom.gif]]<br>[[Boom Boom]]  
|1 (boss)
|}


==Level statistics==
==Level statistics==
Line 26: Line 40:
*[[1-Up Mushroom]]s: 1
*[[1-Up Mushroom]]s: 1
*Secret areas: 0
*Secret areas: 0
{{SMB3 levels}}
{{SMB3 levels}}
[[Category:Fortresses]]
[[Category:Fortresses]]
[[Category:Haunted areas]]
[[Category:Haunted areas]]
[[Category:Super Mario Bros. 3 levels]]
[[Category:Super Mario Bros. 3 levels]]

Latest revision as of 02:53, December 16, 2023

Level
World 6-Fortress 3
SMAS SMB3 World 6-F3 Screenshot.png
Level code World 6-Fortress 3
World Ice Land
Game Super Mario Bros. 3
Time limit 300 seconds
Boss Boom Boom
<< Directory of levels >>

World 6-Fortress is the third fortress level and the thirteenth level overall of Ice Land in Super Mario Bros. 3.

Layout[edit]

The fortress has many conveyor belts and Roto-Discs, many of which are positioned over spikes. There are also a couple of Boos in the fortress as well. High above the gap between the second Roto-Disc and conveyor belt is a block containing a 1-Up Mushroom, which the player can reach if they start the level with a flying power-up and use the straightaway at the start to build the Power Meter. After the second conveyor belt is a ? Block with a power-up placed between two Stretches, with another power-up placed over the third Stretch ahead. The next conveyor belt has a Thwomp above it, and some Coin Blocks on the platform above the player can reach by flying. After the conveyor belts is a Duo-Roto-Disc placed between two Stretches and over a pit of spikes. After the final jump, there is a door that will drop the player into a room with three Boos. The room's floor will rise, allowing the player to reach a door on the right. Through the door is Boom Boom, in a room with five blocks he will jump between.

Enemies[edit]

Name Count
Roto-Disc
Roto-Disc
8
Sprite of a Boo from Super Mario Bros. 3
Boo
6
StretchSMB3.gif
Stretch
6
Thwomp
Thwomp
1
Boom Boom
Boom Boom
1 (boss)

Level statistics[edit]