Mount Wario: Difference between revisions

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The course is a three section race down a snowy mountain, split between three sections (like [[Wuhu Loop]], [[Maka Wuhu]], and [[Rainbow Road (3DS)|Rainbow Road]] from ''[[Mario Kart 7]]'', the remake of [[Rainbow Road (N64)|Rainbow Road]] from ''[[Mario Kart 64]]'', and [[Big Blue]] in ''Mario Kart 8'').  
The course is a three section race down a snowy mountain, split between three sections (like [[Wuhu Loop]], [[Maka Wuhu]], and [[Rainbow Road (3DS)|Rainbow Road]] from ''[[Mario Kart 7]]'', the remake of [[Rainbow Road (N64)|Rainbow Road]] from ''[[Mario Kart 64]]'', and [[Big Blue]] in ''Mario Kart 8'').  


Segment one starts in a large plane hovering over the top of the mountain, with the racers driving off a ramp before landing on a path at the summit of the mountain. After a few icy downhill turns, the course enters a cave, as well as passes the checkpoint marking the start of the second segment.
Sector one starts in a large plane hovering over the top of the mountain, with the racers driving off a ramp before landing on a path at the summit of the mountain. After a few icy downhill turns, the course enters a cave, as well as passes the checkpoint marking the start of the second segment.


Segment two starts inside the cave, with two anti-gravity sections ending with a hang-glider segment. Two flat rocks with boost pads are placed just after, before a boost ramp leads the racers into a hydroelectric dam. After two 90° turns, there is another anti-gravity section with racers driving along the side of the dam, with boost pads going down the streams (like in [[Shy Guy Falls]]).
Sector two starts inside the cave, with two anti-gravity sections ending with a hang-glider segment. Two flat rocks with boost pads are placed just after, before a boost ramp leads the racers into a hydroelectric dam. After two 90° turns, there is another anti-gravity section with racers driving along the side of the dam, with boost pads going down the streams (like in [[Shy Guy Falls]]). The player must steer the kart at the direction of the boost pads in order to get the speed boost.


After that, racers soon enter a snowy forest, that splits into two paths to start off. These two paths meet up to an area with rocks sticking out of the snow, which can provide a boost via tricks. Eventually, the track exits the forest and reaches the top of a chairlift inside a ski area, as well as the checkpoint for the start of segment three.
After that, racers soon enter a snowy forest, that splits into two paths to start off. These two paths meet up to an area with rocks sticking out of the snow, which can provide a boost via tricks. Eventually, the track exits the forest and reaches the top of a chairlift inside a ski area, as well as the checkpoint for the start of segment three.


Segment three starts by traveling down a slalom and mogul course, with cheering [[Toad (species)|Toads]], [[Yoshi (species)|Yoshis]], and [[Shy Guy]]s alongside the track. After a few turns, racers enter the final anti-gravity section, which goes down a ski jumping ramp with boost pads placed on various parts of the ramp. The section ends with a hang-glider section off the jump, where three [[Ring (Mario Kart series)|rings]] are placed to help racers out. After two more turns at the landing area, the track reaches the [[Finish Line (object)|finish line]].
Sector three starts by traveling down a slalom and mogul course, with cheering [[Toad (species)|Toads]], [[Yoshi (species)|Yoshis]], and [[Shy Guy]]s alongside the track. After a few turns, racers enter the final anti-gravity section, which goes down a ski jumping ramp with boost pads placed on various parts of the ramp. The section ends with a hang-glider section off the jump, where three [[Ring (Mario Kart series)|rings]] are placed to help racers out. After two more turns at the landing area, the track reaches the [[Finish Line (object)|finish line]].


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