Windbag (microgame): Difference between revisions

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'''Windbag''' is the boss microgame in [[9-Volt]] and [[18-Volt]]'s mode in ''[[Game & Wario]]'', [[Gamer]]. A standalone version of it appears as a Cluck-A-Pop souvenir, titled '''BALLOON FIGHTER: Windbag'''.
'''Windbag''' is the boss [[microgame]] in [[9-Volt]] & [[18-Volt]]'s mode in ''[[Game & Wario]]'', [[Gamer]]. A standalone version of it appears as a Cluck-A-Pop souvenir, titled '''BALLOON FIGHTER: Windbag'''.
 
==Gameplay==
==Gameplay==
The player controls a caped character holding a giant cork, and their objective is to seal a giant's mouth with it. To do so, the player must walk across the giant's hand all the way to his face, while he blows against them and obstacles try to take them down. If the player loses, the character gets sent through a shoji door about to shut, thrown into some soup, or eaten by a frog.
The player controls a caped character holding a giant cork, and their objective is to seal a giant's mouth with it. To do so, the player must walk across the giant's hand all the way to his face, while he blows against them and obstacles try to take them down. If the player loses, the character gets sent through a shoji door about to shut, thrown into some soup, or eaten by a frog.
*'''1st level difficulty:''' Spiked balls dropping from the sky serve as obstacles. Sometimes, the "baby face" icon from ''[[Mario Paint]]'' and ''[[WarioWare: D.I.Y.]]'' falls from the sky, more quickly and sudden than the spiked balls, which only replaces the player's head if it hits. The giant blows air without stopping.
*'''1st level difficulty:''' Spiked balls dropping from the sky serve as obstacles. Sometimes, the "baby face" icon from ''[[Mario Paint]]'' and ''[[WarioWare: D.I.Y.]]'' falls from the sky, more quickly and sudden than the spiked balls, which only replaces the player's head if it hits. The giant blows air without stopping.
*'''2nd level difficulty:''' The obstacles are fish that jump over the hand to catch worms above the player's head. The giant may sometimes stop blowing air and inhale, making the player walk more quickly, but may throw them off and trick them into walking into an obstacle if not careful.
*'''2nd level difficulty:''' The obstacles are fish that jump over the hand to catch worms above the player's head. The giant may sometimes stop blowing air and inhale, making the player walk more quickly, but may throw them off and trick them into walking into an obstacle if not careful.
*'''3rd level difficulty:''' Both spiked balls and fish are obstacles. The giant's hand is inclined downwards, and he inhales more often than in Level 2.
*'''3rd level difficulty:''' Both spiked balls and fish are obstacles. The giant's hand is inclined downwards, and he inhales more often than in Level 2.
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==Trivia==
==Trivia==
*The giant in this microgame also appears in the ''[[WarioWare Gold]]'' version of [[Thar He Blows]].
*The giant in this microgame also appears in the ''[[WarioWare Gold]]'' version of [[Thar He Blows]].
 
{{9-Volt & 18-Volt's Microgames}}
{{9-Volt and 18-Volt's Microgames}}
{{Game & Wario}}
{{Game & Wario}}
[[Category:Game & Wario microgames]]
[[Category:Game & Wario microgames]]

Revision as of 09:29, February 25, 2022

Template:Minigame-infobox Windbag is the boss microgame in 9-Volt & 18-Volt's mode in Game & Wario, Gamer. A standalone version of it appears as a Cluck-A-Pop souvenir, titled BALLOON FIGHTER: Windbag.

Gameplay

The player controls a caped character holding a giant cork, and their objective is to seal a giant's mouth with it. To do so, the player must walk across the giant's hand all the way to his face, while he blows against them and obstacles try to take them down. If the player loses, the character gets sent through a shoji door about to shut, thrown into some soup, or eaten by a frog.

  • 1st level difficulty: Spiked balls dropping from the sky serve as obstacles. Sometimes, the "baby face" icon from Mario Paint and WarioWare: D.I.Y. falls from the sky, more quickly and sudden than the spiked balls, which only replaces the player's head if it hits. The giant blows air without stopping.
  • 2nd level difficulty: The obstacles are fish that jump over the hand to catch worms above the player's head. The giant may sometimes stop blowing air and inhale, making the player walk more quickly, but may throw them off and trick them into walking into an obstacle if not careful.
  • 3rd level difficulty: Both spiked balls and fish are obstacles. The giant's hand is inclined downwards, and he inhales more often than in Level 2.

Trivia

Template:9-Volt & 18-Volt's Microgames