Health Meter: Difference between revisions

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====''Yoshi's Story''====
====''Yoshi's Story''====
[[File:yS Healthmeter.png|frame|The Smile Meter as seen in the game ''Yoshi's Story'']]
[[File:yS Healthmeter.png|frame|The Smile Meter as seen in the game ''Yoshi's Story'']]
In ''[[Yoshi's Story]]'', the '''Smile Meter''' (or '''Smilometer''')<ref>''Official UK Nintendo Magazine'' Issue 65, page 28.</ref> is a version of the Health Meter depicted as a smiling flower with a round nose that appears in the upper left-hand corner of the screen during gameplay. Normally, the Smile Meter will have a total of eight sections, signified by the eight white petals positioned around the circular center of the smiling flower. In addition to displaying the health of the [[Baby Yoshi]]s, the Smile Meter also represents their [[Yoshi's Mood|current mood]].
In ''[[Yoshi's Story]]'', the '''Smile Meter''' (or '''Smilometer''')<ref>''Official UK Nintendo Magazine'' Issue 65, page 28.</ref> is a version of the Health Meter depicted as a smiling flower with white petals and a round nose that appears in the upper left-hand corner of the screen during gameplay. Normally, the Smile Meter will have a total of eight sections, signified by the eight white petals positioned around the circular center of the smiling flower. In addition to displaying the health of the [[Baby Yoshi]]s, the Smile Meter also represents their [[Yoshi's Mood|current mood]].


When a Baby Yoshi takes damage from touching enemies or other hazards or consuming certain items such as [[pepper]]s or [[Black Shy Guy]]s (unless it is the Black or White Yoshis), the petals will gradually fall away from the center of the flower, starting with the topmost left petal and going counterclockwise. The color and expression of the flower will also change. The face when the meter is at full health is red with a big smile, at partial health is yellow with a slight smile, and at no additional hit points remaining or the Baby Yoshi's loss is blue with a frowning, chattering face with what appears to be hairs on it. Two additional expressions for the flower are its eyes being closed, wearing a huge grin and its petals rapidly shrinking and growing when the Baby Yoshi is [[Super Happy]] and a green, shocked expression used as a transition when the last few (or all if a Baby Yoshi falls down a pit or otherwise instantly loses) hit points on the meter are lost before the flower's face becomes blue and frowning.
When a Baby Yoshi takes damage from touching enemies or other hazards or consuming certain items such as [[pepper]]s or [[Black Shy Guy]]s (unless it is the Black or White Yoshis), the petals will gradually fall away from the center of the flower, starting with the topmost left petal and going counterclockwise. The color and expression of the flower will also change. The face when the meter is at full health is red with a big smile, at partial health is yellow with a slight smile, and at no additional hit points remaining or the Baby Yoshi's loss is blue with a frowning, lip-biting face with what appears to be hairs on it. Two additional expressions for the flower are its eyes being closed, wearing a huge grin and its petals rapidly shrinking and growing when the Baby Yoshi is [[Super Happy]] and a green, shocked expression used as a transition when the last few (or all if a Baby Yoshi falls down a pit or otherwise instantly loses) hit points on the meter are lost before the flower's face becomes blue and frowning. The music in the levels are also affected by certain states of the Smile Meter. The music remains unchanged when the meter is at full or partial health, but when there are no petals remaining, the music will slow down to a slower, more lethargic and somber version of the level's music. Conversely, attaining the Super Happy status will change the music to a rock remix of the level's theme.


The Baby Yoshis can take damage only up to eight times, and being hit one additional time while the flower's face is frowning will result in the Baby Yoshi fainting and being captured by [[Baby Bowser]]'s [[Toady|Toadies]]. The Baby Yoshis can regain their health by eating [[fruit]] or enemies or collecting a [[Special Heart]], which will regenerate lost petals and make the flower begin smiling again.
The Baby Yoshis can take damage only up to eight times, and being hit one additional time while the flower's face is frowning will result in the Baby Yoshi fainting and being captured by [[Baby Bowser]]'s [[Toady|Toadies]]. The Baby Yoshis can regain their health by eating [[fruit]] or enemies or collecting a [[Special Heart]], which will regenerate lost petals and make the flower begin smiling again.
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