Karamenbo: Difference between revisions

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|image=[[File:SML2 Artwork - Karamenbo.png|140px]]
|image=[[File:SML2 Artwork - Karamenbo.png|140px]]
|first_appearance=''[[Super Mario Land 2: 6 Golden Coins]]'' ([[List of games by date#1992|1992]])
|first_appearance=''[[Super Mario Land 2: 6 Golden Coins]]'' ([[List of games by date#1992|1992]])

Revision as of 21:27, April 20, 2022

The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.

Karamenbo
Artwork of a Karamenbo, from Super Mario Land 2: 6 Golden Coins.
First appearance Super Mario Land 2: 6 Golden Coins (1992)
Comparable

Karamenbō are Thwomp-like obstacles appearing in Super Mario Land 2: 6 Golden Coins. They are huge spiked cylinders made up of four independently spinning segments that crash down from above when Mario draws near, before slowly rising to the ceiling. They only appear in Mario's castle, and cannot be destroyed, only avoided. Būichi from earlier in the game have the same behavior.

Gallery

Names in other languages

Language Name Meaning
Japanese カラメンボー[1]
Karamenbō
From「絡め」(karame), the imperative form of「絡む」(karamu, to entangle) and possibly「綿紡」(menbō, cotton spinning)

German Karamenbo
-
Italian Karamembō[2]
From the Japanese name, but probably misspelled

References

  1. ^ 「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins), page 16.
  2. ^ Super Mario Bros. Enciclopedia; pag. 75