Metroid-Samus: Difference between revisions
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|appeared_in=''[[WarioWare: Twisted!]]''<br>''[[WarioWare Gold]]'' | |appeared_in=''[[WarioWare: Twisted!]]''<br>''[[WarioWare Gold]]'' | ||
|type=[[9-Volt]] (''Twisted!'')<br>[[18-Volt]] (''Gold'') | |type=[[9-Volt]] (''Twisted!'')<br>[[18-Volt]] (''Gold'') | ||
|intro=''Shoot!'' (Levels 1 and 2)<br> ''Repel!'' (Level 3) | |intro=''Shoot!'' (Levels 1 and 2)<br>''Repel!'' (Level 3) | ||
|info='' | |info="''Use the arm cannon to shoot all the enemies.''" (''Twisted!'')<br>''"Fire the beam from Samus's arm, and drive back the enemy! <font color="green">Super Metroid was released for the SNES in 1994.</font>"'' (''Gold'') | ||
|controls={{Button|gba|Tilt}} – Move arm<br>{{Button|gba|A}} – Shoot | |controls={{Button|gba|Tilt}} – Move arm<br>{{Button|gba|A}} – Shoot | ||
|clear=15 | |clear=15 | ||
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==Gameplay== | ==Gameplay== | ||
The player must tilt the [[Game Boy Advance]] or [[Nintendo 3DS]] to have [[Samus Aran]] aim her arm cannon to shoot the enemies. | The player must tilt the [[Game Boy Advance]] or [[Nintendo 3DS]] to have [[Samus Aran]] aim her arm cannon to shoot the enemies. | ||
*'''Level 1:''' Samus must defeat a slow-moving Ripper (''Twisted!'') or Zeela (''Gold''). | *'''Level 1:''' Samus must defeat a slow-moving Ripper (''Twisted!'') or Zeela (''Gold''). | ||
*'''Level 2:''' Samus must defeat a fast-moving Waver (''Twisted!'') or two stationary | *'''Level 2:''' Samus must defeat a fast-moving Waver (''Twisted!'') or two stationary Meros (''Gold''). | ||
*'''Level 3:''' Samus must keep a [[metroidwiki:Metroid (species)|Metroid]] from reaching her until time runs out. | *'''Level 3:''' Samus must keep a [[metroidwiki:Metroid (species)|Metroid]] from reaching her until time runs out. | ||
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{{foreign names | {{foreign names | ||
|Jap=メトロイド/サムス (''Twisted!'')<br>''Metoroido/Samusu''<br>スーパーメトロイド (''Gold'')<br>''Sūpā Metoroido'' | |Jap=メトロイド/サムス (''Twisted!'')<br>''Metoroido/Samusu''<br>スーパーメトロイド (''Gold'')<br>''Sūpā Metoroido'' | ||
|JapM=Metroid/Samus<br><br> | |JapM=Metroid/Samus<br><br>[[metroidwiki:Super Metroid|Super Metroid]] | ||
|Fre=Metroid-Samus | |Fre=Metroid-Samus | ||
|FreM=- | |FreM=- | ||
}} | }} | ||
{{9-Volt and 18-Volt's Microgames}} | {{9-Volt and 18-Volt's Microgames}} | ||
{{WarioWare: Twisted! Microgames}} | {{WarioWare: Twisted! Microgames}} |
Revision as of 11:26, December 23, 2021
Template:Minigame-infobox Metroid-Samus is one of 9-Volt's microgames in WarioWare: Twisted! It is set in the NES game Metroid, specifically the original FCD version. It returns in WarioWare Gold as one of 18-Volt's microgames, with updated visuals based on the SNES game Super Metroid.
Gameplay
The player must tilt the Game Boy Advance or Nintendo 3DS to have Samus Aran aim her arm cannon to shoot the enemies.
- Level 1: Samus must defeat a slow-moving Ripper (Twisted!) or Zeela (Gold).
- Level 2: Samus must defeat a fast-moving Waver (Twisted!) or two stationary Meros (Gold).
- Level 3: Samus must keep a Metroid from reaching her until time runs out.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | メトロイド/サムス (Twisted!) Metoroido/Samusu スーパーメトロイド (Gold) Sūpā Metoroido |
Metroid/Samus Super Metroid |
French | Metroid-Samus |
- |
Template:9-Volt and 18-Volt's Microgames Template:WarioWare: Twisted! Microgames Template:WWG Microgames