BMX (Mario & Sonic at the Rio 2016 Olympic Games for Wii U): Difference between revisions

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==Gameplay==
==Gameplay==
While the announcer is counting down at the start of the event, the player can hold the {{button|wiiu|A}} or {{button|wii|2}} button to charge energy, and if they release the button when the announcer says "go", the player will dash a certain distance depending on how long they held the {{button|wiiu|A}} or {{button|wii|2}} button. When the player is on the track, they can dash by mashing the {{button|wiiu|A}} or {{button|wii|2}} button, which depletes their meter. If their meter is fully depleted and the player continues to dash, their speed becomes lower than regular. On the track there are several rails that can be ridden on to refill the player's meter. There are also several ramps on the track that the player can jump off of, allowing them to perform a trick. The better the player times their jump on a ramp, the more their meter is filled. On the track there are also several piles of mud that slow the player down if they cycle over them. If the player cycles behind another player, they will gain a small amount of speed. The event ends once the player crosses the finish line.
While the announcer is counting down at the start of the event, the player can hold the {{button|wiiu|A}} or {{button|wii|2}} button to charge energy, and if they release the button when the announcer says "go", the player will dash a certain distance depending on how long they held the {{button|wiiu|A}} or {{button|wii|2}} button. When the player is on the track, they can dash by mashing the {{button|wiiu|A}} or {{button|wii|2}} button, which depletes their meter. If their meter is fully depleted and the player continues to dash, their speed becomes lower than regular. On the track there are several rails that can be ridden on to refill the player's meter. There are also several ramps on the track that the player can jump off of, allowing them to perform a trick. The better the player times their jump on a ramp, the more their meter is filled. On the track there are also several piles of mud that slow the player down if they cycle over them. If the player cycles behind another player, they will gain a small amount of speed. The event ends once the player crosses the finish line.
==Names in other languages==
{{foreign names
|Jap=BMX
|JapR=
|JapM=
}}


{{M&SATROG}}
{{M&SATROG}}
[[Category:Mario & Sonic at the Rio 2016 Olympic Games Events]]
[[Category:Mario & Sonic at the Rio 2016 Olympic Games Events]]

Revision as of 08:58, March 21, 2021

Template:Event-infobox BMX is an event in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games. The objective of the event is to complete a track against three other players. The event's guest is Wave the Swallow.

Gameplay

While the announcer is counting down at the start of the event, the player can hold the A Button or Two Button button to charge energy, and if they release the button when the announcer says "go", the player will dash a certain distance depending on how long they held the A Button or Two Button button. When the player is on the track, they can dash by mashing the A Button or Two Button button, which depletes their meter. If their meter is fully depleted and the player continues to dash, their speed becomes lower than regular. On the track there are several rails that can be ridden on to refill the player's meter. There are also several ramps on the track that the player can jump off of, allowing them to perform a trick. The better the player times their jump on a ramp, the more their meter is filled. On the track there are also several piles of mud that slow the player down if they cycle over them. If the player cycles behind another player, they will gain a small amount of speed. The event ends once the player crosses the finish line.

Names in other languages

Language Name Meaning
Japanese BMX