Super Mario Bros. (WarioWare: Twisted!): Difference between revisions

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The player must get [[Mario]] to the end-of-level castle while avoiding [[Goomba]]s and [[Koopa Troopa]]s. Hitting a [[? Block]] releases a [[Super Mushroom]], which turns [[Small Mario]] into [[Super Mario (form)|Super Mario]]. As with the original game, the [[Goal Pole|Flagpole]] awards more points (up to 5,000) the higher Mario grabs it. Also, clearing the stage with 1, 3, or 6 at the end of the timer results in the bonus fireworks.
The player must get [[Mario]] to the end-of-level castle while avoiding [[Goomba]]s and [[Koopa Troopa]]s. Hitting a [[? Block]] releases a [[Super Mushroom]], which turns [[Small Mario]] into [[Super Mario (form)|Super Mario]]. As with the original game, the [[Goal Pole|Flagpole]] awards more points (up to 5,000) the higher Mario grabs it. Also, clearing the stage with 1, 3, or 6 at the end of the timer results in the bonus fireworks.


*'''Level 1:''' World 1-1 (above-ground), with few enemies and [[pit]]s. The ''WarioWare Gold'' version added a [[bottomless pit]].
*'''Level 1:''' World 1-1 (above-ground), with few enemies and [[pit]]s. The ''Gold'' version added a [[bottomless pit]].
*'''Level 2:''' World 1-2 (underground), with more enemies and pits. The ''WarioWare Gold'' version added [[Piranha Plant]]s.
*'''Level 2:''' World 1-2 (underground), with more enemies and pits. The ''Gold'' version added [[Piranha Plant]]s.
*'''Level 3:''' World 1-3 (castle), with many enemies and pits. The ''WarioWare Gold'' version added [[Piranha Plant]]s and [[Lava Bubbles]].
*'''Level 3:''' World 1-3 (castle), with many enemies and pits. The ''Gold'' version added [[Piranha Plant]]s and [[Lava Bubbles]].


==Names in other languages==
==Names in other languages==

Revision as of 20:21, February 4, 2020

Template:Minigame-infobox Super Mario Bros. is 9-Volt's boss stage microgame in WarioWare: Twisted! It is set in the game of the same name. The microgame reappears in WarioWare Gold as 18-Volt's boss microgame.

Gameplay

The player must get Mario to the end-of-level castle while avoiding Goombas and Koopa Troopas. Hitting a ? Block releases a Super Mushroom, which turns Small Mario into Super Mario. As with the original game, the Flagpole awards more points (up to 5,000) the higher Mario grabs it. Also, clearing the stage with 1, 3, or 6 at the end of the timer results in the bonus fireworks.

  • Level 1: World 1-1 (above-ground), with few enemies and pits. The Gold version added a bottomless pit.
  • Level 2: World 1-2 (underground), with more enemies and pits. The Gold version added Piranha Plants.
  • Level 3: World 1-3 (castle), with many enemies and pits. The Gold version added Piranha Plants and Lava Bubbles.

Names in other languages

Language Name Meaning
Japanese スーパーマリオブラザーズ
Sūpā Mario Burazāzu
Super Mario Bros.

Template:9-Volt and 18-Volt's Microgames Template:WarioWare: Twisted! Microgames Template:WWG Microgames