Gnarly: Difference between revisions

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{{level infobox
{{level infobox
|title=Gnarly
|title=Gnarly
|image=[[File:Gnarly SMW.png|256px]]<br>Mario on an elastic platform
|image=[[File:Gnarly SMW.png|256px]]<br>Mario on a spring platform
|code=9-1
|code=9-1
|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]''
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}}
}}
{{quote|Amazing! Few have made it this far. Beyond lies the [[Special Zone]]. Complete it and you can explore a [[Fall|strange new world]]. GOOD LUCK!|Message Block|}}
{{quote|Amazing! Few have made it this far. Beyond lies the [[Special Zone]]. Complete it and you can explore a [[Fall|strange new world]]. GOOD LUCK!|Message Block|}}
'''Gnarly''' is the first [[level]] of the [[Special Zone]] in ''[[Super Mario World]]''. It is mostly a vertical level in which [[Mario]] or [[Luigi]] has to scale ropes or vines and use [[Trampoline|Jumping Board]]s to reach the top. It takes place in the sky.
'''Gnarly''' is the first [[level]] of the [[Special Zone]] in ''[[Super Mario World]]''. It is mostly a vertical level in which [[Mario]] or [[Luigi]] has to scale ropes or vines and use [[Spring platform (Super Mario World)|spring platforms]] or [[Note Block|Jump Blocks]] to reach the top. It takes place in the sky.


==Overview==
==Overview==
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Gnarly consists of two areas on which [[Mario]] and [[Luigi]] have 300 seconds on the [[Time Limit|timer]] to complete. This level contains eight [[Dragon Coin]]s. This level contains no secret exit.
Gnarly consists of two areas on which [[Mario]] and [[Luigi]] have 300 seconds on the [[Time Limit|timer]] to complete. This level contains eight [[Dragon Coin]]s. This level contains no secret exit.


The player starts next to a [[Message Block]], which tells the player there is a surprise at the end of the Special Zone. To progress through the screen, the player must first go upwards. There are a few [[Trampoline|Jumping Board]]s the player can jump up, which leads them to a platform with four [[Rotating Block]]s. Upon hitting these Rotating Blocks, they all sprout [[Beanstalk|Vine]]s which the player can climb up; however, only the rightmost vine leads to anywhere useful, as the rest get stuck below [[Empty Block|Block]]s. Once the player climbs up to where the red [[Koopa Paratroopa]] is flying, hitting the right Rotating Block results in another vine growing, and the left gives the player a [[P Switch|Switch Block]]. The player should use the [[Note Block|Jump Block]]s on the right side to take the Switch Block to the top. Once at the top, the player should hit the Switch Block (which makes several [[? Block]]s appear) and fall down against the right wall, and then enter the [[Warp Pipe]] the player ends up next to.
The player starts next to a [[Message Block]], which tells the player there is a surprise at the end of the Special Zone. To progress through the screen, the player must first go upwards. There are a few spring platforms the player can jump up, which leads them to a platform with four [[Rotating Block]]s. Upon hitting these Rotating Blocks, they all sprout [[Beanstalk|Vine]]s which the player can climb up; however, only the rightmost vine leads to anywhere useful, as the rest get stuck below [[Empty Block]]s. Once the player climbs up to where the red [[Koopa Paratroopa]] is flying, hitting the right Rotating Block results in another vine growing, and the left gives the player a [[P Switch|Switch Block]]. The player should use the Jump Blocks on the right side to take the Switch Block to the top. Once at the top, the player should hit the Switch Block (which makes several [[? Block]]s appear) and fall down against the right wall, and then enter the [[Warp Pipe]] the player ends up next to.


In the next screen, the player encounters three Dragon Coins to the left, and three [[1-Up Mushroom]]s to the right. The 1-Up Mushrooms are invisible. After collecting the items, the player can simply fly over the pit to the right if they have a [[Cape Feather]]. Otherwise, the player must use the Switch Blocks to make ? Blocks appear, defeat the [[Amazing Flyin' Hammer Brother]], and use its platform to reach solid ground. There is a [[Lakitu]] tossing [[Spiny|Spinies]] at the player right before the [[Giant Gate]].
In the next screen, the player encounters three Dragon Coins to the left, and three [[1-Up Mushroom]]s to the right. The 1-Up Mushrooms are invisible. After collecting the items, the player can simply fly over the pit to the right if they have a [[Cape Feather]]. Otherwise, the player must use the blue Switch Block to make ? Blocks appear, defeat the [[Amazing Flyin' Hammer Brother]], and use its platform to reach solid ground. There is a [[Lakitu]] tossing [[Spiny|Spinies]] at the player right before the [[Giant Gate]]. The Spinies can be turned into coins with the [[Gray P Switch]] found next to the blue switch.


==Enemies==
==Enemies==

Revision as of 14:47, July 22, 2022

Level
Gnarly
Gnarly SMW.png
Mario on a spring platform
Level code 9-1
World Special Zone
Game Super Mario World
Time limit 300 seconds
<< Directory of levels >>
“Amazing! Few have made it this far. Beyond lies the Special Zone. Complete it and you can explore a strange new world. GOOD LUCK!”
Message Block

Gnarly is the first level of the Special Zone in Super Mario World. It is mostly a vertical level in which Mario or Luigi has to scale ropes or vines and use spring platforms or Jump Blocks to reach the top. It takes place in the sky.

Overview

The map of the level Gnarly in Super Mario World.
Map of the level

Gnarly consists of two areas on which Mario and Luigi have 300 seconds on the timer to complete. This level contains eight Dragon Coins. This level contains no secret exit.

The player starts next to a Message Block, which tells the player there is a surprise at the end of the Special Zone. To progress through the screen, the player must first go upwards. There are a few spring platforms the player can jump up, which leads them to a platform with four Rotating Blocks. Upon hitting these Rotating Blocks, they all sprout Vines which the player can climb up; however, only the rightmost vine leads to anywhere useful, as the rest get stuck below Empty Blocks. Once the player climbs up to where the red Koopa Paratroopa is flying, hitting the right Rotating Block results in another vine growing, and the left gives the player a Switch Block. The player should use the Jump Blocks on the right side to take the Switch Block to the top. Once at the top, the player should hit the Switch Block (which makes several ? Blocks appear) and fall down against the right wall, and then enter the Warp Pipe the player ends up next to.

In the next screen, the player encounters three Dragon Coins to the left, and three 1-Up Mushrooms to the right. The 1-Up Mushrooms are invisible. After collecting the items, the player can simply fly over the pit to the right if they have a Cape Feather. Otherwise, the player must use the blue Switch Block to make ? Blocks appear, defeat the Amazing Flyin' Hammer Brother, and use its platform to reach solid ground. There is a Lakitu tossing Spinies at the player right before the Giant Gate. The Spinies can be turned into coins with the Gray P Switch found next to the blue switch.

Enemies

Names in other languages

Language Name Meaning
Japanese おたのしみ コース (SNES)
Otanoshimi Kōsu
おたのしみ コース1 (GBA)
Otanoshimi Kōsu 1
Fun Course

Fun Course 1

German Extraordinär
Extraordinary
Italian Nodoso[1]
Gnarled
Spanish Enredado
Tangled

References