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{{Italic title|Ghost (''Wario Land II'' boss)}}
{{italic title|Ghost (''Wario Land II'' boss)}}
[[Image:Grabber.png|thumb|The '''Ghost''' boss grabbing [[Captain Syrup]].]]
{{character infobox
'''Ghost''' is the fifth and final boss that appears in ''[[Wario Land II]]'' in the last segment (or the 5th level) of the chapter [[Uncanny Mansion]] in Chapter 5's 5th level called [[Capture the Ghost!]]. It resembles the ghost of a spider-bat creature. If [[Wario]] enters Ghost's room, it appears that Ghost snatched [[Captain Syrup]] and locked her in a [[Secret Room]]. When Ghost returns, he looks around, and the battle begins. It takes 4 hits to defeat this boss.
|image=[[File:Grabber.png]]<br>The ghost boss grabbing [[Captain Syrup]]
|first_appearance=''[[Wario Land II]]'' ([[List of games by date#1998|1998]])
}}
The '''ghost''' is the final boss that appears in ''[[Wario Land II]]'' in the [[Capture the ghost!|final story]] (or the 5th stage) of the chapter [[Uncanny Mansion]]. If [[Wario]] enters the ghost's room, it appears that the ghost snatched [[Captain Syrup]] and locked her in a secret room. When the ghost returns, it looks around, and the battle begins. It takes four hits to defeat this boss.


==Battle==
==Battle==
The Ghost's method of attack is that he recedes off screen to the top and then drops himself from above as if tethered to the ceiling by a bungee cord. His attack is trying to grab [[Wario]] when he comes down. Wario must hit him with a [[Dash Attack]] to do damage, which requires Wario to dodge his attack and then follow it up with the attack. In total, four hits must be made. In the first hit, The Ghost will only drop straight down, however, in every subsequent hit, he will only drop down if Wario is standing perfectly still, otherwise he will swoop down in a swinging motion to try and snag Wario. During the first three hits, there is a visible lag between his attacks which gives Wario time to get ready to dodge, however on the fourth hit, the lag is removed and he will endlessly drop to try and grab Wario, however Wario can still tackle him, and once one more blow is done, he falls from the ceiling.
The ghost's method of attack is that it recedes off screen to the top and then drops itself from above as if tethered to the ceiling by a bungee cord. Its attack is trying to grab [[Wario]] when he comes down. Wario must hit it with a [[Dash Attack]] to do damage, which requires Wario to dodge an attack and then follow it up with his own attack. In total, four hits must be made. In the first hit, the ghost will only drop straight down, however, in every subsequent hit, it will only drop down if Wario is standing perfectly still, otherwise it will swoop down in a swinging motion to try and snag Wario. During the first three hits, there is a visible lag between its attacks which gives Wario time to get ready to dodge; however, on the fourth hit, the lag is removed and it will endlessly drop to try and grab Wario. At this point, once one more blow is dealt, it falls from the ceiling. If the ghost snatches Wario, it'll place him in a room above the battlefield. Wario must then make his way back to the room to continue battling the ghost.
 
==Names in other languages==
{{foreign names
|Jap=シロマジン<ref>''Wario Land 2: Nusumareta Zaihō'' Shogakukan guide, page 125.</ref>
|JapR=Shiro Majin
|JapM=White Demon
}}
 
==Trivia==
*The ghost's laugh was later lowered in pitch and used for [[Rudy|a hidden figure]].
 
==References==
<references/>


==Similarities==
Ghost appears to a hybrid of a spider and a bat. In addition, he is a ghost of the creature.  He is like an eerie trifecta of the stuff that nightmares are made of.  When Ghost snatches Wario, he'll place him in a room above the battlefield. Wario must then make his way back to his room to continue battling Ghost.
{{BoxTop}}
{{WL2}}
{{WL2}}
[[Category:Wario Bosses]]
[[Category:Ghosts]]
[[Category:Undead]]
[[Category:Wario Land II bosses]]
[[Category:Wario Land II]]
[[Category:Wario Characters]]

Latest revision as of 09:02, April 9, 2023

Ghost
Two sprites of the ghost boss holding Captain Syrup (Game Boy Color version).
The ghost boss grabbing Captain Syrup
First appearance Wario Land II (1998)

The ghost is the final boss that appears in Wario Land II in the final story (or the 5th stage) of the chapter Uncanny Mansion. If Wario enters the ghost's room, it appears that the ghost snatched Captain Syrup and locked her in a secret room. When the ghost returns, it looks around, and the battle begins. It takes four hits to defeat this boss.

Battle[edit]

The ghost's method of attack is that it recedes off screen to the top and then drops itself from above as if tethered to the ceiling by a bungee cord. Its attack is trying to grab Wario when he comes down. Wario must hit it with a Dash Attack to do damage, which requires Wario to dodge an attack and then follow it up with his own attack. In total, four hits must be made. In the first hit, the ghost will only drop straight down, however, in every subsequent hit, it will only drop down if Wario is standing perfectly still, otherwise it will swoop down in a swinging motion to try and snag Wario. During the first three hits, there is a visible lag between its attacks which gives Wario time to get ready to dodge; however, on the fourth hit, the lag is removed and it will endlessly drop to try and grab Wario. At this point, once one more blow is dealt, it falls from the ceiling. If the ghost snatches Wario, it'll place him in a room above the battlefield. Wario must then make his way back to the room to continue battling the ghost.

Names in other languages[edit]

Language Name Meaning
Japanese シロマジン[1]
Shiro Majin
White Demon

Trivia[edit]

References[edit]

  1. ^ Wario Land 2: Nusumareta Zaihō Shogakukan guide, page 125.