Swamp Escape by Shell!: Difference between revisions
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[[it:Fuga dalla palude con guscio!]] |
Revision as of 13:09, August 1, 2019
Template:Levelbox Swamp Escape by Shell! is a course which appears in the Story Mode of Super Mario Maker 2. It is Undodog's second job, and it is set in the forest theme at night. The course has a difficulty rating of 3/4 stars. The clear condition for this course is to reach the goal while wearing a Dry Bones Shell. Completing the course causes a large Dry Bones Shell to appear, which Undodog stays in.
Layout
The course starts with the "Horror" sound effect playing. There is a pipe that gives out a Dry Bones Shell, which Mario must jump into. Mario must then ride along the poison while collecting coins. Soon after, there is a 10-Coin, and a tower of Grinders which Mario must ride over. Bull's Eye Banzais start appearing, as well as some safe stopping points for Mario. Later on, there is another 10-Coin and some Skewers. Along the way is a 30-Coin. Soon after this is the goal, allowing Mario to complete the level as long as he is in a Dry Bones Shell.
Description
- "Arf! Arf? (I have a job for you! The nights have been so cold lately. Could you bring me something that will shelter me from the storm?)"
Enemies
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | こうらでにげて! せまる毒ぬま Kōra de Nigete! Semaru Doku Numa |
Escape by Shell! Approaching Poison Swamp |
Dutch | Moerasontsnapping per schild |
Swamp-Escape by Shell |
German | Evakuierung im Panzer |
Evacuation in a Shell |
Italian | Fuga dalla palude con guscio! |
Escape from the Swamp with a Shell! |
Spanish | Huida en caparazón |
Escape by Shell |