326
edits
No edit summary |
AndyKusanagi (talk | contribs) |
||
Line 9: | Line 9: | ||
== Gameplay == | == Gameplay == | ||
The minigame is set in a wide octagonal arena. There are up to 16 players split into two or four teams, depending on whether it is a 2-vs.-2 game or a free-for-all game. Players need to roll into each other to knock each other off the arena. Unlike in Bumper Balls, players can charge up a boost, allowing them to knock off others more easily. The last team standing wins. | The minigame is set in a wide octagonal arena. There are up to 16 players split into two or four teams, depending on whether it is a 2-vs.-2 game or a free-for-all game. Players need to roll into each other to knock each other off the arena. Unlike in Bumper Balls, players can charge up a boost, allowing them to knock off others more easily; however, the momentum of the boost also makes players more liable to get knocked out themselves. The last team standing wins. | ||
On the Challenge Road, this is the 5th challenge of [[Ghostly Hollow]] and the 39th challenge overall. This minigame is played in a 4-player format, where each other player has two allies. In the normal challenge the player also has two allies, but in the Master Challenge the player has no allies. | On the Challenge Road, this is the 5th challenge of [[Ghostly Hollow]] and the 39th challenge overall. This minigame is played in a 4-player format, where each other player has two allies. In the normal challenge the player also has two allies, but in the Master Challenge the player has no allies. |
edits