Puck 'er Up: Difference between revisions

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*The microgame's screen cannot be damaged, but the other players are equipped with leaves to cover it.
*The microgame's screen cannot be damaged, but the other players are equipped with leaves to cover it.


If the player inside the microgame succeeds, they will receive stars (★). The more players, the more ★s they get on succeeding. If they fail, the other players will receive one ★ each. A strategy is to not score a goal to play a microgame they are bad at (especially those who are a bad fit for a microgame).
If the player inside the microgame succeeds, they will receive stars (★). The more players, the more ★s they get on succeeding. If they fail, the other players will receive one ★ each. A strategy for players is if they are bad at a microgame, they should not score the goal to play it.
*With two players, each round has one ★. The first player to get five ★s wins.
*With two players, each round has one ★. The first player to get five ★s wins.
*With three players, each round has two ★s. The first player to get ten ★s wins.
*With three players, each round has two ★s. The first player to get ten ★s wins.
*With four players, each round has three ★s. The first player to get ten ★s wins.
*With four players, each round has three ★s. The first player to get ten ★s wins.
==In other languages==
{{foreign names
|Jap=ゲームパック パニック
|JapR=Gēmupakku panikku
|JapM=Game Puck Panic
}}
{{WWGIT}}
[[Category:WarioWare: Get It Together!]]
[[Category:WarioWare: Get It Together!]]

Revision as of 13:16, November 8, 2021

Puck 'er Up is a multiplayer mode found in the Variety Pack of WarioWare: Get It Together! It involves players trying to score a point by moving a puck to a goal. Once the puck entered the goal, the player who scored the point has to play a microgame to score a star.

Gameplay

Before each round, players will get a random character from of those already unlocked. Then, a microgame is shown then put inside a puck. The goal is to score a goal by moving a puck into the goals. If a player touches the puck, it will change color, and only the player who touched the puck last before the goal was scored will play the microgame shown before the start of the round. While the microgame is played, the other players have to disturb the player inside the microgame, chosen at random between five possible ways, but it usually depends on the crew member playing:

  • The microgame hangs on a rope, or is held in place by two ropes.
  • The microgame takes place inside a ball that can be freely moved around.
  • The microgame takes place inside a pump that can be flattened.
  • The microgame's screen can be shattered.
  • The microgame's screen cannot be damaged, but the other players are equipped with leaves to cover it.

If the player inside the microgame succeeds, they will receive stars (★). The more players, the more ★s they get on succeeding. If they fail, the other players will receive one ★ each. A strategy for players is if they are bad at a microgame, they should not score the goal to play it.

  • With two players, each round has one ★. The first player to get five ★s wins.
  • With three players, each round has two ★s. The first player to get ten ★s wins.
  • With four players, each round has three ★s. The first player to get ten ★s wins.

In other languages

Language Name Meaning
Japanese ゲームパック パニック
Gēmupakku panikku
Game Puck Panic