Super Mario Bros. (WarioWare: Twisted!): Difference between revisions

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'''Super Mario Bros.''' is [[9-Volt]]'s boss [[microgame]] in ''[[WarioWare: Twisted!]]'' and reappears in ''[[WarioWare Gold]]'' as [[18-Volt]]'s boss microgame. It is set in [[Super Mario Bros.|the game of the same name]].
'''Super Mario Bros.''' is [[9-Volt]]'s boss [[microgame]] in ''[[WarioWare: Twisted!]]'' and reappears in ''[[WarioWare Gold]]'' as [[18-Volt]]'s boss microgame. It is set in [[Super Mario Bros.|the game of the same name]].
==Gameplay==
==Gameplay==
The player must get [[Mario]] to the end-of-level castle while avoiding [[Goomba]]s and [[Koopa Troopa]]s. Hitting a [[? Block]] releases a [[Super Mushroom]], which turns [[Small Mario]] into [[Super Mario (form)|Super Mario]]. As with the original game, the [[Goal Pole|Flagpole]] awards more points (up to 5,000) the higher Mario grabs it, and clearing a stage with 1, 3, or 6 at the end of the timer results in fireworks (500 points apiece). Getting fireworks is required for a mission in ''Gold''.
The player must get [[Mario]] to the end-of-level castle while avoiding [[Goomba]]s and [[Koopa Troopa]]s. Hitting a [[? Block]] releases a [[Super Mushroom]], which turns [[Small Mario]] into [[Super Mario (form)|Super Mario]]. As with the original game, the [[Goal Pole|Flagpole]] awards more points (up to 5,000) the higher Mario grabs it, and clearing a stage with 1, 3, or 6 at the end of the timer results in fireworks (500 points apiece).
 
*'''Level 1:''' World 1-1 (ground), with few enemies and [[pit]]s. The ''Gold'' version adds a [[bottomless pit]].
*'''Level 1:''' World 1-1 (ground), with few enemies and [[pit]]s. The ''Gold'' version adds a [[bottomless pit]].
*'''Level 2:''' World 1-2 (underground), with more enemies and pits. The ''Gold'' version adds [[Piranha Plant]]s.
*'''Level 2:''' World 1-2 (underground), with more enemies and pits. The ''Gold'' version adds [[Piranha Plant]]s.
*'''Level 3:''' World 1-3 (castle), with many enemies and pits. The ''Gold'' version adds Piranha Plants and [[Lava Bubbles]].
*'''Level 3:''' World 1-3 (castle), with many enemies and pits. The ''Gold'' version adds Piranha Plants and [[Lava Bubbles]].
==Mission (''WarioWare Gold'')==
*'''[[List of WarioWare Gold missions|Eye on the Clock]]''': The player has set off fireworks when passing the goal.


==Names in other languages==
==Names in other languages==

Revision as of 02:02, February 28, 2022

Template:Minigame-infobox Super Mario Bros. is 9-Volt's boss microgame in WarioWare: Twisted! and reappears in WarioWare Gold as 18-Volt's boss microgame. It is set in the game of the same name.

Gameplay

The player must get Mario to the end-of-level castle while avoiding Goombas and Koopa Troopas. Hitting a ? Block releases a Super Mushroom, which turns Small Mario into Super Mario. As with the original game, the Flagpole awards more points (up to 5,000) the higher Mario grabs it, and clearing a stage with 1, 3, or 6 at the end of the timer results in fireworks (500 points apiece).

  • Level 1: World 1-1 (ground), with few enemies and pits. The Gold version adds a bottomless pit.
  • Level 2: World 1-2 (underground), with more enemies and pits. The Gold version adds Piranha Plants.
  • Level 3: World 1-3 (castle), with many enemies and pits. The Gold version adds Piranha Plants and Lava Bubbles.

Mission (WarioWare Gold)

Names in other languages

Language Name Meaning
Japanese スーパーマリオブラザーズ
Sūpā Mario Burazāzu
Super Mario Bros.

French Super Mario Bros.
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Template:9-Volt & 18-Volt's Microgames Template:WarioWare: Twisted! Microgames Template:WWG Microgames