Donkey Kong: Difference between revisions

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When closely examining the sketch in the Editing Room, it's very likely meant to be of the yeti statue in the Backstage that only slightly resembles Donkey Kong, meaning Luigi's Mansion 3 does not feature an actual appearance of Donkey Kong
(When closely examining the sketch in the Editing Room, it's very likely meant to be of the yeti statue in the Backstage that only slightly resembles Donkey Kong, meaning Luigi's Mansion 3 does not feature an actual appearance of Donkey Kong)
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DK himself was added as a playable character in the [[Donkey Kong Adventure]] story expansion pack in June 2018. This pack sees DK joining forces with [[Rabbid Peach]] and [[Rabbid Cranky]], and taking on Rabbid Kong and his army. As a playable character, he has 280 health points. His dash attack is called Grab & Launch, which allows Donkey Kong to pick up allies, enemies, cover blocks, or sentries, move to another cell and launch them. This also can cleanse an ally overcome by a Super Effect. Donkey Kong's primary weapon is the [[List of weapons in Mario + Rabbids Kingdom Battle#Bwananarang|Bwananarang]], which is a mid-range weapon that is capable of hitting multiple targets in a row without cooldown. His secondary weapon is a [[List of weapons in Mario + Rabbids Kingdom Battle#DK Ground Pound|DK Ground Pound]], which is a targeted attack that affects all enemies within the attack's cylindrical area, regardless of cover. His primary technique is Hairy Eye, a mid-range reaction shot that is dealt to the first enemy to move within Donkey Kong's line of sight. His secondary technique is Magnet Groove, which draws enemies towards DK, getting them away from cover.
DK himself was added as a playable character in the [[Donkey Kong Adventure]] story expansion pack in June 2018. This pack sees DK joining forces with [[Rabbid Peach]] and [[Rabbid Cranky]], and taking on Rabbid Kong and his army. As a playable character, he has 280 health points. His dash attack is called Grab & Launch, which allows Donkey Kong to pick up allies, enemies, cover blocks, or sentries, move to another cell and launch them. This also can cleanse an ally overcome by a Super Effect. Donkey Kong's primary weapon is the [[List of weapons in Mario + Rabbids Kingdom Battle#Bwananarang|Bwananarang]], which is a mid-range weapon that is capable of hitting multiple targets in a row without cooldown. His secondary weapon is a [[List of weapons in Mario + Rabbids Kingdom Battle#DK Ground Pound|DK Ground Pound]], which is a targeted attack that affects all enemies within the attack's cylindrical area, regardless of cover. His primary technique is Hairy Eye, a mid-range reaction shot that is dealt to the first enemy to move within Donkey Kong's line of sight. His secondary technique is Magnet Groove, which draws enemies towards DK, getting them away from cover.
===''Luigi's Mansion 3''===
In ''[[Luigi's Mansion 3]]'', a sketch of Donkey Kong can be seen on the wall of the [[Editing Room]] in [[Paranormal Productions]]. This sketch of Donkey Kong can be destroyed and sucked up by [[Luigi]]'s [[Poltergust G-00]], just like any other poster in the game.


===''Dr. Mario World''===
===''Dr. Mario World''===
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