Mario Clash (microgame): Difference between revisions
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[[Category:WarioWare, Inc.: Mega Microgame$! Microgames]] | [[Category:WarioWare, Inc.: Mega Microgame$! Microgames]] | ||
[[Category:WarioWare Gold Microgames]] | [[Category:WarioWare Gold Microgames]] | ||
[[Category:Mario Clash]] | |||
[[it:Mario Clash (WarioWare, Inc.: Minigame Mania)]] | [[it:Mario Clash (WarioWare, Inc.: Minigame Mania)]] |
Revision as of 18:27, September 16, 2020
Template:Minigame-infobox Mario Clash is a microgame found in the Nintendo Classics folder in WarioWare, Inc.: Mega Microgame$! that is based on the Virtual Boy game with the same name. It returns in WarioWare Gold, where it is hosted by 5-Volt.
Gameplay
The objective is to throw a Koopa Shell at either Spike Top, Boo, or Para-Goomba depending on the level difficulty. If Mario misses, the player loses the microgame.
- 1st level difficulty: The enemy is a Spike Top. It walks back and forth and passes through the target spot twice.
- 2nd level difficulty: The enemy is a Boo. It floats down to the target spot once then floats up.
- 3rd level difficulty: The enemy is a Para-Goomba. It jumps around, landing on the target spot once for a short period of time. In WarioWare Gold, the Para-Goomba has to be hit twice.
Names in other languages
Language | Name | Meaning |
---|---|---|
Italian | Mario Clash |
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Template:9-Volt and 18-Volt's Microgames Template:WWIMM Microgames Template:WWG Microgames