List of Mario & Luigi: Bowser's Inside Story gear: Difference between revisions
(made Overalls and Shells sortable by DEF. planning on adding more custom sorts) |
(added custom sorting for mario & luigi's gear based on effects. bowser's still has to be done) |
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! width=50% | Effect(s) | ! width=50% | Effect(s) | ||
|- | |- | ||
| Bro Socks{{anchor|Bro Socks}} || Challenge Node || A Rank in Yoo Who Cannon || 1 coin || Doubles defense when holding a KO'ed bro | | Bro Socks{{anchor|Bro Socks}} || Challenge Node || A Rank in Yoo Who Cannon || 1 coin ||data-sort-value="15"| Doubles defense when holding a KO'ed bro | ||
|- | |- | ||
| Coin Socks{{anchor|Coin Socks}} || Toad Town Caves || — || 250 coins || If the wearer takes no damage during a battle, 1.5x coins awarded | | Coin Socks{{anchor|Coin Socks}} || Toad Town Caves || — || 250 coins ||data-sort-value="13"| If the wearer takes no damage during a battle, 1.5x coins awarded | ||
|- | |- | ||
| Deluxe HP Socks{{anchor|Deluxe HP Socks}} || Blubble Lake || — || 500 coins || +30% HP | | Deluxe HP Socks{{anchor|Deluxe HP Socks}} || Blubble Lake || — || 500 coins ||data-sort-value="4"| +30% HP | ||
|- | |- | ||
| Doctor Socks{{anchor|Doctor Socks}} || Airnapse || — || 1000 || 10 HP regenerated per turn | | Doctor Socks{{anchor|Doctor Socks}} || Airnapse || — || 1000 ||data-sort-value="10"| 10 HP regenerated per turn | ||
|- | |- | ||
| DX SP Socks{{anchor|DX SP Socks}} || Dimble Wood || — || 750 coins || +30% SP | | DX SP Socks{{anchor|DX SP Socks}} || Dimble Wood || — || 750 coins ||data-sort-value="6"| +30% SP | ||
|- | |- | ||
| EXP Socks{{anchor|EXP Socks}} || Flab Zone || — || 375 coins || If the wearer takes no damage during a battle, 1.3x EXP awarded just for the wearer | | EXP Socks{{anchor|EXP Socks}} || Flab Zone || — || 375 coins ||data-sort-value="12"| If the wearer takes no damage during a battle, 1.3x EXP awarded just for the wearer | ||
|- | |- | ||
| Gall Socks{{anchor|Gall Socks}} || Toad Square || 50 coins || 12 coins || Foes are 50% more attracted to attack the wearer | | Gall Socks{{anchor|Gall Socks}} || Toad Square || 50 coins || 12 coins ||data-sort-value="17"| Foes are 50% more attracted to attack the wearer | ||
|- | |- | ||
| Guardian Socks{{anchor|Guardian Socks}} || Pump Works, Airway || — ||2500 coins || 8 HP & 2 SP regenerated per turn | | Guardian Socks{{anchor|Guardian Socks}} || Pump Works, Airway || — ||2500 coins ||data-sort-value="11"| 8 HP & 2 SP regenerated per turn | ||
|- | |- | ||
| Gumption Socks{{anchor|Gumption Socks}} || Toad Town || 10000 coins & Star Rank || 2500 coins || If the wearer is KO'ed, revived automatically with half-HP after one turn. | | Gumption Socks{{anchor|Gumption Socks}} || Toad Town || 10000 coins & Star Rank || 2500 coins ||data-sort-value="14"| If the wearer is KO'ed, revived automatically with half-HP after one turn. | ||
|- | |- | ||
| HP Socks{{anchor|HP Socks}} || Toad Square || 300 coins || 75 coins || +20% HP | | HP Socks{{anchor|HP Socks}} || Toad Square || 300 coins || 75 coins ||data-sort-value="3"| +20% HP | ||
|- | |- | ||
| Hustle Socks{{anchor|Hustle Socks}} || Coalbit, Mawful Mole || — || 75 coins || Flee block works instantaneously instead of losing coins | | Hustle Socks{{anchor|Hustle Socks}} || Coalbit, Mawful Mole || — || 75 coins ||data-sort-value="18"| Flee block works instantaneously instead of losing coins | ||
|- | |- | ||
| No-touch Socks{{anchor|No-touch Socks}} || POW/SPEED Pep || — || 100 coins || Immune against all status ailments | | No-touch Socks{{anchor|No-touch Socks}} || POW/SPEED Pep || — || 100 coins ||data-sort-value="16"| Immune against all status ailments | ||
|- | |- | ||
| Nurse Socks{{anchor|Nurse Socks}} || Toad Town, Energy Hold || 400 coins || 100 coins || 4 HP regenerated per turn | | Nurse Socks{{anchor|Nurse Socks}} || Toad Town, Energy Hold || 400 coins || 100 coins ||data-sort-value="9"| 4 HP regenerated per turn | ||
|- | |- | ||
| Rugged Socks{{anchor|Rugged Socks}} || Airway, Scutlet || — || 300 coins || +20% DEF | | Rugged Socks{{anchor|Rugged Socks}} || Airway, Scutlet || — || 300 coins ||data-sort-value="2"| +20% DEF | ||
|- | |- | ||
| SP Socks{{anchor|SP Socks}} || Toad Town || 500 coins & Shine Rank || 125 coins || +20% SP | | SP Socks{{anchor|SP Socks}} || Toad Town || 500 coins & Shine Rank || 125 coins ||data-sort-value="5"| +20% SP | ||
|- | |- | ||
| Special Socks{{anchor|Special Socks}} || Toad Town || 600 coins & Shine Rank || 150 coins || 1 SP regenerated per turn | | Special Socks{{anchor|Special Socks}} || Toad Town || 600 coins & Shine Rank || 150 coins ||data-sort-value="7"| 1 SP regenerated per turn | ||
|- | |- | ||
| Starched Socks{{anchor|Starched Socks}} || Toad Square || 250 coins || 62 coins || +10% DEF | | Starched Socks{{anchor|Starched Socks}} || Toad Square || 250 coins || 62 coins ||data-sort-value="1"| +10% DEF | ||
|- | |- | ||
| Surprising Socks{{anchor|Surprising Socks}} || Peach's Castle || — || 1500 coins || 3 SP regenerated per turn | | Surprising Socks{{anchor|Surprising Socks}} || Peach's Castle || — || 1500 coins ||data-sort-value="8"| 3 SP regenerated per turn | ||
|} | |} | ||
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! width=50% | Effect(s) | ! width=50% | Effect(s) | ||
|- | |- | ||
| Bye-Bye Gloves{{anchor|Bye-Bye Gloves}} || Bowser Path (x2) || — || 625 coins || Solo hammer attacks by wearer may one-hit KO an enemy regardless of its HP | | Bye-Bye Gloves{{anchor|Bye-Bye Gloves}} || Bowser Path (x2) || — || 625 coins ||data-sort-value="9"| Solo hammer attacks by wearer may one-hit KO an enemy regardless of its HP | ||
|- | |- | ||
| Delicious Gloves{{anchor|Delicious Gloves}} || Energy Hold || — || 500 coins || Doubles the effects of healing items, including 1-up Mushrooms. | | Delicious Gloves{{anchor|Delicious Gloves}} || Energy Hold || — || 500 coins ||data-sort-value="12"| Doubles the effects of healing items, including 1-up Mushrooms. | ||
|- | |- | ||
| Dent Gloves{{anchor|Dent Gloves}} || Metal Mawful Mole, Pwallop || — || 1250 coins || A hammer first strike by the wearer may KO all enemies. | | Dent Gloves{{anchor|Dent Gloves}} || Metal Mawful Mole, Pwallop || — || 1250 coins ||data-sort-value="8"| A hammer first strike by the wearer may KO all enemies. | ||
|- | |- | ||
| DX POW Gloves{{anchor|DX POW Gloves}} || Toad Town<sup>1</sup>, Peach's Castle || 15000 coins & Star Rank || 3750 coins || +20% POW | | DX POW Gloves{{anchor|DX POW Gloves}} || Toad Town<sup>1</sup>, Peach's Castle || 15000 coins & Star Rank || 3750 coins ||data-sort-value="2"| +20% POW | ||
|- | |- | ||
| Flower Gloves{{anchor|Flower Gloves}} || Plack Beach || — || 200 coins || Fire Flower POW +20% | | Flower Gloves{{anchor|Flower Gloves}} || Plack Beach || — || 200 coins ||data-sort-value="4"| Fire Flower POW +20% | ||
|- | |- | ||
| Heavy Gloves{{anchor|Heavy Gloves}} || Toad Town || 500 coins & Shine Rank || 125 coins || Solo hammer POW +20% | | Heavy Gloves{{anchor|Heavy Gloves}} || Toad Town || 500 coins & Shine Rank || 125 coins ||data-sort-value="3"| Solo hammer POW +20% | ||
|- | |- | ||
| Item Gloves{{anchor|Item Gloves}} || Toad Town || 600 coins & Shine Rank || 150 coins || Enemies hammered (solo) by wearer randomly drop items/equipment. | | Item Gloves{{anchor|Item Gloves}} || Toad Town || 600 coins & Shine Rank || 150 coins ||data-sort-value="7"| Enemies hammered (solo) by wearer randomly drop items/equipment. | ||
|- | |- | ||
| Mushroom Gloves{{anchor|Mushroom Gloves}} || Plack Beach || — || 1000 coins || Wearer occasionally uses a random type of mushroom before making a move. | | Mushroom Gloves{{anchor|Mushroom Gloves}} || Plack Beach || — || 1000 coins ||data-sort-value="11"| Wearer occasionally uses a random type of mushroom before making a move. | ||
|- | |- | ||
| POW Gloves{{anchor|POW Gloves}} || Toad Town, Durmite || 400 coins || 100 coins || +10% POW | | POW Gloves{{anchor|POW Gloves}} || Toad Town, Durmite || 400 coins || 100 coins ||data-sort-value="1"| +10% POW | ||
|- | |- | ||
| Siphon Gloves{{anchor|Siphon Gloves}} || Challenge Node || A rank in Magic Window || 1 coin || Solo hammer attacks by wearer restore 10% SP | | Siphon Gloves{{anchor|Siphon Gloves}} || Challenge Node || A rank in Magic Window || 1 coin ||data-sort-value="10"| Solo hammer attacks by wearer restore 10% SP | ||
|- | |- | ||
| Softener Gloves{{anchor|Softener Gloves}} || Piranha Plorp || — || 250 coins|| Due to a coding error in the DS version, it occasionally <i>raises</i> enemy DEF by 25% rather than lowering it. | | Softener Gloves{{anchor|Softener Gloves}} || Piranha Plorp || — || 250 coins||data-sort-value="6"| Due to a coding error in the DS version, it occasionally <i>raises</i> enemy DEF by 25% rather than lowering it. | ||
|- | |- | ||
| Special Gloves{{anchor|Special Gloves}} || Junker || — || 1250 coins || Special attack POW +15% | | Special Gloves{{anchor|Special Gloves}} || Junker || — || 1250 coins ||data-sort-value="5"| Special attack POW +15% | ||
|} | |} | ||
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! width=50% | Effect(s) | ! width=50% | Effect(s) | ||
|- | |- | ||
| Big Stomp Boots{{anchor|Big Stomp Boots}} || Plack Beach || — ||750 coins || Jump First-strike POW +30% | | Big Stomp Boots{{anchor|Big Stomp Boots}} || Plack Beach || — ||750 coins ||data-sort-value="4"| Jump First-strike POW +30% | ||
|- | |- | ||
| Coin Boots{{anchor|Coin Boots}} || Glam Lakitu, Lakitu King || — || 250 coins || Enemies jumped on occasionally drop coins | | Coin Boots{{anchor|Coin Boots}} || Glam Lakitu, Lakitu King || — || 250 coins ||data-sort-value="12"| Enemies jumped on occasionally drop coins | ||
|- | |- | ||
| Daredevil Boots{{anchor|Daredevil Boots}} || Challenge Node || A Rank in Jump Helmet || 500 coins || Doubles POW but any hit KOs the wearer instantly | | Daredevil Boots{{anchor|Daredevil Boots}} || Challenge Node || A Rank in Jump Helmet || 500 coins ||data-sort-value="11"| Doubles POW but any hit KOs the wearer instantly | ||
|- | |- | ||
| Dizzy Boots{{anchor|Dizzy Boots}} || Challenge Node || A Rank in Super Bouncer || 375 coins || On solo jump attacks, enemy may become dizzy | | Dizzy Boots{{anchor|Dizzy Boots}} || Challenge Node || A Rank in Super Bouncer || 375 coins ||data-sort-value="10"| On solo jump attacks, enemy may become dizzy | ||
|- | |- | ||
| DX POW Boots{{anchor|DX POW Boots}} || Toad Town || 20000 coins & Star Rank || 5000 coins || POW +20% | | DX POW Boots{{anchor|DX POW Boots}} || Toad Town || 20000 coins & Star Rank || 5000 coins ||data-sort-value="2"| POW +20% | ||
|- | |- | ||
| Heavy Boots{{anchor|Heavy Boots}} || Toad Town || 600 coins & Shine Rank || 150 coins || Solo jump POW +20% | | Heavy Boots{{anchor|Heavy Boots}} || Toad Town || 600 coins & Shine Rank || 150 coins ||data-sort-value="5"| Solo jump POW +20% | ||
|- | |- | ||
| POW Boots{{anchor|POW Boots}} || Flab Zone || — || 200 coins || POW +10% | | POW Boots{{anchor|POW Boots}} || Flab Zone || — || 200 coins ||data-sort-value="1"| POW +10% | ||
|- | |- | ||
| Shell Boots{{anchor|Shell Boots}} || Bowser || — || 150 coins || Green Shell POW +20% | | Shell Boots{{anchor|Shell Boots}} || Bowser || — || 150 coins ||data-sort-value="6"| Green Shell POW +20% | ||
|- | |- | ||
| Shroob Boots{{anchor|Shroob Boots}} || Shroobs || — || 500 coins || On solo jump attacks, enemy's POW may be cut in half | | Shroob Boots{{anchor|Shroob Boots}} || Shroobs || — || 500 coins ||data-sort-value="9"| On solo jump attacks, enemy's POW may be cut in half | ||
|- | |- | ||
| Siphon Boots{{anchor|Siphon Boots}} || Toad Town, Wisdurm || 1000 coins & Shine Rank || 250 coins || On solo jump attacks, 5% HP regenerated per hit | | Siphon Boots{{anchor|Siphon Boots}} || Toad Town, Wisdurm || 1000 coins & Shine Rank || 250 coins ||data-sort-value="8"| On solo jump attacks, 5% HP regenerated per hit | ||
|- | |- | ||
| Special Boots{{anchor|Special Boots}} || Energy Hold || — || 750 coins || Special attack POW +10% | | Special Boots{{anchor|Special Boots}} || Energy Hold || — || 750 coins ||data-sort-value="7"| Special attack POW +10% | ||
|- | |- | ||
| Tip-Top Boots{{anchor|Tip-Top Boots}} || Sockop || — || 750 coins || +30% POW only when wearer's HP is 100% | | Tip-Top Boots{{anchor|Tip-Top Boots}} || Sockop || — || 750 coins ||data-sort-value="3"| +30% POW only when wearer's HP is 100% | ||
|} | |} | ||
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! width=50% | Effect(s) | ! width=50% | Effect(s) | ||
|- | |- | ||
| Advice Patch{{anchor|Advice Patch}} || Challenge Node || A Rank in Spin Pipe || 1 coin || Random special attack POW +30%, changes every turn | | Advice Patch{{anchor|Advice Patch}} || Challenge Node || A Rank in Spin Pipe || 1 coin ||data-sort-value="6"| Random special attack POW +30%, changes every turn | ||
|- | |- | ||
| Big Shell{{anchor|Big Shell}} || Drillbit Crab || — || 1750 coins || Negates the damage of the first three hits of each battle | | Big Shell{{anchor|Big Shell}} || Drillbit Crab || — || 1750 coins ||data-sort-value="13"| Negates the damage of the first three hits of each battle | ||
|- | |- | ||
| Budget Charm{{anchor|Budget Charm}} || Toad Town, Toad Town Caves || 1500 coins & Shine Rank || 375 coins || All special attack SP costs -30%<sup>2</sup> | | Budget Charm{{anchor|Budget Charm}} || Toad Town, Toad Town Caves || 1500 coins & Shine Rank || 375 coins ||data-sort-value="7"| All special attack SP costs -30%<sup>2</sup> | ||
|- | |- | ||
| Challenge Medal{{anchor|Challenge Medal}} || Challenge Node || A Rank in Green Shell || 1 coin || All enemies, including the ones Bowser fights, have HP, DEF, & SPEED increased by 50% and POW increased by 150%, but coins gained from battle increase by 50%. | | Challenge Medal{{anchor|Challenge Medal}} || Challenge Node || A Rank in Green Shell || 1 coin ||data-sort-value="19"| All enemies, including the ones Bowser fights, have HP, DEF, & SPEED increased by 50% and POW increased by 150%, but coins gained from battle increase by 50%. | ||
|- | |- | ||
| DEF Mush Jam{{anchor|DEF Mush Jam}} || DEF Pep || — || 200 coins || When wearer eats any type of mushroom, DEF +30% | | DEF Mush Jam{{anchor|DEF Mush Jam}} || DEF Pep || — || 200 coins ||data-sort-value="11"| When wearer eats any type of mushroom, DEF +30% | ||
|- | |- | ||
| Giant Shell{{anchor|Giant Shell}} || Bowser Path || — || 750 coins || Blocks all hits that would deal less than 20% of the wearer's HP in damage. | | Giant Shell{{anchor|Giant Shell}} || Bowser Path || — || 750 coins ||data-sort-value="14"| Blocks all hits that would deal less than 20% of the wearer's HP in damage. | ||
|- | |- | ||
| Gold Crown{{anchor|Gold Crown}} || Glam Lakitu || — || 250 coins || None, but has a high selling price | | Gold Crown{{anchor|Gold Crown}} || Glam Lakitu || — || 250 coins ||data-sort-value="21"| None, but has a high selling price | ||
|- | |- | ||
| Gold Ring{{anchor|Gold Ring}} || Lakitu King || — || 200 coins || None, but has a high selling price | | Gold Ring{{anchor|Gold Ring}} || Lakitu King || — || 200 coins ||data-sort-value="20"| None, but has a high selling price | ||
|- | |- | ||
| Happy Charm{{anchor|Happy Charm}} || Toad Town, Nooz || 500 coins & Shine Rank || 125 coins || Increases rate of lucky hits +50% | | Happy Charm{{anchor|Happy Charm}} || Toad Town, Nooz || 500 coins & Shine Rank || 125 coins ||data-sort-value="1"| Increases rate of lucky hits +50% | ||
|- | |- | ||
| Heroic Patch{{anchor|Heroic Patch}} || Bumpsy Plains || — || 750 coins || Special attack POW +30%, but SP cost doubles | | Heroic Patch{{anchor|Heroic Patch}} || Bumpsy Plains || — || 750 coins ||data-sort-value="5"| Special attack POW +30%, but SP cost doubles | ||
|- | |- | ||
| Lazy Scarf{{anchor|Lazy Scarf}} || Stonk, Pendril || — || 375 coins || When HP reaches less than 1/4 (critical), defense is tripled | | Lazy Scarf{{anchor|Lazy Scarf}} || Stonk, Pendril || — || 375 coins ||data-sort-value="15"| When HP reaches less than 1/4 (critical), defense is tripled | ||
|- | |- | ||
| KO Shell{{anchor|KO Shell}} || Toad Town || — || 1000 coins || Nullifies damage taken while Super Strike status active ([[Powerful Badge]]) | | KO Shell{{anchor|KO Shell}} || Toad Town || — || 1000 coins ||data-sort-value="16"| Nullifies damage taken while Super Strike status active ([[Powerful Badge]]) | ||
|- | |- | ||
| Lucky Charm {{anchor|Lucky Charm}}|| Dark Fawful, Dark Fawful Guy || — || 500 coins || Doubles rate of lucky hits | | Lucky Charm {{anchor|Lucky Charm}}|| Dark Fawful, Dark Fawful Guy || — || 500 coins ||data-sort-value="2"| Doubles rate of lucky hits | ||
|- | |- | ||
| Luxury Patch{{anchor|Luxury Patch}} || Blubble Lake || — || 500 coins || Special attack POW +20% but SP cost +50%<sup>2</sup> | | Luxury Patch{{anchor|Luxury Patch}} || Blubble Lake || — || 500 coins ||data-sort-value="4"| Special attack POW +20% but SP cost +50%<sup>2</sup> | ||
|- | |- | ||
| Mushroom Stone{{anchor|Mushroom Stone}} || Toad Town || — || 250 coins || All drops become mushrooms | | Mushroom Stone{{anchor|Mushroom Stone}} || Toad Town || — || 250 coins ||data-sort-value="18"| All drops become mushrooms | ||
|- | |- | ||
| POW Mush Jam{{anchor|POW Mush Jam}} || Bowser Path || — || 1000 coins || When wearer eats any type of mushroom, POW +20% | | POW Mush Jam{{anchor|POW Mush Jam}} || Bowser Path || — || 1000 coins ||data-sort-value="10"| When wearer eats any type of mushroom, POW +20% | ||
|- | |- | ||
| Small Shell{{anchor|Small Shell}} || Toad Town || Hide and Seek sidequest || 500 coins || Negates the damage of the first hit of each battle | | Small Shell{{anchor|Small Shell}} || Toad Town || Hide and Seek sidequest || 500 coins ||data-sort-value="12"| Negates the damage of the first hit of each battle | ||
|- | |- | ||
| Thrift Charm{{anchor|Thrift Charm}} || Toad Town<sup>1</sup> || 1000 coins || 250 coins || Random special attack SP cost -40%<sup>2</sup>, changes every turn | | Thrift Charm{{anchor|Thrift Charm}} || Toad Town<sup>1</sup> || 1000 coins || 250 coins ||data-sort-value="9"| Random special attack SP cost -40%<sup>2</sup>, changes every turn | ||
|- | |- | ||
| Tight Belt{{anchor|Tight Belt}} || Toad Town || 10000 coins & Star Rank || 2500 coins || All special attack SP costs cut in half<sup>2</sup> | | Tight Belt{{anchor|Tight Belt}} || Toad Town || 10000 coins & Star Rank || 2500 coins ||data-sort-value="8"| All special attack SP costs cut in half<sup>2</sup> | ||
|- | |- | ||
| Treasure Specs{{anchor|Treasure Specs}} || Toad Town || Find all [[Mushroom Ball]]s || 750 coins || Doubles chances of drops | | Treasure Specs{{anchor|Treasure Specs}} || Toad Town || Find all [[Mushroom Ball]]s || 750 coins ||data-sort-value="17"| Doubles chances of drops | ||
|- | |- | ||
| Vengeance Cape{{anchor|Vengeance Cape}} || Magifoofa, Air Cannon || — || 625 coins || +5% POW per hit taken, max 30%, reset every battle | | Vengeance Cape{{anchor|Vengeance Cape}} || Magifoofa, Air Cannon || — || 625 coins ||data-sort-value="3"| +5% POW per hit taken, max 30%, reset every battle | ||
|} | |} | ||
<br> | <br> |
Revision as of 19:26, December 27, 2022
- "Giant Shell" redirects here. For other uses, see Giant Shell (disambiguation).
- This article is about the list of gear in the original Nintendo DS version of Mario & Luigi: Bowser's Inside Story. For the list of gear in the remake, see List of Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey gear.
In Mario & Luigi: Bowser's Inside Story, the gear mechanic is significantly different compared to its predecessors. There are several different gear types available: overalls, gloves, socks, boots, and accessories for Mario and Luigi, and shells, arm bands, rings, and fangs for Bowser. The maximum number of articles of gear that a character may equip is dependent on rank – three is the maximum, but two of a type of gear can never be equipped simultaneously. Since the function of badges has also been altered, most of badges' old functions are now applied to articles of gear.
Accessories | ||||
---|---|---|---|---|
Name | Location(s) / Drop(s) | Price/Requirement | Sell price | Effect(s) |
Advice Patch | Challenge Node | A Rank in Spin Pipe | 1 coin | Random special attack POW +30%, changes every turn |
Big Shell | Drillbit Crab | — | 1750 coins | Negates the damage of the first three hits of each battle |
Budget Charm | Toad Town, Toad Town Caves | 1500 coins & Shine Rank | 375 coins | All special attack SP costs -30%2 |
Challenge Medal | Challenge Node | A Rank in Green Shell | 1 coin | All enemies, including the ones Bowser fights, have HP, DEF, & SPEED increased by 50% and POW increased by 150%, but coins gained from battle increase by 50%. |
DEF Mush Jam | DEF Pep | — | 200 coins | When wearer eats any type of mushroom, DEF +30% |
Giant Shell | Bowser Path | — | 750 coins | Blocks all hits that would deal less than 20% of the wearer's HP in damage. |
Gold Crown | Glam Lakitu | — | 250 coins | None, but has a high selling price |
Gold Ring | Lakitu King | — | 200 coins | None, but has a high selling price |
Happy Charm | Toad Town, Nooz | 500 coins & Shine Rank | 125 coins | Increases rate of lucky hits +50% |
Heroic Patch | Bumpsy Plains | — | 750 coins | Special attack POW +30%, but SP cost doubles |
Lazy Scarf | Stonk, Pendril | — | 375 coins | When HP reaches less than 1/4 (critical), defense is tripled |
KO Shell | Toad Town | — | 1000 coins | Nullifies damage taken while Super Strike status active (Powerful Badge) |
Lucky Charm | Dark Fawful, Dark Fawful Guy | — | 500 coins | Doubles rate of lucky hits |
Luxury Patch | Blubble Lake | — | 500 coins | Special attack POW +20% but SP cost +50%2 |
Mushroom Stone | Toad Town | — | 250 coins | All drops become mushrooms |
POW Mush Jam | Bowser Path | — | 1000 coins | When wearer eats any type of mushroom, POW +20% |
Small Shell | Toad Town | Hide and Seek sidequest | 500 coins | Negates the damage of the first hit of each battle |
Thrift Charm | Toad Town1 | 1000 coins | 250 coins | Random special attack SP cost -40%2, changes every turn |
Tight Belt | Toad Town | 10000 coins & Star Rank | 2500 coins | All special attack SP costs cut in half2 |
Treasure Specs | Toad Town | Find all Mushroom Balls | 750 coins | Doubles chances of drops |
Vengeance Cape | Magifoofa, Air Cannon | — | 625 coins | +5% POW per hit taken, max 30%, reset every battle |
1There is a ? block somewhere in Toad Town containing this as well as it being available in a shop.
2Rounded up.
3Also available via any Shop Block; certain things become available only when player defeats certain bosses.
4The drumsticks are taken from the inventory.
5These would be the "tiny" enemies Mario and Luigi battle formally, but Bowser simply knocks over.