User talk:SWFlash: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Text replacement - "(C|c)olor-link-piped" to "color-link")
 
(119 intermediate revisions by 30 users not shown)
Line 4: Line 4:
!<div class=hoverexpand>[[User talk:SWFlash|<span style=color:white>My archives</span>]]
!<div class=hoverexpand>[[User talk:SWFlash|<span style=color:white>My archives</span>]]
----
----
<dpl>
{|style=background:none align=center
namespace=User_talk
|-
titleregexp=SWFlash/Archive_[0-9]*
|{{color-link|/Archive 1|white|3=<span style="border:1px dotted white">Archive 1</span>}}
format={|style=background:none align=center,\n|-\n|{{color-link-piped|%PAGE%|white|3=<span style="border:1px dotted white">Archive %NR%</span>}},,\n|}
|-
</dpl>
|{{color-link|/Archive 2|white|3=<span style="border:1px dotted white">Archive 2</span>}}
|-
|{{color-link|/Archive 3|white|3=<span style="border:1px dotted white">Archive 3</span>}}
|-
|{{color-link|/Archive 4|white|3=<span style="border:1px dotted white">Archive 4</span>}}
|-
|{{color-link|/Archive 5|white|3=<span style="border:1px dotted white">Archive 5</span>}}
|-
|{{color-link|/Archive 6|white|3=<span style="border:1px dotted white">Archive 6</span>}}
|-
|{{color-link|/Archive 7|white|3=<span style="border:1px dotted white">Archive 7</span>}}
|-
|{{color-link|/Archive 8|white|3=<span style="border:1px dotted white">Archive 8</span>}}
|}
</div>
</div>
|}</div>
|}</div>
<br clear=left>
{{br|left}}
==Transparent==
== SVG ==
Do U know how to make images transparent? {{User:Mario Bros.!/sig}}


== Re: Hiding Koopa (51) ==
Please tell me, how do you convert a file to SVG, so it actually works when uploaded here?
:Say if I wanted to convert a PNG sprite to an SVG, what would I do?
::I see. What drawing program would you suggest?
:::I'm no good with all that html stuff, but I'll give it a go. Also do you think Inkscape would be good?
::::Alright, thanks for the help.


Well, SWFlash I have checked that spot over and over and didn't find a koopa. It appears to be the round-ish outline of the cloud. I also know for a fact that I didn't hide one there. But nice job anyway, you're pretty observant. {{User:General bob-omb/sig}}
{{User:YoshiKong/sig}} 04:18, 9 January 2013 (EST)


==Woah, woah, woah...==
== Input ==
How did you get [[:File:SM64 BoB Cannon.png|this really high-quality N64 screenshot]]??? {{User:Mariomario64/Sig}} 08:59, 29 June 2011 (EDT)<br>
What emulator, exactly? {{User:Mariomario64/Sig}} 09:10, 29 June 2011 (EDT)<br>
Will it also work with Project64? {{User:Mariomario64/Sig}} 09:14, 29 June 2011 (EDT)


== Friends ==
Could you add an Wii U Pro Controller sprite onto the Input. Can you also transparent it.


well ... I still cannot play SMS at Dolphin, but I did not come here to tell you that. Want to be my friend?<br>
Could you also move the Wii U Pro Controller input between the Wii Classic Controller
{{userboxp|border=red|mainbkgd=blue|codebkgd=white|codecolor=black|code=[[File:ShellMario1.png|40px]]|msg=This user is friends with [[User:ShellMario|ShellMario]].}}<nowiki>{{userboxp|border=red|mainbkgd=blue|codebkgd=white|codecolor=black|code=[[File:ShellMario1.png|40px]]|msg=This user is friends with [[User:ShellMario|ShellMario]].}}</nowiki><br>
and Wii Wheel inputs. Thank you.
[[File:NSMB Blueshell.png|30px|link=Special:EditCount/ShellMario|My editcount]]
{{User:L151/sig}}
<big><big><big>[[User:ShellMario|<span style="font-family:Brush Script MT;color:#00C"><span class="buttonlink" title="See ME">Shell</span></span>]]</big></big></big>
[[File:ShellMario1.png|40px|link=Special:WebChat|Find you there]]
<big><big><big>[[User Talk:ShellMario|<span style="font-family:Brush Script MT;color:#00C"><span class="buttonlink" title="Talk to me">Mario</span></span>]]</big></big></big>
[[File:NSMB Blueshell.png|30px|link=Blue Shell]] 12:01, 30 June 2011 (EDT)


==Re:Not official==
== Hi SWFlash ==
I know the site is official but on the bottom of the box art it reads, "Not Official Box Art" in capital letters.--{{User:UltraMario3000/sig}}


==Impressed==
Hello, I was cleaning [[List of glitches in Super Mario 64]] and I came across [[List_of_glitches_in_Super_Mario_64#Loading_Area_Glitch|Loading Area Glitch]]. I saw [[:File:SM64 Loadingarea.png|the picture that you uploaded]].
Hey SWFlash! I'm impressed with your userpage and your images that you upload. How do you get them so clear? Anyway, you wanna be friends?
{{User:Supremo78/sig}}


==Favor==
May I ask you?
#Did you take this screenshot from your console/emulator or from other sources?
#How can this glitch be done? because the loading area of the [[Wet-Dry World]] and [[Dire, Dire Docks]] are full with water, and Mario cannot carry any items underwater.


Hey SWFlash you seem to be good with pictures any chance you could get me a picture of the Mega Goomba's from New Super Mario Bro. Wii {{User|Goomba's Shoe15}}
Thanks for your time. --09:28, 29 June 2013 (EDT)
:World 1 enemy course and thank you {{User|Goomba's Shoe15}}
:Sorry to bother you, but Chuckya won't work (as Mario cannot jump while carrying them) and I cannot find any small boxes at all. Can you help? --10:33, 29 June 2013 (EDT)
::If i remember correctly it starts as 8 goomba's than it becomes 4 grand goomba's than it becomes two mega goomba's i tried that two cause i like the way the mega goomba's attack but i always go bored playing through world 1 {{User|Goomba's Shoe15}}
::Thank you very much, last question, Is this available to Dire, Dire Docks? and what plugins do you use? --15:19, 29 June 2013 (EDT)
::[http://www.mediafire.com/?8rzvark7x79p4ko Here is the save file with 120 Stars] if you like. Just download, uncompress, then put it in "Save" folder of Project64. --15:57, 29 June 2013 (EDT)
::Thanks for your trouble, but did you see a video about the same glitch in Dire, Dire Docks? --08:03, 30 June 2013 (EDT)
::Thanks --08:30, 30 June 2013 (EDT)
:::I found [http://www.youtube.com/watch?v=y5IvORQstFM this], could you use this to make a video for how to make this glitch in Dire, Dire Docks or re-upload the previous with this glitch added? TIP: you will have to press {{button|n64|b}} at the moment you get out of water with the shell.--13:27, 26 July 2013 (EDT)
:::Excellent! When I need a job done, SWFlash will do it just for fun!--19:43, 26 July 2013 (EDT)
{{User:Megadardery/sig|right}}


== M&SG ==
== Template:Button ==


===Screenshots===
The button icons, for the Wii, Wii U, and Default on the [[:Template:Button|template]], don't seem to show on articles they're linked to. Do you know why?
*Looks like you've been able to upload even larger game screenshots now.  My computer monitor's limit is 1600x900, so the best quality widescreen screenshots that I can upload are 1280x720. {{User:M&amp;SG/sig}} 13:57, 2 July 2011 (EDT)
*Unfortunately, my computer is Windows 7, and it doesn't let me do custom size resolutions.  1600x900 is the maximum size that it supports. {{User:M&amp;SG/sig}} 15:58, 2 July 2011 (EDT)
*I don't have any GPU active, nor do I think that I have any alternates installed. {{User:M&amp;SG/sig}} 08:37, 3 July 2011 (EDT)
*I've been using the "Print Screen" command, and pasting the screenshots onto The GIMP.  I then cropped the images so that only the screenshots are visible. {{User:M&amp;SG/sig}} 08:46, 3 July 2011 (EDT)
*Yeah I'm terribly sorry that I can't understand what you were talking to me about. {{User:M&amp;SG/sig}} 15:32, 3 July 2011 (EDT)
*I looked back at the guides that you gave me.  The adapter that I have is '''ATI Radeon 3000 Graphics'''.  Unfortunately, NVIDIA is not an option that I have.  I'm still looking into this though. {{User:M&amp;SG/sig}} 15:46, 3 July 2011 (EDT)
**Okay, I've been able to get a screenshot in full screen form, but its size is only 1600x900; r7561 doesn't give you the option to customize full screen dimensions.  I did update one of my uploaded ''Mario Sports Mix'' images with the larger image; [[:File:RosterComplete-MarioSportsMix.png]]. {{User:M&amp;SG/sig}} 16:09, 3 July 2011 (EDT)
**I actually had the 3x Native setting active while taking that new screenshot.  Doesn't change the fact that even with that setting, I could only get a 1600x900 screenshot. {{User:M&amp;SG/sig}} 17:28, 3 July 2011 (EDT)
*What version of the Dolphin Emulator are you using now?  I'm using that 3x Native Internal Resolution, but I'm still getting a 1280x720 screenshot. {{User:M&amp;SG/sig}} 15:36, 6 July 2011 (EDT)
*I figured out the problem for why the Internal Resolution wasn't working.  I had to enable the auto window size.  However, I still can't go over the 1600x900 size. {{User:M&amp;SG/sig}} 16:34, 6 July 2011 (EDT)
*I did try out r7669, but that version has texture issues with ''Mario Super Sluggers''.  Fortunately, r7561 can properly emulate that game; how else would I be able to upload those dumped textures here?! {{User:M&amp;SG/sig}} 16:34, 6 July 2011 (EDT)
*Just out of curiosity, is your computer capable of having a 2560x1440 resolution?  It has to be that, or else you couldn't get [[:File:SMG2_Title.png|this image]] with such a huge resolution. {{User:M&amp;SG/sig}} 17:14, 6 July 2011 (EDT)
*It's too bad that PAL users don't have access to ''Mario Super Sluggers''. Anyway, like I said before, my computer can't go higher than 1600x900, so I'm pretty much stuck with the 1024x768 (4:3) and/or 1280x720 (16:9) screenshots. {{User:M&amp;SG/sig}} 18:29, 6 July 2011 (EDT)


== Categorizing images ==
{{User:L151/sig}}


Just a little reminder, please remember to category image to game title it's presented to, e.g. <nowiki>[[Category:New Super Mario Bros. Wii Images]]</nowiki>.
Sorry, that was my bad, I was trying to make the template not case-sensitive. Though I done, it should work now.-- {{User:Megadardery/sig}} 08:27, 30 June 2013 (EDT)


{{User:Lindsay151/sig}}
Really sorry, I will do it next time.-- {{User:Megadardery/sig}} 08:54, 30 June 2013 (EDT)
==RE: Reverts==
After I look trough it again, I found that it is good, sorry--{{User:Megadardery/sig}} 06:50, 14 July 2013 (EDT)


== Emulator question? ==
== Image source ==


Do you have other games on your Emulator or do you just have Mario games on it? {{User:Yoshidude99/sig}}
Hello SWFlash. May you please advise me on the source of your large revision of [[:File:WiiFitSSB4Artwork.jpg]]? Thanks.


{{User:YoshiKong/sig}} 23:09, 22 September 2013 (EDT)
:Can I add to this request for a source for this particular image:
:http://www.mariowiki.com/File:PM3DS15.png ? Straight from Nintendo?--[[User:Hiccup|Hiccup]] ([[User talk:Hiccup|talk]]) 07:21, 6 July 2014 (EDT)


Cool! Where are you  in Sonic Unleashed? {{User:Yoshidude99/sig}}
== All PNG photos needs to be changed to SVG ==
Now change all PNG files to SVG files. --[[File:Mario Victory Pose Artwork - Super Mario 64.png|50px]] [[User:MarioMario456|Mario]][[User talk:MarioMario456|Mario]]456! 14:10, 12 March 2016 (EST)


If you use a Wii Remote with it flick it up. That's what I do on the Wii version. {{User:Yoshidude99/sig}}
== Do you have access to Nintendo UK Assets Library? ==


I beat the game onlt a few weeks ago. Where are you in Luigi's Mansion?
And if so, could I borrow your account? Long shot, I know. --[[User:Hiccup|Hiccup]] ([[User talk:Hiccup|talk]]) 15:40, 22 July 2017 (EDT)
{{User:Yoshidude99/sig}}
 
I have beat the game.{{User:Yoshidude99/sig}}
 
== PI Template ==
 
Please stop putting the Personal Image template on a whole bunch of images I upload. Just because they don't link to any pages apart from my userpage doesn't automatically make them PIs. {{User:SKmarioman/sig}}
 
== Re: Gradient ==
 
Oops, you caught me! If we have the {{tem|radius}} template, why not a gradient? And thanks for adding the horizontal option, I was looking for that to finish it. {{User:Coincollector/sig}}
 
==How?==
How do you make images transparent? {{User:Paperphailurethemariomonster99/sig}}
 
== Thanks!!! ==
 
Thanks for helping me!!! {{User:PurplBananah1}}
-Purpl
 
== Reply ==
 
My apologies, it was a mistake, I usually protect them to block out non-autoconfirmed users, but for some reason beyond me, I effed up and protected it to be admin only. @_@ {{User:Xzelion/sig}}
 
==An Image Request==
Hey can you upload an image of a [[Rocket Engine]] from [[New Super Mario Bros. Wii]]? {{User:YoshiGo99/sig}}
 
Thank You.{{User:YoshiGo99/sig}}
 
== KKR ==
 
He's gone, forever. :( {{User:DKPetey99/sig}} 07:46, 26 July 2011 (EDT)
 
== Paint.net problem ==
 
Paint.net isn't making things Transparent anymore! Do you know what's wrong? {{User:Yoshidude99/sig}}
 
 
It doesn't work with sprites anymore.{{User:Yoshidude99/sig}}

Latest revision as of 10:21, February 18, 2021

SVG[edit]

Please tell me, how do you convert a file to SVG, so it actually works when uploaded here?

Say if I wanted to convert a PNG sprite to an SVG, what would I do?
I see. What drawing program would you suggest?
I'm no good with all that html stuff, but I'll give it a go. Also do you think Inkscape would be good?
Alright, thanks for the help.

'Shroom Spotlight Shokora (talk · edits) 04:18, 9 January 2013 (EST)

Input[edit]

Could you add an Wii U Pro Controller sprite onto the Input. Can you also transparent it.

Could you also move the Wii U Pro Controller input between the Wii Classic Controller and Wii Wheel inputs. Thank you. Alien Bunny Sprite.pngL151Onnanoko

Hi SWFlash[edit]

Hello, I was cleaning List of glitches in Super Mario 64 and I came across Loading Area Glitch. I saw the picture that you uploaded.

May I ask you?

  1. Did you take this screenshot from your console/emulator or from other sources?
  2. How can this glitch be done? because the loading area of the Wet-Dry World and Dire, Dire Docks are full with water, and Mario cannot carry any items underwater.

Thanks for your time. --09:28, 29 June 2013 (EDT)

Sorry to bother you, but Chuckya won't work (as Mario cannot jump while carrying them) and I cannot find any small boxes at all. Can you help? --10:33, 29 June 2013 (EDT)
Thank you very much, last question, Is this available to Dire, Dire Docks? and what plugins do you use? --15:19, 29 June 2013 (EDT)
Here is the save file with 120 Stars if you like. Just download, uncompress, then put it in "Save" folder of Project64. --15:57, 29 June 2013 (EDT)
Thanks for your trouble, but did you see a video about the same glitch in Dire, Dire Docks? --08:03, 30 June 2013 (EDT)
Thanks --08:30, 30 June 2013 (EDT)
I found this, could you use this to make a video for how to make this glitch in Dire, Dire Docks or re-upload the previous with this glitch added? TIP: you will have to press B Button at the moment you get out of water with the shell.--13:27, 26 July 2013 (EDT)
Excellent! When I need a job done, SWFlash will do it just for fun!--19:43, 26 July 2013 (EDT)
User:MegadarderyUser talk:MegadarderyDashbot signature

Template:Button[edit]

The button icons, for the Wii, Wii U, and Default on the template, don't seem to show on articles they're linked to. Do you know why?

Alien Bunny Sprite.pngL151Onnanoko

Sorry, that was my bad, I was trying to make the template not case-sensitive. Though I done, it should work now.--

User:MegadarderyUser talk:MegadarderyDashbot signature

08:27, 30 June 2013 (EDT) Really sorry, I will do it next time.--

User:MegadarderyUser talk:MegadarderyDashbot signature

08:54, 30 June 2013 (EDT)

RE: Reverts[edit]

After I look trough it again, I found that it is good, sorry--

User:MegadarderyUser talk:MegadarderyDashbot signature

06:50, 14 July 2013 (EDT)

Image source[edit]

Hello SWFlash. May you please advise me on the source of your large revision of File:WiiFitSSB4Artwork.jpg? Thanks.

'Shroom Spotlight Shokora (talk · edits) 23:09, 22 September 2013 (EDT)

Can I add to this request for a source for this particular image:
http://www.mariowiki.com/File:PM3DS15.png ? Straight from Nintendo?--Hiccup (talk) 07:21, 6 July 2014 (EDT)

All PNG photos needs to be changed to SVG[edit]

Now change all PNG files to SVG files. --Artwork of Mario in his classic victory pose, from Super Mario 64. MarioMario456! 14:10, 12 March 2016 (EST)

Do you have access to Nintendo UK Assets Library?[edit]

And if so, could I borrow your account? Long shot, I know. --Hiccup (talk) 15:40, 22 July 2017 (EDT)