Boom Boom: Difference between revisions

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====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
[[File:SM3DL - Pom Pom and Boom Boom Artwork.png|thumb|Boom Boom with Pom Pom in ''[[Super Mario 3D Land]]'']]
[[File:SM3DL - Pom Pom and Boom Boom Artwork.png|thumb|Boom Boom with Pom Pom in ''[[Super Mario 3D Land]]'']]
After 23 years of absence, Boom Boom makes a return appearance and his 3D debut in ''[[Super Mario 3D Land]]'', along with a new, boomerang-wielding, female partner named [[Pom Pom]]. In this game, Boom Boom now has an audible voice for the first time, which is quite deep. In an interview, Koichi Hayashida explained that "when Tanooki Mario appeared, some members of the team wanted to include Boom Boom and the Koopalings. Then we created a type of gameplay where the enemy follows as you run around the room, and we thought this would be interesting, so we used Boom Boom to put it into the game."<ref>http://m.ign.com/articles/1213654</ref>{{dead link}}
After 23 years of absence, Boom Boom makes a return appearance and his 3D debut in ''[[Super Mario 3D Land]]'', along with a new, boomerang-wielding, female partner named [[Pom Pom]]. In this game, Boom Boom now has an audible voice for the first time, which is quite deep. In an interview, Koichi Hayashida explained that "when Tanooki Mario appeared, some members of the team wanted to include Boom Boom and the Koopalings. Then we created a type of gameplay where the enemy follows as you run around the room, and we thought this would be interesting, so we used Boom Boom to put it into the game."<ref>Drake, Audrey (November 30, 2011). [https://www.ign.com/articles/2011/11/30/the-creation-of-super-mario-3d-land The Creation of Super Mario 3D Land]. ''IGN''. Retrieved September 3, 2023. ([https://web.archive.org/web/20121003063901/https://www.ign.com/articles/2011/11/30/the-creation-of-super-mario-3d-land Archived] on October 3, 2012, 06:39:01 UTC via Wayback Machine.)</ref>


In battle, Boom Boom spins wildly with his arms and fists to hurt Mario which makes his head more difficult to stomp, but after doing this for a while, he becomes dizzy and vulnerable. He is also still vulnerable to fireballs from [[Fire Mario]], now in addition to the tail swipe of [[Tanooki Mario]] and boomerangs from [[Boomerang Mario]] - a single tail strike counts as one hit, while it takes five fireballs or boomerang hits to do the same. When hit, Boom Boom can also attack by retreating into his large shell and then spinning fast in random directions, in a similar fashion to the [[Koopalings]] when they are hit by the player in ''[[New Super Mario Bros. Wii]]''. After taking three hits (or up to 15, with projectile attacks) Boom Boom, defeated, will vanish while releasing ten [[coin]]s. Boom Boom also receives a unique boss theme in this game; [[list of Super Mario 3D Land pre-release and unused content|in the demo version of the game at E3 2011]], he instead used a version of the music used by bosses such as [[Peewee Piranha]] in ''[[Super Mario Galaxy 2]]''.<ref>[https://youtu.be/NfUXxE8LY8g?t=72 YouTube - Super Mario 3D Land World 2-5 with Audio (E3 2011) 3DS]</ref>
In battle, Boom Boom spins wildly with his arms and fists to hurt Mario which makes his head more difficult to stomp, but after doing this for a while, he becomes dizzy and vulnerable. He is also still vulnerable to fireballs from [[Fire Mario]], now in addition to the tail swipe of [[Tanooki Mario]] and boomerangs from [[Boomerang Mario]] - a single tail strike counts as one hit, while it takes five fireballs or boomerang hits to do the same. When hit, Boom Boom can also attack by retreating into his large shell and then spinning fast in random directions, in a similar fashion to the [[Koopalings]] when they are hit by the player in ''[[New Super Mario Bros. Wii]]''. After taking three hits (or up to 15, with projectile attacks) Boom Boom, defeated, will vanish while releasing ten [[coin]]s. Boom Boom also receives a unique boss theme in this game; [[list of Super Mario 3D Land pre-release and unused content|in the demo version of the game at E3 2011]], he instead used a version of the music used by bosses such as [[Peewee Piranha]] in ''[[Super Mario Galaxy 2]]''.<ref>[https://youtu.be/NfUXxE8LY8g?t=72 YouTube - Super Mario 3D Land World 2-5 with Audio (E3 2011) 3DS]</ref>