Fiery Blocks: Difference between revisions
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Revision as of 04:40, February 29, 2020
The title of this article is conjectural; an official name for the article's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the article should be moved to its appropriate title.
Template:Levelbox Mario Zone Area 1 is the first level in the Mario Zone in Super Mario Land 2: 6 Golden Coins.
Layout
The level starts in a short corridor, with several semisolid gear platforms. There is a single ? Block, containing a Mushroom or Fire Flower, and a single Koopa Troopa blocking the path. The corridor quickly turns vertical, and the player must hop on gears upwards, to enter the Warp Pipe leading into the next room. A few of the gears are small and thin, and move Mario if he steps on them, and the Warp Pipe is guided by a Yashichi. The next room is primarily horizontal, with several gears now aligned vertically, with a few Koopa Troopas guarding them as well. The bottom path contains several Spike Traps, though the gaps are large enough to jump through safely. The upper path has several coins, a ? Block containing a coin, and a Tatenoko. The next room is once again accessed through a Warp Pipe, where a ? Block containing a Carrot allows Mario to safely glide over the Spike Traps and hit the Mid-Point Bell. Through the next Warp Pipe is the final room, which has the player platforming around gears and blocks, while dodging Koopa Troopas, a Yashichi, and three Neijī. A final vertical platforming challenge is at the end of the level, with a Tatenoko guarding the top. To the left is a bonus area only accessible by destroying the fiery blocks as Fire Mario, filled with many coins. On the right is a wall blocking the goal. After hopping over the wall, the player must dodge a few Spike Traps as they fall so they can finish the level.
Enemies
Sprite | Name | Count |
---|---|---|
Koopa Troopa | 7 | |
Yashichi | 2 | |
Spike Trap | 24 | |
Tatenoko | 2 | |
Neijī | 3 |