Talk:Stage (Paper Mario: The Thousand-Year Door): Difference between revisions
(New proposal: transform page into a page about all stage hazards) |
(→Transform into 'Stage Hazards' page: added proposal format) |
||
Line 5: | Line 5: | ||
== Transform into 'Stage Hazards' page == | == Transform into 'Stage Hazards' page == | ||
{{TPP}} | |||
Mist, or rather "fog" (as it is called internally in the game's files) is one of the game's multiple stage hazards such as: bucket, ceiling beam, meteor, etc. However not only is it the only one to have a page, there is no general page for stage hazards as there is for [[Audience]] or [[Stylish move]]. The only mention of them is in the [[Paper Mario: The Thousand-Year Door]] page's battle system section saying: "In addition to the traditional turn-based combat, the characters on-stage interact with the scenery: sometimes the background falls, damaging all characters on stage and possibly making them dizzy," which is very incomplete and arguably misleading. As such I hope to transform this page into a page about all stage hazards (as having them all be individual wouldn't make sense) as to enrich the wiki's documentation of TTYD. | Mist, or rather "fog" (as it is called internally in the game's files) is one of the game's multiple stage hazards such as: bucket, ceiling beam, meteor, etc. However not only is it the only one to have a page, there is no general page for stage hazards as there is for [[Audience]] or [[Stylish move]]. The only mention of them is in the [[Paper Mario: The Thousand-Year Door]] page's battle system section saying: "In addition to the traditional turn-based combat, the characters on-stage interact with the scenery: sometimes the background falls, damaging all characters on stage and possibly making them dizzy," which is very incomplete and arguably misleading. As such I hope to transform this page into a page about all stage hazards (as having them all be individual wouldn't make sense) as to enrich the wiki's documentation of TTYD. | ||
Source: https://supermariofiles.wordpress.com/2023/02/03/ttyd-stage-hazards/ | Source: https://supermariofiles.wordpress.com/2023/02/03/ttyd-stage-hazards/ | ||
I would hope to gain your approval in this change. | I would hope to gain your approval in this change. | ||
'''Proposer''': {{User|Paper Enthusiast}}<br> | |||
'''Deadline''': June 15, 2023, 23:59 GMT | |||
===Support=== | |||
===Oppose=== | |||
===Comments=== |
Revision as of 14:36, June 1, 2023
Triggers
How does mist trigger? Is it pure random, is it based on environment, or some other factor(s)? --Wildgoosespeeder (talk) (Stats - Contribs) 23:01, 9 October 2016 (EDT)
- I'm inclined to think it's totally by random once you get past a certain point in the game. It's me, Mario! (Talk / Stalk) 18:36, 28 November 2016 (EST)
Transform into 'Stage Hazards' page
This talk page section contains an unresolved talk page proposal. Please try to help and resolve the issue by voting or leaving a comment. |
Current time: Friday, May 31, 2024, 23:59 GMT
Mist, or rather "fog" (as it is called internally in the game's files) is one of the game's multiple stage hazards such as: bucket, ceiling beam, meteor, etc. However not only is it the only one to have a page, there is no general page for stage hazards as there is for Audience or Stylish move. The only mention of them is in the Paper Mario: The Thousand-Year Door page's battle system section saying: "In addition to the traditional turn-based combat, the characters on-stage interact with the scenery: sometimes the background falls, damaging all characters on stage and possibly making them dizzy," which is very incomplete and arguably misleading. As such I hope to transform this page into a page about all stage hazards (as having them all be individual wouldn't make sense) as to enrich the wiki's documentation of TTYD.
Source: https://supermariofiles.wordpress.com/2023/02/03/ttyd-stage-hazards/
I would hope to gain your approval in this change.
Proposer: Paper Enthusiast (talk)
Deadline: June 15, 2023, 23:59 GMT